Microsoft Flight Simulator
This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 17 | 20 | 30 |
| 1440p QHD | 24 | 25 | 31 | 36 |
| 1080p Full HD | 30 | 27 | 37 | 46 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
# Microsoft Flight Simulator with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650
This combination of the AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1650 produces playable results only at the lowest settings in Microsoft Flight Simulator, with the GPU acting as the primary bottleneck across all resolutions. The measured data shows a system ranking 1743rd out of 1795 tested combos in this game, placing it in the bottom 3% of all configurations. At 1080p Low, the combo achieves 45.8 FPS average, which is the only setting where the frame rate approaches smooth gameplay. Every other configuration tested falls below 40 FPS, with 4K Ultra producing just 13.8 FPS, indicating that this hardware pairing is fundamentally mismatched for the demands of this flight simulator.
Resolution Scaling
The FPS drop from 1080p to 4K reveals a system where the GPU is decisively the limiting component. At Low settings, the average frame rate declines from 45.8 FPS at 1080p to 36 FPS at 1440p, then further to 29.9 FPS at 4K — a total reduction of 15.9 FPS across the three resolutions. This scaling pattern shows that even at the lowest graphical preset, the GTX 1650 cannot maintain performance as pixel count increases, with the 4K result representing a 34.7% decrease from the 1080p baseline.
At Medium settings, the resolution penalty is even more pronounced. The 1080p result of 37.3 FPS drops to 30.6 FPS at 1440p and then to 20.1 FPS at 4K. The gap between 1440p and 4K at Medium settings is particularly steep, with a 10.5 FPS loss, suggesting that the 4 GB VRAM buffer and 128-bit memory interface become severely strained when rendering the higher pixel count with moderate detail levels.
High settings show a similar trajectory: 27 FPS at 1080p, 24.6 FPS at 1440p, and 16.5 FPS at 4K. The relatively small difference between 1080p and 1440p at High settings (2.4 FPS) compared to the larger drop to 4K (8.1 FPS) indicates that the GPU hits a performance cliff when memory bandwidth or fill rate limits are exceeded. Ultra settings produce the lowest absolute numbers, with 29.8 FPS at 1080p falling to 23.8 FPS at 1440p and finally 13.8 FPS at 4K.
The data strongly indicates that the CPU is not the limiting factor in this game. The Ryzen 5 8400F, with its 6 cores and 12 threads, provides sufficient processing headroom, as evidenced by the consistent FPS reductions that track with pixel count rather than scene complexity. The GPU's 128.1 GB/s bandwidth and 4 GB GDDR5 memory are the clear constraints, especially at 4K where even Low settings barely reach 30 FPS.
FAQ
Q: What is the best resolution for this combo in Microsoft Flight Simulator?
A: 1080p is the only resolution where playable frame rates are achievable. At Low settings, the combo produces 45.8 FPS at 1080p, compared to 36 FPS at 1440p and 29.9 FPS at 4K. Higher resolutions consistently drop below 40 FPS even at Low settings.
Q: How does the GTX 1650's memory configuration affect performance?
A: The 4 GB GDDR5 memory with a 128-bit bus and 128.1 GB/s bandwidth is insufficient for higher resolutions. The sharp FPS drops at 4K across all settings — from 29.9 FPS at Low to 13.8 FPS at Ultra — indicate that memory capacity and bandwidth constraints severely limit the GPU's ability to handle the texture and geometry loads of this simulator.
Q: Is the Ryzen 5 8400F capable enough for this game?
A: Yes, the CPU is not the bottleneck. With 6 cores, 12 threads, and boost clock of 4.70 GHz, the processor delivers strong single-threaded performance (951 in 3dmark single thread, 2943 in Cinebench R23 single core) that exceeds what this GPU pairing requires. The measured FPS drops are consistent with GPU limitations rather than CPU stalls.
Q: What settings preset delivers the most balanced experience?
