Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 54 72 92
1440p QHD 70 73 97 125
1080p Full HD 86 91 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 72
3840x2160 High 54
3840x2160 Ultra 51
2560x1440 Low 125
2560x1440 Medium 97
2560x1440 High 73
2560x1440 Ultra 70
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 High 91
1920x1080 Ultra 86

Microsoft Flight Simulator with Intel Core i5-12600KF + AMD Radeon RX 9070, In-Depth Analysis

Microsoft Flight Simulator is one of the most demanding titles in the benchmark database, and the combination of the Intel Core i5-12600KF and AMD Radeon RX 9070 produces a set of results that clearly illustrate where the hardware boundaries lie. The data shows a system capable of high frame rates at lower resolutions, but one that requires careful settings management to maintain smooth performance at 4K. This analysis breaks down the measured FPS across resolutions and presets, interprets the CPU and GPU roles, and offers practical settings advice based strictly on the recorded numbers.

FAQ

Q: What is the overall performance ranking of this CPU/GPU combo in Microsoft Flight Simulator?

A: The combination ranks 1098 out of 3714 tested combos in the database for this game. This places it in the upper third of all tested systems, indicating a solidly capable pairing for the title.

Q: Does the CPU bottleneck the GPU at lower resolutions?

A: Yes. At 1080p Low, the system hits 155 FPS, but at 1440p Low it drops to 125 FPS, and at 4K Low it falls to 92 FPS. The relatively small frame rate drop from 1080p to 1440p suggests the CPU is limiting performance at the lower resolution, while the larger drop to 4K indicates the GPU becomes the primary constraint.

Q: What is the best settings preset for 4K gaming with this hardware?

A: The data shows that Medium is the only 4K preset with a recorded minimum FPS (61 FPS) and an average of 72 FPS. High and Ultra average 54 and 51 FPS respectively, which are below the 60 FPS threshold for smooth play, making Medium the highest preset that maintains playable frame rates.

Q: How does the CPU's multi-threaded performance compare to its direct rivals?

A: The i5-12600KF's average benchmark score is 27,799. It sits within a tight margin of its rivals: it is 0.3% behind the Intel Core i9-10900K (score 27,872) and AMD Ryzen 7 5800X3D (score 27,896), and 0.3% ahead of the AMD Ryzen 5 8500GE (score 27,712).

Q: Is the GPU's 16 GB VRAM sufficient for the highest settings in this game?

A: While the database does not record VRAM usage, the GPU has 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth. The measured FPS at Ultra settings (86 FPS at 1080p, 70 FPS at 1440p, 51 FPS at 4K) suggests the memory capacity is not the limiting factor, as the frame rates scale consistently with resolution.

Q: What is the single-thread performance of the CPU, and why does it matter?

A: The CPU scores 3,302 in Cinebench R23 single-core and 3,925 in Passmark single-thread. In a flight simulator that relies heavily on simulation logic and draw call processing, strong single-thread performance is critical. The CPU's boost clock of 4.90 GHz and 3DMark single-thread score of 1,016 indicate it handles these tasks well.

GPU Role

The AMD Radeon RX 9070 is the primary driver of visual output in this configuration. Its 16 GB of GDDR6 memory operates at a 2518 MHz memory clock with a 20.1 Gbps effective data rate, delivering a bandwidth of 644.6 GB/s across a 256-bit bus. This memory subsystem is paired with a base clock of 1330 MHz, a game clock of 2070 MHz, and a boost clock of 2520 MHz. The GPU's compute capabilities include 3,584 shading units and a FP32 throughput of 36.13 TFLOPS.

In Microsoft Flight Simulator, the GPU's role becomes increasingly dominant as resolution rises. At 1080p, the measured FPS across presets (155 at Low, 121 at Medium, 91 at High, 86 at Ultra) shows a wide spread, indicating the GPU has headroom. However, the gap between presets narrows at 4K, where the GPU is fully occupied. The GPU's benchmark percentile of 69 against all GPUs, with an average score of 23,877, places it slightly above the NVIDIA GeForce RTX 2080 SUPER (which scores 24,170, a 1.2% gap) and the AMD Radeon RX 6800S (24,063, a 0.8% gap). The GPU sits 0.6% ahead of the NVIDIA GeForce GTX TITAN Z (23,736) and 1.1% ahead of the NVIDIA GeForce RTX 3080 Mobile (23,628).

The VRAM capacity of 16 GB is substantial for this title. Flight simulation often loads large textures and terrain data, and the 644.6 GB/s bandwidth ensures the GPU can fetch this data quickly. The measured results show no anomalous frame rate collapses at high settings, which would be a symptom of VRAM overflow. The GPU's DirectX 12 Ultimate support and 56 ray tracing cores also align with the game's modern rendering requirements.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across the three resolutions for this CPU/GPU pairing. At Low settings, the system produces 155 FPS at 1080p, 125 FPS at 1440p, and 92 FPS at 4K. This represents a 19% drop from 1080p to 1440p and a further 26% drop from 1440p to 4K. The relatively modest decline between 1080p and 1440p suggests that the CPU is partially limiting performance at the lower resolution, as a purely GPU-bound scenario would show a more significant drop.

At Medium settings, the system records 121 FPS at 1080p, 97 FPS at 1440p, and 72 FPS at 4K. The percentage drops are consistent with the Low settings pattern, indicating a balanced scaling. The 4K Medium result includes a recorded minimum of 61 FPS and maximum of 83 FPS, showing a playable frame rate range. At High settings, the scaling becomes steeper: 91 FPS at 1080p, 73 FPS at 1440p, and 54 FPS at 4K. The 4K High result falls below the 60 FPS threshold, indicating the GPU is now the clear bottleneck.

