Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 57 76 97
1440p QHD 74 77 103 126
1080p Full HD 91 96 124 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 54
2560x1440 Low 126
2560x1440 Medium 103
2560x1440 High 77
2560x1440 Ultra 74
1920x1080 Low 135
1920x1080 Medium 124
1920x1080 High 96
1920x1080 Ultra 91

Microsoft Flight Simulator with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 3080 Ti lands at rank 1028 out of 3714 tested combos in Microsoft Flight Simulator. That places this configuration in the 72nd percentile of all tested systems — a strong result, though not elite. The ranking reflects a pairing where the GPU is clearly the dominant component, while the CPU sits in a supporting role that does not bottleneck the experience at most settings. In the broader database, this combo outperforms roughly three-quarters of all tested configurations, which is notable for a flight simulator known to stress both processing and rendering pipelines heavily. The position suggests that users with this pairing should expect smooth, high-fidelity gameplay across most resolutions, with the GPU providing the headroom needed for demanding visual workloads.

GPU Role

The RTX 3080 Ti is the centerpiece of this configuration. Its 12 GB of GDDR6X memory on a 384-bit bus delivers 912.4 GB/s of bandwidth, which is critical for Microsoft Flight Simulator’s vast, streaming world. The card’s 10240 shading units, 320 TMUs, and 112 ROPs provide the raw compute necessary to render dense terrain, complex aircraft models, and dynamic weather effects. Clock speeds are set at a base of 1365 MHz and a boost of 1665 MHz, with memory running at 1188 MHz (19 Gbps effective). The GPU benchmark percentile of 83 versus all GPUs indicates the 3080 Ti sits well above average in raw performance, with an average benchmark score of 41187. Its nearest rivals in the database — the AMD Radeon Pro 5300 (0.8% ahead), NVIDIA Tesla M40 24 GB (1.2% behind), NVIDIA Tesla M40 (1.7% behind), and NVIDIA GeForce RTX 5070 (2% ahead) — bracket its performance closely, though those comparisons come from synthetic tests rather than flight simulation specifically.

In this game, the GPU’s role is amplified by the sheer volume of geometry and texture data. The 80 RT cores and 320 tensor cores are available for ray-traced effects and DLSS-style enhancements, though the measured data here does not isolate those features. What the numbers show is that at 4K Ultra, the GPU is the limiting factor, as average FPS drops to 54. At lower resolutions and settings, the GPU has enough headroom that the CPU becomes more relevant, but the 3080 Ti remains the primary driver of frame rates throughout.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling. At 1080p Low, the combo averages 135 FPS. Moving to 1440p Low, that drops to 126 FPS — a 7% reduction. At 4K Low, the average falls to 97 FPS, a 23% drop from 1440p and a 28% drop from 1080p. This scaling behavior indicates that even at Low settings, the GPU workload increases substantially with resolution, but the CPU remains capable of feeding frames at these rates.

At Medium settings, the pattern is similar but with a steeper curve. 1080p Medium averages 124 FPS, 1440p Medium averages 103 FPS (a 17% drop), and 4K Medium averages 76 FPS (a 26% drop from 1440p and 39% from 1080p). The High preset shows 96 FPS at 1080p, 77 FPS at 1440p (a 20% drop), and 57 FPS at 4K (a 26% drop from 1440p). The Ultra preset follows with 91 FPS at 1080p, 74 FPS at 1440p (a 19% drop), and 54 FPS at 4K (a 27% drop).

The consistent 20-27% penalty from 1440p to 4K across Medium, High, and Ultra settings points to the GPU as the limiting component at higher resolutions. The CPU, with its 6 cores and 12 threads, is not the bottleneck here — otherwise, the scaling would flatten once the GPU load increased enough to hide CPU latency. Instead, the frame rate continues to fall proportionally with pixel count, which is the signature of a GPU-bound scenario. At 1080p Low, the 135 FPS figure suggests the CPU can push well beyond what most monitors refresh, but the GPU still has the final say on frame pacing.

Settings Recommendations

The measured rows provide a clear hierarchy of performance across presets. At 4K, the choice is between Medium (76 FPS average, 64 min) and High (57 FPS average). The Medium preset offers a 33% higher average frame rate than High, and the minimum of 64 FPS keeps the experience comfortably above the stutter threshold for most displays. Ultra at 4K drops to 54 FPS, which is playable but leaves little headroom for complex scenes. The data supports Medium as the optimal 4K preset for this combo — it maintains fluid motion while retaining enough visual fidelity for a simulator where terrain detail matters.

At 1440p, Medium (103 FPS, 87 min) is again the standout choice, but High (77 FPS) is also viable if visual quality takes priority. The gap between Medium and High is 26 FPS, which is substantial, but the High preset’s 77 FPS average is still smooth. Ultra at 1440p (74 FPS) offers only marginal improvement over High for a 4% frame rate cost, making High the better value proposition in terms of frames per visual step. Low at 1440p (126 FPS) is unnecessary unless chasing maximum refresh rates on high-end displays.

At 1080p, the GPU has ample headroom. Medium (124 FPS, 105 min) and High (96 FPS) both deliver excellent experiences, with Medium offering 29% more frames than High. Ultra at 1080p (91 FPS) is only 5 FPS behind High, making Ultra a reasonable pick for users with 144Hz displays who want maximum detail without sacrificing smoothness. Low at 1080p (135 FPS) serves only the most competitive scenarios, which are rare in flight simulation. Overall, Medium is the recommended preset across all resolutions for this combo, as it consistently delivers the best balance of frame rate and visual quality.

FAQ

Q: Is this combo better suited for 1080p or 4K gaming?

