Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 34 44 58
1440p QHD 48 50 65 80
1080p Full HD 55 59 76 99

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 44
3840x2160 High 34
3840x2160 Ultra 33
2560x1440 Low 80
2560x1440 Medium 65
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 99
1920x1080 Medium 76
1920x1080 High 59
1920x1080 Ultra 55

Microsoft Flight Simulator with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3060 Ti combination delivers playable performance in Microsoft Flight Simulator at 1080p and 1440p, but it struggles at 4K with high-end presets, ranking in the 73rd percentile of all tested combos. The data reveals a system where the GPU becomes the primary bottleneck as resolution increases, while the CPU provides a solid foundation for the simulation's heavy single-threaded workload.

Resolution Scaling

The measured FPS data shows a pronounced performance drop as resolution scales from 1920x1080 to 3840x2160. At High settings, the average frame rate falls from 59.1 FPS at 1080p to 50.1 FPS at 1440p, then down to 33.5 FPS at 4K. This represents a 43% reduction from 1080p to 4K, indicating that the RTX 3060 Ti's 8 GB of VRAM and 448.0 GB/s memory bandwidth are being saturated at higher resolutions. The scaling pattern intensifies with Ultra settings, where the drop is even steeper: from 55 FPS at 1080p to 47.6 FPS at 1440p and finally to 32.5 FPS at 4K. This suggests that the game's asset streaming and terrain rendering demands at 4K exceed what the GPU can sustain.

At Low settings, the resolution scaling is more linear but still significant. The 4K Low result of 57.9 FPS is only 42% lower than the 1080p Low result of 99.1 FPS. The fact that 4K Low outperforms 1080p Ultra (57.9 vs 55 FPS) is telling—it shows that the RTX 3060 Ti has enough raw compute to handle the scene complexity, but the memory bandwidth and render target size at 4K with higher presets become the limiting factor. Benchmark results indicate that users targeting 4K must compromise heavily on visual quality to maintain acceptable frame rates.

GPU Role

The RTX 3060 Ti's specifications directly explain the observed scaling behavior. With a base clock of 1410 MHz and boost clock of 1665 MHz, the GPU delivers 16.20 TFLOPS of FP32 performance. However, the 8 GB GDDR6 memory on a 256-bit bus provides 448.0 GB/s bandwidth, which is the critical constraint. In Microsoft Flight Simulator, which streams vast amounts of terrain and photogrammetry data, the memory subsystem becomes the bottleneck at higher resolutions. The GPU's 80 ROPs and 152 TMUs handle texture filtering efficiently, but the 133.2 GPixel/s pixel rate is insufficient for 4K output with high-detail settings.

The GPU's benchmark scores corroborate this analysis. The passmark G3D score of 20349 puts it in the 69th percentile of all GPUs, with nearest rivals including the AMD Radeon RX 6700M (25180) and RX 6600 (25235) showing similar performance. The DirectX 12 passmark score of 78 and DirectX 11 score of 163 indicate strong API efficiency. The GPU's average benchmark score of 25120 is within 0.5% of its closest rivals, confirming that this is a mid-range part that cannot overcome the memory bandwidth wall at 4K. The 33.5 FPS average at 4K High and 32.5 FPS at 4K Ultra are consistent with a GPU that is memory-limited rather than compute-limited.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The 2560x1440 resolution with Medium settings delivers 65 FPS average, which is the sweet spot for balanced performance. At 1080p, all presets produce playable frame rates, with Low reaching 99.1 FPS and High at 59.1 FPS.

Q: Can this system handle 4K Ultra settings?

A: No. The 4K Ultra preset produces only 32.5 FPS average, which is below the 33.5 FPS achieved at 4K High. The 8 GB VRAM and 448.0 GB/s bandwidth are insufficient for 4K with the highest preset.

Q: How does the RTX 3060 Ti compare to its closest GPU rivals?

A: The GPU's average benchmark score of 25120 is 0.2% lower than the AMD Radeon RX 6700M (25180), 0.5% lower than the RX 6600 (25235), and 0.7% lower than the RX 580 2048SP (25287). Performance is effectively identical among these parts.

Q: Is the CPU a bottleneck at 1080p?

A: The data suggests the GPU is still the primary limiter at 1080p. The 1080p Ultra result of 55 FPS is only 7% lower than the 1440p High result of 50.1 FPS, showing that the GPU's pixel throughput, not the CPU's geometry processing, determines the frame rate.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: The 1440p Low preset achieves 79.5 FPS, while Ultra drops to 47.6 FPS. This 40% reduction in frame rate from Low to Ultra at the same resolution demonstrates the heavy cost of the game's advanced rendering features.

Q: How does the CPU's single-thread performance affect gameplay?

A: The Ryzen 7 5700 scores 901 in 3dmark single-thread and 2916 in Cinebench R23 single-core, placing it in the 84th percentile of all CPUs. This strong single-thread performance is crucial for Microsoft Flight Simulator's simulation logic, which runs largely on one thread.

