Lockdown Protocol
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 46 | 51 | 70 |
| 1440p QHD | 53 | 69 | 76 | 107 |
| 1080p Full HD | 71 | 90 | 106 | 144 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 7 5700X + AMD Radeon RX 6600, In-Depth Analysis
Lockdown Protocol places the AMD Ryzen 7 5700X and Radeon RX 6600 combo in the 1310th position out of 1637 tested combinations, a ranking that reflects a mid-pack pairing where the GPU is the primary constraint at higher resolutions. The measured data shows a system that can deliver smooth 1080p gameplay but requires careful settings management to maintain frame rates as pixel count increases.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a steep performance curve that clearly identifies the GPU as the limiting component. At High settings, average frame rate drops from 90.2 FPS at 1080p to 69.1 FPS at 1440p, then falls further to 45.9 FPS at 4K. This represents a 49% reduction from 1080p to 4K, with the most dramatic single-step decline occurring between 1440p and 4K. The scaling pattern suggests the RX 6600's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are adequate for 1080p but become increasingly strained as resolution demands more fill rate and memory throughput.
Low settings tell a similar story but with more headroom. At 1080p Low, the system achieves 143.7 FPS, which drops to 106.5 FPS at 1440p and 69.7 FPS at 4K. The 4K Low result is interesting because it nearly matches the 1440p High result of 69.1 FPS, indicating that dropping settings at 4K can recover most of the performance lost to resolution scaling. Ultra settings are punishing across the board, with 4K Ultra falling to 29.8 FPS, a figure that is barely playable and demonstrates that this combination is not suited for maximum quality at high pixel counts.
FAQ
Q: What is the best resolution to play Lockdown Protocol with this hardware?
A: The data shows 1920x1080 as the clear sweet spot. At Medium settings, the system delivers 105.7 FPS, which is well above the 60 FPS threshold. Even at High settings, 90.2 FPS is achievable, while 1440p at High drops to 69.1 FPS and 4K at High falls to 45.9 FPS.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the average frame rate drops from 90.2 FPS at 1080p to 69.1 FPS at 1440p, a reduction of roughly 23%. At Low settings, the drop is from 143.7 FPS to 106.5 FPS, which is about 26% lower.
Q: Is the RX 6600's 8 GB VRAM sufficient for this game?
A: The benchmark results indicate that 8 GB is workable but limiting at higher presets. At 4K Ultra, performance collapses to 29.8 FPS, while 4K High manages 45.9 FPS. The pattern suggests that VRAM capacity or bandwidth becomes a bottleneck at 4K, particularly with High and Ultra settings.
Q: Can this system handle 4K gaming in Lockdown Protocol?
A: Only with significant settings compromises. At Low settings, 4K produces 69.7 FPS, which is playable. Medium settings drop to 51.3 FPS, and High falls to 45.9 FPS. Ultra is not viable at 29.8 FPS.
Q: How does the Ryzen 7 5700X perform in synthetic benchmarks relative to its rivals?
A: The CPU's 3DMark 16-thread score is 6858, and its single-thread score is 921. In Cinebench R23, it scores 22620 multicore and 3193 singlecore. The average benchmark score is 26214, which places it within 0.2% of the AMD Ryzen 5 7600X and 0.1% of the Intel Core i9-11900KF.
Q: What frame rate can be expected at 1440p with Medium settings?
A: The measured average is 76.3 FPS, which is a solid result for this resolution. This is notably higher than the 69.1 FPS seen at High settings, making Medium the better choice for 1440p if frame rate consistency is the priority.
GPU Role
The Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip manufactured on TSMC's 7 nm process. Its 1792 shading units, 112 texture mapping units, and 64 raster operation units provide the raw compute for this game's rendering. The 28 ray tracing cores are present but are not a major factor in the measured results, which show a conventional rasterization workload. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz are key to its 1080p performance, where the 8.928 TFLOPS FP32 throughput is sufficient to maintain high frame rates.
The 8 GB of GDDR6 memory on a 128-bit bus delivers 224.0 GB/s of bandwidth. This configuration shows its limits at 4K, where the combination of High settings and 3840x2160 resolution produces 45.9 FPS. The drop to 29.8 FPS at Ultra suggests that memory bandwidth is being saturated, as the GPU cannot feed its shader units fast enough at that quality level. At 1080p, the memory system is less strained, allowing the GPU to hit 143.7 FPS at Low settings and 105.7 FPS at Medium.
