Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 53 77 96
1440p QHD 72 78 103 132
1080p Full HD 90 97 128 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 77
3840x2160 High 53
3840x2160 Ultra 52
2560x1440 Low 132
2560x1440 Medium 103
2560x1440 High 78
2560x1440 Ultra 72
1920x1080 Low 165
1920x1080 Medium 128
1920x1080 High 97
1920x1080 Ultra 90

Microsoft Flight Simulator with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 3080 Ti delivers a playable Microsoft Flight Simulator experience across all tested presets, but the data reveals a clear performance ceiling dictated by the graphics card rather than the processor. At 1080p Low, the combination reaches 164.5 FPS, yet the Ultra preset at 4K drops to 52.4 FPS, a 68% reduction that underscores how heavily this simulation scales with GPU load. This combo ranks 468th out of 1795 tested configurations, placing it in the upper quartile of all systems, though its percentile standing (96th for the CPU, 83rd for the GPU) suggests the processor has headroom that the RTX 3080 Ti cannot fully exploit in this title.

Resolution Scaling

The FPS progression from 1080p to 4K shows a predictable but steep decline that points directly at the GPU as the limiting component. At Low settings, the average frame rate falls from 164.5 FPS at 1920x1080 to 131.5 FPS at 2560x1440 (a 20% drop), then to 96.4 FPS at 3840x2160 (a further 27% drop). This pattern intensifies at higher presets—the High preset goes from 96.6 FPS at 1080p to 77.5 FPS at 1440p (20% lower) and then to 53.4 FPS at 4K (31% lower). The Ultra preset exhibits the most severe scaling: 89.6 FPS at 1080p, 71.8 FPS at 1440p, and 52.4 FPS at 4K, representing a 41% loss from 1080p to 4K.

The data indicates that resolution scaling becomes more punishing as settings increase, which is characteristic of a GPU-bound scenario. The RTX 3080 Ti's 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are sufficient for 1080p and 1440p, but the 4K Ultra load overwhelms the card, producing the lowest measured result. The CPU, with its 16 cores and 32 threads, does not appear to bottleneck at any resolution—even at 1080p Low, where the frame rate is highest, the system still delivers 164.5 FPS, suggesting the processor can feed frames faster than the GPU can render them. The scaling pattern confirms that Microsoft Flight Simulator at this settings range is primarily a GPU-limited workload.

FAQ

Q: What is the best frame rate this combo achieves in Microsoft Flight Simulator?

A: The highest measured average is 164.5 FPS at 1920x1080 with Low settings. The lowest is 52.4 FPS at 3840x2160 with Ultra settings, which remains playable.

Q: How much faster is the 1080p Low preset compared to the 4K Ultra preset?

A: The 1080p Low result of 164.5 FPS is 3.1 times higher than the 4K Ultra result of 52.4 FPS, according to the measured data.

Q: Does the Ryzen 9 9950X3D bottleneck the RTX 3080 Ti in this game?

A: The data suggests no CPU bottleneck. The processor scores 59712 in Cinebench R23 multi-core and 8430 in single-core, ranking in the 96th percentile of all CPUs, which provides ample headroom for the GPU.

Q: How does the RTX 3080 Ti compare to its nearest rival in terms of average benchmark score?

A: The RTX 3080 Ti has an average benchmark score of 41224, which is 0.5% lower than the NVIDIA GeForce RTX 3090's score of 41441, making the two nearly identical in synthetic performance.

Q: What is the difference between the High and Ultra presets at 1440p?

A: At 2560x1440, the High preset averages 77.5 FPS while Ultra averages 71.8 FPS, a difference of 5.7 FPS or about 7.4% lower for Ultra.

Q: Is the 4K High preset more demanding than the 1440p Ultra preset?

A: Yes, the data shows 4K High averages 53.4 FPS, which is 18.4 FPS lower than 1440p Ultra at 71.8 FPS, highlighting the significant cost of 4K resolution.

Settings Recommendations

The measured rows indicate that the Medium preset offers the most balanced experience across all resolutions. At 1920x1080, Medium delivers 128 FPS, which is 36.5 FPS higher than High (96.6 FPS) and only 36.5 FPS lower than Low (164.5 FPS), while providing substantially better visual quality than Low. At 2560x1440, Medium achieves 102.5 FPS, comfortably above the 60 FPS threshold and 25 FPS higher than High at 77.5 FPS. Even at 3840x2160, Medium produces 76.8 FPS, which is 23.4 FPS more than High at 53.4 FPS, making it the only preset that maintains a smooth experience at 4K.

For users prioritizing visual fidelity, the High preset remains viable at 1080p (96.6 FPS) and 1440p (77.5 FPS), but the 4K High result of 53.4 FPS sits below the ideal 60 FPS mark. The Ultra preset should be avoided at 4K, where it drops to 52.4 FPS, and even at 1440p it only reaches 71.8 FPS, offering marginal visual gains over High for a 5.7 FPS penalty. The data suggests that Medium is the sweet spot for this combination, as it maintains above 60 FPS at all resolutions while still delivering a substantial upgrade over Low settings.

