Lockdown Protocol
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 38 | 53 |
| 1440p QHD | 38 | 51 | 59 | 82 |
| 1080p Full HD | 52 | 70 | 80 | 112 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The data for Lockdown Protocol with the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 3050 4 GB presents a clear picture of a system where the graphics card is the decisive factor in performance outcomes. The measured frames per second (FPS) across three resolutions and four settings tiers reveal a predictable scaling pattern that is critical for understanding the playable envelope of this combination. This analysis walks through the resolution scaling, the GPU's specific role, optimal settings, a detailed FPS breakdown, and how this pairing ranks against other tested configurations.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a dramatic and consistent drop in frame rates across all quality presets, indicating that the rendering load is scaling directly with pixel count and overwhelming the GPU. At the Low preset, the average FPS falls from 112 at 1080p to 82 at 1440p, a reduction of 30 frames, and then further to 53 at 4K. This represents a 53% decrease in average FPS from the lowest to the highest resolution tested. The pattern is similar but steeper in percentage terms for higher settings; at the High preset, the average FPS drops from 70 at 1080p to 51 at 1440p and finally to 33 at 4K, a total reduction of 37 frames, or roughly 53% of the initial 1080p value.
This scaling behavior is a strong indicator that the NVIDIA GeForce RTX 3050 4 GB is the limiting component in this pairing. The Intel Core Ultra 9 290K Plus, with its 24 cores and a boost clock of 5.80 GHz, is unlikely to be the bottleneck at any of these resolutions, as its processing power far exceeds what is needed to feed frames to a GPU in this class. The data supports this; the consistent FPS reduction as resolution increases is the classic signature of a GPU-bound scenario, where the graphics card's fill rate and memory bandwidth become the primary constraints.
Examining the Medium preset provides the most detailed insight, as it is the only setting tier with recorded minimum and maximum FPS values. At 1920x1080, the average is 80 FPS with a minimum of 68 and a maximum of 92. Moving to 2560x1440, the average drops to 59 FPS, with corresponding minimum and maximum figures of 50 and 67. At 3840x2160, the average falls to 38 FPS, with the minimum at 32 and the maximum at 43. The frame time variance appears to scale with resolution, as the gap between minimum and maximum FPS widens from 24 frames at 1080p to 17 frames at 1440p, and then narrows to 11 frames at 4K, suggesting that at higher resolutions the system is more consistently hitting a hard performance ceiling.
The jump from 1080p to 1440p costs roughly 21-30 FPS depending on the preset, while the jump from 1440p to 4K costs another 13-28 FPS. The fact that even the Low preset at 4K only manages an average of 53 FPS highlights the severity of the resolution scaling. For a smooth experience, users would need to make significant compromises at 4K, as even the lowest settings cannot provide the headroom typically associated with high-refresh-rate displays. The data suggests that 1080p is the only resolution where this combo can consistently deliver high frame rates across all settings.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the centerpiece of this performance profile, and its specifications directly explain the measured results. With a base clock of 1545 MHz and a boost clock of 1740 MHz, the card operates within a modest power envelope, yet its capabilities are clearly bounded by its memory configuration. The 4 GB of GDDR6 memory on a 128-bit bus yields a bandwidth of 192.0 GB/s. In a modern FPS like Lockdown Protocol, this memory capacity and bandwidth are likely the primary limiting factors, especially at higher resolutions and texture settings.
The relationship between the GPU's clock speeds and the FPS results is evident in the scaling pattern. The card's FP32 performance is rated at 7.127 TFLOPS, and its pixel rate is 55.68 GPixel/s. These figures, while not directly comparable to FPS, set an expectation for the card's throughput. At 1080p Low, the average of 112 FPS indicates the card can operate efficiently when the memory and fill rate demands are low. However, as the resolution increases, the demand on the pixel rate and texture rate (111.4 GTexel/s) grows, and the 4 GB VRAM capacity becomes a more pressing constraint, leading to the steep decline in performance.
