Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 44 59 75
1440p QHD 57 60 79 102
1080p Full HD 70 74 98 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 59
3840x2160 High 44
3840x2160 Ultra 42
2560x1440 Low 102
2560x1440 Medium 79
2560x1440 High 60
2560x1440 Ultra 57
1920x1080 Low 126
1920x1080 Medium 98
1920x1080 High 74
1920x1080 Ultra 70

Microsoft Flight Simulator with AMD Ryzen 7 9850X3D + AMD Radeon RX 7700, In-Depth Analysis

The AMD Ryzen 7 9850X3D and AMD Radeon RX 7700 combination produces a clear performance hierarchy in Microsoft Flight Simulator, with the data revealing a system where the graphics card becomes the dominant constraint as resolution climbs. The measured frame rates across three resolutions and four quality presets show a predictable pattern of degradation, but the rate of that degradation offers specific insights into where the bottleneck shifts. At 1080p Low, the combo delivers 126 FPS, which drops to 102 FPS at 1440p Low and further to 75 FPS at 4K Low. This scaling—a 40% reduction from 1080p to 4K at the lowest settings—indicates that even with reduced graphical load, the GPU is still carrying significant weight. The story changes when examining the High preset: 74 FPS at 1080p, 60 FPS at 1440p, and 44 FPS at 4K. The percentage drops here are steeper, with 4K High representing a 40.5% decrease from 1080p High, suggesting that the RX 7700's compute resources are being saturated by the combination of resolution and detail. The Medium preset provides the only complete min/max data in the pack, showing 98 FPS average at 1080p (84 min, 113 max), 79 FPS at 1440p (67 min, 91 max), and 59 FPS at 4K (50 min, 67 max). This fuller picture reveals that frame time consistency degrades alongside average FPS, with the gap between minimum and maximum widening from 29 FPS at 1080p to 17 FPS at 4K, indicating that the GPU is struggling to maintain steady output under heavier loads. The Ultra preset shows the most dramatic scaling: 70 FPS at 1080p, 57 FPS at 1440p, and 42 FPS at 4K. The 1080p-to-4K drop of 40% at Ultra mirrors the Low preset's scaling, but the absolute numbers are far lower, suggesting that the game's Ultra settings introduce computational demands that neither the CPU nor GPU can fully offset at higher resolutions. The data implies that at 1080p, the Ryzen 7 9850X3D's strong single-threaded performance is able to feed the GPU adequately, but as resolution increases, the RX 7700's pixel throughput becomes the limiting factor. The fact that 4K Ultra produces 42 FPS—just above the 40 FPS threshold often considered playable—suggests that this combo is best suited for 1440p gaming in this title, where even Ultra settings maintain 57 FPS. The scaling from Low to Ultra at each resolution also reveals the GPU's headroom: at 1080p, the jump from Low (126 FPS) to Ultra (70 FPS) represents a 44.4% performance cost, while at 4K, the same settings jump costs 44% (75 to 42 FPS). This consistency implies that the RX 7700's architectural efficiency, with its 2560 shading units and 96 ROPs, scales predictably with workload, but the absolute performance ceiling is reached at 4K Ultra.

FAQ

Q: What is the highest average frame rate achieved by this combo in Microsoft Flight Simulator?

A: The highest recorded average is 126 FPS, achieved at 1920x1080 resolution with Low settings. This represents the best-case scenario for the system, where the GPU is least stressed and the CPU's 5.60 GHz boost clock can drive high frame generation.

Q: Can this system maintain 60 FPS at 4K resolution?

A: Yes, but only at Low settings, where it averages 75 FPS. At Medium settings, the average drops to 59 FPS, which is just below the 60 FPS threshold. High settings produce 44 FPS, and Ultra produces 42 FPS, so 4K gaming requires significant graphical compromises.

Q: How does the Medium preset's frame time consistency compare across resolutions?

