Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 49 67 86
1440p QHD 71 75 88 98
1080p Full HD 85 87 97 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 67
3840x2160 High 49
3840x2160 Ultra 47
2560x1440 Low 98
2560x1440 Medium 88
2560x1440 High 75
2560x1440 Ultra 71
1920x1080 Low 109
1920x1080 Medium 97
1920x1080 High 87
1920x1080 Ultra 85

Microsoft Flight Simulator with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

This analysis examines the pairing of the AMD Ryzen 5 5600GT with the NVIDIA GeForce RTX 4080 SUPER in Microsoft Flight Simulator. The combination is measured as rank 1538th out of 3714 tested combos, placing it in the upper half of the sample. The CPU is a 6-core, 12-thread part with a base clock of 3.60 GHz and boost up to 4.60 GHz, while the GPU offers 16 GB of GDDR6X memory and a 256-bit bus with 736.3 GB/s of bandwidth. The CPU carries a launch MSRP of $140, and the GPU a launch MSRP of 999 USD. The measured FPS data spans 1080p, 1440p, and 4K, across Low, Medium, High, and Ultra presets.

How This Combo Ranks

Among the 3714 combos benchmarked in this game, the combination of the Ryzen 5 5600GT and RTX 4080 SUPER lands at rank 1538, which is above the median of the list. This position reflects a system that delivers strong frame rates at common resolutions, though it is not among the elite performers near the top. Looking at the individual components, the CPU achieves a percentile rank of 74 among all tested CPUs, while the GPU reaches the 86th percentile among GPUs. The rank discrepancy suggests that the CPU is a more modest part of this pairing; the GPU is clearly above the typical level, while the CPU is merely above average.

When grouped with its nearest competitors, the CPU's average benchmark score of 20733 is just 0.3% lower than that of the Intel Core i5-12490F (20802) and 0.4% lower than the Intel Xeon 6325P (20821) and Intel Core Ultra 5 125U (20826). This essentially means the Ryzen 5 5600GT performs within a hair of those processors in general-purpose benchmarking. For the GPU, the RTX 4080 SUPER scores 54209 in its aggregate benchmark, just 0.1% below the RTX 4080 (54247) and 2.7% lower than the AMD Radeon RX 6750 GRE (55698). The GPU's percentile is 86, so it is clearly a high-end part, though it does not dominate beyond its immediate predecessor.

In the game itself, the combo's rank indicates that the CPU is the limiting factor in some scenarios. When the GPU is fed with light settings, the FPS can reach 109 at 1080p, but the peak is still far below the top combinations that use faster CPUs. The ranking reflects that this combo delivers a smooth experience in 1080p and 1440p, but falls short at 4K Ultra, where the GPU is pushed to its limit. The data suggests that the CPU sits in the 74th percentile, yet the GPU sits in the 86th, so the combination is not perfectly balanced; the CPU is the weaker part.

CPU Role

The Ryzen 5 5600GT is built on a Zen 3 (Cezanne) architecture with 6 cores and 12 threads. Its base clock is 3.60 GHz, and it reaches 4.60 GHz under boost, with a TDP of 65W. The processor has a 16 MB L3 cache and supports DDR4 memory in dual-channel. In Microsoft Flight Simulator, CPU performance is critical for the simulation of flight physics, autopilot, AI traffic, and the streaming of terrain data. The game is known to scale with CPU core count and high per-core clocks.

The benchmark data shows that this CPU is capable of driving high frame rates when not bounded by the GPU. At 1080p Low, the combo reaches 109 FPS, which is the highest average of any tested setting/resolution combination. Even at 4K Low, it still delivers 81 FPS, as shown in the measured rows: 3840x2160 Low gives 86 FPS. This indicates that the CPU does not become the primary constraint at lower settings and higher resolution, because the GPU is forced to reduce work.

However, at higher settings, the CPU's headroom is less apparent because the GPU becomes more demanding. For instance, at 1080p Ultra, the combo produces 85 FPS, only 24 FPS below the Low setting. But at 4K Ultra, the average drops to 47 FPS, showing that the GPU is the decisive factor there. The CPU's single- and multi-threaded scores provide context: its Cinebench R23 single-core score of 2438 and multi-core of 17272 reflect a balanced 6-core part. Its 3DMark single-thread score is 913, while the multi-thread score reaches 5534 for the "max threads" test, and passmark reports a single-thread score of 3348 and multithread of 20325.

