Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 83 110 142
1440p QHD 107 112 149 192
1080p Full HD 133 139 185 221

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 142
3840x2160 Medium 110
3840x2160 High 83
3840x2160 Ultra 79
2560x1440 Low 192
2560x1440 Medium 149
2560x1440 High 112
2560x1440 Ultra 107
1920x1080 Low 221
1920x1080 Medium 185
1920x1080 High 139
1920x1080 Ultra 133

Microsoft Flight Simulator with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5090, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5090

This configuration pairs AMD's 8-core, 16-thread Ryzen 7 7700X with NVIDIA's flagship RTX 5090, creating a system that sits at the 66th position out of 3,714 tested combinations for Microsoft Flight Simulator. The measured data covers four settings presets across three resolutions, providing a comprehensive picture of how this hardware handles one of the most demanding flight simulation titles currently available.

Settings Recommendations

The measured FPS data shows a clear hierarchy across the four settings presets at each resolution. At 1920x1080, the Ultra preset delivers 133 FPS average, which is perfectly playable for a flight simulator where smooth camera panning and instrument readability matter more than competitive frame rates. The High preset at 1080p reaches 139 FPS, while Medium hits 185 FPS and Low reaches 221 FPS. For 1080p users, the Ultra preset represents the best experience per the measured data—it provides the highest visual fidelity while maintaining an average frame rate well above the 60 FPS threshold typically considered smooth for this genre.

At 2560x1440, the Ultra preset drops to 107 FPS average, still comfortably playable. High settings at 1440p produce 112 FPS, Medium reaches 149 FPS, and Low achieves 192 FPS. The 5 FPS difference between Ultra and High at this resolution suggests diminishing returns from the highest preset, but both remain viable. Given that the Ultra preset at 1440p stays above 100 FPS, it is the recommended choice for users prioritizing visual quality without sacrificing smoothness.

At 3840x2160, the situation changes meaningfully. Ultra settings drop to 79 FPS average, while High produces 83 FPS, Medium reaches 110 FPS, and Low achieves 142 FPS. The 4K Ultra preset still exceeds 60 FPS, but the margin is thinner. The Medium preset at 4K, with its measured minimum of 94 FPS and maximum of 127 FPS, offers a more stable experience while retaining substantial visual quality. The data shows that Medium at 4K provides the best balance—it maintains a minimum frame rate above 90 FPS, which is critical for avoiding stutter during dense scenery rendering or rapid camera movements.

For users who prioritize maximum visual fidelity regardless of frame rate, the Ultra preset at 1440p is the sweet spot, delivering 107 FPS with the highest settings. Those who play at 4K should consider Medium settings to keep frame rates consistently above 90 FPS, as the gap between Medium and High at 4K is only 27 FPS but the minimum frame rate data is only available for Medium, suggesting stability advantages.

GPU Role

The NVIDIA GeForce RTX 5090 brings substantial resources to Microsoft Flight Simulator. Its 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is particularly relevant for a flight simulator that streams large texture sets for terrain, aircraft, and weather systems. The GPU's 21,760 shading units and 176 ROPs handle the extensive geometry and pixel work required by detailed airport environments and cockpit instrumentation.

The RTX 5090's clock behavior shows a base clock of 2017 MHz and boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). These clocks, combined with the Blackwell 2.0 architecture's 104.8 TFLOPS of FP32 compute, explain why the GPU can maintain high frame rates even at 4K resolution. The 170 RT cores and 680 tensor cores are present in the hardware, though the measured FPS data does not isolate ray tracing or DLSS performance specifically for this game.

The GPU's benchmark results place it in the 92nd percentile of all GPUs tested, with an average benchmark score of 79,842. Its nearest rivals in aggregate benchmarks include the NVIDIA Tesla P100 PCIe 16 GB (0.3% lower score) and AMD Radeon RX 6850M XT (1.1% lower), though those comparisons reflect synthetic workloads rather than flight simulation performance specifically. The 3DMark Steel Nomad DX12 score of 18,355 provides additional context for the GPU's raw rendering capability.

In Microsoft Flight Simulator specifically, the GPU's role becomes more pronounced at higher resolutions. The frame rate drop from 1080p to 4K at Ultra settings—from 133 to 79 FPS—represents a 40.6% reduction, which is consistent with a GPU-bound scenario where pixel throughput becomes the limiting factor. The 32 GB memory capacity ensures that even the most detailed scenery packs or high-resolution texture mods will not exceed VRAM limits, eliminating a common source of stuttering in flight simulators.

Resolution Scaling

The measured FPS data reveals how this combination scales across resolutions. At Low settings, the progression from 1920x1080 (221 FPS) to 2560x1440 (192 FPS) to 3840x2160 (142 FPS) shows a 35.7% drop from 1080p to 4K. At Medium settings, the same progression goes from 185 FPS to 149 FPS to 110 FPS, a 40.5% drop. At High settings, the drop is from 139 FPS to 112 FPS to 83 FPS, a 40.3% reduction. At Ultra settings, the drop is from 133 FPS to 107 FPS to 79 FPS, a 40.6% reduction.

