Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 9 9950X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the Intel Arc B570 presents a distinctly lopsided setup for Microsoft Flight Simulator, where the processor’s immense compute capability is frequently held back by the graphics card’s mid-range throughput. Measured frame rates across three resolutions and four presets show a system that can deliver playable performance at 1080p and 1440p with adjusted settings, but struggles to maintain smooth motion at 4K Ultra. This analysis interprets the collected data to explain where the bottleneck sits, how the CPU and GPU each contribute, and which settings offer the best experience for this specific combination.

Resolution Scaling

The measured FPS data reveals a clear and predictable decline as resolution increases, but the magnitude of that decline is heavily influenced by the graphics preset. At Low settings, the average frame rate drops from 86 FPS at 1920x1080 to 69 FPS at 2560x1440, a reduction of 17 FPS, and then further to 51 FPS at 3840x2160, which is 35 FPS below the 1080p figure. This scaling pattern—roughly a 20% drop from 1080p to 1440p and another 26% drop from 1440p to 4K—indicates that even at Low settings, the GPU is the limiting factor, as the CPU has ample headroom. The Ryzen 9 9950X3D’s 16 cores and 32 threads are not being fully taxed at these lower graphical loads, so the Arc B570’s rendering throughput dictates the frame rate.

Moving to Medium settings, the same resolution progression shows 67 FPS at 1080p, 54 FPS at 1440p, and 40 FPS at 4K. The absolute differences are slightly smaller than at Low, but the percentage drop from 1080p to 4K is nearly identical, around 40%. This consistency suggests that the GPU’s workload scales proportionally with pixel count, and the CPU is not introducing a variable bottleneck at these settings. At High settings, the averages fall to 50 FPS at 1080p, 41 FPS at 1440p, and 30 FPS at 4K. Here, the 1080p to 1440p drop is 9 FPS, while the 1440p to 4K drop is 11 FPS, showing a slightly steeper decline at higher resolutions as the GPU approaches its limits.

Ultra settings produce the most demanding scenario, with 48 FPS at 1080p, 39 FPS at 1440p, and 28 FPS at 4K. The gap between 1080p and 4K is 20 FPS, which is the smallest absolute range across all presets, but the 4K result of 28 FPS is below the 30 FPS threshold typically considered minimally playable. The data strongly indicates that the Arc B570’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are insufficient for 4K Ultra in this title, as the frame rate collapses to a near-unplayable level. The 4K Medium result of 40 FPS is the only 4K preset that stays above 30 FPS, suggesting that users targeting 4K must drop settings significantly to achieve acceptable motion.

The pattern across all presets confirms that the GPU is the dominant performance limiter at every resolution tested. If the CPU were the constraint, we would expect to see frame rates plateau or even increase slightly at lower resolutions, but instead the FPS scales consistently with pixel count. At 1080p Low, the 86 FPS result is respectably high, yet even this is likely below what the Ryzen 9 9950X3D could deliver if paired with a stronger graphics card, given its top-tier single-thread performance. For practical purposes, this combo is best suited to 1080p or 1440p gaming, where the GPU can maintain playable frame rates without forcing the CPU to idle.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. Its benchmark results are exceptional; for instance, it scores 42,018 in Cinebench R23 multi-core and 2,259 in single-core, while Geekbench shows 26,736 multi-core and 3,064 single-core. The CPU’s percentile rank of 95 among all CPUs places it in the top tier of desktop processors, and its nearest rivals include the AMD Ryzen 7 PRO 9755 (0.1% higher average score) and Intel Core Ultra 9 285 (0.4% lower). This level of compute power is far beyond what Microsoft Flight Simulator requires, as the game is known for being more GPU-intensive at higher settings, but the CPU’s strong single-thread performance is still relevant for the simulation’s physics and AI calculations.

In this specific combo, the CPU’s role is to feed the GPU with enough data to avoid stalling. At 1080p Low, the 86 FPS average suggests the CPU can handle the game’s logic without becoming a bottleneck, even as the GPU works to render each frame. The high boost clock of 5.70 GHz ensures that single-threaded tasks, such as flight dynamics and scenery loading, are processed quickly. The 128 MB of L3 cache is another advantage, as it reduces memory latency for frequently accessed data, which can help maintain consistent frame times in a simulation that streams large amounts of terrain and weather data.

However, the data shows that the CPU’s potential is largely untapped in this pairing. At 4K Ultra, the frame rate drops to 28 FPS, which is not a CPU limitation but a GPU one, as the Arc B570 simply cannot render enough pixels. The Ryzen 9 9950X3D’s 3DMark scores—16,374 for 16 threads and 17,184 for max threads—indicate that even heavily threaded workloads are handled with ease, yet the game’s frame rate is still dictated by the graphics card. In practical terms, this CPU is overkill for the Arc B570 in this title, but that is not necessarily a disadvantage; it provides headroom for future GPU upgrades or for running background tasks without affecting game performance.

