Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 43 57 74
1440p QHD 56 58 78 100
1080p Full HD 69 73 96 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 57
3840x2160 High 43
3840x2160 Ultra 41
2560x1440 Low 100
2560x1440 Medium 78
2560x1440 High 58
2560x1440 Ultra 56
1920x1080 Low 124
1920x1080 Medium 96
1920x1080 High 73
1920x1080 Ultra 69

Microsoft Flight Simulator with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 3060 Ti achieves a combo rank of 1449 out of 2996 tested combinations in Microsoft Flight Simulator. This places the pairing almost exactly in the middle of the database, at roughly the 52nd percentile of all measured CPU-GPU combos for this title. The rank reflects a balanced but not exceptional pairing; the data shows this system will handle the sim competently but will not top any leaderboards.

Benchmark results indicate that the combo's position stems from the RTX 3060 Ti being the limiting factor at higher settings, while the CPU's strong cache architecture keeps frame rates respectable at lower settings. The GPU sits at the 59th percentile among all GPUs in the database, while the CPU ranks at the 89th percentile among all processors. That gap — a high-tier CPU paired with a mid-tier GPU — explains why the combo lands near the median: the CPU has headroom that the GPU cannot always exploit in this simulation.

GPU Role

The NVIDIA GeForce RTX 3060 Ti brings 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its base clock is 1410 MHz with a boost clock of 1665 MHz, and memory runs at 1750 MHz (14 Gbps effective). The card uses the GA104 chip built on Samsung's 8 nm process, with 4864 shading units, 152 texture mapping units, and 80 raster output units. It supports DirectX 12 Ultimate and Vulkan 1.4, which are relevant for a modern flight sim.

In Microsoft Flight Simulator, the GPU's VRAM capacity and bandwidth directly influence how many texture details and terrain data can be streamed at once. The measured frames show a clear pattern: at 1080p Low, the combo reaches 124 FPS, but at 4K Ultra, it drops to 41 FPS. That 4K Ultra result is the lowest measured value in the entire dataset, indicating the GPU's 8 GB frame buffer and memory bandwidth become bottlenecks at that resolution with maximum detail. The 448 GB/s bandwidth is sufficient for 1440p Medium (78 FPS) but struggles to maintain fluid motion at 4K with high-quality assets.

The RTX 3060 Ti's nearest rivals in the database include the AMD Radeon RX 9060 (0.7% higher average score) and the AMD Radeon RX 5700 XT (1.4% lower average score). These small deltas confirm the GPU sits in a competitive mid-range segment. Its passmark G3D score of 20349 and percentile rank of 59 indicate solid but not outstanding rasterization performance, which aligns with the measured FPS patterns in this flight sim.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1080p, the Low preset delivers 124 FPS, Medium achieves 96 FPS, High produces 73 FPS, and Ultra yields 69 FPS. The step from High to Ultra costs only 4 FPS (from 73 to 69), while the step from Medium to High costs 23 FPS. For the smoothest experience at 1080p, the High preset offers a good balance — 73 FPS is well above the 60 FPS threshold for a simulation where steady frame pacing matters more than raw speed. Ultra at 69 FPS is also viable if visual fidelity is prioritized, since the difference is minor.

At 1440p, the pattern shifts. Low delivers 100 FPS, Medium drops to 78 FPS, High yields 58 FPS, and Ultra bottoms out at 56 FPS. The Medium setting at 78 FPS is the sweet spot here, providing a 20 FPS advantage over High while still maintaining decent visuals. High and Ultra are nearly identical (58 vs 56 FPS), so there is little reason to choose High over Ultra if the GPU can handle the extra load — but both fall below 60 FPS, which may cause noticeable stutter in a sim that constantly loads new terrain.

