Microsoft Flight Simulator
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 29 | 38 | 49 |
| 1440p QHD | 37 | 39 | 52 | 67 |
| 1080p Full HD | 46 | 48 | 64 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1070, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce GTX 1070 lands at rank 2482 out of 2996 tested combos in Microsoft Flight Simulator. That places this configuration in the bottom 17% of all tested systems, a position that reflects the GPU's age more than the CPU's capability. The GTX 1070 sits at the 47th percentile among all GPUs in the database, while the Ryzen 5 5600F stands at the 85th percentile among all CPUs — a substantial imbalance that suggests the graphics card is the primary constraint in this pairing.
The data indicates this combo is best suited for users who prioritize flight simulation fidelity over raw frame rates, or those who are willing to make significant settings compromises. With an average benchmark score of 9780 for the GPU and 36945 for the CPU, the performance gap between components is stark. The CPU's nearest rivals — the Intel Core Ultra 5 225 at 36938, the AMD Ryzen 5 5500X3D at 37018, the AMD Ryzen AI 7 PRO 450 at 37093, and the Intel Core i9-12900T at 37112 — all score within 0.5% of each other, indicating that the 5600F is competitive with modern mid-range processors. The GPU, meanwhile, trades blows with professional workstation cards like the AMD FirePro W5000 (9803, 0.2% higher) and the NVIDIA Quadro M2000M (9832, 0.5% higher), which are not gaming-focused products.
This rank implies that users should expect to run Microsoft Flight Simulator at lower presets or reduced resolutions to achieve comfortable frame rates. The combination of a strong 6-core Zen 3 processor with a Pascal-era GPU creates a bottleneck profile where the CPU has headroom to spare while the GPU struggles to keep up with the simulator's demanding rendering workload.
GPU Role
The NVIDIA GeForce GTX 1070 brings 8 GB of GDDR5 memory on a 256-bit bus, yielding 256.3 GB/s of bandwidth. Its base clock runs at 1506 MHz with a boost clock of 1683 MHz, and the memory operates at 2002 MHz (8 Gbps effective). These specifications, while respectable for 2016, are clearly challenged by Microsoft Flight Simulator's vast draw distances and dense scenery rendering.
The GPU's 1920 shading units, 120 texture mapping units, and 64 ROPs deliver a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. The FP32 performance of 6.463 TFLOPS tells a story of a card that was once a mid-range champion but now sits near the bottom of the current GPU hierarchy. The 47th percentile ranking among all GPUs confirms this position, with the card's nearest rivals being professional and enterprise products rather than gaming cards.
In Microsoft Flight Simulator, the GTX 1070's 8 GB VRAM capacity is sufficient for the game's asset streaming, but the card's compute throughput becomes the limiting factor at higher settings. The measured FPS data shows a clear pattern: at 4K Ultra, the combination produces only 27 FPS average, which is barely playable for a flight simulator where smooth camera panning matters. The GPU's DirectX 12 benchmark score of 48 (relative to a baseline of 100 in DirectX 11) suggests that the Pascal architecture's DX12 implementation is not its strong suit, which could impact performance in a game that leverages modern graphics APIs.
The GTX 1070's end-of-life production status and its launch MSRP of 379 USD indicate a product from a different era. Its 150 W TDP and dual-slot cooler design are modest by today's standards, but the performance per watt has been surpassed by multiple generations of newer GPUs.
Resolution Scaling
The FPS scaling across resolutions reveals a system that is heavily GPU-bound at higher resolutions but shows surprising CPU capability at 1080p. At Low settings, the average frame rates are 83 FPS at 1080p, 67 FPS at 1440p, and 49 FPS at 4K. This represents a 19.3% drop from 1080p to 1440p and a 41.0% drop from 1080p to 4K. The scaling suggests that at Low settings, the GPU is still the primary constraint, but the CPU is capable of feeding it enough data to maintain playable frame rates even at 4K.
At Medium settings, the pattern shifts slightly. The average FPS goes from 64 at 1080p to 52 at 1440p (a 18.8% drop) and 38 at 4K (a 40.6% drop from 1080p). The minimum FPS at Medium settings shows similar scaling: 55 at 1080p, 44 at 1440p, and 32 at 4K. These minimums are particularly important for flight simulation, where stutters during scenery loading can be disorienting.
