Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 39 | 51 | 66 |
| 1440p QHD | 50 | 52 | 70 | 89 |
| 1080p Full HD | 62 | 65 | 86 | 111 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
FAQ
Q: What is the combo rank of the AMD Ryzen 7 5700G with the NVIDIA GeForce RTX 2070 SUPER in Microsoft Flight Simulator?
A: This combination ranks 2,138 out of 3,714 tested combos in the database, placing it in the upper-middle tier of all tested systems for this title.
Q: How does the Ryzen 7 5700G compare to its nearest CPU rivals in overall benchmark scores?
A: The Ryzen 7 5700G posts an average benchmark score of 27,051, which is within 0.2% of the Intel Core i9-9900K (27,097) and 0.4% ahead of the AMD Ryzen AI 7 445 (26,936). It trails the Intel Core i5-14400T by 0.4% (27,166) and sits 0.6% below the Intel Core i7-1370P (26,900).
Q: What is the GPU's overall performance percentile compared to all tested graphics cards?
A: The RTX 2070 SUPER falls in the 65th percentile of all GPUs, with an average benchmark score of 20,282. Its nearest rival, the NVIDIA Quadro M4000M, scores 20,480 (1% higher), while the NVIDIA GeForce RTX 3070 Mobile is 1.2% ahead at 20,534.
Q: What is the best average frame rate achievable at 1080p with this combo?
A: The highest measured average at 1920x1080 is 111 FPS with Low settings. Medium settings produce 86 FPS, High produces 65 FPS, and Ultra drops to 62 FPS.
Q: What is the lowest average frame rate recorded across all tested settings and resolutions?
A: The lowest average FPS is 37 at 3840x2160 with Ultra settings. The next lowest is 39 FPS at 4K High, showing that Ultra at 4K is the most demanding configuration tested.
Q: Does the RTX 2070 SUPER support modern graphics APIs needed for Microsoft Flight Simulator?
A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering all modern API requirements for the title.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture using the TU104 chip on a 12nm process. It carries 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Clock speeds are 1605 MHz base and 1770 MHz boost, with memory running at 1750 MHz (14 Gbps effective). The GPU has 2,560 shading units, 160 TMUs, 64 ROPs, 40 RT cores, and 320 tensor cores, yielding 9.062 TFLOPS FP32 performance.
In Microsoft Flight Simulator, the GPU's memory capacity and bandwidth become critical factors. The 8 GB VRAM is sufficient for the game's streaming-heavy terrain and aircraft data at 1080p and 1440p, but the measured frame rates suggest that at 4K, the GPU is working near its limits. The pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s are directly relevant to how quickly the GPU can fill the screen with detailed scenery.
The benchmark results show a clear pattern: as resolution increases, frame rates drop consistently across all settings. At 1080p Low, the combo achieves 111 FPS, but at 4K Low, it falls to 66 FPS. This 45 FPS drop (roughly 40%) indicates that the GPU's raw throughput is the primary constraint when pixel count quadruples. The GPU's 65th percentile ranking among all GPUs places it in the mid-range tier, which aligns with these results — capable of smooth 1080p play but struggling to maintain high frame rates at 4K.
The RTX 2070 SUPER's support for DirectX 12 Ultimate (12_2) is important for Microsoft Flight Simulator, which can leverage modern rendering features. The 40 RT cores and 320 tensor cores provide hardware acceleration for ray-traced effects and DLSS-style upscaling, though the measured data does not include specific ray tracing or DLSS results. The GPU's power requirements are notable: a 215 W TDP with a suggested 550 W PSU, using one 6-pin and one 8-pin power connector.
Resolution Scaling
The measured FPS data reveals a steep resolution scaling curve. Starting at 1920x1080, the combo delivers 111 FPS on Low, 86 on Medium, 65 on High, and 62 on Ultra. Moving to 2560x1440, those numbers drop to 89 Low, 70 Medium, 52 High, and 50 Ultra. At 3840x2160, the averages fall to 66 Low, 51 Medium, 39 High, and 37 Ultra.