At 4K, the options are more constrained. Low reaches 74 FPS, Medium achieves 57 FPS, High drops to 43 FPS, and Ultra falls to 41 FPS. The Medium preset at 57 FPS is the only setting that approaches a playable 60 FPS target, while High and Ultra are borderline at best. For 4K users, the data suggests Medium as the practical ceiling, with Low as the fallback if frame rate stability is paramount. The measured min FPS values for Medium at each resolution (82 at 1080p, 66 at 1440p, 49 at 4K) reinforce that Medium provides the most consistent experience across the board.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows 1080p offers the most headroom, with all four presets exceeding 69 FPS. At 1440p, Medium hits 78 FPS but High and Ultra fall to 58 and 56 FPS respectively. At 4K, only Low (74 FPS) and Medium (57 FPS) approach playable levels.

Q: How much performance does the Ultra preset cost compared to High?

A: Across all resolutions, the difference is small. At 1080p, Ultra is 4 FPS slower than High (69 vs 73). At 1440p, the gap narrows to 2 FPS (56 vs 58). At 4K, Ultra is 2 FPS slower (41 vs 43). The cost is minimal, so Ultra is viable if the frame rate is acceptable.

Q: Does the RTX 3060 Ti bottleneck the Ryzen 5 7500X3D?

A: Yes, particularly at higher resolutions and settings. The CPU ranks at the 89th percentile among all processors, while the GPU ranks at the 59th percentile. At 4K Ultra, the combo drops to 41 FPS, which is far below what the CPU alone could sustain, indicating the GPU's 8 GB VRAM and bandwidth are the limiting factors.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: Low delivers 100 FPS, while Ultra produces 56 FPS — a difference of 44 FPS. This represents a 44% reduction in frame rate from the lowest to the highest preset, which is substantial for a simulation that benefits from consistent frame delivery.

Q: Is the combo more CPU-bound or GPU-bound at 1080p Low?

A: At 1080p Low, the combo reaches 124 FPS, which is the highest measured result in the dataset. This suggests the GPU is not overwhelmed at this setting, and the CPU's performance — with its 96 MB shared L3 cache and 6 cores — is sufficient to feed the GPU.

Q: How does the GPU compare to its nearest rivals in the database?

A: The RTX 3060 Ti's average benchmark score of 16129 is 0.7% higher than the AMD Radeon RX 9060 (16014) and 1.4% higher than the AMD Radeon Pro 5600M (16351 is actually higher, so the 3060 Ti is 1.4% lower). Specifically, the RX 9060 is 0.7% lower, and the Radeon Pro 5600M is 1.4% higher.

Resolution Scaling

The measured FPS data reveals how performance scales from 1080p to 4K across different settings. At Low, the combo produces 124 FPS at 1080p, 100 FPS at 1440p, and 74 FPS at 4K. This represents a 19% drop from 1080p to 1440p, followed by a 26% drop from 1440p to 4K — a total reduction of 40% from 1080p to 4K. The scaling is roughly what one would expect from a GPU with a 256-bit memory bus, but the absolute numbers remain playable even at 4K Low.

At Medium, the pattern is similar but with lower starting points: 96 FPS at 1080p, 78 FPS at 1440p, and 57 FPS at 4K. The percentage drops are 19% and 27% respectively, nearly identical to Low. This consistency suggests the GPU's memory bandwidth is the primary constraint, as the scaling factor does not change dramatically with settings.

At High, the numbers compress: 73 FPS at 1080p, 58 FPS at 1440p, and 43 FPS at 4K. The drop from 1080p to 1440p is 21%, and from 1440p to 4K it is 26%. The total reduction from 1080p to 4K is 41%, which is nearly the same as Low and Medium. This indicates that the limiting component remains the GPU across all settings — the CPU is not the bottleneck, as evidenced by the consistent scaling pattern.

At Ultra, the values are 69 FPS at 1080p, 56 FPS at 1440p, and 41 FPS at 4K, with drops of 19% and 27% respectively. The 4K Ultra result of 41 FPS is the lowest in the dataset, and the scaling from 1080p to 4K (a 41% reduction) mirrors the other presets. Overall, the data shows that resolution scaling is uniformly GPU-limited, with the RTX 3060 Ti's 8 GB VRAM and 448 GB/s bandwidth being the decisive factors.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Raphael codename and Zen 4 architecture. It operates at a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of 65 W. The chip features 96 MB of shared L3 cache, which is the hallmark of the X3D line and is particularly beneficial for simulations that rely on large data sets. It supports DDR5 memory with a dual-channel bus and 83.2 GB/s bandwidth, and uses the AMD Socket AM5 with PCIe Gen 5 (24 lanes).