Measured FPS Breakdown

At 1920x1080, the full range of settings shows the system's ceiling and floor: Low averages 164.5 FPS, Medium averages 128 FPS, High averages 96.6 FPS, and Ultra averages 89.6 FPS. The gap between Low and Medium is 36.5 FPS, while the gap between High and Ultra is just 7 FPS, indicating diminishing returns at the top end. The 1080p results are all comfortably playable, but the spread of 74.9 FPS between Low and Ultra demonstrates how heavily the GPU is taxed by higher presets.

At 2560x1440, the averages are 131.5 FPS (Low), 102.5 FPS (Medium), 77.5 FPS (High), and 71.8 FPS (Ultra). The transition from 1080p to 1440p costs 33 FPS at Low, 25.5 FPS at Medium, 19.1 FPS at High, and 17.8 FPS at Ultra. This trend shows that lower presets suffer more from resolution increases, while higher presets are already so GPU-limited that the additional pixel count has a smaller relative impact. At 3840x2160, the results are 96.4 FPS (Low), 76.8 FPS (Medium), 53.4 FPS (High), and 52.4 FPS (Ultra). The 4K High and Ultra results are nearly identical, separated by just 1 FPS, which suggests the GPU has hit a hard limit around 53 FPS at this resolution regardless of minor settings changes.

How This Combo Ranks

This combination of the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 Ti holds the 468th position out of 1795 tested combos, placing it in the top 26% of all configurations. The CPU's percentile rank of 96 versus the GPU's percentile rank of 83 highlights a mismatch—the processor is elite-tier while the graphics card is merely above average. This imbalance is reflected in the game's performance, where the RTX 3080 Ti's average benchmark score of 41224 places it just 0.5% below the RTX 3090 (41441) and 1.1% below the RTX 5070 (41687), indicating that the GPU is the limiting factor in this pairing.

The CPU's nearest rivals include the Intel Xeon Platinum 8270 with an average score of 71056 (0.9% higher) and the AMD Ryzen 9 9950X at 70420 (1.8% higher), but the 9950X3D's score of 71660 places it ahead of both. This CPU performance does not translate into a higher game rank because Microsoft Flight Simulator is more dependent on GPU throughput at the tested settings. The 468th rank out of 1795 combos suggests that while this system is capable, there are 467 other configurations with better overall balance or higher GPU performance in this specific title.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, built on a 4 nm process at TSMC. Its base clock of 4.30 GHz and boost clock of 5.70 GHz, combined with 128 MB of shared L3 cache, make it a formidable part for simulation workloads. Benchmark results show exceptional multi-threaded performance: 59712 in Cinebench R23 multi-core, 25079 in Cinebench R20 multi-core, and 22515 in Geekbench multi-core. Single-thread scores are equally strong at 8430 in Cinebench R23 and 3401 in Geekbench, which is critical for a game that often relies on a few primary threads.

In Microsoft Flight Simulator, the CPU's role is to handle the complex flight model, weather simulation, and scenery loading. The data shows that this CPU is more than capable of keeping up with the GPU—at 1080p Low, the system achieves 164.5 FPS, which would be impossible if the CPU were a bottleneck. The 96th percentile ranking against all CPUs confirms its position, and its nearest rival, the Intel Xeon Platinum 8270, scores 0.9% lower on average, with the AMD Ryzen 9 9950X trailing by 1.8%. The 9950X3D's 128 MB L3 cache and 89.6 GB/s memory bandwidth provide ample data throughput for the game's large texture and terrain loads.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture with a GA102 chip, manufactured on an 8 nm Samsung process. It features 12 GB of GDDR6X memory on a 384-bit bus, delivering 912.4 GB/s bandwidth. The GPU's base clock is 1365 MHz with a boost of 1665 MHz, and it contains 10240 shading units, 320 TMUs, and 112 ROPs, along with 80 RT cores and 320 tensor cores. Its FP32 performance of 34.10 TFLOPS and pixel rate of 186.5 GPixel/s place it as a high-end part, though the 83rd percentile ranking against all GPUs shows it is not at the absolute top.

In this game, the GPU's role is to render the dense scenery, complex lighting, and detailed aircraft models. The benchmark data shows that the RTX 3080 Ti is the primary limiter at higher resolutions and settings. The 4K Ultra result of 52.4 FPS and 4K High of 53.4 FPS are nearly identical, indicating that the GPU's compute and memory resources are exhausted. The average benchmark score of 41224 places it 0.5% below the RTX 3090 and 1.6% below the Tesla M40, but its 12 GB VRAM and 912.4 GB/s bandwidth are sufficient for this game's requirements, as evidenced by the playable frame rates even at 4K Medium (76.8 FPS). The GPU's end-of-life production status and launch MSRP of 1,199 USD reflect its positioning as a previous-generation flagship that remains competitive in this simulation.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 96.4
3840x2160 Medium 76.8
3840x2160 High 53.4
3840x2160 Ultra 52.4
2560x1440 Low 131.5
2560x1440 Medium 102.5
2560x1440 High 77.5
2560x1440 Ultra 71.8
1920x1080 Low 164.5
1920x1080 Medium 128.0
1920x1080 High 96.6
1920x1080 Ultra 89.6

Microsoft Flight Simulator with Ryzen 9 9950X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.