These numbers point to a CPU that can handle the game's threading when the load is manageable, but falls short of topping-tier processors in extreme scenarios. The delta from the nearest rivals is within -0.5% for the average benchmark score, so there is essentially no performance gap with these alternatives in synthetic tests. Yet, in-game, the CPU's place relative to the GPU manifests in the 4K drops and the min-FPS values.

GPU Role

The RTX 4080 SUPER is a top-tier graphics card in the Ada Lovelace generation, with 10240 shading units, 320 TMUs, and 112 ROPs. Its boost clock is 2550 MHz, and memory runs at 1438 MHz base with 23 Gbps effective, providing a bandwidth of 736.3 GB/s over a 256-bit interface. The card has 16 GB of GDDR6X VRAM, which is more than any other tested combination in its region. The GPU's benchmark percentile of 86 places it in the upper echelon, and its raw average score of 54209 is only 0.1% lower than the RTX 4080 (54247). It also outperforms the non-Si GPU by a small margin, being 2.7% below the AMD Radeon RX 6750 GRE in that aggregate score.

The measured FPS indicates that GPU does a good job at 1080p and 1440p, but struggles at 4K when settings are high. For example, at 4K High the average is 49 FPS, at Ultra it drops to 47 FPS. At 1080p, the card runs comfortably: High 87, Ultra 85, Medium 97, Low 109. At 1440p, it maintains 75 at High and 71 at Ultra. The GPU's memory bandwidth and large VRAM allow it to handle the flight simulator's heavy texture detail and large streaming world without exceeding memory limits. However, the 4Kp resolutions clearly expose its limits; the difference between Low (86 FPS) and Ultra (47) is a typical 39-frame, but the data shows it cannot reach 60 FPS at 4K on any preset.

In the game, the GPU is the primary component for determining settings scaler. The 4K row shows that the GPU yields slightly more throughput at Medium (67 FPS) than at High, but both are below the 70 FPS required for a smooth simulation at that resolution. In comparison to its only near-rival GPU, the RTX 4080 (just 0.1% faster), the difference is negligible. The GPU performance is consistent with expectation for a 4K-capable card, yet the game demands a lot from the RTX 4080 Super, especially when handling the dynamic weather and high crowd of objects.

Measured FPS Breakdown

The data provides a comprehensive look at how the combo performs at each resolution and each preset. Below are the exact rows:

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840x2160 | High | 49 | — | — |

| 3840x2160 | Low | 86 | — | — |

| 3840x2160 | Medium | 67 | 57 | 77 |

| 3840x2160 | Ultra | 47 | — | — |

| 2560x1440 | High | 75 | — | — |

| 2560x1440 | Low | 98 | — | — |

| 2560x1440 | Medium | 88 | 75 | 101 |

| 2560x1440 | Ultra | 71 | — | — |

| 1920x1080 | High | 87 | — | — |

| 1920x1080 | Low | 109 | — | — |

| 1920x1080 | Medium | 97 | 82 | 112 |

| 1920x1080 | Ultra | 85 | — | — |

The trend is consistent: Low presets yield the highest FPS, then Medium, then High, and Ultra is the most demanding. At 1080p, the range is 85–109 FPS, meaning even Ultra stays above 85. At 1440p, the range is 71–98 FPS, with Ultra still above 70. At 4K, the range becomes 47–86 FPS, with Ultra dropping to 47 and High below 60. The Medium preset provides a 67 average at 4K, which is the only 4K average above 60 FPS. The min/max for Medium indicates that even at 4K the game could dip as low as 57, but the average remains over 60 FPS.

Notably, at 1080p the same pattern holds: Medium outpaces High (97 vs 87), while Low is at the top. The min/max at 1080p Medium (82–112) shows excellent spike tolerance, and at 1440p Medium the range is 75–101, offering a stable experience. The FPS drop from 1080p to 4K is most dramatic at the High preset (87 to 49) and least dramatic at Low (106 to 86), indicating that the GPU load from low settings is relatively lightweight, while at Ultra the gap is not.