The CPU’s memory support for DDR5 with dual-channel bandwidth of 89.6 GB/s is also relevant, as Microsoft Flight Simulator can benefit from fast memory when loading new scenery. The processor’s 4 nm process node and 16,630 million transistors demonstrate its modern design, but none of these specifications directly translate to higher FPS in the measured results. Instead, the CPU ensures that the system never becomes CPU-bound, even at lower resolutions where the GPU has less work to do. At 1080p Low, the 86 FPS result is likely closer to the GPU’s maximum capability than the CPU’s, meaning the processor is performing its role admirably without introducing frame rate dips.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution. At 1920x1080, all four presets deliver playable frame rates, with Low at 86 FPS, Medium at 67 FPS, High at 50 FPS, and Ultra at 48 FPS. The jump from High to Ultra is only 2 FPS, which is negligible, but the jump from Medium to High is 17 FPS, suggesting that High offers a better balance of visual quality and performance. For a smooth experience, Medium at 67 FPS is the safest choice, but High at 50 FPS is still above the 30 FPS minimum and provides improved visuals. Ultra at 48 FPS is also viable, making 1080p the only resolution where Ultra is fully playable.

At 2560x1440, the choices become more constrained. Low produces 69 FPS, which is excellent for competitive or high-refresh-rate play, while Medium yields 54 FPS, still comfortable for most users. High drops to 41 FPS, which is acceptable but begins to feel less smooth, and Ultra falls to 39 FPS, close to the edge of comfort. The measured Min FPS for Medium at 1440p is 46 FPS, with a Max of 62 FPS, indicating that frame times are relatively stable. For the best visual quality while maintaining playability, Medium is the recommended preset at 1440p, as it offers a 13 FPS advantage over High while still looking significantly better than Low. High is a viable alternative for users who prioritize graphics over frame rate, but the 41 FPS average may cause noticeable stuttering in dense scenery.

At 3840x2160, the situation is dire. Low averages 51 FPS, which is the only 4K preset that stays comfortably above 30 FPS, while Medium averages 40 FPS, still playable but with a minimum of 34 FPS that could dip below the threshold in heavy scenes. High averages 30 FPS, which is borderline, and Ultra averages 28 FPS, which is below the playable threshold. The data clearly shows that 4K Ultra is not viable with this combo, and even 4K High is risky. For 4K users, Low is the only preset that guarantees a smooth experience, with Medium as a compromise for those who accept occasional dips. The 4K Medium result of 40 FPS with a Min of 34 FPS suggests that the Arc B570’s 10 GB VRAM is sufficient for Medium settings, but not for higher presets that demand more memory bandwidth.

The overall recommendation is to run the game at 1080p High for the best balance of visuals and performance, or at 1440p Medium if a higher resolution is preferred. At 4K, only Low settings should be used to maintain a stable frame rate above 50 FPS. The data does not support any preset above Medium at 1440p or any preset above Low at 4K for smooth gameplay. Users with high-refresh-rate monitors at 1080p can use Low to reach 86 FPS, but the visual sacrifice is significant, so Medium or High is preferable for most players.

How This Combo Ranks

The combo rank for this pairing in Microsoft Flight Simulator is 2406 out of 2996 tested combinations, placing it in the bottom 20% of all measured systems. This ranking reflects the significant mismatch between the high-end CPU and the mid-range GPU. The Ryzen 9 9950X3D is a top-tier processor, but the Intel Arc B570’s average benchmark score of 20,556 places it in the 65th percentile of all GPUs, with nearest rivals including the Intel Arc A750 (0.1% higher score) and NVIDIA GeForce RTX 3070 Mobile (0.1% lower). This GPU is not designed for 4K gaming in demanding titles, and the combo rank reflects that limitation.

The rank of 2406 out of 2996 means that 590 other combos perform worse, but the vast majority of systems tested—roughly 80%—deliver higher frame rates in this game. This is not surprising given that Microsoft Flight Simulator is one of the most graphically demanding titles on the market, and the Arc B570’s 11.52 TFLOPS of FP32 performance is modest compared to higher-tier cards. The CPU’s contribution to the combo rank is likely positive, as a weaker processor would push the rank even lower, but the GPU’s throughput is the primary constraint.

