Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 53 60 85
1440p QHD 61 82 94 132
1080p Full HD 84 111 128 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 60
3840x2160 High 53
3840x2160 Ultra 40
2560x1440 Low 132
2560x1440 Medium 94
2560x1440 High 82
2560x1440 Ultra 61
1920x1080 Low 180
1920x1080 Medium 128
1920x1080 High 111
1920x1080 Ultra 84

Lockdown Protocol with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

# Lockdown Protocol with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1080 Ti

The AMD Ryzen 7 5700 paired with the NVIDIA GeForce GTX 1080 Ti produces a system that ranks 2,099th out of 3,714 tested combinations in Lockdown Protocol, placing it in the lower-middle portion of the field. The measured frame rates across resolutions and settings reveal a configuration that is heavily influenced by the GPU's age and capabilities, though the CPU provides ample headroom for the game's FPS workload. Benchmark results indicate that this pairing delivers playable performance at 1080p across all settings, but struggles to maintain high frame rates at 4K with higher quality presets.

CPU Role

The AMD Ryzen 7 5700 is an 8-core, 16-thread processor based on the Zen 3 architecture, manufactured on TSMC's 7 nm process node. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s. The processor's benchmark scores show strong multi-threaded performance, with a Cinebench R23 multicore score of 20,655 and a single-core score of 2,916. In 3DMark tests, the CPU scores 6,628 in the 16-thread test and 901 in the single-thread test.

The CPU's percentile rank versus all CPUs is 78, indicating it outperforms the majority of processors in the database. Its nearest rivals in average benchmark score include the Intel Xeon D-2752TER (25530, -0.1% delta) and the AMD Ryzen 5 6600H (25550, -0.1% delta), showing that the 5700 sits in a tightly contested performance tier. The 8-core configuration with 16 threads is well-suited for modern FPS games like Lockdown Protocol, which can utilize multiple threads for game logic, physics, and AI processing.

In the context of this game's measured results, the CPU's role appears to be secondary to the GPU. At 1080p Low settings, the system achieves 180 FPS average, which is well beyond typical display refresh rates and suggests the CPU is not a bottleneck at this resolution. The single-thread performance, evidenced by a Geekbench single-core score of 1,907 and a Cinebench R23 single-core score of 2,916, is sufficient to feed the GPU with draw calls and game state updates. The PassMark single-thread score of 3,296 further confirms the processor's capability in lightly-threaded workloads.

The CPU's multi-threaded capabilities, demonstrated by a PassMark multithread score of 24,303 and a Geekbench multicore score of 9,959, provide headroom for background tasks and game server processes. However, the measured FPS data shows that performance scales more with resolution and settings changes than with CPU-bound factors. At 4K Ultra, the system drops to 40 FPS average, which is a GPU-limited scenario given the high pixel count and graphics load. The CPU's 16 MB L3 cache and 8 cores are likely sufficient for Lockdown Protocol's threading model, as frame rates remain high at lower resolutions where CPU overhead would be more apparent.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is based on the Pascal architecture, manufactured on TSMC's 16 nm process with 11,800 million transistors on a 471 mm² die. The GPU operates at a base clock of 1481 MHz and a boost clock of 1582 MHz, with memory clocked at 1376 MHz (11 Gbps effective). It features 11 GB of GDDR5X memory on a 352-bit bus, providing 484.4 GB/s of memory bandwidth. The GPU has 3,584 shading units, 224 texture mapping units, and 88 raster output units, delivering a pixel rate of 139.2 GPixel/s and a texture rate of 354.4 GTexel/s. Floating-point performance is rated at 11.34 TFLOPS for FP32 operations.

The GPU's benchmark results show a PassMark G3D score of 18,600 and a PassMark GPU compute score of 9,632. In Geekbench tests, the GPU scores 30,624 in Metal, 67,929 in OpenCL, and 40,511 in Vulkan. The 3DMark Steel Nomad DX12 score is 2,231. The GPU's percentile rank versus all GPUs is 58, placing it slightly above the median. Its nearest rivals include the AMD Radeon R9 M380 (15521, 0.2% delta) and the NVIDIA GeForce RTX 2060 (15290, 1.7% delta), indicating that the 1080 Ti sits near the performance level of newer mid-range cards but lacks modern features like ray tracing acceleration.

The 11 GB VRAM capacity is a significant factor in Lockdown Protocol's higher resolution and settings. At 4K resolution, the system achieves 53 FPS average on High settings, which suggests the GPU is managing the memory requirements adequately. The 484.4 GB/s memory bandwidth helps maintain texture streaming and frame buffer operations at high resolutions. However, the GPU's age is evident when comparing the 4K Ultra result of 40 FPS average against the 1080p Ultra result of 84 FPS average, showing a dramatic performance drop as pixel count increases.

The GPU's compute capabilities, while dated, are still relevant for this game. The 11.34 TFLOPS FP32 performance and 354.4 GTexel/s texture rate allow the GPU to handle the visual effects and post-processing in Lockdown Protocol at lower resolutions. The 88 ROPs provide decent fill rate for the game's rendering pipeline. The GPU's DirectX 12 (12_1) support ensures compatibility with modern game engines, though the lack of dedicated ray tracing cores means any such effects would fall back to compute shaders.