The fact that the GPU has 2048 shading units and 64 tensor cores is relevant, but the data suggests that raw compute is not the bottleneck here. Instead, the 4 GB frame buffer is likely causing the system to spill over into slower memory handling or reduce effective throughput when high-resolution textures are loaded. This is a classic scenario for a card with limited VRAM; performance is acceptable at lower resolutions where the memory footprint fits comfortably, but it degrades rapidly as the resolution increases. The card's 90 W TDP and dual-slot design indicate it is an entry-level part, and the benchmark results align with that positioning, showing it is capable of 1080p gaming but struggles to maintain playable frame rates at 4K Ultra.
Settings Recommendations
Based on the measured rows, the optimal balance between visual quality and frame rate for this combination is found at the Medium preset at 1920x1080. This configuration yields an average of 80 FPS, which is a solid baseline for a smooth gaming experience. The minimum FPS of 68 also indicates that the frame pacing is relatively stable, avoiding severe stutters. While the Low preset offers a higher average of 112 FPS, the visual fidelity reduction is significant. The High preset at 1080p, with an average of 70 FPS, is also viable, but the Medium preset provides a better compromise, offering a meaningful improvement in visual quality over Low while staying comfortably above the 60 FPS threshold.
At 2560x1440, the Medium preset is the only viable option for a playable experience, producing an average of 59 FPS with a minimum of 50 FPS. This is borderline, as the minimum FPS can dip below the 60 FPS target, but it remains playable. The High preset at 1440p drops to 51 FPS average, which starts to feel less fluid. The Low preset at 1440p, with an average of 82 FPS, is the smoothest option, but it negates the purpose of higher resolution by using the lowest graphical settings.
At 3840x2160, the data indicates that this combo is not well-suited for high-quality gaming. The Low preset achieves an average of 53 FPS, which is the only 4K option that approaches playability. The Medium preset falls to 38 FPS, and the High preset to 33 FPS, both of which are likely to feel choppy. The Ultra preset at 4K is the worst performer, averaging just 25 FPS, making it effectively unplayable for a competitive FPS. Therefore, the recommendation is clear: for the best experience, users should target the Medium preset at 1080p, or the Low preset at 1440p if they prioritize resolution over detail. For 4K, only the Low preset is recommended, and even then, users should expect a sub-60 FPS experience.
Measured FPS Breakdown
The complete set of measured FPS data provides a detailed map of this system's performance. At 1920x1080, the Ultra preset averages 52 FPS, the High preset averages 70 FPS, the Medium preset averages 80 FPS (with a minimum of 68 and a maximum of 92), and the Low preset averages 112 FPS. This shows a clear progression where each step down in settings yields a significant FPS gain, from 18 FPS between Ultra and High, 10 FPS between High and Medium, and 32 FPS between Medium and Low.
Moving to 2560x1440, the Ultra preset averages 38 FPS, the High preset averages 51 FPS, the Medium preset averages 59 FPS (with a minimum of 50 and a maximum of 67), and the Low preset averages 82 FPS. The relative gains are similar, with a 13 FPS increase from Ultra to High, an 8 FPS increase from High to Medium, and a 23 FPS increase from Medium to Low. This demonstrates that the GPU is still the limiting factor, as the proportional gains from lowering settings are maintained.
At 3840x2160, the Ultra preset averages 25 FPS, the High preset averages 33 FPS, the Medium preset averages 38 FPS (with a minimum of 32 and a maximum of 43), and the Low preset averages 53 FPS. Here, the gains from lowering settings are more compressed, with only an 8 FPS difference between Ultra and High, a 5 FPS difference between High and Medium, and a 15 FPS difference between Medium and Low. This compression suggests that at 4K, the GPU is so saturated that even reducing the workload has diminishing returns, likely due to the fixed cost of the resolution itself.
FAQ
Q: Can this system maintain 60 FPS at 1080p with high settings?
A: No. The measured average FPS at 1920x1080 with the High preset is 70 FPS, which exceeds 60 FPS, but the data does not provide a minimum FPS for this preset. The Medium preset, which has a minimum FPS of 68, is the highest quality setting that guarantees a minimum above 60 FPS.
Q: What is the best settings preset for 1440p gaming?
A: The Low preset at 2560x1440 yields an average FPS of 82, which is the highest average at that resolution. The Medium preset provides an average of 59 FPS with a minimum of 50 FPS, which may be preferable for visual quality, but it does not consistently hit 60 FPS.
Q: How does the 4K performance compare to 1080p?