A: Low settings at 1080p provides the best playability with 45.8 FPS. Medium at 1080p drops to 37.3 FPS, and High at 1080p falls to 27 FPS. The gap between Low and Medium (8.5 FPS) is significant, making Low the only preset that maintains frame rates above the 40 FPS threshold.
Q: How does this combo compare to other tested configurations?
A: The combo ranks 1743rd out of 1795 tested combinations, placing it in the bottom percentile of all systems tested for this game. This ranking reflects the GTX 1650's position in the GPU hierarchy — it sits at the 43rd percentile among all GPUs — combined with the demanding nature of Microsoft Flight Simulator.
Q: Can this system handle 4K gaming in this title?
A: No, 4K is not viable. The best 4K result is 29.9 FPS at Low settings, and Ultra settings produce only 13.8 FPS. All 4K configurations fall below the 30 FPS threshold that would be minimally acceptable for a flight simulator.
Settings Recommendations
The measured data points to a single viable configuration for this hardware: Low settings at 1080p, which delivers 45.8 FPS. This is the only tested combination that exceeds 40 FPS, and it represents the best balance between visual fidelity and playability. While the visual quality is significantly reduced, the frame rate is sufficient for the slower-paced gameplay of a flight simulator.
Medium settings at 1080p, producing 37.3 FPS, is a marginal option for users who prioritize visual detail over smoothness. The 8.5 FPS penalty compared to Low is substantial, and the resulting frame rate is below the smooth threshold. High settings at 1080p, at 27 FPS, and Ultra at 29.8 FPS are both suboptimal, with the Ultra preset actually outperforming High by 2.8 FPS — an anomaly that suggests inconsistent optimization across preset levels.
At 1440p, Low settings yield 36 FPS, which is technically playable but represents a significant downgrade from the 1080p experience. Medium at 1440p drops to 30.6 FPS, and both High (24.6 FPS) and Ultra (23.8 FPS) fall below playable thresholds. The 4K resolution should be avoided entirely, as even Low settings barely reach 30 FPS and Ultra produces a slideshow-like 13.8 FPS.
For users seeking the smoothest experience, the recommendation is clear: 1080p at Low settings. This configuration maximizes the limited GPU resources while providing the highest frame rate stability. Any increase in graphical fidelity comes at an unacceptable cost to performance.
Measured FPS Breakdown
At 1080p, the full range of settings was tested. Low produces the highest average FPS at 45.8, followed by Medium at 37.3, Ultra at 29.8, and High at 27. The unusual result where Ultra outperforms High by 2.8 FPS suggests the preset system applies different optimizations that can favor certain hardware configurations.
Moving to 1440p, all settings show a decline. Low yields 36 FPS, Medium drops to 30.6 FPS, High reaches 24.6 FPS, and Ultra produces 23.8 FPS. The performance gap between Low and Medium at this resolution is 5.4 FPS, while the difference between High and Ultra is only 0.8 FPS, indicating diminishing returns at the upper end of the settings range.
At 4K, the results are uniformly poor. Low achieves 29.9 FPS, Medium falls to 20.1 FPS, High drops to 16.5 FPS, and Ultra reaches just 13.8 FPS. The total spread from Low to Ultra at 4K is 16.1 FPS, showing that even the lowest settings cannot rescue this resolution. The step from Medium to High at 4K costs 3.6 FPS, while the step from High to Ultra costs only 2.7 FPS.
The data reveals that the GTX 1650's performance ceiling is reached at 1080p Low, where the GPU renders the scene at 45.8 FPS. Every increase in either resolution or settings directly reduces frame rates, with no configuration offering a compromise that maintains both visual quality and smooth gameplay.
CPU Role
The AMD Ryzen 5 8400F, built on the Zen 4 architecture and fabricated on TSMC's 4 nm process, provides substantial processing power that is underutilized in this pairing. With 6 cores and 12 threads running at a base clock of 4.20 GHz and boost clock of 4.70 GHz, the CPU delivers strong performance in both single-threaded and multi-threaded workloads. Its Cinebench R23 scores of 2943 single-core and 20851 multi-core place it in the 82nd percentile among all CPUs, demonstrating no lack of capability.