The High preset tells a different story. At 1080p, the average is 48 FPS, dropping to 39 at 1440p (18.8% lower) and 29 at 4K (39.6% lower). The Ultra preset shows the most severe scaling: 46 FPS at 1080p, 37 at 1440p, and 27 at 4K. The relatively modest drops between 1080p and 1440p (ranging from 18.8% to 19.6%) suggest that the GPU's memory bandwidth is not the primary bottleneck at these resolutions. However, the larger jumps to 4K (39.6% to 41.0%) indicate that the GPU's compute capacity becomes increasingly strained as pixel count rises.
This scaling pattern implies that the Ryzen 5 5600F is not the limiting factor at any resolution. The CPU's 12 threads and 32 MB of shared L3 cache provide ample processing power for the simulator's physics and flight model calculations, even at 4K. The GTX 1070, with its 256.3 GB/s bandwidth and 6.463 TFLOPS of compute, is what holds this combo back at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the data shows a wide range of performance across presets. Low settings deliver an average of 83 FPS, which is smooth for a flight simulator. Medium settings reduce the average to 64 FPS with a minimum of 55 FPS and maximum of 74 FPS, providing a comfortable margin above the 30 FPS threshold. High settings produce 48 FPS average, while Ultra drops to 46 FPS. The gap between High and Ultra at 1080p is only 2 FPS, suggesting that the Ultra preset's additional visual features are not heavily taxing the GPU at this resolution.
At 2560x1440, the performance degrades predictably. Low settings maintain 67 FPS average, which is still highly playable. Medium settings show 52 FPS average with a minimum of 44 FPS and maximum of 60 FPS, indicating that even during demanding scenes, the frame rate stays above 40 FPS. High settings produce 39 FPS average, which begins to feel less smooth for a simulator where visual fidelity matters. Ultra settings yield 37 FPS average, a marginal improvement over High's 39 FPS is not present — actually, Ultra is 2 FPS lower than High at this resolution.
At 3840x2160, the GTX 1070's limitations become pronounced. Low settings manage 49 FPS average, which is acceptable but not ideal for a flight simulator. Medium settings drop to 38 FPS average with a minimum of 32 FPS — this minimum is concerning for users who fly over dense urban areas or complex terrain. High settings produce 29 FPS average, which falls below the generally accepted 30 FPS threshold for playable simulation. Ultra settings bottom out at 27 FPS average, making the experience noticeably choppy.
The data reveals that Medium settings at 1080p offer the best combination of smoothness and visual quality, with 64 FPS average and a minimum of 55 FPS. At 1440p, Medium settings still provide a playable experience, but the 44 FPS minimum suggests occasional stutters. At 4K, only Low settings approach playable frame rates, and even then, the 49 FPS average leaves little headroom for complex scenes.
Settings Recommendations
Based on the measured FPS data, the optimal experience varies significantly by resolution. At 1080p, Medium settings provide the best balance: 64 FPS average with a minimum of 55 FPS and maximum of 74 FPS. This preset delivers smooth frame rates while maintaining visual fidelity. High settings at 48 FPS average are also viable for users who prioritize visual quality over smoothness. Ultra at 46 FPS average is marginally worse than High, suggesting that the additional visual features of Ultra do not justify the 2 FPS loss.
At 1440p, Medium settings remain the recommended choice with 52 FPS average and a minimum of 44 FPS. This provides a playable experience for most flight simulation scenarios. High settings at 39 FPS average may be acceptable for less demanding flying, but the risk of drops below 30 FPS during heavy scenery loading is real. Low settings at 67 FPS average offer the smoothest experience, but the visual compromise may not be worth it for a game that is about scenic vistas.
At 4K, the options are limited. Low settings at 49 FPS average are the only preset that maintains playable frame rates. Medium settings at 38 FPS average with a 32 FPS minimum are borderline, and High (29 FPS) and Ultra (27 FPS) are not recommended for anything beyond static screenshots. Users who insist on 4K should expect to fly with reduced detail, or they should consider upgrading the GPU.
