Microsoft Flight Simulator
This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 30 | 40 | 51 |
| 1440p QHD | 41 | 41 | 57 | 74 |
| 1080p Full HD | 54 | 56 | 69 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 2060 combination delivers a playable but demanding experience in Microsoft Flight Simulator, with performance heavily dependent on resolution and settings. The data indicates that this combo ranks in the lower tier of tested configurations, placing 1480th out of 1795 combos, which suggests it is not optimized for high-fidelity simming at higher resolutions. While the CPU and GPU are both mid-range parts, the simulator's unique demands mean that users must carefully balance visual quality against frame rate, as the measured FPS shows a wide variance from 94.5 FPS at 1080p Low to just 29.6 FPS at 4K High.
FAQ
Q: What is the best resolution for this combo in Microsoft Flight Simulator?
A: Based on the measured data, 1920x1080 is the most suitable resolution. At 1080p, the combo achieves a playable 56.2 FPS on High settings, while 1440p and 4K see significant drops, with the latter falling below 40 FPS on most presets.
Q: How does the combo rank against other tested systems in this game?
A: The combo ranks 1480th out of 1795 tested combos. This places it in the lower percentile of systems, indicating that while it can run the game, it offers less performance headroom than most other configurations in the database.
Q: Can this system achieve 60 FPS in Microsoft Flight Simulator?
A: Yes, but only at 1080p with lower settings. The data shows 94.5 FPS at 1080p Low and 69.3 FPS at 1080p Medium. At 1440p, only the Low preset exceeds 60 FPS at 74.4 FPS, while all 4K presets fall below 51 FPS.
Q: How much of a performance gap exists between High and Ultra settings?
A: The drop from High to Ultra is relatively small. At 1080p, the difference is 2.6 FPS (56.2 to 53.6), and at 1440p, it is 0.2 FPS (40.8 to 40.6). At 4K, the difference is 1.0 FPS (29.6 to 30.6), with Ultra actually slightly outperforming High.
Q: Is the GPU or CPU more of a bottleneck for this game?
A: The data suggests a balanced load at lower resolutions, but a GPU bottleneck at higher ones. At 1080p Low, the system hits 94.5 FPS, showing CPU headroom. However, the sharp FPS drop at 4K (29.6 FPS on High) points to the GPU's 6 GB VRAM and 336.0 GB/s bandwidth being insufficient for the higher resolution demands.
Q: What is the single most demanding setting tested?
A: The resolution itself is the most demanding factor. The difference between 1080p and 4K on High settings is a 26.6 FPS drop (56.2 to 29.6), which is a 47% reduction in performance, far exceeding the impact of changing any individual preset within a resolution.
Settings Recommendations
For the best balance of visual fidelity and smooth gameplay, the High preset at 1920x1080 is the recommended starting point. It delivers a solid 56.2 FPS, which is sufficient for a flight simulator where precise control is more critical than twitch reflexes. This setting provides a significant visual upgrade over Medium while maintaining a comfortable frame rate.
If a higher frame rate is preferred for smoother camera panning, dropping to Medium at 1080p yields 69.3 FPS, a 13.1 FPS improvement. For users with 1440p monitors, the Low preset is the only viable option for near-60 FPS gameplay, achieving 74.4 FPS. However, this comes at a substantial visual cost. The 4K resolution is not recommended, as even the Low preset only reaches 50.6 FPS, which is below the desired threshold for a fluid experience, and High/Ultra settings push the frame rate down to the 29-31 FPS range.
How This Combo Ranks
The AMD Ryzen 5 5600 + RTX 2060 combo sits at rank 1480 out of 1795 combos in Microsoft Flight Simulator. This places it in the bottom 18% of all tested systems, indicating that it is a lower-performing configuration for this specific title. The rank reflects the combined limitations of the CPU and GPU under the game's heavy simulation and rendering load. While the CPU has a strong single-thread score of 2584 in Cinebench R23, the GPU's 6 GB VRAM and 336.0 GB/s bandwidth appear to be a limiting factor, especially at higher resolutions where texture data exceeds the available memory. The data shows that this combo is outclassed by the majority of others, likely due to the GPU's mid-range position (58th percentile vs. all GPUs) not being sufficient for the game's demands.
