Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 71 81 115
1440p QHD 82 110 126 177
1080p Full HD 113 150 172 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 81
3840x2160 High 71
3840x2160 Ultra 53
2560x1440 Low 177
2560x1440 Medium 126
2560x1440 High 110
2560x1440 Ultra 82
1920x1080 Low 242
1920x1080 Medium 172
1920x1080 High 150
1920x1080 Ultra 113

Lockdown Protocol with Intel Core Ultra 7 265 + AMD Radeon RX 6800 XT, In-Depth Analysis

# Lockdown Protocol with Intel Core Ultra 7 265 + AMD Radeon RX 6800 XT

The Intel Core Ultra 7 265 paired with the AMD Radeon RX 6800 XT delivers a robust Lockdown Protocol experience, with measured frame rates showing that this combination handles the game comfortably across most resolutions and quality presets. The data indicates a system capable of high-refresh 1080p gaming, solid 1440p performance, and playable 4K at lowered settings, with the CPU's 20-core design and the GPU's RDNA 2 architecture forming a balanced foundation for this tactical FPS.

Settings Recommendations

The measured FPS rows reveal a clear hierarchy of performance across the four available quality presets. At 1920x1080, the Low preset achieves an average of 242 FPS, which is the highest measured frame rate for this combination. The Medium preset at 1080p delivers 172 FPS average, while High drops to 150 FPS, and Ultra bottoms out at 113 FPS. For players prioritizing maximum smoothness on high-refresh monitors, the Low preset at 1080p provides the largest headroom, though the Medium preset still offers substantial performance with likely improved visual fidelity.

At 2560x1440, the story shifts slightly. The Low preset averages 177 FPS, which remains well above typical 144Hz refresh rates. Medium delivers 126 FPS average with a minimum of 107 FPS and maximum of 145 FPS, making it a strong candidate for the best balance between visual quality and responsiveness. High at 1440p drops to 110 FPS average, and Ultra falls to 82 FPS. The data suggests that Medium at 1440p is the sweet spot for this combination, as it maintains a comfortable margin above 100 FPS while offering better visuals than Low.

At 3840x2160, the performance envelope tightens considerably. The Low preset averages 115 FPS, which is surprisingly strong for 4K and indicates the system can handle competitive play at this resolution. Medium at 4K averages 81 FPS with a minimum of 69 FPS and maximum of 94 FPS, which is playable but requires some tolerance for frame time variance. High at 4K drops to 71 FPS average, and Ultra falls to 53 FPS, which approaches the edge of comfortable playability for a fast-paced FPS. For 4K users, the Low preset delivers the most consistent experience, while Medium is viable for those who prioritize visuals over maximum frame smoothness.

Considering all measured rows, the Medium preset at 2560x1440 offers the best overall experience for this combination. It provides 126 FPS average, which is comfortably above standard 120Hz displays, and the minimum of 107 FPS ensures relatively stable frame delivery. The jump from Medium to High at this resolution costs only 16 FPS average, but the jump from High to Ultra costs 28 FPS, suggesting diminishing returns at higher presets. For competitive play, the Low preset at 1080p with 242 FPS is the clear choice, but for general use, Medium at 1440p strikes the optimal balance.

How This Combo Ranks

The Intel Core Ultra 7 265 and AMD Radeon RX 6800 XT combination ranks 837 out of 2828 tested combos in Lockdown Protocol, placing it in the upper third of all configurations in the database. This percentile position indicates that the pairing performs well above the median tested system, though it is not among the elite tier of combinations. The rank of 837 with 2828 total combos means roughly 70% of tested configurations deliver worse performance, while about 30% outperform this setup.

This ranking is consistent with the individual component profiles. The CPU sits in the 93rd percentile among all processors, with an average benchmark score of 64640. Its nearest rivals include the AMD EPYC 4464P at 64823 average score (0.3% higher), the Intel Core Ultra 7 265F at 64438 (0.3% lower), and the AMD EPYC 7343 at 64202 (0.7% lower). The GPU, meanwhile, sits in the 85th percentile among all graphics cards with an average benchmark score of 48477, and its nearest rivals include the NVIDIA RTX A1000 Mobile at 47743 (1.5% lower) and the Intel Arc A550M at 49737 (2.5% higher).

The combination rank of 837 suggests that while both components are individually strong, the pairing does not reach the top tier of Lockdown Protocol performance. This is likely due to the GPU's position as a previous-generation RDNA 2 part, as the RX 6800 XT's nearest rivals include the NVIDIA GeForce RTX 5070 Ti at 49957 (3% higher) and the AMD Radeon RX Vega 64 at 50001 (3% higher). The data shows that the CPU has more headroom relative to its peers than the GPU, which means the graphics card is more likely to be the limiting factor in this combination.

