Control

Control

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 36 43 58
1440p QHD 52 58 66 92
1080p Full HD 66 76 87 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 43
3840x2160 High 36
3840x2160 Ultra 33
2560x1440 Low 92
2560x1440 Medium 66
2560x1440 High 58
2560x1440 Ultra 52
1920x1080 Low 121
1920x1080 Medium 87
1920x1080 High 76
1920x1080 Ultra 66

Control with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Control pairs the AMD Ryzen 7 5700 with the NVIDIA GeForce RTX 3060 Ti, a combination that lands in the 1098th position out of 1636 tested combos in this title. That rank places this setup in the lower-middle portion of the database, suggesting it is a workable but not exceptional match for Control’s demands. The measured frame rates across resolutions and presets tell a consistent story: this combo is best treated as a 1080p performer with some 1440p capability at reduced settings, while 4K remains outside its comfort zone for smooth play. The data indicates a system where the GPU is the primary constraint at higher resolutions, but the CPU has enough headroom to avoid becoming a bottleneck at lower settings.

Settings Recommendations

The measured rows show a clear pattern: the Low preset delivers the only fully fluid experience across all three resolutions. At 1080p, Low produces 121 FPS, which is the highest recorded figure in the entire dataset. At 1440p, Low still holds at 91.9 FPS, keeping the experience well above the 60 FPS threshold. Even at 4K, Low manages 57.9 FPS, which is borderline but playable for most users. If the goal is maximum smoothness, Low is the only preset that guarantees high refresh rates at 1080p and maintains acceptable performance at 1440p.

For users who prioritize visual fidelity over raw frame rate, Medium offers a balanced middle ground. At 1080p, Medium yields 87 FPS, which is still comfortably playable and a 28% drop from Low. At 1440p, Medium falls to 66 FPS, which remains playable but is no longer ideal for competitive or fast-paced action. The High preset is a less attractive option: it delivers 76 FPS at 1080p and 57.5 FPS at 1440p, the latter dipping below the 60 FPS mark that many players consider a baseline for smooth gameplay. Ultra is the most demanding preset, producing 65.7 FPS at 1080p, 52.2 FPS at 1440p, and 33 FPS at 4K — the lowest measured value in the entire set.

Given these numbers, the recommendation is to use Low at 1440p for the best balance of resolution and frame rate, or Medium at 1080p if visual quality matters more than resolution. High and Ultra are only viable at 1080p, and even then they do not provide a substantial advantage over Medium in terms of playability. The data suggests that chasing higher presets yields diminishing returns, as the jump from Low to Medium costs roughly 28-34 FPS at each resolution, while the jump from Medium to High costs an additional 10-21 FPS.

GPU Role

The RTX 3060 Ti is built on the Ampere architecture with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU’s base clock is 1410 MHz with a boost clock of 1665 MHz, and it houses 4864 shading units alongside 38 RT cores and 152 tensor cores. These specifications place the card in the 69th percentile of all GPUs in the database, which is a solid mid-range standing. The nearest rival, the AMD Radeon RX 6700M, has an average score that is only 0.2% lower, making the two effectively equivalent in raw compute terms.

The measured FPS data shows how the GPU’s capabilities translate into real-world performance. At 1080p, the card delivers 121 FPS on Low, but that figure drops to 76 FPS on High — a 37% reduction that reflects the heavier shading and texture work demanded by higher presets. The 8 GB VRAM allocation is sufficient for 1080p and 1440p at all settings, but the 4K results indicate that memory bandwidth and raw throughput become limiting factors. At 4K Ultra, the card produces only 33 FPS, which is a 73% drop from the 1080p Low figure. This pattern confirms that the RTX 3060 Ti is a 1080p-class card with limited 1440p headroom, and it should not be expected to handle 4K beyond the Low preset.

The GPU’s 16.20 TFLOPS of FP32 performance is a theoretical ceiling that the game rarely approaches. In practice, the measured scores show that the card’s real-world efficiency in Control is modest, as even the best 1080p result does not exceed 121 FPS. The 8 GB memory size is adequate for this game’s textures at 1080p and 1440p, but it is not a distinguishing feature; the card’s overall performance is what determines the frame rates observed.

How This Combo Ranks

This combo ranks 1098th out of 1636 tested combinations in Control, placing it in the 67th percentile of all tested setups. That rank indicates that most combinations in the database outperform this pairing, which is expected given the RTX 3060 Ti’s mid-range positioning. The GPU itself sits in the 69th percentile of all GPUs, while the CPU is in the 84th percentile of all CPUs, suggesting that the processor is relatively stronger than the graphics card. This imbalance is reflected in the game’s performance, where the GPU becomes the limiting factor at higher resolutions.