The data also suggests that the difference between High and Ultra is consistently small across all resolutions (2 FPS at 1080p, 2 FPS at 1440p, 2 FPS at 4K). This indicates that Ultra's additional settings — likely related to volumetric clouds, shadows, and terrain detail — are not heavily GPU-intensive for this title. Users can safely select Ultra if they want maximum visual fidelity without a significant FPS penalty compared to High.
FAQ
Q: Can this combo run Microsoft Flight Simulator at 60 FPS?
A: At 1080p with Low settings, the average FPS is 83, which exceeds 60. However, at 1080p Medium, the average drops to 64 FPS, and at High it falls to 48 FPS. At 1440p, no preset achieves 60 FPS average — Low tops out at 67 FPS. At 4K, the maximum average is 49 FPS on Low settings.
Q: What is the best resolution for this combo?
A: The data shows 1080p is the sweet spot. Medium settings at 1080p deliver 64 FPS average with a minimum of 55 FPS, providing a smooth experience. At 1440p, Medium settings yield 52 FPS average, which is playable but with a lower minimum of 44 FPS. 4K is only viable on Low settings.
Q: How does the GTX 1070 compare to its nearest rivals in this game?
A: The GTX 1070's average benchmark score is 9780, placing it near the AMD FirePro W5000 (9803, 0.2% higher) and the NVIDIA Quadro M2000M (9832, 0.5% higher). The NVIDIA Tesla M10 (9724) and Tesla C2070 (9716) score 0.6% and 0.7% lower, respectively. These are all professional or enterprise cards, not gaming GPUs.
Q: Is the Ryzen 5 5600F a bottleneck for the GTX 1070?
A: No. The CPU's percentile rank of 85 versus the GPU's 47 indicates the 5600F has significant headroom. The FPS scaling from 1080p to 4K shows consistent GPU-bound behavior, with the CPU able to maintain high frame rates at 1080p Low (83 FPS) without holding back the GPU.
Q: What is the minimum FPS I should expect at 1440p Medium?
A: The measured minimum FPS at 1440p Medium is 44, with a maximum of 60 and an average of 52. These numbers come directly from the measured FPS data for this combination.
Q: How does this combo rank overall in the database?
A: It ranks 2482 out of 2996 tested combos for Microsoft Flight Simulator, placing it in the lower 17% of all tested systems. This rank reflects the GPU's age and performance class rather than the CPU's capability.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer), built on TSMC's 7 nm process. It operates at a base clock of 3.00 GHz and boosts up to 4.00 GHz, with a 65 W TDP. The processor features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache, totaling 4,150 million transistors on a 74 mm² die.
In Microsoft Flight Simulator, the CPU's role is to handle the flight model physics, weather systems, and AI traffic. The 5600F's PassMark single-thread score of 2872 indicates strong per-core performance, which is crucial for the simulator's main thread. The multithread score of 19236 shows that the 12 threads can handle background tasks like scenery loading and terrain streaming without impacting the main simulation loop.
The CPU's performance relative to its rivals is remarkably tight. The Intel Core Ultra 5 225 scores 36938 (0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). This clustering within 0.5% suggests that the 5600F is well-matched against both current and previous-generation processors in general compute tasks.
However, in this specific game, the CPU's contribution is masked by the GPU bottleneck. The measured FPS data shows that even at 1080p Low (83 FPS average), the GTX 1070 is the limiting factor. The 5600F could likely push much higher frame rates if paired with a more capable GPU. The CPU's 85th percentile ranking among all CPUs, combined with its 12 threads and 32 MB L3 cache, means it has ample resources for Microsoft Flight Simulator's complex simulation workloads.
The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is adequate for this game, though not exceptional. The PCIe Gen 4 support with 20 lanes provides sufficient bandwidth for the GPU, even though the GTX 1070 uses PCIe 3.0 x16. The absence of integrated graphics means the discrete GPU is mandatory, but this also frees up memory bandwidth and thermal headroom for the CPU to operate at its full potential.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce GTX 1070 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 67.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 39.0 |
| 2560x1440 | Ultra | 37.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 46.0 |
Microsoft Flight Simulator with GTX 1070 + Other CPUs
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