A: The Medium preset is the only one with complete min/max data. At 1080p, the range is 84 to 113 FPS (a 29 FPS spread). At 1440p, it narrows to 67 to 91 FPS (a 24 FPS spread). At 4K, the range tightens further to 50 to 67 FPS (a 17 FPS spread). This indicates that while average FPS drops with resolution, the frame pacing becomes more stable at higher resolutions, likely because the GPU is more consistently saturated.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 102 FPS, while Ultra settings produce 57 FPS. This represents a 44.1% performance decrease when moving from the lowest to the highest quality preset, showing that the RX 7700's 25.18 TFLOPS compute capability is heavily taxed by Ultra settings.

Q: How does this combo rank among all tested systems for this game?

A: The combo ranks 1324 out of 2996 tested combinations, placing it in the 44.2nd percentile. This suggests that while it is not a top-tier configuration for Microsoft Flight Simulator, it outperforms more than half of the systems tested, which is notable given the game's demanding nature.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p Low settings?

A: At 1080p Low, the system achieves 126 FPS, which is the highest of any setting. Given that the Ryzen 7 9850X3D has a PassMark single-thread score of 4704 and a Cinebench R23 single-core score of 2228, the CPU is capable of high frame generation. The fact that 1080p Low produces more than double the FPS of 4K Ultra (126 vs 42) strongly indicates the GPU is the primary limiter, as the CPU workload is relatively constant across resolutions while the GPU workload scales with pixel count.

GPU Role

The AMD Radeon RX 7700's specifications directly explain its performance ceiling in Microsoft Flight Simulator. With 16 GB of GDDR6 memory on a 256-bit bus providing 624.1 GB/s of bandwidth, the card has ample memory capacity for high-resolution textures, which is critical for a game that streams vast geographical data. The 2560 shading units operating at a boost clock of 2459 MHz deliver 25.18 TFLOPS of FP32 compute, and the 96 ROPs provide a pixel rate of 236.1 GPixel/s. These figures translate to the measured frame rates: at 4K Ultra, the card produces 42 FPS, which aligns with its 58th percentile ranking among all GPUs. The GPU's PassMark G3D score of 20974 places it in the mid-range tier, and its nearest rivals include the AMD Radeon RX 9060 (1% higher score) and NVIDIA GeForce RTX 3060 Ti (1.7% higher score). The RX 7700's 40 RT cores and DirectX 12 Ultimate support are present but do not appear to significantly aid performance in this simulation title, as the game's primary load is rasterization and geometry processing. The memory clock of 2438 MHz (19.5 Gbps effective) combined with the 256-bit bus yields the 624.1 GB/s bandwidth, which becomes increasingly important at 4K where texture streaming demands spike. The data shows a clear pattern: at 1080p Low, the GPU is underutilized, allowing the CPU to push 126 FPS; but at 4K Ultra, the GPU's compute units are fully saturated, capping performance at 42 FPS. The 16 GB VRAM is never likely to be a limiting factor in this game, as even at 4K Ultra with high-resolution terrain textures, the memory footprint would be well within this capacity. Instead, the limiting factor is raw shading throughput and fill rate, as evidenced by the steep drop from Medium (59 FPS) to High (44 FPS) at 4K—a 25.4% performance cost for stepping up one quality tier. The RX 7700's 200 W TDP and dual-slot design suggest it is a mainstream card, and its performance in this game reflects that positioning: capable at 1080p and 1440p, but struggling to maintain high frame rates at 4K with elevated settings.