The consistency of this ~40% reduction across all settings presets is notable. It indicates that the scaling penalty from increased resolution is relatively uniform regardless of the visual complexity being rendered. This pattern suggests that the RTX 5090's memory bandwidth and pixel throughput scale predictably with resolution, and that the Ryzen 7 7700X is not introducing variable bottlenecks at different resolution/settings combinations.

The frame rate deltas between adjacent resolutions also provide insight. Moving from 1080p to 1440p at Medium settings costs 36 FPS (from 185 to 149), while moving from 1440p to 4K at the same settings costs 39 FPS (from 149 to 110). This near-linear scaling indicates that the system is not hitting a hard bottleneck at any particular resolution; instead, the GPU's rendering workload scales proportionally with pixel count.

At Ultra settings, the 1080p-to-1440p transition costs 26 FPS (133 to 107), while the 1440p-to-4K transition costs 28 FPS (107 to 79). The slightly smaller absolute drops at Ultra settings compared to Medium may reflect the fact that at higher settings, other factors such as draw distance and object density contribute more to the frame time, partially offsetting the pure pixel-count penalty.

Measured FPS Breakdown

At 1920x1080, the configuration produces an average of 221 FPS at Low settings, 185 FPS at Medium, 139 FPS at High, and 133 FPS at Ultra. The Medium preset shows a minimum of 158 FPS and maximum of 213 FPS, providing a 55 FPS spread that indicates some frame time variability even at this resolution. The gap between High and Ultra at 1080p is only 6 FPS, suggesting that the Ultra preset's additional visual features have minimal performance cost at this resolution.

At 2560x1440, the average frame rates are 192 FPS at Low, 149 FPS at Medium, 112 FPS at High, and 107 FPS at Ultra. The Medium preset again provides the only minimum/maximum data, with a 127 FPS minimum and 172 FPS maximum, representing a 45 FPS spread. The High-to-Ultra gap at 1440p is 5 FPS, even smaller than at 1080p, which further suggests that the Ultra preset's cost is more about GPU compute than memory bandwidth.

At 3840x2160, the average frame rates drop to 142 FPS at Low, 110 FPS at Medium, 83 FPS at High, and 79 FPS at Ultra. The Medium preset shows a minimum of 94 FPS and maximum of 127 FPS, a 33 FPS spread that is tighter than at lower resolutions. This tighter spread at 4K Medium suggests that the GPU is more consistently saturated, reducing the relative impact of scene complexity variations on frame times.

The Low settings at 4K produce 142 FPS, which is higher than the Ultra settings at 1080p (133 FPS). This crossover point illustrates that resolution scaling and settings scaling trade off in predictable ways—users can achieve higher frame rates at 4K by reducing settings than they can at 1080p with maximum settings. The data also shows that the High preset at 4K (83 FPS) performs nearly identically to the Ultra preset at 4K (79 FPS), differing by only 4 FPS, which makes the High preset the more efficient choice for 4K users who want near-maximum quality.

How This Combo Ranks

This specific combination of AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5090 ranks 66th out of 3,714 tested combinations for Microsoft Flight Simulator, placing it in the top 1.8% of all tested configurations. This ranking reflects the combination's measured FPS performance across the tested resolution and settings matrix, weighted according to the benchmark database's methodology.

The top 1.8% positioning is consistent with the hardware's capabilities. The RTX 5090 sits in the 92nd percentile of all GPUs, while the Ryzen 7 7700X sits in the 85th percentile of all CPUs. The combination's rank of 66 out of 3,714 suggests that while both components are individually strong, the pairing does not necessarily achieve the absolute highest flight simulation performance—some combinations with higher-end CPUs or differently balanced hardware presumably achieve better results.

The CPU's nearest rivals in aggregate benchmarks include the AMD Ryzen 7 PRO 5845 (0.3% lower average score), Intel Core 7 250H (0.5% lower), AMD Ryzen AI 7 PRO 350 (0.5% lower), and Intel Core Ultra 9 185H (0.7% lower). These close deltas indicate that the Ryzen 7 7700X's performance is well within the range of contemporary mid-range to upper-mid-range processors, and that swapping to any of these rivals would produce negligible changes in overall system benchmark scores.

For the GPU, the nearest rivals in aggregate benchmarks are the NVIDIA Tesla P100 PCIe 16 GB (0.3% lower), NVIDIA Tesla P100 PCIe 12 GB (0.6% lower), AMD Radeon RX 6850M XT (1.1% lower), and AMD Radeon Pro Vega 64X (1.4% higher). These comparisons are synthetic benchmark deltas, not flight simulator specific, but they provide context for the RTX 5090's raw compute positioning relative to other GPUs in the database.

