Lockdown Protocol
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 51 | 59 | 83 |
| 1440p QHD | 60 | 80 | 91 | 128 |
| 1080p Full HD | 81 | 109 | 124 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 7 265HX + AMD Radeon 8060S, In-Depth Analysis
Lockdown Protocol places the Intel Core Ultra 7 265HX and AMD Radeon 8060S combo in a specific performance tier, and the measured frames per second reveal a system that is clearly more capable at lower resolutions. The data shows a 1920x1080 Low preset average of 175 FPS, which drops to 128 FPS at 2560x1440 and then to 83 FPS at 3840x2160. This progression represents a 27% reduction from 1080p to 1440p and a further 35% reduction from 1440p to 4K, resulting in an overall 53% decrease from the lowest to the highest resolution tested. At 4K, the High preset averages 51 FPS, while the Ultra preset falls to 39 FPS, indicating that the most demanding settings at the highest resolution push this hardware to its limits.
The scaling pattern suggests that the GPU becomes the primary bottleneck as resolution increases. At 1080p, the 175 FPS Low result is high enough that the CPU’s 20 cores and 20 threads are likely feeding frames efficiently, but the frame rate ceiling at higher resolutions is dictated by the Radeon 8060S’s rendering capabilities. The gap between Low and Ultra presets widens significantly at 4K, from a 32 FPS difference at 1080p (175 vs 143) to a 44 FPS difference at 4K (83 vs 39), which is consistent with a GPU that has a fixed shading unit count of 2560 and 64 ROPs. The pixel rate of 185.6 GPixel/s and texture rate of 464.0 GTexel/s provide theoretical limits that align with the measured 4K performance, where the Ultra preset’s 39 FPS suggests the fill rate is being saturated.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent, but the shape of that curve changes with each preset. At Low settings, the system delivers 175 FPS at 1920x1080, drops to 128 FPS at 2560x1440, and then falls to 83 FPS at 3840x2160. This is a linear-looking decline in percentage terms, with each step costing roughly 27-35% of the previous frame rate. At Medium settings, the measured averages are 124 FPS at 1080p, 91 FPS at 1440p, and 59 FPS at 4K, with the 4K result including a minimum of 50 FPS and a maximum of 68 FPS. The High preset shows 109 FPS at 1080p, 80 FPS at 1440p, and 51 FPS at 4K, while Ultra produces 81 FPS, 60 FPS, and 39 FPS across the same resolutions.
What stands out is how the gap between Low and Ultra narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 94 FPS (175 vs 81), but at 4K that difference shrinks to 44 FPS (83 vs 39). This compression indicates that resolution scaling is not purely GPU-bound; the CPU still matters at 1080p where the Ultra preset’s 81 FPS is well below the Low preset’s 175 FPS, suggesting that the extra rendering work at Ultra settings (likely more shadows, reflections, and draw distances) is what limits the frame rate, not the CPU. At 4K, both presets are low enough that the GPU’s fill rate and shading capacity dominate, making the preset choice less impactful in absolute FPS terms but still significant in percentage terms (Ultra is 53% slower than Low at 4K).
The data implies that 1440p is the sweet spot for this combo if aiming for high refresh rates, as the Medium preset at 2560x1440 averages 91 FPS with a minimum of 77 FPS, which is above the 60 FPS threshold for smooth play. At 4K, only the Low preset (83 FPS) breaks 60 FPS, while Medium (59 FPS) and High (51 FPS) are playable but not high-refresh. The 4K Ultra result of 39 FPS is the only measurement that falls below 40 FPS, indicating that this preset at this resolution is not recommended for competitive play.
GPU Role
The AMD Radeon 8060S is a mobile integrated GPU based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC with a die size of 308 mm². Its 2560 shading units, 160 texture mapping units, and 64 ROPs are the core resources that determine rasterization performance. The boost clock of 2900 MHz, up from a base of 1295 MHz, allows the GPU to reach a theoretical FP32 throughput of 14.85 TFLOPS. The memory configuration is entirely system shared, meaning there is no dedicated VRAM; bandwidth is system dependent, which could explain why the 4K Ultra preset (39 FPS) is so much lower than the 1440p Medium preset (91 FPS), as the shared memory bandwidth becomes a constraint when rendering at higher resolutions with more texture data.
In the benchmark database, the 8060S has an average benchmark score of 55757, placing it in the 87th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB with a score of 55698 (0.1% higher), the NVIDIA GeForce RTX 5080 with 56083 (0.6% higher), and the AMD Radeon Pro W5700X with 54828 (1.7% lower). The 3DMark Steel Nomad DX12 score is 2162, while Geekbench OpenCL and Vulkan scores are 84626 and 80483 respectively. These numbers suggest the GPU is competitive with mid-range discrete desktop cards, but its integrated nature means it shares power and thermal budget with the CPU.