The GPU's benchmark profile supports its in-game behavior. Its Passmark G3D score is 15096, and its 3DMark Steel Nomad DX12 score is 1492. The Vulkan score of 80492 and OpenCL score of 73130 indicate solid compute performance. In the nearest rival comparison, the RX 6600 is effectively tied with the AMD Radeon 890M at 0% delta, 0.2% ahead of the RX 580 2048SP, and 0.5% behind the NVIDIA GeForce RTX 3060 Ti. This places it in a competitive mid-range tier that explains its 1080p strength and 4K weakness.
Settings Recommendations
For 1920x1080, the data supports using High settings as the default, with 90.2 FPS providing a comfortable margin over the 60 FPS threshold. Players seeking higher refresh rates can drop to Medium for 105.7 FPS or Low for 143.7 FPS, but High offers the best visual quality without sacrificing playability. Ultra at 70.6 FPS is acceptable but provides diminishing returns over High given the 19.6 FPS cost.
At 2560x1440, Medium is the recommended choice at 76.3 FPS. High drops to 69.1 FPS, which is still playable but leaves less headroom for demanding scenes. Low at 106.5 FPS is viable for competitive play, while Ultra at 52.9 FPS falls below the ideal smoothness threshold. For 3840x2160, Low at 69.7 FPS is the only setting that provides a reliably playable experience. Medium at 51.3 FPS and High at 45.9 FPS are borderline, and Ultra at 29.8 FPS should be avoided.
Measured FPS Breakdown
At 1920x1080, the full settings range is usable. Low produces 143.7 FPS, Medium delivers 105.7 FPS, High reaches 90.2 FPS, and Ultra manages 70.6 FPS. The gap between Low and Ultra is 73.1 FPS, indicating that the RX 6600 has substantial headroom at this resolution.
At 2560x1440, performance scales down predictably. Low hits 106.5 FPS, Medium achieves 76.3 FPS, High drops to 69.1 FPS, and Ultra falls to 52.9 FPS. The difference between 1080p and 1440p at the same settings is consistent, with High losing 21.1 FPS and Medium losing 29.4 FPS.
At 3840x2160, the GPU's limitations become apparent. Low produces 69.7 FPS, Medium drops to 51.3 FPS, High falls to 45.9 FPS, and Ultra collapses to 29.8 FPS. The scaling from 1440p to 4K is steep, with High losing 23.2 FPS and Medium losing 25.0 FPS. The 4K Ultra result is particularly notable, as it represents a 40.8 FPS drop from 1080p Ultra, demonstrating that this combination is not designed for maximum quality at 4K.
CPU Role
The AMD Ryzen 7 5700X provides 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and boost clock of 4.60 GHz. Its 32 MB of shared L3 cache and 4,150 million transistors on a 74 mm² die give it strong gaming performance. The CPU's 3DMark scores are revealing: 6858 for 16 threads, 5768 for 8 threads, and 921 for single-thread. The Cinebench R23 results show 22620 multicore and 3193 singlecore, which are solid figures for a desktop processor.
The benchmark data indicates that the CPU is not the bottleneck in Lockdown Protocol. At 1080p Low, the system reaches 143.7 FPS, which suggests the CPU can feed the GPU adequately even at high frame rates. The Ryzen 7 5700X's Passmark multithread score of 26612 and single-thread score of 3385 demonstrate its capability. Its average benchmark score of 26214 places it in the 83rd percentile of all CPUs, with nearest rivals including the Intel Core i9-11900KF at 0.1% delta and the AMD Ryzen 5 7600X at -0.2% delta.
The CPU's 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are sufficient for this workload. The 3DMark 16-thread score of 6858 versus the max-thread score of 6850 shows that the processor scales well with multithreaded workloads, which is relevant for a game that can utilize multiple cores. However, the single-thread score of 921 indicates that the CPU's per-core performance is adequate but not exceptional, which aligns with the 1080p results where the GPU becomes the limiting factor at higher settings.
Hardware Specifications
AMD Ryzen 7 5700X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 6600 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.7 |
| 3840x2160 | Medium | 51.3 |
| 3840x2160 | High | 45.9 |
| 3840x2160 | Ultra | 29.8 |
| 2560x1440 | Low | 106.5 |
| 2560x1440 | Medium | 76.3 |
| 2560x1440 | High | 69.1 |
| 2560x1440 | Ultra | 52.9 |
| 1920x1080 | Low | 143.7 |
| 1920x1080 | Medium | 105.7 |
| 1920x1080 | High | 90.2 |
| 1920x1080 | Ultra | 70.6 |
Lockdown Protocol with Ryzen 7 5700X + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 6600 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RX 6600
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