The CPU's nearest rivals in average benchmark score include the AMD Ryzen 7 2700X (deltaPct of 0) and the AMD Ryzen 5 7500F (deltaPct of 0.3), showing that the 8400F performs on par with these established processors. In 3dmark tests, the CPU achieves 951 in single-thread and 6165 in max-threads, indicating balanced performance across workloads.
In Microsoft Flight Simulator, the CPU's role is to handle flight physics, scenery generation, and AI traffic. The measured FPS patterns — where performance scales predictably with resolution changes — confirm that the CPU is not causing frame rate drops. At 1080p Low, the system reaches 45.8 FPS, which represents the GPU's maximum output rather than a CPU limitation. The 65 W TDP and efficient 4 nm process mean the CPU runs cool and stable, though this advantage is irrelevant when the GPU is the bottleneck.
How This Combo Ranks
The combination of the Ryzen 5 8400F and GTX 1650 ranks 1743rd out of 1795 tested combos in Microsoft Flight Simulator. This places the system in the bottom 52 configurations tested, representing the lowest percentile of performance. The ranking reflects the severe mismatch between the modern, capable CPU and the older, entry-level GPU.
The GPU's 43rd percentile standing among all GPUs, with an average benchmark score of 8713, contextualizes the low ranking. The GTX 1650's closest rivals include the NVIDIA GeForce RTX 3050 A Mobile (deltaPct of -0.4) and the AMD Radeon 550X (deltaPct of -0.4), both of which are similarly positioned in the performance hierarchy. The Quadro P2200 (deltaPct of 0.5) and Radeon Pro WX 5100 (deltaPct of -0.5) complete the rival set, showing the GTX 1650 sits in a narrow performance band.
This 1743rd place ranking means that 97% of tested configurations outperform this combo in Microsoft Flight Simulator. The data indicates that the game's demanding graphics engine, which requires substantial GPU resources for realistic scenery rendering, overwhelms the GTX 1650's capabilities. The CPU, despite being a modern 6-core design, cannot compensate for the GPU's limitations in this title.
GPU Role
The NVIDIA GeForce GTX 1650, based on the TU117 chip with Turing architecture and fabricated on a 12 nm process, is the decisive factor in this combo's performance. With 896 shading units, 56 TMUs, and 32 ROPs, the GPU delivers 2.984 TFLOPS of FP32 compute. Its 4 GB GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth, which proves inadequate for Microsoft Flight Simulator's large texture sets and detailed scenery.
The GPU's clock speeds of 1485 MHz base and 1665 MHz boost are modest by modern standards, and the 75 W TDP with no power connectors indicates a power-limited design. In benchmark tests, the GTX 1650 achieves a Passmark G3D score of 7880, placing it at the 43rd percentile among all GPUs. Its 3dmark Steel Nomad DX12 score of 305 further underscores its limited capabilities in modern graphics workloads.
In Microsoft Flight Simulator, the GPU's 4 GB VRAM is the primary constraint. At 4K Ultra, the combination of high-resolution textures and complex geometry exceeds the memory capacity, causing the frame rate to collapse to 13.8 FPS. Even at 1080p Low, the GPU barely maintains 45.8 FPS, reflecting its limited fill rate and shading power. The measured results consistently show that the GTX 1650 is the bottleneck in every configuration, with the CPU's performance headroom going unused.
Hardware Specifications
AMD Ryzen 5 8400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1650 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.9 |
| 3840x2160 | Medium | 20.1 |
| 3840x2160 | High | 16.5 |
| 3840x2160 | Ultra | 13.8 |
| 2560x1440 | Low | 36.0 |
| 2560x1440 | Medium | 30.6 |
| 2560x1440 | High | 24.6 |
| 2560x1440 | Ultra | 23.8 |
| 1920x1080 | Low | 45.8 |
| 1920x1080 | Medium | 37.3 |
| 1920x1080 | Ultra | 29.8 |
| 1920x1080 | High | 27.0 |
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Microsoft Flight Simulator with GTX 1650 + Other CPUs
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