Measured FPS Breakdown

The measured data provides a complete picture across three resolutions and four settings levels. At 1920x1080, the frame rates range from 55 FPS on Ultra to 99.1 FPS on Low, with Medium at 76.2 FPS and High at 59.1 FPS. The 1080p results are all playable, though the Ultra preset barely crosses the 60 FPS threshold. Moving to 2560x1440, the averages are 47.6 FPS (Ultra), 50.1 FPS (High), 65 FPS (Medium), and 79.5 FPS (Low). The 1440p Medium result of 65 FPS is particularly notable as it outperforms 1080p High (59.1 FPS), suggesting that the Medium preset at 1440p is a more efficient use of GPU resources than High at 1080p.

At 3840x2160, the results become marginal. The Low preset achieves 57.9 FPS, which is playable, but Medium drops to 43.5 FPS, High to 33.5 FPS, and Ultra to 32.5 FPS. The 4K Ultra result is 41% lower than the 1080p Ultra result, highlighting the resolution's severe impact. The gap between Medium and High at 4K is 10 FPS (43.5 to 33.5), while the gap between High and Ultra is only 1 FPS (33.5 to 32.5), indicating that the Ultra preset adds little visual benefit at 4K for a significant performance cost. All 4K results above Low fail to maintain 60 FPS, and only the Low preset stays above 50 FPS.

CPU Role

The AMD Ryzen 7 5700 provides a strong foundation for Microsoft Flight Simulator. With 8 cores and 16 threads based on Zen 3 architecture, the CPU runs at a base clock of 3.70 GHz and boosts to 4.60 GHz. The 3dmark single-thread score of 901 and Cinebench R23 single-core score of 2916 demonstrate excellent per-core performance, which is critical for the game's simulation engine that relies heavily on a single main thread for flight physics and weather calculation. The CPU's 16 MB L3 cache helps with the game's asset streaming, though the 51.2 GB/s memory bandwidth (DDR4 dual-channel) is more modest.

The CPU's overall benchmark average of 27220 places it in the 84th percentile of all CPUs, with nearest rivals showing near-identical performance: the Intel Core i9-9900K (27043, 0.7% higher), Intel Core i7-12700H (27006, 0.8% higher), and Intel Core i7-1370P (26991, 0.8% higher). The 3dmark 8-thread score of 5585 and 16-thread score of 6628 indicate that the CPU can handle the game's secondary threads for terrain loading and AI traffic. The PassMark physics score of 984 and multithread score of 24303 further confirm that the CPU is not the limiting factor in this combo; the GPU's memory bandwidth is the primary constraint at higher resolutions.

Settings Recommendations

The measured data clearly identifies 1920x1080 with Medium or High settings as the best experience for this combo. The 1080p Medium preset delivers 76.2 FPS average, which is well above the 60 FPS threshold and leaves headroom for demanding scenes over dense cities or complex weather. The 1080p High preset at 59.1 FPS is also viable, though it approaches the 60 FPS limit more closely. For users prioritizing visual fidelity, the 1080p Ultra preset at 55 FPS is acceptable but will experience noticeable dips during heavy cloud rendering or detailed airport approaches.

At 2560x1440, the Medium preset is the clear recommendation. The 65 FPS average at 1440p Medium is actually higher than the 1080p High result (59.1 FPS), meaning users can increase resolution and maintain or improve frame rates by dropping from High to Medium. The 1440p High preset at 50.1 FPS is playable but not ideal for a flight simulator where smooth panning is essential. The 4K resolution is only viable with the Low preset (57.9 FPS), which sacrifices too much visual detail for a marginal frame rate gain over 1440p Medium. The data suggests that 1440p Medium is the optimal balance, offering a 65 FPS average with the visual benefits of a higher resolution.

How This Combo Ranks

This specific combination of AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3060 Ti ranks 1305 out of 1795 tested combos in Microsoft Flight Simulator, placing it in the 73rd percentile. This ranking is consistent with the measured performance: the combo is above average, but not exceptional. The CPU's 84th percentile ranking (27220 average benchmark score) is stronger than the GPU's 69th percentile ranking (25120 average benchmark score), meaning the GPU holds back the overall combo performance more than the CPU. The 0.7% performance delta between the Ryzen 7 5700 and its closest CPU rival (Intel Core i9-9900K) has minimal impact on the final ranking.

The combo's position in the lower third of the top quartile reflects its capability in this specific game. Microsoft Flight Simulator is notoriously demanding on both CPU single-thread performance and GPU memory bandwidth, and the RTX 3060 Ti's 8 GB VRAM limitation becomes the deciding factor at higher resolutions. The ranking would likely improve significantly at 1080p where the combo delivers consistently playable results, but the overall ranking aggregates performance across all tested scenarios. The 4K results, where the combo falls below 35 FPS on High and Ultra presets, pull the ranking down despite strong 1080p and 1440p Medium performance.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3060 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 57.9
3840x2160 Medium 43.5
3840x2160 High 33.5
3840x2160 Ultra 32.5
2560x1440 Low 79.5
2560x1440 Medium 65.0
2560x1440 High 50.1
2560x1440 Ultra 47.6
1920x1080 Low 99.1
1920x1080 Medium 76.2
1920x1080 High 59.1
1920x1080 Ultra 55.0

Microsoft Flight Simulator with Ryzen 7 5700 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3060 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.