Microsoft Flight Simulator
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 30 |
| 1440p QHD | 23 | 24 | 32 | 41 |
| 1080p Full HD | 28 | 30 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core i3-12100F + Intel Arc B370, In-Depth Analysis
Microsoft Flight Simulator is one of the most demanding titles in the benchmark database, and the pairing of the Intel Core i3-12100F with the Intel Arc B370 produces a strictly entry-level experience. The data shows a configuration that is heavily constrained by the integrated graphics solution, resulting in frame rates that are playable only at the lowest settings and resolution. This analysis breaks down the measured performance across resolutions and presets, contextualizes the hardware's standing against its direct rivals, and offers clear guidance on how to get the most out of this specific combination.
Resolution Scaling
The measured FPS data reveals a steep and consistent penalty as resolution increases, which is the primary indicator of a system bottlenecked by its graphics processor rather than the CPU. At 1920x1080 with Low settings, the combo achieves an average of 50 FPS. Moving to 2560x1440 at the same Low preset drops the average to 41 FPS, a reduction of 18%. Pushing further to 3840x2160 at Low yields just 30 FPS, which is a 40% decline from the 1080p result and a 27% drop from the 1440p figure.
This scaling pattern is typical of a GPU-bound scenario, where the rendering load on the integrated Arc B370 increases exponentially with pixel count. The trend is consistent across all settings tiers. For instance, on the Medium preset, the average frame rate falls from 39 FPS at 1080p to 32 FPS at 1440p, and then to 23 FPS at 4K. The High preset shows a similar trajectory: 30 FPS at 1080p, 24 FPS at 1440p, and 18 FPS at 4K. Even the Ultra preset, which is already struggling at 28 FPS in full HD, plummets to 23 FPS at 1440p and 17 FPS at 4K.
The data indicates that the limiting component is unequivocally the GPU. The Intel Core i3-12100F, with its 4 cores and 8 threads boosting up to 4.30 GHz, is more than capable of feeding the graphics pipeline at these frame rates. If the CPU were the constraint, we would expect to see a plateau in performance as resolution decreases, but instead, the frame rates scale almost linearly with the pixel throughput. The 4K results, which hover in the 17-30 FPS range depending on settings, are a clear sign that the Arc B370's compute and memory resources are saturated. The system shared memory architecture, where the GPU relies on system RAM, further exacerbates the penalty at higher resolutions where larger framebuffers and texture pools are required.
GPU Role
The Intel Arc B370 is the decisive factor in this configuration's performance profile. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture with a 25 W TDP, and its benchmark percentile of 5 versus all GPUs places it in the lowest tier of the database. Its only recorded benchmark, a 3DMark Steel Nomad DX12 score of 1184, is nearly identical to its nearest rivals: the ATI Mobility Radeon HD 5570 (1186, -0.2%), the ATI Radeon HD 5770 (1190, -0.5%), and the AMD Radeon HD 7650M (1192, -0.7%). This puts its raw performance on par with legacy discrete graphics from over a decade ago.
The GPU's clock speeds and memory configuration explain why it struggles in Microsoft Flight Simulator. The base clock is just 300 MHz, boosting to 2400 MHz, which is a wide range that suggests aggressive power management. More critically, the memory is "System Shared" with "System Dependent" bandwidth. This means the GPU has no dedicated VRAM and must compete with the CPU for memory bandwidth, a severe disadvantage for a simulation game that streams vast amounts of terrain and scenery data. The 1280 shading units and 40 texture mapping units are modest figures, and the 6.144 TFLOPS of FP32 compute is not sufficient for high-resolution rendering in this title.
The data confirms that the Arc B370 is the bottleneck. When the settings are dropped from Ultra to Low at 1080p, the average frame rate improves from 28 FPS to 50 FPS, a 79% uplift. This massive swing in performance based purely on graphics settings is the signature of a GPU-limited system. The CPU, which scores in the 68th percentile of all CPUs and rivals the Intel Core i5-9500 (0.3% delta), is not the constraining factor here. The i3-12100F's performance is being held back by the inability of the Arc B370 to render frames fast enough, particularly at higher resolutions where the pixel fill rate and memory bandwidth requirements outpace its capabilities.
How This Combo Ranks
In the context of all tested combinations within Microsoft Flight Simulator, this pairing sits at the very bottom of the heap. The combo rank is 2770 out of 2996 combos, placing it in the 7th percentile of all tested systems. This is a direct consequence of the GPU's low standing; the Arc B370's 5th percentile ranking drags the entire configuration down, despite the CPU's more respectable 68th percentile position.