The scaling from 1080p to 1440p shows a consistent reduction of roughly 20-25% across all settings. For example, High settings drop from 65 FPS at 1080p to 52 FPS at 1440p — a 13 FPS loss. Low settings drop from 111 to 89 FPS — a 22 FPS loss that represents a 20% reduction. This pattern suggests the GPU is becoming the limiting factor as resolution increases, but the CPU still has enough headroom to keep feeding frames.
The jump from 1440p to 4K is more punishing. High settings fall from 52 to 39 FPS — a 25% reduction. Low settings fall from 89 to 66 FPS — a 26% reduction. Medium settings go from 70 to 51 FPS (27% reduction), and Ultra from 50 to 37 FPS (26% reduction). This consistent ~26% drop when moving to 4K strongly indicates that the GPU's fill rate and memory bandwidth (448.0 GB/s) are the binding constraints at this resolution.
At 1080p, the difference between Low and Ultra is 49 FPS (111 vs 62), showing that the GPU can handle high settings when pixel count is low. At 4K, the difference between Low and Ultra is 29 FPS (66 vs 37), indicating that even lowering settings cannot fully compensate for the resolution burden. The data suggests that for 4K play, this combo is best suited to Low or Medium settings, while 1080p and 1440p allow more headroom for visual quality.
Measured FPS Breakdown
At 1920x1080, the measured averages are: Low 111 FPS, Medium 86 FPS (min 73, max 99), High 65 FPS, and Ultra 62 FPS. The Medium setting provides the only complete min/max range recorded at this resolution, showing a 26 FPS variance between the 73 FPS minimum and 99 FPS maximum. This variance indicates that even at 1080p, the frame rate can fluctuate significantly during complex scenes such as dense urban areas or heavy weather effects.
At 2560x1440, the averages are: Low 89 FPS, Medium 70 FPS (min 59, max 80), High 52 FPS, and Ultra 50 FPS. The Medium setting again shows a 21 FPS variance (59 to 80), which is narrower than at 1080p but still notable. The step from High to Ultra at this resolution is only 2 FPS (52 to 50), suggesting that Ultra settings at 1440p are not worth the additional GPU load compared to High.
At 3840x2160, the averages are: Low 66 FPS, Medium 51 FPS (min 44, max 59), High 39 FPS, and Ultra 37 FPS. The Medium setting shows a 15 FPS variance (44 to 59), the tightest range among all resolutions tested. This tighter variance at 4K suggests that the GPU is consistently saturated, reducing the impact of scene complexity on frame pacing. The difference between High (39) and Ultra (37) is just 2 FPS, mirroring the pattern seen at 1440p.
Across all resolutions, the Low setting provides the highest frame rates but sacrifices visual fidelity. Medium provides a balance, with playable frame rates at all resolutions (86 at 1080p, 70 at 1440p, 51 at 4K). High and Ultra are only recommended at 1080p (65 and 62 FPS respectively) or 1440p (52 and 50 FPS), while at 4K, both drop below 40 FPS, which is marginal for a flight simulator where smooth panning is important.
How This Combo Ranks
This specific combination of AMD Ryzen 7 5700G and NVIDIA GeForce RTX 2070 SUPER ranks 2,138 out of 3,714 tested combos in Microsoft Flight Simulator. This places it in the 57.6th percentile of all tested systems, meaning roughly 42% of tested combos perform worse and 58% perform better. The rank reflects a mid-pack position, consistent with the CPU's 79th percentile ranking and the GPU's 65th percentile ranking.
The CPU's nearest rivals provide context for the processor's contribution. The Ryzen 7 5700G's average benchmark score of 27,051 is essentially tied with the Intel Core i9-9900K (27,097, -0.2%) and the AMD Ryzen AI 7 445 (26,936, +0.4%). These scores indicate that the 5700G is competitive with older high-end desktop CPUs and newer mid-range mobile parts. The small deltaPct values (all under 1%) suggest that CPU choice among these rivals would have minimal impact on overall system performance in this game.