CPU Role

The AMD Ryzen 7 7700X contributes 8 cores and 16 threads based on the Zen 4 architecture, codenamed Raphael, manufactured on TSMC's 5 nm process. Its base clock of 4.50 GHz boosts to 5.40 GHz, with 32 MB of shared L3 cache and 1 MB of L2 cache per core. The CPU supports DDR5 memory with dual-channel configuration and 83.2 GB/s theoretical bandwidth, which feeds the RTX 5090's data demands.

In synthetic benchmarks, the Ryzen 7 7700X achieves a Cinebench R23 multicore score of 19,088 and single-core score of 1,987. Its Geekbench scores are 12,451 multicore and 2,289 single-core. The 3DMark results show 8,859 for 16 threads and 1,090 for single-thread, indicating strong scaling from 8 threads (7,057) to 16 threads (8,859), a 25.5% improvement that demonstrates the effectiveness of simultaneous multithreading.

For Microsoft Flight Simulator, the CPU's role is primarily in physics simulation, flight dynamics calculations, and managing the game's complex scenery streaming system. The 8-core, 16-thread configuration provides ample parallelism for these workloads. The single-thread performance, reflected in the 1,987 Cinebench R23 single-core score, is critical for the game's main simulation thread, which handles aircraft systems and weather modeling.

The measured FPS data suggests that the CPU is not the primary bottleneck in most tested configurations. The consistent ~40% frame rate drop from 1080p to 4K across all settings indicates GPU-bound scaling. If the CPU were the limiting factor, the frame rate drops would be less pronounced at higher resolutions because the CPU workload would remain constant while GPU workload increased. The fact that frame rates drop proportionally with pixel count indicates the RTX 5090 is the limiting component at higher resolutions.

At 1080p Low settings, the 221 FPS average suggests the CPU can feed the GPU sufficiently even at high frame rates. The Ryzen 7 7700X's 5.40 GHz boost clock and strong single-thread performance (1,090 in 3DMark single-thread) enable this. The CPU's 85th percentile ranking among all tested CPUs, with an average benchmark score of 35,909, places it in the upper range of processors but not at the absolute top, which is consistent with its role as a capable but not extreme performer in this simulation title.

The CPU's nearest rivals all score within 0.7% of its average benchmark score, indicating that the Ryzen 7 7700X's performance envelope is well established. For flight simulation specifically, where single-thread performance often matters more than multicore throughput, the 1,987 Cinebench R23 single-core score and 4,190 Passmark single-thread score are the relevant metrics for assessing whether the CPU can keep up with the game's simulation loop.

FAQ

Q: What is the best settings preset for this configuration at 4K resolution?

A: The Medium preset at 3840x2160 delivers 110 FPS average with a minimum of 94 FPS and maximum of 127 FPS. This provides the most stable experience above 90 FPS while maintaining reasonable visual quality. The Ultra preset at 4K drops to 79 FPS, which is still playable but offers less headroom for demanding scenes.

Q: How much frame rate is lost when moving from 1080p to 4K at Ultra settings?

A: The average frame rate drops from 133 FPS at 1920x1080 Ultra to 79 FPS at 3840x2160 Ultra, a reduction of 54 FPS or approximately 40.6%. This consistent ~40% drop across all settings presets indicates GPU-bound scaling behavior.

Q: Is the Ryzen 7 7700X or RTX 5090 the limiting component in this game?

A: The data indicates the RTX 5090 is the limiting component at higher resolutions, as frame rates drop proportionally with pixel count. At 1080p Low settings, the 221 FPS average suggests the CPU can adequately feed the GPU, and the consistent resolution scaling pattern points to GPU-bound performance.

Q: How does this combination rank compared to other tested systems?

A: This combination ranks 66th out of 3,714 tested configurations for Microsoft Flight Simulator, placing it in the top 1.8% of all tested systems. The GPU ranks in the 92nd percentile of all GPUs, while the CPU ranks in the 85th percentile of all CPUs.

Q: What are the RTX 5090's memory specifications and why do they matter?

A: The RTX 5090 features 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. This large memory capacity and high bandwidth support the extensive texture streaming and high-resolution terrain rendering that Microsoft Flight Simulator requires, particularly at 4K resolution with high-detail scenery.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 2560x1440, High settings produce 112 FPS average while Ultra produces 107 FPS, a difference of only 5 FPS. This minimal gap suggests that the Ultra preset's additional visual features have a small performance cost at this resolution, making High the more efficient choice for users seeking near-maximum quality.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5090 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 142.0
3840x2160 Medium 110.0
3840x2160 High 83.0
3840x2160 Ultra 79.0
2560x1440 Low 192.0
2560x1440 Medium 149.0
2560x1440 High 112.0
2560x1440 Ultra 107.0
1920x1080 Low 221.0
1920x1080 Medium 185.0
1920x1080 High 139.0
1920x1080 Ultra 133.0

Microsoft Flight Simulator with Ryzen 7 7700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5090 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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