FAQ

Q: What is the best resolution for competitive play with this combination?

A: The 1920x1080 Low preset delivers the highest measured average FPS at 242, making it the clear choice for competitive play where maximum frame rates matter most. The 2560x1440 Low preset also performs well at 177 FPS average, offering a compromise between resolution and performance.

Q: Can this system handle 4K gaming in Lockdown Protocol?

A: Yes, at 3840x2160 the Low preset averages 115 FPS, which is playable and smooth. The Medium preset at 4K averages 81 FPS with a minimum of 69 FPS, which is acceptable for less demanding play, while Ultra drops to 53 FPS average.

Q: How does the CPU compare to its closest rivals in terms of benchmark scores?

A: The Intel Core Ultra 7 265 scores 64640 on average, which is 0.3% lower than the AMD EPYC 4464P at 64823 and 0.3% higher than the Intel Core Ultra 7 265F at 64438. It also outperforms the AMD EPYC 7343 by 0.7%.

Q: What is the GPU's position relative to its nearest competitors?

A: The AMD Radeon RX 6800 XT scores 48477 on average, which is 1.5% higher than the NVIDIA RTX A1000 Mobile at 47743, but 2.5% lower than the Intel Arc A550M at 49737 and 3% lower than both the NVIDIA GeForce RTX 5070 Ti and AMD Radeon RX Vega 64.

Q: What is the frame rate difference between Medium and High settings at 1440p?

A: At 2560x1440, the Medium preset averages 126 FPS with a minimum of 107 FPS, while the High preset averages 110 FPS. This represents a difference of 16 FPS average, which is a moderate trade-off for improved visual quality.

Q: How does the 1080p Ultra preset compare to the 1440p Medium preset?

A: The 1080p Ultra preset averages 113 FPS, while the 1440p Medium preset averages 126 FPS. This shows that dropping from Ultra to Medium settings at a lower resolution actually yields lower performance than using Medium at a higher resolution, indicating the GPU is not the bottleneck at 1080p Ultra.

Measured FPS Breakdown

At 1920x1080, the performance spectrum is wide. The Low preset produces an average of 242 FPS, which is the highest measured value across all resolutions and settings. The Medium preset averages 172 FPS with a minimum of 146 FPS and maximum of 198 FPS, providing a substantial cushion above 144Hz displays. High settings drop to 150 FPS average, while Ultra falls to 113 FPS average. The scaling from Low to Medium represents a 70 FPS drop, while Medium to High costs 22 FPS, and High to Ultra costs another 37 FPS. This suggests that the Medium preset at 1080p offers the best balance, as the jump to High provides diminishing returns relative to the frame rate loss.

At 2560x1440, the measured values show a similar pattern but with compressed headroom. Low averages 177 FPS, Medium averages 126 FPS with a minimum of 107 FPS and maximum of 145 FPS, High averages 110 FPS, and Ultra averages 82 FPS. The delta between Low and Medium is 51 FPS, between Medium and High is 16 FPS, and between High and Ultra is 28 FPS. The 1440p Medium preset's minimum of 107 FPS is notable, as it remains above the 100 FPS threshold that many players consider essential for smooth gameplay in a fast-paced FPS.

At 3840x2160, the performance envelope narrows dramatically. Low averages 115 FPS, Medium averages 81 FPS with a minimum of 69 FPS and maximum of 94 FPS, High averages 71 FPS, and Ultra averages 53 FPS. The drop from Low to Medium is 34 FPS, from Medium to High is 10 FPS, and from High to Ultra is 18 FPS. The 4K Medium preset's minimum of 69 FPS is the lowest measured minimum in the entire dataset, indicating that frame pacing can become inconsistent at this resolution even with the graphics card's 16 GB of GDDR6 memory.

The overall pattern shows that the RX 6800 XT scales predictably with resolution, but the CPU's influence becomes more apparent at lower resolutions. At 1080p, the difference between Low and Ultra is 129 FPS, while at 1440p that gap narrows to 95 FPS, and at 4K it shrinks to 62 FPS. This indicates that at higher resolutions, the GPU becomes the primary bottleneck, while at lower resolutions, the CPU's ability to feed frames becomes more relevant.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important characteristics about this combination's balance. At Low settings, the average FPS drops from 242 at 1080p to 177 at 1440p (a 27% reduction) and then to 115 at 4K (a further 35% reduction from 1440p). At Medium settings, the progression is 172 at 1080p, 126 at 1440p (a 27% drop), and 81 at 4K (a 36% drop from 1440p). High settings show 150 at 1080p, 110 at 1440p (a 27% drop), and 71 at 4K (a 35% drop from 1440p). Ultra settings follow with 113 at 1080p, 82 at 1440p (a 27% drop), and 53 at 4K (a 35% drop from 1440p).