The VRAM situation deserves scrutiny. With system-shared memory, the GPU has no fixed allocation, so the game must compete with the CPU for DDR5 bandwidth. The CPU’s memory bandwidth is listed at 102.4 GB/s over a dual-channel bus, and that same bandwidth serves the GPU. In Lockdown Protocol, the difference between 1080p Low (175 FPS) and 1080p Ultra (81 FPS) is partly due to increased memory pressure from higher-resolution textures and more complex geometry. At 4K, the 59 FPS Medium result with a 50 FPS minimum indicates that even medium settings at 4K tax the shared memory system, as the minimum FPS is 15% below the average, suggesting occasional bandwidth stalls.
CPU Role
The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor from the Arrow Lake-HX generation, built on a 3 nm process at TSMC with 17,800 million transistors on a 243 mm² die. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, with 30 MB of shared L3 cache. The CPU’s benchmark scores are strong: Cinebench R23 multi-core reaches 40642 and single-core 5737, while PassMark multi-thread is 47985 and single-thread is 4500. The 93rd percentile ranking among all CPUs places it well above average, and its nearest rivals include the Intel Core i7-13790F (0.1% higher average score), AMD Ryzen AI 7 450G (0.2% lower), AMD Ryzen AI Embedded P185 (0.5% higher), and Intel Core Ultra 7 255HX (0.7% higher).
In Lockdown Protocol, the CPU’s role is most visible at lower resolutions where the GPU is not the limiting factor. At 1080p, the Low preset achieves 175 FPS, which suggests the CPU can handle high frame rates, but the Ultra preset drops to 81 FPS. This 94 FPS gap at 1080p is likely due to the game’s CPU-intensive simulation at higher settings, such as more AI agents, physics calculations, or draw call overhead. The 20 cores and 20 threads provide ample parallel processing, but the game may not be fully optimized for such a wide core count, meaning single-thread performance (Cinebench R23 single-core score of 5737) could be more critical. The boost clock of 5.30 GHz is high for a mobile chip, which helps maintain high single-thread performance.
At 4K, the CPU’s influence diminishes. The difference between Low (83 FPS) and Ultra (39 FPS) is 44 FPS, but this is more attributable to GPU load than CPU capability. The 4K Low result of 83 FPS is still above the 60 FPS mark, indicating the CPU is not holding back even at the highest resolution when settings are low. However, the 4K Medium result of 59 FPS with a 50 FPS minimum suggests that the combination of higher resolution and medium settings increases both CPU and GPU work, and the shared power budget (TDP of 55 W each) might cause thermal or power throttling that affects sustained performance.
The PassMark physics score of 2978 and integer math score of 126954 provide context for game physics and logic, but the most relevant metric is likely the Cinebench R23 multi-core score of 40642, which indicates strong all-core performance for modern game engines that can leverage many threads. The data shows the CPU is not a bottleneck at 1440p or 4K, as the frame rates scale with resolution in a way that points to the GPU as the primary limiter.
How This Combo Ranks
This specific combination of Intel Core Ultra 7 265HX and AMD Radeon 8060S ranks 1647 out of 2828 tested combos in Lockdown Protocol, placing it in the 42nd percentile of all combinations. This rank is surprisingly low given the individual component performance (CPU at 93rd percentile, GPU at 87th percentile), which suggests that the game may not scale well with this hardware pairing or that the integrated GPU’s shared memory architecture creates a bottleneck that a discrete GPU would not have. The combo rank indicates that over half of the tested configurations perform better, meaning there are many systems with either faster GPUs or better CPU-GPU balance for this specific title.
The deltaPct values from the nearest rivals show that the CPU is nearly identical in average benchmark score to the Intel Core i7-13790F (0.1% higher) and AMD Ryzen AI 7 450G (0.2% lower), while the GPU is 0.6% lower than the NVIDIA GeForce RTX 5080 and 1.7% higher than the AMD Radeon Pro W5700X. These are small differences, yet the combo rank of 1647 suggests that Lockdown Protocol’s performance is not determined solely by raw component scores. The game’s engine may favor certain architectures, or the integrated nature of the 8060S (with system-shared memory) could penalize it in this specific benchmark relative to discrete GPUs with dedicated VRAM.
Looking at the measured FPS, the combo’s 1080p High average of 109 FPS is respectable, but the 4K Ultra result of 39 FPS is below the 60 FPS target for smooth gameplay. The rank of 1647 out of 2828 means that many combos deliver higher frame rates, particularly at 4K, which is where this combo struggles. The data implies that while the CPU and GPU are individually strong, their combination in this game does not produce top-tier results, likely due to the memory bandwidth limitations of the integrated GPU.
FAQ
Q: What is the highest average FPS this combo achieves in Lockdown Protocol?
A: The highest measured average FPS is 175, achieved at 1920x1080 resolution with the Low preset.
Q: Can this combo run Lockdown Protocol at 4K smoothly?