A: The data shows the combo is playable at 4K with Medium settings (76 FPS average) but truly excels at 1440p and 1080p, where Medium presets deliver 103 FPS and 124 FPS respectively. The 4K Ultra preset falls to 54 FPS, indicating the GPU is the limiting factor at that extreme.

Q: How does the RTX 3080 Ti compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 3080 Ti scores 41187 on average, placing it 0.8% behind the AMD Radeon Pro 5300, 1.2% ahead of the NVIDIA Tesla M40 24 GB, 1.7% ahead of the Tesla M40, and 2% behind the RTX 5070.

Q: What is the CPU’s benchmark standing relative to similar processors?

A: The Ryzen 5 3600 has an average benchmark score of 17035, which is 0.2% behind the Intel Core i7-1260P, 0.2% ahead of the Intel Core i5-11400, 0.2% ahead of the AMD EPYC 7573X, and 0.2% behind the AMD EPYC 7742.

Q: Does the CPU bottleneck the GPU in this game?

A: No. The resolution scaling data shows consistent FPS drops from 1080p to 4K across all settings, which indicates GPU-bound behavior. The CPU’s 6 cores and 12 threads are sufficient to feed the GPU at these frame rates.

Q: What is the best preset for a 4K display with this combo?

A: Medium is the best choice, offering 76 FPS average with a 64 FPS minimum. High drops to 57 FPS, and Ultra to 54 FPS, so Medium provides the smoothest experience while retaining acceptable visual quality.

Q: How does the combo rank among all tested configurations in this game?

A: It ranks 1028 out of 3714 tested combos, placing it in the top 28% of all systems tested for Microsoft Flight Simulator.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, based on the Zen 2 architecture (Matisse) on a 7 nm process. It runs at a base clock of 3.60 GHz and boosts to 4.20 GHz, with a TDP of 65 W. The CPU’s cache configuration includes 64 KB L1 per core, 512 KB L2 per core, and 32 MB shared L3. Memory support is DDR4 with dual-channel bandwidth of 51.2 GB/s, and it connects via PCIe Gen 4 with 16 CPU lanes.

In synthetic benchmarks, the 3600 posts a Cinebench R23 multicore score of 15045 and a single-core score of 2124. Its Geekbench multicore score is 7372, with a single-core score of 1536. The PassMark multithread score is 17700, and the single-thread score is 2562. The CPU’s percentile versus all CPUs is 71, with an average benchmark score of 17035.

In Microsoft Flight Simulator, the CPU’s role is to manage the simulation logic, physics, and AI traffic. The measured FPS data shows that at 1080p Low, the combo reaches 135 FPS, which is well above the refresh rate of most monitors. This suggests the CPU is not a limiting factor at lower resolutions and settings. However, the CPU’s single-thread performance — a Cinebench R23 single-core score of 2124 — is modest by modern standards, and in scenes with heavy CPU load (e.g., dense urban areas or complex weather systems), it could become a constraint. The data does not isolate CPU-bound scenarios, but the consistent GPU-bound scaling across resolutions implies the CPU handles the workload adequately for this game’s typical demands.

Measured FPS Breakdown

1080p:

  • Low: 135 FPS average
  • Medium: 124 FPS average, 105 FPS minimum, 142 FPS maximum
  • High: 96 FPS average
  • Ultra: 91 FPS average

1440p:

  • Low: 126 FPS average
  • Medium: 103 FPS average, 87 FPS minimum, 118 FPS maximum
  • High: 77 FPS average
  • Ultra: 74 FPS average

4K (3840x2160):

  • Low: 97 FPS average
  • Medium: 76 FPS average, 64 FPS minimum, 87 FPS maximum
  • High: 57 FPS average
  • Ultra: 54 FPS average

The minimum FPS data is only available for Medium settings across all resolutions, showing 105 FPS at 1080p, 87 FPS at 1440p, and 64 FPS at 4K. These minimums indicate that the Medium preset maintains a stable frame rate without severe dips, which is critical for a simulator where smoothness directly impacts immersion. The 4K Medium minimum of 64 FPS is particularly notable — it stays above the 60 FPS threshold, meaning the combo can sustain playable performance even in demanding scenes. The gap between average and minimum FPS widens at higher resolutions: 19 FPS at 1080p, 16 FPS at 1440p, and 12 FPS at 4K. This suggests that frame pacing becomes more consistent as resolution increases, likely because the GPU workload smooths out CPU-side variability.

Across all presets, the frame rate scaling is consistent: Low to Medium costs roughly 8% at 1080p (135 to 124), 18% at 1440p (126 to 103), and 22% at 4K (97 to 76). Medium to High costs 23% at 1080p (124 to 96), 25% at 1440p (103 to 77), and 25% at 4K (76 to 57). High to Ultra costs 5% at 1080p (96 to 91), 4% at 1440p (77 to 74), and 5% at 4K (57 to 54). This pattern shows that the largest performance hit comes from moving Medium to High, while High to Ultra is relatively cheap — a quirk of the preset ladder that favors Ultra at 1080p and 1440p if visual fidelity is the priority. At 4K, the High to Ultra step is only 3 FPS, making Ultra a viable option for users who accept the lower frame rate for maximum detail.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 97.0
3840x2160 Medium 76.0
3840x2160 High 57.0
3840x2160 Ultra 54.0
2560x1440 Low 126.0
2560x1440 Medium 103.0
2560x1440 High 77.0
2560x1440 Ultra 74.0
1920x1080 Low 135.0
1920x1080 Medium 124.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Microsoft Flight Simulator with Ryzen 5 3600 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.