Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 24 31 42
1440p QHD 30 32 46 55
1080p Full HD 41 43 53 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 31
3840x2160 High 24
3840x2160 Ultra 23
2560x1440 Low 55
2560x1440 Medium 46
2560x1440 High 32
2560x1440 Ultra 30
1920x1080 Low 69
1920x1080 Medium 53
1920x1080 High 43
1920x1080 Ultra 41

Microsoft Flight Simulator with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 3050 4 GB lands at rank 1647 out of 1795 tested combos in Microsoft Flight Simulator. This places the combo in the bottom 8% of all tested configurations, a poor result for a flight simulator that thrives on high average frame rates. The CPU is a strong performer on its own, but the GPU pairing holds the entire system back, particularly at higher resolutions where the 4 GB memory buffer becomes a limiting factor. The data shows this is a combo for low-to-medium preset play at 1080p, not a hardware set destined for high-refresh or 4K flight.

The percentile ranking for the CPU alone is 82, meaning the Ryzen 5 7500F outperforms 82% of all tested processors. In contrast, the GPU sits at the 50th percentile among all tested graphics cards. This mismatch is evident in the measured FPS: the system never reaches 60 FPS at any resolution above Low settings at 1080p. The bottleneck is clear—the CPU has headroom, but the GPU cannot translate that into playable frame rates at higher quality presets. The combo rank reflects this imbalance, pushing the system far down the leaderboard despite a capable processor.

Settings Recommendations

For a playable experience, the data points squarely at Low settings. At 1920x1080, Low yields an average of 68.9 FPS, which is the only measured configuration that breaks the 60 FPS threshold. Medium at the same resolution drops to 53.2 FPS, still playable but noticeably less smooth. High settings at 1080p average 42.5 FPS, and Ultra falls to 40.8 FPS, both below the 60 FPS target that most flight sim enthusiasts prefer for smooth panning and landing sequences. The recommendation is unequivocal: use Low at 1080p for the best balance of fluidity and visual clarity, because the 4 GB VRAM cannot sustain higher presets without significant frame rate penalties.

At 1440p, the situation worsens. Low averages 55.3 FPS, which is borderline playable, but Medium drops to 45.8 FPS, and High falls to 32 FPS. Ultra at 1440p averages 29.5 FPS, which is a slideshow for a flight simulator where precise control matters. At 4K, no preset is playable: Low averages 42 FPS, Medium 31.4 FPS, High 23.7 FPS, and Ultra 22.5 FPS. The data indicates that users should avoid 4K entirely with this combo unless they accept a sub-30 FPS experience. The sweet spot is 1080p Low, with 1440p Low as a secondary option for those who prioritize resolution over frame rate.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals a GPU-bound system. At Low settings, the average frame rate falls from 68.9 FPS at 1080p to 55.3 FPS at 1440p (a 19.7% reduction), then to 42 FPS at 4K (a 39% reduction from 1080p). At High settings, the drop is even steeper: 42.5 FPS at 1080p, 32 FPS at 1440p (24.7% reduction), and 23.7 FPS at 4K (44.2% reduction). This scaling pattern indicates that the GPU's rendering throughput and its 4 GB memory capacity are the primary constraints. The CPU, with its 6 cores and 12 threads, is unlikely to be the limiting factor at these frame rates.

The resolution scaling also highlights the VRAM limitation. At 4K Ultra, the combo averages 22.5 FPS, which is only 1.2 FPS lower than High at the same resolution. This small difference suggests that the GPU has hit a hard memory bandwidth or capacity wall, not a raw compute limit. The 128-bit memory bus and 192.0 GB/s bandwidth are insufficient for 4K flight simulation, where terrain textures and photogrammetry data demand large memory pools. The data shows that moving from 1080p to 1440p costs roughly 20% performance, but moving to 4K costs nearly 40%—a non-linear degradation that points to memory pressure rather than pure shader compute.

FAQ

Q: What is the best resolution and settings combo for this hardware?

A: The data shows 1920x1080 at Low settings yields an average of 68.9 FPS, the highest measured frame rate. Medium at 1080p averages 53.2 FPS, which is also acceptable, but Low provides the most headroom for complex flight scenarios.

Q: Can this combo handle 4K in Microsoft Flight Simulator?

A: No playable experience exists at 4K. The highest average at 4K is 42 FPS on Low settings, but High averages 23.7 FPS and Ultra averages 22.5 FPS. These are below the threshold for smooth flight simulation.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The Ryzen 5 7500F ranks in the 82nd percentile among all CPUs, while the RTX 3050 4 GB sits at the 50th percentile. The FPS scaling across resolutions shows a GPU-bound pattern, with the 4 GB VRAM being a particular constraint.

Q: What is the launch MSRP of the GPU and CPU?

A: The NVIDIA GeForce RTX 3050 4 GB has a launch MSRP of 199 USD. The AMD Ryzen 5 7500F has a launch MSRP of $179.

Q: How does this combo compare to other CPUs in the same performance class?