In Microsoft Flight Simulator, the CPU's role is to handle flight dynamics, weather calculations, and terrain streaming logic, while the GPU renders the visuals. The measured FPS data indicates that the 7500X3D is not the limiting factor at any resolution or setting in this combo. At 1080p Low, the GPU still manages 124 FPS, which is a high enough frame rate that the CPU's 6 cores are sufficient. The CPU's passmark single-thread score of 3494 and multithread score of 25047 place it at the 89th percentile among all CPUs, and its nearest rivals include the Intel Core i9-13950HX (0.5% higher average score) and the Intel Core i5-14600 (0.7% lower average score).

The 96 MB L3 cache is particularly relevant for Flight Simulator, as the game loads large terrain and aircraft data sets that benefit from fast cache access. The CPU's memory bandwidth of 83.2 GB/s is also adequate for feeding the GPU, though the GPU's own 448 GB/s bandwidth is the more critical path. The data shows that even at 4K Ultra, the combo drops to 41 FPS not because the CPU cannot process the simulation logic, but because the GPU's 8 GB VRAM is saturated. This is confirmed by the fact that at 1080p Low, the CPU allows the GPU to reach 124 FPS — a figure that would be impossible if the CPU were the bottleneck.

Measured FPS Breakdown

The following data represents the exact measured average frames per second for each resolution and settings combination. Minimum and maximum FPS were only recorded for the Medium preset in each resolution.

At 1920x1080, the results are:

  • Low: 124 FPS average
  • Medium: 96 FPS average, with a minimum of 82 FPS and a maximum of 111 FPS
  • High: 73 FPS average
  • Ultra: 69 FPS average

At 2560x1440, the results are:

  • Low: 100 FPS average
  • Medium: 78 FPS average, with a minimum of 66 FPS and a maximum of 89 FPS
  • High: 58 FPS average
  • Ultra: 56 FPS average

At 3840x2160, the results are:

  • Low: 74 FPS average
  • Medium: 57 FPS average, with a minimum of 49 FPS and a maximum of 66 FPS
  • High: 43 FPS average
  • Ultra: 41 FPS average

The Medium preset is the only setting where min/max values were captured, and those numbers reveal the frame time consistency. At 1080p, the range from 82 to 111 FPS (a 29 FPS span) shows some variability but remains well above 60 FPS. At 1440p, the range narrows to 66 to 89 FPS (a 23 FPS span), which still holds above 60 FPS at the minimum. At 4K, the range widens to 49 to 66 FPS (a 17 FPS span), and the minimum of 49 FPS indicates that frame drops are possible during demanding scenes. This suggests that Medium at 4K is the most fragile configuration, with the GPU occasionally dipping below the playable threshold.

The overall pattern across all measured data is consistent: the combo delivers the best experience at 1080p, where every preset exceeds 69 FPS. At 1440p, Medium is the recommended setting for maintaining 60 FPS or above. At 4K, only Low and Medium are viable, with Medium offering the best visual quality at 57 FPS average. The data confirms that this pairing is best suited for 1080p and 1440p gaming, with 4K reserved for lower presets or users who prioritize visual fidelity over frame rate stability.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 57.0
3840x2160 High 43.0
3840x2160 Ultra 41.0
2560x1440 Low 100.0
2560x1440 Medium 78.0
2560x1440 High 58.0
2560x1440 Ultra 56.0
1920x1080 Low 124.0
1920x1080 Medium 96.0
1920x1080 High 73.0
1920x1080 Ultra 69.0

Microsoft Flight Simulator with Ryzen 5 7500X3D + Other GPUs

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Microsoft Flight Simulator with RTX 3060 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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