The consistency of these percentage drops across all settings presets is striking. Each resolution step from 1080p to 1440p costs approximately 27% of performance, and each step from 1440p to 4K costs approximately 35%. This uniform scaling pattern suggests that the system is not hitting a sudden bottleneck at any particular resolution, but rather that the GPU's rendering load increases predictably with pixel count. The RX 6800 XT's 512.0 GB/s memory bandwidth and 16 GB GDDR6 frame buffer appear sufficient to handle the increased data requirements without causing anomalous behavior.

However, the scaling also indicates that the GPU is the primary limiting factor across all resolutions. If the CPU were the bottleneck, we would expect to see smaller FPS drops at higher resolutions, as the GPU becomes more saturated and the CPU has more time to prepare frames. Instead, the proportional scaling suggests that the GPU's compute and memory resources are the constraining factor throughout the resolution range. The CPU's 20 cores and 20 threads, with a boost clock of 5.30 GHz, provide enough processing headroom that it does not become the limiting component even at 1080p Low settings where the frame rate reaches 242 FPS.

The 4K performance is particularly telling. At Low settings, the system manages 115 FPS average, which is strong for 4K and indicates that the RX 6800 XT can handle the resolution when visual features are reduced. The drop to Medium at 4K, which costs 34 FPS, suggests that the additional shader and texture work at Medium settings disproportionately impacts performance. This could be related to the GPU's 4608 shading units and 288 texture mapping units, which need to process significantly more data at 4K with higher quality textures.

CPU Role

The Intel Core Ultra 7 265 brings substantial processing capability to this combination. With 20 cores and 20 threads, a base clock of 2.40 GHz, and a boost clock of 5.30 GHz, this Arrow Lake-S architecture processor provides ample parallelism for modern game engines. The CPU's 30 MB of shared L3 cache and 3 MB L2 cache per core, combined with a 3 nm process node from TSMC, position it as a high-end desktop part that sits in the 93rd percentile among all CPUs.

In the context of Lockdown Protocol, the CPU's role appears to be supportive rather than limiting. The measured frame rates show that even at 1080p Low settings, where the system achieves 242 FPS, the CPU is capable of feeding the GPU without becoming a bottleneck. This is consistent with the CPU's Cinebench R23 multicore score of 42216 and single-core score of 5960, which indicate strong both multi-threaded and single-threaded performance. The PassMark single-thread score of 4689 further confirms that the CPU's per-core performance is sufficient for gaming workloads that often rely on a few heavily loaded threads.

The nearest CPU rivals in the benchmark database provide context for its performance. The AMD EPYC 4464P scores 64823 on average, which is just 0.3% higher than the Ultra 7 265's 64640. The Intel Core Ultra 7 265F scores 64438, 0.3% lower, while the AMD EPYC 7343 scores 64202, 0.7% lower. These marginal differences indicate that the Ultra 7 265 sits in a tightly contested performance band, but its 20-core configuration with a 5.30 GHz boost clock gives it a slight edge over some server-class parts while trailing others.

The CPU's memory architecture also plays a role in gaming performance. With dual-channel DDR5 support and a memory bandwidth of 102.4 GB/s, the Ultra 7 265 can move data quickly to and from the GPU. This is particularly relevant at lower resolutions where the CPU must generate and transmit more frames per second. The fact that 1080p Low achieves 242 FPS without apparent CPU limitation suggests that the memory subsystem and core architecture are well-matched to the GPU's capabilities.

The combination's overall rank of 837 out of 2828 combos reflects the CPU's strength relative to the GPU's position. While the CPU sits in the 93rd percentile, the GPU is in the 85th percentile, meaning the CPU has more headroom relative to its peers. This suggests that the Ultra 7 265 could support a more powerful GPU in future upgrades without becoming the limiting factor, but in this current configuration, the RX 6800 XT's RDNA 2 architecture with 20.74 TFLOPS FP32 performance sets the effective performance ceiling for Lockdown Protocol.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6800 XT in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 115.0
3840x2160 Medium 81.0
3840x2160 High 71.0
3840x2160 Ultra 53.0
2560x1440 Low 177.0
2560x1440 Medium 126.0
2560x1440 High 110.0
2560x1440 Ultra 82.0
1920x1080 Low 242.0
1920x1080 Medium 172.0
1920x1080 High 150.0
1920x1080 Ultra 113.0

Lockdown Protocol with iUltra 7 265 + Other GPUs

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Lockdown Protocol with RX 6800 XT + Other CPUs

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