A: The Ryzen 5 7500F's average benchmark score of 24993 is virtually identical to the Intel Core i7-11850H (24974, 0.1% faster) and the AMD Ryzen 9 6900HX (24897, 0.4% slower). It sits just below the AMD Ryzen 7 2700X (25057, -0.3%) and the AMD Ryzen 5 8400F (25064, -0.3%).

Q: Is the 4 GB VRAM sufficient for this game?

A: At 1080p Low and Medium, the 4 GB VRAM is adequate, as evidenced by the 68.9 FPS and 53.2 FPS averages. However, at 1440p and 4K, the memory capacity becomes a severe limitation, with performance collapsing to sub-30 FPS on higher presets.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary limiting factor in this combo. Its 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which is insufficient for Microsoft Flight Simulator's demanding texture streaming at higher resolutions. The GPU's base clock of 1545 MHz and boost clock of 1740 MHz are modest for a 30-series card, and its 2048 shading units deliver 7.127 TFLOPS of FP32 performance. The data shows that this compute throughput is enough for 1080p Low, but the memory subsystem fails to keep up as resolution increases.

The GPU's 16 RT cores and 64 tensor cores are present but largely irrelevant for this game, as Microsoft Flight Simulator does not heavily utilize ray tracing or DLSS in the measured settings. The 90 W TDP and dual-slot design indicate a low-power card, which explains its 50th percentile ranking among all GPUs. At 4K Ultra, the combo averages 22.5 FPS, which is 5.7 FPS lower than 4K High (23.7 FPS)—a small gap that suggests the GPU has hit a memory bandwidth wall. The 55.68 GPixel/s pixel rate and 111.4 GTexel/s texture rate are adequate for 1080p but cannot sustain high-quality terrain rendering at 1440p or above.

CPU Role

The AMD Ryzen 5 7500F is a strong processor that is underutilized in this combo. With 6 cores and 12 threads based on the Zen 4 architecture, it boosts up to 5.00 GHz and has a base clock of 3.70 GHz. Its 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth are more than sufficient for flight simulation's single-thread-heavy workload. The CPU's benchmark scores are impressive: a Cinebench R23 multicore score of 22799 and a single-core score of 3218, placing it in the 82nd percentile of all CPUs. The 3DMark single-thread score of 974 confirms strong per-core performance, which is critical for flight simulators that often rely on a primary simulation thread.

The CPU's nearest rivals show it is well-positioned in the processor market. Its average benchmark score of 24993 is within 0.4% of the AMD Ryzen 9 6900HX (24897) and within 0.3% of the AMD Ryzen 7 2700X (25057) and Ryzen 5 8400F (25064). The 5 nm process node and 6,570 million transistors make it efficient, with a 65 W TDP. However, in this game, the CPU's potential is wasted because the RTX 3050 4 GB cannot feed frames fast enough. The data shows that at 1080p Low, the combo achieves 68.9 FPS, which is likely near the CPU's limit for this title, but at higher settings, the GPU drags the system down well before the CPU becomes a constraint.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings deliver 68.9 FPS, Medium delivers 53.2 FPS, High delivers 42.5 FPS, and Ultra delivers 40.8 FPS. The step from Low to Medium costs 15.7 FPS (22.8% reduction), while the step from High to Ultra costs only 1.7 FPS (4% reduction), suggesting that Ultra settings are not significantly more demanding than High at 1080p, likely due to the GPU hitting a memory or compute ceiling.

At 2560x1440, the averages drop to 55.3 FPS on Low, 45.8 FPS on Medium, 32 FPS on High, and 29.5 FPS on Ultra. The gap between Low and Medium is 9.5 FPS (17.2% reduction), while the gap between High and Ultra is only 2.5 FPS (7.8% reduction). This pattern repeats, indicating that the GPU's limitations become more pronounced as settings increase. The 1440p Low result of 55.3 FPS is playable, but it represents a 19.7% drop from the 1080p Low result.

At 3840x2160, the averages are 42 FPS on Low, 31.4 FPS on Medium, 23.7 FPS on High, and 22.5 FPS on Ultra. The drop from Low to Medium is 10.6 FPS (25.2% reduction), and from Medium to High is 7.7 FPS (24.5% reduction). The final step from High to Ultra is a negligible 1.2 FPS (5.1% reduction). This data shows that the 4 GB VRAM is completely saturated at 4K, and no preset offers a smooth experience. The 4K Low result of 42 FPS is the only 4K configuration above 30 FPS, but it is still below the 60 FPS target and would be a compromise for most users.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3050 4 GB in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 31.4
3840x2160 High 23.7
3840x2160 Ultra 22.5
2560x1440 Low 55.3
2560x1440 Medium 45.8
2560x1440 High 32.0
2560x1440 Ultra 29.5
1920x1080 Low 68.9
1920x1080 Medium 53.2
1920x1080 High 42.5
1920x1080 Ultra 40.8

Microsoft Flight Simulator with RTX 3050 4 GB + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.