A: At 4K, the Low preset averages 83 FPS, Medium averages 59 FPS with a minimum of 50 FPS, High averages 51 FPS, and Ultra averages 39 FPS. Only the Low preset consistently exceeds 60 FPS.
Q: How does the AMD Radeon 8060S compare to its nearest rival in benchmark scores?
A: The 8060S has an average benchmark score of 55757, which is 0.1% lower than the AMD Radeon RX 6750 GRE 12 GB (55698) and 0.6% lower than the NVIDIA GeForce RTX 5080 (56083), but 1.7% higher than the AMD Radeon Pro W5700X (54828).
Q: What is the CPU’s percentile ranking among all tested CPUs?
A: The Intel Core Ultra 7 265HX is in the 93rd percentile of all CPUs, with an average benchmark score of 63173.
Q: What is the difference in FPS between Low and Ultra presets at 1440p?
A: At 2560x1440, the Low preset averages 128 FPS, while the Ultra preset averages 60 FPS, a difference of 68 FPS.
Q: How many cores and threads does the CPU have, and what is its boost clock?
A: The CPU has 20 cores and 20 threads, with a boost clock of 5.30 GHz and a base clock of 2.60 GHz.
Settings Recommendations
Based on the measured FPS, the best experience depends on the target resolution and refresh rate. For 1080p, the Medium preset offers a strong balance with an average of 124 FPS and a minimum of 106 FPS, which is well above the 100 FPS mark for competitive play. The High preset at 109 FPS is also viable, but the Ultra preset at 81 FPS is still playable if visual fidelity is the priority. The Low preset at 175 FPS is the choice for maximum frame rate, but it sacrifices visual quality.
At 1440p, the Medium preset is the recommended choice, delivering 91 FPS average with a 77 FPS minimum. This is the only preset at 1440p that maintains an average above 90 FPS while staying above 60 FPS at all times. The High preset at 80 FPS is acceptable, but the Low preset at 128 FPS is the best for high refresh rate monitors (120Hz or higher). The Ultra preset at 60 FPS is exactly at the 60 FPS threshold, so it may feel inconsistent during intense scenes.
For 4K, the Low preset is the only configuration that provides a consistently smooth experience, with an average of 83 FPS. The Medium preset at 59 FPS is borderline, as its minimum of 50 FPS could cause noticeable stutters. High at 51 FPS and Ultra at 39 FPS are not recommended for anyone prioritizing gameplay fluidity. Given the data, the optimal experience is either 1080p Ultra for visual quality at 81 FPS or 1440p Medium for a balanced 91 FPS. For competitive play, 1080p Low at 175 FPS or 1440p Low at 128 FPS are the best options.
Measured FPS Breakdown
The complete measured FPS data for Lockdown Protocol with the Intel Core Ultra 7 265HX and AMD Radeon 8060S is as follows:
At 1920x1080:
- Low: 175 FPS average
- Medium: 124 FPS average, 106 FPS minimum, 143 FPS maximum
- High: 109 FPS average
- Ultra: 81 FPS average
At 2560x1440:
- Low: 128 FPS average
- Medium: 91 FPS average, 77 FPS minimum, 105 FPS maximum
- High: 80 FPS average
- Ultra: 60 FPS average
At 3840x2160:
- Low: 83 FPS average
- Medium: 59 FPS average, 50 FPS minimum, 68 FPS maximum
- High: 51 FPS average
- Ultra: 39 FPS average
Only the Medium presets at each resolution include minimum and maximum FPS data, with the 1080p Medium showing a 37 FPS range (106 to 143), 1440p Medium showing a 28 FPS range (77 to 105), and 4K Medium showing an 18 FPS range (50 to 68). The narrower range at 4K suggests the frame times are more consistent at higher resolutions, likely because the GPU is fully saturated and the CPU is not causing frame pacing issues. The 1080p Medium range of 37 FPS indicates more variability, possibly due to CPU-bound scenes that cause frame drops.
The data also shows that the scaling from Low to Ultra is not linear. At 1080p, each preset step (Low to Medium, Medium to High, High to Ultra) reduces FPS by 51, 15, and 28 FPS respectively. At 1440p, the reductions are 37, 11, and 20 FPS. At 4K, the reductions are 24, 8, and 12 FPS. This pattern suggests that the Medium to High transition has the smallest impact on FPS at all resolutions, making High a cost-effective upgrade from Medium, while Low to Medium is the largest drop, indicating that Medium settings significantly increase GPU load. The Ultra preset is consistently the most demanding, with the largest total drop from Low being 94 FPS at 1080p, 68 FPS at 1440p, and 44 FPS at 4K.
Hardware Specifications
Intel Core Ultra 7 265HX
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + AMD Radeon 8060S in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 51.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 128.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 60.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 124.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 81.0 |
Lockdown Protocol with iUltra 7 265HX + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with 8060S + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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