Measured FPS Breakdown

The measured data provides a comprehensive grid of performance across three resolutions and four settings. At 1920x1080, the system delivers 126 FPS on Low, 98 FPS on Medium (with a min of 84 and max of 113), 74 FPS on High, and 70 FPS on Ultra. The 1080p results show a 44.4% reduction from Low to Ultra, indicating that the GPU can handle the pixel count easily but is taxed by increased shading complexity. At 2560x1440, the figures are 102 FPS on Low, 79 FPS on Medium (67 min, 91 max), 60 FPS on High, and 57 FPS on Ultra. This resolution shows a narrower spread between High and Ultra (only 5%), suggesting that the game's Ultra settings at 1440p are hitting a similar GPU bottleneck as High. At 3840x2160, the performance drops to 75 FPS on Low, 59 FPS on Medium (50 min, 67 max), 44 FPS on High, and 42 FPS on Ultra. The 4K results reveal that the gap between High and Ultra narrows further to 4.5%, while the gap between Low and Medium is 21.3%. This pattern suggests that at 4K, the GPU is so heavily loaded that the difference between High and Ultra settings has diminishing impact on frame rate, as the card is already operating near its maximum throughput. The Medium preset is the only one with complete min/max data, providing insight into frame pacing. At 1080p, the 84-113 range shows a standard deviation-like spread of 29 FPS, indicating variable frame times. At 1440p, the 67-91 range tightens to 24 FPS, and at 4K, the 50-67 range narrows to 17 FPS. This tightening of the min/max range at higher resolutions suggests that the GPU becomes more consistently busy, reducing the likelihood of sudden frame time spikes. However, the average FPS also drops, so the overall experience at 4K Medium (59 FPS) is less fluid than at 1080p Medium (98 FPS), even though the frame pacing is more uniform. The data implies that for this combo, the "sweet spot" is 1440p, where even Ultra settings maintain 57 FPS, and Medium provides a comfortable 79 FPS with acceptable frame consistency. At 1080p, the system has headroom for high refresh rate monitors, with Low settings reaching 126 FPS, but the visual quality trade-off may not be worth it for a simulation game where fidelity is often prioritized.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and the user's preference for visual fidelity versus frame rate smoothness. At 1920x1080, the data shows that Medium settings (98 FPS) provide the best balance, offering a 32.4% improvement over High (74 FPS) while still maintaining a smooth experience. Ultra at 1080p (70 FPS) is playable but offers only a 5.4% FPS advantage over the 4K Ultra result, making it an inefficient choice given the lower resolution. For 1440p, Medium settings (79 FPS) are the clear recommendation, as they maintain frame rates well above the 60 FPS threshold while providing good visual quality. High at 1440p (60 FPS) is acceptable, but the 24.1% drop from Medium to High suggests that the GPU is beginning to struggle. Ultra at 1440p (57 FPS) is borderline, and the 3 FPS difference between High and Ultra indicates diminishing returns. At 4K, the data recommends Low settings (75 FPS) as the only option that maintains fluid gameplay, as Medium (59 FPS) is just below the 60 FPS mark and High/Ultra (44/42 FPS) fall into the range where simulation games can feel sluggish. The Medium preset's min/max data at each resolution provides additional guidance: at 1080p, the 84 FPS minimum ensures no significant drops, while at 4K, the 50 FPS minimum could cause noticeable stutter in dense scenery areas. Therefore, the best experience per the measured rows is 1440p Medium, which offers 79 FPS average with a 67 FPS minimum, ensuring consistent performance in a game known for demanding urban and mountainous environments. For users who prioritize visual fidelity over frame rate, 1440p High (60 FPS) is a viable alternative, but the data suggests that the step from Medium to High at this resolution costs 24.1% performance for what is likely a modest visual improvement. The 1080p Medium option (98 FPS) is ideal for users with high-refresh-rate displays, as it provides ample headroom above 60 FPS while maintaining reasonable quality.