The GPU's nearest rivals show a similar clustering. The RTX 2070 SUPER's average score of 20,282 is within 1.5% of the Quadro M4000M (20,480, -1%), RTX 3070 Mobile (20,534, -1.2%), Arc B570 (20,556, -1.3%), and Arc A750 (20,582, -1.5%). All these GPUs perform within a 300-point range, indicating that the RTX 2070 SUPER sits at the boundary between mid-range and upper-mid-range graphics performance in 2024-2025 terms.
The combo rank of 2,138 suggests that while neither component is a top performer, their combination avoids severe bottlenecks. The data shows no configuration where one component is dramatically underutilized — frame rates scale predictably with resolution and settings, which is the hallmark of a balanced pairing. However, the 4K results (37-66 FPS) indicate that this combo is not optimized for ultra-high-resolution play in this title.
CPU Role
The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture (Cezanne codename) built on a 7nm process. It has a base clock of 3.80 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 16 MB L3 cache. Memory support is DDR4 dual-channel with 51.2 GB/s bandwidth.
In Microsoft Flight Simulator, the CPU handles simulation logic, physics, AI traffic, and terrain streaming. The 8-core/16-thread configuration is well-suited for this workload, which can parallelize across cores. The 3DMark results show strong scaling: 2-thread score is 1,758, 4-thread is 3,389, 8-thread is 5,648, and max-thread is 6,627. The near-linear scaling from 8 to 16 threads (5,648 to 6,627, a 17% increase) indicates that the game can utilize additional threads beyond 8, though with diminishing returns.
The Cinebench R23 results provide further context: multi-core score is 12,830.5 and single-core is 1,494. The single-core score is relevant for flight simulators, which often have a primary simulation thread that cannot be fully parallelized. A single-core score of 1,494 (with a 3DMark single-thread score of 899) suggests the CPU can handle the main simulation loop without bottlenecking the GPU at lower resolutions.
The PassMark results show strong multi-threaded performance: multi-thread score 24,419, integer math 91,541, floating point math 51,296, and data compression 318,262. These scores are relevant to the game's terrain processing and physics calculations. The CPU's 79th percentile ranking among all CPUs confirms it is a solid mid-to-high tier processor for this workload.
The 5700G's integrated Radeon Vega 8 graphics are present but not used when paired with the RTX 2070 SUPER. The CPU's memory bandwidth of 51.2 GB/s is sufficient for feeding the discrete GPU, and the PCIe Gen 3 x16 interface provides adequate bandwidth for the GPU's data transfers.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p, the High preset delivers 65 FPS on average, which is smooth for a flight simulator. Ultra provides 62 FPS — only 3 FPS less — making Ultra a viable choice at this resolution if visual quality is prioritized. The Medium preset at 86 FPS offers the best balance of smoothness and visual fidelity, with a minimum of 73 FPS ensuring that even the most demanding scenes remain playable.
At 1440p, the Medium preset at 70 FPS (min 59, max 80) is the recommended choice. High drops to 52 FPS, which is still playable but may show stutter during complex scenes. Ultra at 50 FPS is marginally worse than High, so there is no benefit to choosing Ultra over High at this resolution. Low at 89 FPS is the best choice for competitive or high-refresh-rate play, but it significantly reduces visual quality.
At 4K, the Medium preset at 51 FPS (min 44, max 59) is the only setting that maintains a playable average. Low at 66 FPS provides a smoother experience but sacrifices visual detail. High at 39 FPS and Ultra at 37 FPS are both below the 40 FPS threshold that most flight sim enthusiasts consider acceptable for smooth panning and instrument readability.
The data indicates that the Medium preset provides the most consistent experience across all three resolutions. It offers the only complete min/max data points, showing that the game's frame pacing is most stable at this setting. The minimum FPS values (73 at 1080p, 59 at 1440p, 44 at 4K) are all above 40, ensuring no severe stutters. For users who prioritize visual quality over frame rate, High at 1080p (65 FPS) is the highest setting that maintains a comfortable average. Ultra settings should be reserved for 1080p, where the 62 FPS average is still acceptable.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 2070 SUPER in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 111.0 |
| 1920x1080 | Medium | 86.0 |
| 1920x1080 | High | 65.0 |
| 1920x1080 | Ultra | 62.0 |
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Microsoft Flight Simulator with RTX 2070 SUPER + Other CPUs
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