Measured FPS Breakdown
The measured FPS data reveals a clear hierarchy of performance across resolutions and settings. At 1920x1080, the combo shows its strength: Low preset achieves 94.5 FPS, Medium 69.3 FPS, High 56.2 FPS, and Ultra 53.6 FPS. All presets are playable, with even Ultra staying above 50 FPS. Moving to 2560x1440, the frame rates drop significantly: Low hits 74.4 FPS, Medium 57.4 FPS, High 40.8 FPS, and Ultra 40.6 FPS. Here, only Low and Medium maintain a smooth experience, while High and Ultra dip below 45 FPS. At 3840x2160, the system struggles: Low reaches 50.6 FPS, Medium 39.9 FPS, High 29.6 FPS, and Ultra 30.6 FPS. The 4K results show that the GPU is overwhelmed, as even the Low preset barely maintains playability, and High/Ultra fall below the 30 FPS threshold.
GPU Role
The NVIDIA GeForce RTX 2060 plays a critical role in this combo, particularly at higher resolutions. Its 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are the primary constraints, as Microsoft Flight Simulator is known for high VRAM usage. The data shows a stark difference in scaling: at 1080p, the GPU can maintain 94.5 FPS on Low, but at 4K, the same setting yields only 50.6 FPS. This 44 FPS drop (47%) is more severe than the transition from Low to Ultra at any single resolution, indicating the GPU's memory bandwidth becomes a bottleneck. The GPU's 1920 shading units and 48 ROPs, with a boost clock of 1680 MHz, provide adequate compute power for lower resolutions, but the 192-bit memory bus and 6 GB capacity limit its ability to handle the larger textures and geometry at 4K. The GPU's benchmark scores (14111 in Passmark G3D) place it in the 58th percentile, but the game's results show it falls short of the CPU's capabilities when scaling up.
CPU Role
The AMD Ryzen 5 5600 provides a solid foundation for this combo, with 6 cores and 12 threads based on Zen 3 architecture. Its performance is a clear asset: a Cinebench R23 single-core score of 2584 and multi-core score of 18309 indicate strong processing power. In Microsoft Flight Simulator, which relies heavily on single-thread performance for the simulation logic, the CPU's boost clock of 4.40 GHz helps maintain frame rates at lower resolutions. The data supports this: at 1080p Low, the system hits 94.5 FPS, suggesting the CPU can feed the GPU effectively. However, the CPU's influence diminishes as resolution increases; at 4K, the frame rate is 50.6 FPS on Low, showing that the GPU is now the limiting factor. The CPU's 32 MB of L3 cache helps with the game's asset streaming, but its 65W TDP and 7nm process node (TSMC) do not directly translate to higher FPS in this scenario, as the bottleneck shifts to the GPU at higher settings.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a pronounced GPU bottleneck. The data shows that going from 1920x1080 to 3840x2160 on High settings results in a drop from 56.2 FPS to 29.6 FPS, a 47% reduction. This is a linear decline that mirrors the increase in pixel count (4x), indicating that the RTX 2060's rendering pipeline is the primary constraint. In contrast, the CPU's performance remains relatively stable across resolutions, as the simulation thread count does not change with pixel count. The scaling pattern is consistent across all settings: Low drops from 94.5 to 50.6 FPS (46% reduction), Medium from 69.3 to 39.9 (42% reduction), and Ultra from 53.6 to 30.6 (43% reduction). This uniformity suggests that the GPU's memory bandwidth and VRAM capacity are the limiting factors, not the CPU. The 4K results (all below 51 FPS) confirm that this combo is best suited for 1080p or 1440p gaming, where the CPU can push the GPU to its limits.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 2060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.6 |
| 3840x2160 | Medium | 39.9 |
| 3840x2160 | Ultra | 30.6 |
| 3840x2160 | High | 29.6 |
| 2560x1440 | Low | 74.4 |
| 2560x1440 | Medium | 57.4 |
| 2560x1440 | High | 40.8 |
| 2560x1440 | Ultra | 40.6 |
| 1920x1080 | Low | 94.5 |
| 1920x1080 | Medium | 69.3 |
| 1920x1080 | High | 56.2 |
| 1920x1080 | Ultra | 53.6 |
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Microsoft Flight Simulator with RTX 2060 + Other CPUs
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