Ultra settings show the most pronounced scaling: 86 FPS at 1080p, 70 FPS at 1440p, and 51 FPS at 4K. The 1080p Ultra result is only 5 FPS below the 1080p High result, suggesting the CPU is limiting performance at this resolution. Conversely, the 1440p to 4K drop of 19 FPS demonstrates the GPU's workload scaling with pixel count. The data indicates that below 1440p, the i5-12600KF's performance is a factor, but at 4K, the RX 9070 defines the frame rate ceiling.

Measured FPS Breakdown

The complete set of measured FPS data for Microsoft Flight Simulator is as follows:

1920x1080 (1080p):

  • Low: 155 FPS average
  • Medium: 121 FPS average (min 103, max 139)
  • High: 91 FPS average
  • Ultra: 86 FPS average

2560x1440 (1440p):

  • Low: 125 FPS average
  • Medium: 97 FPS average (min 83, max 112)
  • High: 73 FPS average
  • Ultra: 70 FPS average

3840x2160 (4K):

  • Low: 92 FPS average
  • Medium: 72 FPS average (min 61, max 83)
  • High: 54 FPS average
  • Ultra: 51 FPS average

At 1080p, the system delivers high frame rates across all presets. The difference between Low and Ultra is 69 FPS, showing significant GPU headroom. The Medium preset's minimum of 103 FPS ensures smooth gameplay even in demanding scenes. At 1440p, the frame rates remain respectable, with Ultra still achieving 70 FPS. The Medium preset's minimum of 83 FPS indicates consistent performance. At 4K, the data shows a clear threshold: Medium is the highest preset with an average above 60 FPS. The High and Ultra presets, at 54 and 51 FPS respectively, fall into a range where stutter may be noticeable on standard 60 Hz displays.

The performance gap between Low and Ultra grows with resolution: 69 FPS at 1080p, 55 FPS at 1440p, and 41 FPS at 4K. This narrowing gap indicates that at 4K, the GPU is saturated and the settings have less impact on absolute frame rate. The 4K Ultra result of 51 FPS is only 3 FPS below the 4K High result, suggesting diminishing returns at the highest preset.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Alder Lake architecture, built on Intel's 10 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.90 GHz. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel mode and connects via PCIe Gen 4 with 20 lanes.

In Microsoft Flight Simulator, the CPU's role is critical for simulation logic, physics, and draw call preparation. The benchmark results show strong multi-threaded performance: Cinebench R23 multicore score of 23,391 and 3DMark max threads score of 7,952. The single-thread performance is equally important, with Cinebench R23 single-core score of 3,302 and Passmark single-thread score of 3,925. The CPU's 79th percentile ranking against all CPUs, with an average benchmark score of 27,799, places it in a tight competitive group.

The nearest rivals show how close this CPU is to others in its class. It trails the AMD Ryzen 7 5800X3D by 0.3% (that CPU scores 27,896) and the Intel Core i9-10900K by 0.3% (27,872). It also trails the AMD Ryzen 7 6800U by 0.3% (27,887). It edges the AMD Ryzen 5 8500GE by 0.3% (27,712). These margins are negligible in real-world gaming.

The measured FPS data suggests the CPU is not the primary bottleneck at higher resolutions. At 4K, the frame rates are dictated by the GPU. However, at 1080p, the CPU's performance becomes more visible. The 1080p Ultra result of 86 FPS, which is only 5 FPS below the 1080p High result of 91 FPS, indicates that the CPU is reaching its limit in processing the game's simulation thread. The 3DMark 16-thread score of 7,956 and 8-thread score of 6,128 show the CPU scales well with thread count, which is beneficial for a game that uses multiple cores for terrain loading and AI.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For players using a 1080p display, the Ultra preset at 86 FPS is the best choice. It provides a high frame rate that exceeds the 60 FPS threshold by a substantial margin, and the visual fidelity of Ultra settings is worth the 5 FPS trade-off compared to High. If a player prioritizes maximum frame rates for a high-refresh-rate monitor, the Low preset at 155 FPS is available, but the Medium preset at 121 FPS (with a minimum of 103) offers a better balance of visual quality and smoothness.

At 1440p, the Ultra preset at 70 FPS is the recommended choice for most players. It maintains an average above 60 FPS while delivering the highest visual quality. The High preset at 73 FPS offers a marginal 3 FPS improvement, which is unlikely to be noticeable, so the visual benefits of Ultra are preferable. For players who experience frame rate dips in dense areas, the Medium preset at 97 FPS (with a minimum of 83) provides a significant safety margin.

At 4K, the Medium preset at 72 FPS is the clear recommendation. It is the only preset with a recorded minimum FPS (61) that stays above the 60 FPS threshold. The High preset at 54 FPS and Ultra at 51 FPS both fall below this threshold, which can result in noticeable stutter or judder on standard 60 Hz displays. The visual quality difference between Medium and High at 4K is less pronounced than at lower resolutions due to pixel density, making the Medium preset the practical choice for a smooth experience. Players who prioritize visual fidelity over frame rate may choose High, but the data indicates that Medium provides the best overall experience at 4K for this hardware combination.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 9070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 92.0
3840x2160 Medium 72.0
3840x2160 High 54.0
3840x2160 Ultra 51.0
2560x1440 Low 125.0
2560x1440 Medium 97.0
2560x1440 High 73.0
2560x1440 Ultra 70.0
1920x1080 Low 155.0
1920x1080 Medium 121.0
1920x1080 High 91.0
1920x1080 Ultra 86.0

Microsoft Flight Simulator with ii5-12600KF + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 9070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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