The benchmark results make it clear that the GPU is the anchor. The Intel Core i3-12100F is a capable budget processor, with an average benchmark score of 13494, placing it near the Intel Core 3 N355 (13492, 0% delta) and slightly above the Intel Core i5-9500 (13452, 0.3% delta). However, when paired with a GPU that scores in the bottom 5% of all graphics cards, the system's overall gaming performance is severely hamstrung. The data suggests that this combo is only suitable for very light gaming or esports titles at low resolutions, and for a demanding flight simulator like this one, it is fundamentally outclassed.
The ranking also highlights the disparity between the two components' capabilities. The i3-12100F's benchmark scores, such as a Cinebench R23 multi-core score of 11860 and a single-core score of 1674, indicate it can handle modern game logic and physics. But the GPU's inability to keep up means that these CPU resources are largely idle, waiting for the graphics pipeline to deliver the next frame. This is a classic case of a mismatched pairing where the overall experience is dictated entirely by the weakest link, which is the integrated graphics.
Measured FPS Breakdown
The measured frame rates provide a complete picture of this combo's performance envelope. At 1920x1080, the results are as follows: Low settings yield an average of 50 FPS, Medium produces 39 FPS (with a minimum of 33 and maximum of 45), High drops to 30 FPS, and Ultra bottoms out at 28 FPS. The 1080p Low setting is the only configuration that approaches a smooth 60 FPS experience, but it still falls short.
At 2560x1440, the performance degrades noticeably. The Low preset averages 41 FPS, which is a playable frame rate for a flight sim but not ideal. Medium averages 32 FPS (minimum 27, maximum 36), High drops to 24 FPS, and Ultra falls to 23 FPS. These numbers indicate that 1440p is only viable on the lowest settings, and even then, the frame rate is not consistently smooth.
At 3840x2160, the combo is essentially overwhelmed. Low settings produce an average of 30 FPS, which is borderline playable but will suffer from stutters in busy scenes. Medium averages 23 FPS (minimum 20, maximum 27), High averages 18 FPS, and Ultra averages 17 FPS. These results are below the threshold for a playable experience, as the frame pacing is likely to be erratic. The 4K data confirms that this resolution is out of reach for the Arc B370, regardless of the preset chosen.
Settings Recommendations
Based on the measured rows, the best experience for this hardware configuration is achieved at 1920x1080 with the Low preset, which delivers an average of 50 FPS. This is the only setting that provides a frame rate high enough to avoid constant judder, though users should expect occasional dips in complex scenarios. The Medium preset at 1080p, averaging 39 FPS, is a viable alternative if visual fidelity is prioritized over smoothness, but the 11 FPS penalty is significant.
For users willing to accept lower resolutions, 2560x1440 on Low at 41 FPS is also a reasonable choice, but the 1080p Low setting offers a higher frame rate with the same visual quality settings. The data suggests that the High and Ultra presets are not recommended at any resolution, as they consistently produce averages below 30 FPS, which is generally considered the minimum for a playable simulation. At 1440p and 4K, the Low preset is the only one that approaches playability, and even then, the 4K result of 30 FPS is marginal.
The optimal strategy is to prioritize frame rate over visual detail. The jump from Low to Medium at 1080p costs 11 FPS (22%), while the jump from Low to High costs 20 FPS (40%). The visual gains from these higher presets are unlikely to justify the performance hit on this hardware. Therefore, the recommendation is to run the game at 1920x1080 with the Low preset, and to avoid raising the resolution or settings unless the user is willing to tolerate sub-30 FPS performance.
FAQ
Q: What is the best resolution and settings combo for this hardware?
A: The best measured result is at 1920x1080 with Low settings, which produces an average of 50 FPS. This is the only configuration that approaches a smooth frame rate.
Q: Can this system handle 4K resolution in Microsoft Flight Simulator?
A: The data shows that 4K is not playable. The highest average at 3840x2160 is 30 FPS on Low settings, with Medium, High, and Ultra all falling to 23 FPS or below.
Q: How does the Intel Arc B370 compare to its nearest rivals?
A: The Arc B370's 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2%) and the ATI Radeon HD 5770 (1190, -0.5%), placing it in the bottom 5th percentile of all GPUs.
Q: Is the Intel Core i3-12100F the bottleneck in this configuration?
A: No. The CPU is in the 68th percentile of all CPUs, while the GPU is in the 5th percentile. The frame rate scaling with resolution indicates the GPU is the limiting component.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 50 FPS, while the Ultra preset averages 28 FPS. This is a 22 FPS (44%) drop for the highest visual quality.
Q: How does this combo rank against all other tested systems in this game?
A: The combination ranks 2770 out of 2996 total combos, placing it in the bottom 7% of all tested systems. This is primarily due to the GPU's low performance percentile.
Hardware Specifications
Intel Core i3-12100F
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + Intel Arc B370 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 41.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 50.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 30.0 |
| 1920x1080 | Ultra | 28.0 |
Microsoft Flight Simulator with ii3-12100F + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with Arc B370 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with ii3-12100F + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.