Compared to other combos that might pair the same CPU with a stronger GPU, this setup would likely be at the bottom of the pack. The data shows that the GPU’s performance is the limiting factor at all resolutions, so any combo with a more powerful graphics card would achieve higher frame rates, regardless of the CPU. The combo rank serves as a warning to users that this pairing is unbalanced for this specific game, and that investing in a better GPU would yield far more noticeable improvements than upgrading the CPU. For a flight simulation that rewards high frame rates and smooth scenery rendering, this rank suggests that the Arc B570 is the weak link in the chain.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage) and features 2,304 shading units, 144 texture mapping units, and 80 ROPs. It has 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth, with a base and boost clock of 2500 MHz. Its benchmarks show a PassMark G3D score of 14,195 and a 3DMark Steel Nomad DX12 score of 2,649, placing it in the 65th percentile of all GPUs. The nearest rivals are the Intel Arc A750 (0.1% faster) and NVIDIA GeForce RTX 3070 Mobile (0.1% slower), indicating that the B570 sits in a narrow performance band around 20,500 average benchmark score.

In Microsoft Flight Simulator, the GPU’s role is to render the vast landscapes, detailed aircraft models, and dynamic weather effects. The measured FPS data shows that the GPU is the bottleneck at every resolution and preset, as frame rates scale directly with pixel count. At 1080p Low, the B570 can produce 86 FPS, but this drops to 51 FPS at 4K Low, a 41% reduction. This is consistent with a GPU that has limited raw compute power and memory bandwidth. The 10 GB VRAM is sufficient for Low and Medium settings at 4K, as evidenced by the 51 FPS and 40 FPS results, but it may be strained at High or Ultra where texture detail increases.

The GPU’s memory bandwidth of 380.0 GB/s is a critical factor at higher resolutions. At 4K Ultra, the frame rate falls to 28 FPS, which is likely due to the GPU running out of memory bandwidth or VRAM capacity, causing stutters and reduced throughput. The 160-bit bus width is narrow compared to higher-tier cards, and this limits the amount of data that can be transferred between the GPU and VRAM. The 19 Gbps effective memory speed helps, but it cannot compensate for the limited bus width. In contrast, the CPU’s 89.6 GB/s memory bandwidth is more than sufficient for the game’s logic, but it cannot assist the GPU with rendering tasks.

The GPU’s 11.52 TFLOPS of FP32 performance is modest, and this is reflected in the 4K results. While the card can handle 1080p and 1440p gaming adequately, it is not designed for 4K Ultra in a simulation that pushes pixel counts to the extreme. The PassMark DirectX 12 score of 72 indicates that the card’s DX12 performance is average, and Microsoft Flight Simulator likely relies heavily on DX12 features. The GPU’s 18 RT cores are present, but the game does not appear to benefit from ray tracing in the measured data, as the Ultra preset’s 28 FPS at 4K is far below playable. Overall, the Arc B570 is a capable 1080p and 1440p card, but it is the clear limiting factor in this combo for higher resolutions.

FAQ

Q: What is the best resolution to play Microsoft Flight Simulator with this CPU and GPU combo?

A: Based on the measured FPS data, 1920x1080 is the most reliable resolution, with all presets above 48 FPS. 2560x1440 is playable with Medium or Low settings, but 3840x2160 only works well on Low, which averages 51 FPS.

Q: Can this combo handle 4K gaming in Microsoft Flight Simulator?

A: Yes, but only at Low settings, which average 51 FPS. Medium settings at 4K average 40 FPS with a minimum of 34 FPS, while High and Ultra drop to 30 FPS and 28 FPS, respectively, making them impractical for smooth play.

Q: Is the Ryzen 9 9950X3D a bottleneck for the Intel Arc B570 in this game?

A: No, the data shows the CPU is not the limiting factor. The frame rates scale consistently with resolution, indicating that the GPU is the bottleneck. The CPU’s high single-thread and multi-thread scores provide ample headroom, and it scores 95th percentile among all CPUs.

Q: How does the Intel Arc B570 compare to its nearest rivals in terms of benchmark scores?

A: The Arc B570 has an average benchmark score of 20,556, which is 0.1% lower than the Intel Arc A750 and 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile. This places it in the 65th percentile of all GPUs, indicating mid-range performance.

Q: What is the recommended settings preset for 1440p gaming?

A: Medium is the best choice at 2560x1440, as it averages 54 FPS with a minimum of 46 FPS. High drops to 41 FPS, which is still playable but less smooth, while Low at 69 FPS is the best for high refresh rates but sacrifices visual quality.

Q: Why does the frame rate drop so significantly from 1080p to 4K?

A: The drop is due to the GPU’s limited rendering power and memory bandwidth. At Low settings, the FPS falls from 86 at 1080p to 51 at 4K, a 41% reduction. The Arc B570’s 10 GB VRAM and 380.0 GB/s bandwidth are insufficient for the increased pixel workload at 4K, especially at higher presets.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with Ryzen 9 9950X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.