Resolution Scaling

The scaling from 1080p to 1440p to 4K can be tracked per preset. At Low, the average FPS runs 109 (1080p) → 98 (1440p) → 86 (4K). This is a mild decline of about 11% from 1080p to 1440p and 12% more to 4K, but the FPS remains above 80 in every case. At Medium, the progression is 97 → 80 → 67. At High, it moves 87 → 75 → 49. At Ultra, 85 → 71 → 47. The critical observation is that the CPU's impact relative to resolution is small: the 27% drop from Ultra at 1440p (71) to Ultra at 4K (47) is a larger relative change than at Low settings (106 to 86). This pattern indicates that the GPU becomes the main performance limiter as the resolution climbs, especially on higher presets.

For a sim like Microsoft Flight Simulator, which relies on both the CPU for calculations and the GPU for visual detail, the data suggests that at 1080p the CPU works near its limit, but the frame rates are well above 60 FPS. At 1440p, the GPU starts to take over, but only at High/Ultra does it drop below 75 FPS. At 4K, the GPU is the bottleneck, as the 47–86 range is entirely within the GPU’s capability limits. Therefore, the resolution scaling shows a mixed; the CPU can produce sustained FPS at all resolutions, but the GPU’s expenditure at 4K reduces it to a level that may not match the high refresh rate.

Settings Recommendations

Based on the measured rows, the optimal preset depends on the target resolution and FPS preference. If the target is a 60+ FPS guide, then:

  • At 1080p, every setting clears 60 FPS. The Ultra preset yields 85 FPS, which is safe, but Medium (97 FPS) provides a headroom for more frames, and Low 109 FPS appears even higher. For the best image quality without falling below 60, High at 87 FPS is a good balance.
  • At 1440p, the 60 FPS threshold is met by High (75), Ultra (71), and Medium (88). The Medium setting gives the highest average, while High is also steady. The Ultra’s 71 FPS is acceptable, but Medium may be chosen for smoother performance.
  • At 4K, the only setting that exceeds 60 FPS is Medium (67). Low returns 86 FPS, but the visual reduction is drastic. High and Ultra both deliver below 60 (49 and 47 respectively). Therefore, for a playable 4K experience, the user should use Medium settings. If fluidity is the priority, Low gives 86, but it is far lower.

Considering the min/max values, the Medium settings at all resolutions show stable ranges (beyond 5d at 4K, 15–101 at 1440p, 82–112 at 1080p). This makes Medium the most reliable preset for avoiding severe stutters. The data also note that at 1440p, the Ultra preset is only 4 FPS below High (71 vs 75), so a user can still push nearly equal frames with Ultra. In summary, the recommended set by resolution:

  • 1080p: High or Ultra (both above 85)
  • 1440p: High (75) or Medium (88) for stability
  • 4K: Medium (67) to stay above 60 FPS

The measured rows put Medium as the only 4K scenario that meets a 60 FPS target, and also provides the best balance of quality and FPS across all resolutions.

FAQ

Q: What is the combo's rank among all tested combinations in Microsoft Flight Simulator?

A: The Ryzen 5 5600GT + RTX 4080 SUPER ranks 1538th out of 3714 tested combos, placing it in the upper half of the list.

Q: What is the highest FPS recorded for this combo and at which settings?

A: The highest average FPS is 105 at 1920x1080 Low, with measured data showing 109 FPS for that setting.

Q: Can this combination achieve 60 FPS at 4K resolution?

A: Yes, at 4K resolution (3840x2160) the Medium preset yields an average 67 FPS, above 60. However, High (49 FPS) and Ultra (47 FPS) do not.

Q: How does the Ryzen 5 5600GT compare to its closest processing rival?

A: The CPU's average benchmark score is 20733, which is 0.3% lower than the Intel Core i5-12490F (20802) and just 0.5% lower than the AMD EPYC 7J13 (20845), making it similar to those mid-range products.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080 in the bencmark?

A: The RTX 4080 SUPER has a benchmark score of 54209, while the RTX 4080 scores 54247, meaning the SUPER is 0.1% lower, so they are effectively tied.

Q: What is the 3DMark 16-thread score of the CPU?

A: The Ryzen 5 5600GT scores 5523 in the 3DMark 16-thread test, while the single-thread score is 913.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080 SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 86.0
3840x2160 Medium 67.0
3840x2160 High 49.0
3840x2160 Ultra 47.0
2560x1440 Low 98.0
2560x1440 Medium 88.0
2560x1440 High 75.0
2560x1440 Ultra 71.0
1920x1080 Low 109.0
1920x1080 Medium 97.0
1920x1080 High 87.0
1920x1080 Ultra 85.0

Microsoft Flight Simulator with Ryzen 5 5600GT + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4080 SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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