A: At 4K, the average FPS is significantly lower across all settings. For example, at the Low preset, the average FPS drops from 112 at 1080p to 53 at 4K, a reduction of 59 FPS. At the Ultra preset, the average drops from 52 at 1080p to 25 at 4K.
Q: Is the RTX 3050 4 GB the bottleneck in this system?
A: The data strongly suggests yes. The FPS drops consistently as resolution increases, which is a typical indicator of a GPU bottleneck. The Intel Core Ultra 9 290K Plus is a high-end CPU with 24 cores, and its performance is unlikely to limit the GPU in this game.
Q: What are the minimum FPS figures for the Medium preset?
A: The Medium preset is the only one with recorded minimum FPS values. At 1080p, the minimum is 68 FPS; at 1440p, it is 50 FPS; and at 4K, it is 32 FPS.
Q: Is the 4 GB VRAM of the GPU a concern?
A: Based on the performance scaling, the 4 GB memory size is likely a limiting factor, particularly at higher resolutions. The steep FPS drops when moving to 4K suggest the memory bandwidth and capacity are insufficient for the increased data load.
CPU Role
The Intel Core Ultra 9 290K Plus is a formidable processor, but its role in this specific benchmark is to provide a stable platform that does not hinder the GPU. With 24 cores and 24 threads, it offers substantial multi-threaded capability, and its boost clock of 5.80 GHz ensures strong single-thread performance. The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 51731 and a single-core score of 7303. These figures place it in the 96th percentile of all CPUs, indicating it is a top-tier part.
In the context of Lockdown Protocol, an FPS title, the CPU's job is to handle game logic, physics, and draw calls. The data shows that the FPS scales almost entirely with resolution and settings, which points to the GPU being the primary constraint. If the CPU were the bottleneck, we would expect to see less variation in FPS between resolutions, as the CPU workload would remain constant while the GPU workload increased. Instead, the FPS halves from 1080p to 4K, which is a definitive sign that the CPU has ample headroom.
The CPU's memory bandwidth of 115.2 GB/s and support for DDR5 memory further ensure that it can feed data to the GPU efficiently. The 36 MB of shared L3 cache also helps with hit rates in game data. While the CPU's exact FPS contribution is not directly measured in this data, its high percentile ranking and the observed GPU-bound scaling pattern confirm that it is not the limiting factor. The combo's performance is therefore a direct reflection of the RTX 3050 4 GB's capabilities, with the CPU acting as a capable partner that allows the GPU to reach its full potential.
How This Combo Ranks
The combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 3050 4 GB ranks at 2492 out of 2828 tested combos for Lockdown Protocol. This places it in the lower percentile of all configurations, specifically in the 12th percentile of the tested pool. This low ranking is a direct consequence of the GPU's limited performance relative to the CPU's high-end status. The CPU is a top-tier part, ranking in the 96th percentile of all CPUs, but the GPU only ranks in the 50th percentile of all GPUs. This mismatch creates a significant imbalance where a very powerful processor is paired with a relatively weak graphics card.
The ranking suggests that while the CPU is capable of driving much higher frame rates, the GPU holds the system back. In the context of the 2828 combos tested, this pairing performs worse than 88% of them. This is not a reflection of the CPU's ability, but rather of the GPU's limitations in a modern FPS title. The data indicates that users with this combo are likely to experience frame rates typical of a low-end gaming system, despite having a high-end processor. The nearest rivals for the CPU, such as the Intel Core Ultra 9 285K, have average scores within 0.2% of the 290K Plus, but that does not change the fact that the GPU is the weak link in this specific pairing.
The 2492 rank out of 2828 combos is a clear statement that this is not a balanced configuration for Lockdown Protocol. For a game that benefits from high frame rates, this combo will struggle to provide a competitive advantage. The system's performance is almost entirely dictated by the RTX 3050 4 GB, and as such, it ranks near the bottom of the tested configurations, despite the presence of a top-tier CPU. This highlights the importance of balancing the GPU and CPU in a system build, as the overall performance is only as strong as the weakest component.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 3050 4 GB in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 112.0 |
| 1920x1080 | Medium | 80.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 52.0 |
Lockdown Protocol with RTX 3050 4 GB + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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