CPU Role

The AMD Ryzen 7 9850X3D's specifications and benchmark scores provide context for its role in Microsoft Flight Simulator. With 8 cores and 16 threads based on the Zen 5 architecture (Granite Ridge), the CPU has a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The 96 MB of shared L3 cache is particularly relevant for this game, as flight simulators often involve complex scenery streaming that benefits from large caches. The CPU's benchmark scores are impressive: Cinebench R23 multicore of 22807 and single-core of 2228, PassMark multithread of 41318, and PassMark single-thread of 4704. These scores place the CPU in the 92nd percentile among all CPUs, with an average benchmark score of 58386. Its nearest rivals include the Intel Core i9-14900 (0.5% higher score) and AMD Ryzen AI 9 HX 470 (0.7% higher), indicating that the 9850X3D is competitive with top-tier desktop and mobile chips. In Microsoft Flight Simulator, the CPU's role is to handle game logic, physics calculations, and draw call submissions. The data suggests that the CPU is not the primary bottleneck in this combo, as evidenced by the fact that 1080p Low produces 126 FPS, which is a frame rate that many CPUs would struggle to achieve. The single-thread performance, as indicated by the PassMark single-thread score of 4704 and Cinebench R23 single-core of 2228, is crucial for this game, which is known for being heavily single-threaded in certain scenarios, such as when flying over dense cities or during complex weather simulations. The CPU's 5.60 GHz boost clock ensures that it can respond quickly to frame time demands, and the 96 MB L3 cache helps reduce memory latency when accessing frequently used game data. However, the measured FPS scaling shows that as resolution increases from 1080p to 4K, the frame rate drops consistently across all settings, which is a hallmark of GPU-bound performance. If the CPU were the limiting factor, we would expect to see similar FPS at 1080p and 4K for the same settings, but the data shows a 40% drop from 1080p Low (126 FPS) to 4K Low (75 FPS). This indicates that the GPU is the dominant constraint, and the CPU has sufficient headroom to support higher frame rates if the GPU could deliver them. The CPU's 120 W TDP and 4 nm process node suggest efficient operation, and its DDR5 memory support with 89.6 GB/s bandwidth provides adequate data throughput for game assets. In summary, the Ryzen 7 9850X3D is a high-performance CPU that enables the RX 7700 to reach its full potential in this game, but it is not the limiting factor in this configuration.

How This Combo Ranks

The AMD Ryzen 7 9850X3D + AMD Radeon RX 7700 combination ranks 1324 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 44.2nd percentile of all systems tested. This ranking indicates that the combo is below average in overall performance for this specific game, which is notable given the individual components' strengths. The CPU alone ranks in the 92nd percentile among all CPUs, while the GPU ranks in the 58th percentile among all GPUs. The discrepancy between these percentiles and the combo's overall ranking suggests that Microsoft Flight Simulator is particularly demanding on the GPU, and the RX 7700's mid-range positioning drags down the system's overall performance. To contextualize this ranking, the combo sits in the lower half of tested systems, meaning that 1672 other combinations achieve better performance. This is likely due to the game's heavy reliance on GPU compute and memory bandwidth, where the RX 7700's 624.1 GB/s bandwidth and 25.18 TFLOPS are insufficient for high-resolution, high-settings gameplay. The combo's rank of 1324 suggests that users with this configuration should target 1080p or 1440p resolutions with medium settings to achieve satisfactory frame rates, as higher settings at 4K will result in sub-60 FPS performance. The data shows that the combo's best-case scenario is 126 FPS at 1080p Low, which would place it in a higher percentile if the game were less GPU-intensive. However, for a flight simulator that often emphasizes visual fidelity, the low ranking implies that this combo is not ideal for users who want to max out graphics settings. The fact that the combo outperforms 55.8% of tested systems is a silver lining, but it also highlights that many other configurations, likely with more powerful GPUs, achieve better results. The nearest GPU rival, the NVIDIA GeForce RTX 3060 Ti, has a 1.7% higher average benchmark score, suggesting that this combo's performance is comparable to systems with that GPU, but the CPU's strength does not compensate for the GPU's limitations in this game. Ultimately, the ranking of 1324 out of 2996 serves as a clear indicator that while the CPU is top-tier, the GPU is the bottleneck, and users seeking higher rankings would need to pair the Ryzen 7 9850X3D with a more powerful graphics card.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 7700 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 59.0
3840x2160 High 44.0
3840x2160 Ultra 42.0
2560x1440 Low 102.0
2560x1440 Medium 79.0
2560x1440 High 60.0
2560x1440 Ultra 57.0
1920x1080 Low 126.0
1920x1080 Medium 98.0
1920x1080 High 74.0
1920x1080 Ultra 70.0

Microsoft Flight Simulator with Ryzen 7 9850X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7700 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.