The rank also suggests that Control is not particularly demanding on the CPU, as the Ryzen 7 5700’s high percentile does not translate into a similarly high combo rank. The gap between the CPU’s 84th percentile and the combo’s 67th percentile implies that the GPU is holding the system back. For users with a stronger GPU, this CPU would likely perform better, but within this specific pairing, the frame rates are constrained by the graphics card’s capabilities.

Measured FPS Breakdown

At 1080p, the measured FPS ranges from 65.7 on Ultra to 121 on Low. The Medium preset produces 87 FPS, and High produces 76 FPS. The progression from Low to Ultra shows a steady decline: Low to Medium is a 28% drop, Medium to High is a 13% drop, and High to Ultra is a 14% drop. The 121 FPS on Low is the only figure that exceeds 100 FPS, making it the sole preset suitable for high-refresh-rate monitors. The 65.7 FPS on Ultra is just above the 60 FPS threshold, but it leaves little headroom for demanding scenes.

At 1440p, the results are 91.9 FPS on Low, 66 FPS on Medium, 57.5 FPS on High, and 52.2 FPS on Ultra. The Low preset is the only one that stays above 60 FPS, while Medium is close but not quite there. High and Ultra both fall below 60 FPS, making them less desirable for smooth gameplay. The drop from 1080p to 1440p is significant: Low loses 29 FPS, Medium loses 21 FPS, High loses 18.5 FPS, and Ultra loses 13.5 FPS. This indicates that the GPU is struggling to maintain frame rates as pixel count increases.

At 4K, the measured FPS are 57.9 on Low, 43.4 on Medium, 35.7 on High, and 33 on Ultra. Only Low approaches playability, and even it is below 60 FPS. The drop from 1440p to 4K is steep: Low loses 34 FPS, Medium loses 22.6 FPS, High loses 21.8 FPS, and Ultra loses 19.2 FPS. The 33 FPS on Ultra is the worst result in the entire dataset, confirming that 4K is not a viable resolution for this combo beyond the lowest preset.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the GPU’s limitations. At Low settings, the frame rate falls from 121 FPS at 1080p to 57.9 FPS at 4K, a 52% reduction. At Medium, the drop is from 87 FPS to 43.4 FPS, a 50% reduction. At High, the drop is from 76 FPS to 35.7 FPS, a 53% reduction. At Ultra, the drop is from 65.7 FPS to 33 FPS, a 50% reduction. The consistent ~50% loss across all presets indicates that the GPU is the limiting component, as the scaling is roughly proportional to the increase in pixel count.

The 4K resolution has four times the pixels of 1080p, but the frame rate does not drop to one-quarter of the original value. This suggests that the GPU is not purely pixel-bound; other factors such as memory bandwidth and cache efficiency play a role. The 448.0 GB/s bandwidth is likely sufficient for 1080p and 1440p, but at 4K, the higher texture loads and larger framebuffer put additional strain on the memory subsystem. The CPU’s role becomes less relevant as resolution increases, since the GPU takes longer to render each frame, giving the processor more time to feed it work.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 architecture processor with 8 cores and 16 threads, running at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. It has 16 MB of L3 cache and supports DDR4 memory with a dual-channel bus providing 51.2 GB/s bandwidth. In synthetic benchmarks, the CPU scores 20655 in Cinebench R23 multicore and 2916 in single-core, placing it in the 84th percentile of all CPUs. Its nearest rival, the Intel Core i9-9900K, has an average score that is only 0.7% higher, indicating near-parity in overall performance.

In Control, the CPU’s 8-core, 16-thread configuration is more than sufficient for the game’s demands. The measured FPS at 1080p Low (121 FPS) shows that the CPU can keep up with the GPU’s output at lower resolutions. However, as resolution increases, the GPU becomes the bottleneck, and the CPU’s headroom is underutilized. The fact that the combo rank (1098th) is much lower than the CPU’s individual percentile (84th) confirms that the processor is not the limiting factor in this pairing. A weaker GPU would produce nearly identical frame rates at 4K, since the CPU has ample capacity to handle the game’s logic and draw calls.

The CPU’s 65 W TDP and 7 nm process node make it an efficient choice, but in this game, its performance characteristics are secondary to the GPU. The single-core score of 2916 in Cinebench R23 suggests that the CPU can handle the game’s main thread without issue, as Control is not known for being heavily multi-threaded. The 3.70 GHz base clock and 4.60 GHz boost clock provide adequate responsiveness, but the data shows that the GPU’s capabilities ultimately dictate the frame rates across all resolutions and settings.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3060 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 57.9
3840x2160 Medium 43.4
3840x2160 High 35.7
3840x2160 Ultra 33.0
2560x1440 Low 91.9
2560x1440 Medium 66.0
2560x1440 High 57.5
2560x1440 Ultra 52.2
1920x1080 Low 121.0
1920x1080 Medium 87.0
1920x1080 High 76.0
1920x1080 Ultra 65.7

Control with Ryzen 7 5700 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 3060 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.