Resolution Scaling

The measured FPS data shows clear scaling patterns as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 180 at 1080p to 132 at 1440p, then to 85 at 4K. This represents a 26.7% drop from 1080p to 1440p, and a 52.8% drop from 1080p to 4K. At High settings, the averages are 111 FPS at 1080p, 82 FPS at 1440p, and 53 FPS at 4K, showing a 26.1% drop to 1440p and a 52.3% drop to 4K. Medium settings show 128 FPS at 1080p, 94 FPS at 1440p, and 60 FPS at 4K, with drops of 26.6% and 53.1% respectively. Ultra settings produce 84 FPS at 1080p, 61 FPS at 1440p, and 40 FPS at 4K, representing drops of 27.4% and 52.4%.

The consistency of these percentage drops across all settings suggests that resolution scaling is uniform and primarily GPU-bound. The pixel count quadruples from 1080p to 4K, yet the frame rate drops by roughly half rather than to a quarter, indicating that the GPU has some headroom in other aspects of the rendering pipeline that mitigate the pure pixel throughput penalty. This pattern is typical for a GPU that is not completely saturated at lower resolutions but becomes increasingly limited as pixel count rises.

The scaling behavior indicates that the limiting component shifts with resolution. At 1080p, the system can exceed 180 FPS on Low settings, suggesting the CPU may become a factor at extremely high frame rates, though the 180 FPS ceiling is likely a game engine or vsync limit rather than a hardware bottleneck. At 4K, the GPU is clearly the limiting component, as the frame rates at all settings fall below 85 FPS, with Ultra dipping to 40 FPS. The 1440p results occupy a middle ground where the system balances CPU and GPU loads, with High settings achieving 82 FPS and Ultra hitting 61 FPS.

Measured FPS Breakdown

At 1920x1080 resolution, the system delivers its highest frame rates across all settings. Low settings produce an average of 180 FPS, which is the maximum measured in this dataset. Medium settings achieve 128 FPS average with a minimum of 108 FPS and a maximum of 147 FPS, showing good frame time consistency. High settings yield 111 FPS average, while Ultra settings drop to 84 FPS average. The progression from Low to Ultra shows a 53.3% reduction in average FPS, with each settings tier costing approximately 20-30 FPS.

At 2560x1440 resolution, the frame rates remain playable but show the expected decrease from 1080p. Low settings average 132 FPS, which is still above the 120 FPS threshold for high-refresh-rate monitors. Medium settings average 94 FPS with a minimum of 80 FPS and a maximum of 108 FPS, providing a smooth experience for standard 60 Hz displays and most 144 Hz panels. High settings average 82 FPS, while Ultra settings average 61 FPS. The Medium settings at 1440p show a tight frame time distribution, with only a 28 FPS spread between minimum and maximum.

At 3840x2160 resolution, the system struggles to maintain high frame rates, particularly at higher settings. Low settings average 85 FPS, which is acceptable for 4K gaming on a 60 Hz display. Medium settings average 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS, placing the average exactly at the standard 60 FPS refresh rate. High settings average 53 FPS, which dips below the 60 FPS threshold and may introduce noticeable judder on standard displays. Ultra settings average 40 FPS, which is below the playable threshold for most users, especially in a fast-paced FPS game.

FAQ

Q: What is the best resolution for this system in Lockdown Protocol?

A: The data shows that 2560x1440 provides the best balance of performance and visual quality. At this resolution, Medium settings achieve 94 FPS average, High settings reach 82 FPS, and even Ultra maintains 61 FPS, all of which are playable. At 4K, only Low settings exceed 60 FPS, while at 1080p the system has headroom but the visual fidelity is lower.

Q: How does the system perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system averages 40 FPS, which is below the 60 FPS threshold for smooth gameplay. This represents a 52.4% drop from the 1080p Ultra average of 84 FPS, indicating that the GTX 1080 Ti is severely limited at this resolution and settings combination.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The data indicates the GPU is the primary bottleneck at higher resolutions. At 1080p Low, the system reaches 180 FPS, suggesting the CPU can handle high frame rates. However, at 4K, the frame rates drop dramatically across all settings, with the GPU struggling to maintain even 60 FPS on Medium settings. The CPU's 8-core, 16-thread configuration with a 78th percentile ranking provides sufficient processing power.

Q: What is the difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings average 132 FPS while Ultra settings average 61 FPS, a difference of 71 FPS or 53.8%. The Medium settings at 94 FPS offer a middle ground, with High settings at 82 FPS providing a good balance of visual quality and performance.

Q: How does this system compare to other tested combinations?

A: This combination ranks 2,099th out of 3,714 tested combos, placing it in the 43rd percentile of all tested systems. The GPU's 58th percentile ranking versus all GPUs and the CPU's 78th percentile ranking show that the CPU is relatively stronger than the GPU in this pairing.

Q: Can this system maintain 60 FPS at 1080p on High settings?

A: Yes, at 1920x1080 with High settings, the system averages 111 FPS, well above the 60 FPS threshold. Even at Ultra settings, the average is 84 FPS. The system can comfortably exceed 60 FPS at 1080p across all settings, with Low settings reaching 180 FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p displays, High settings at 111 FPS average provide an excellent experience, with the frame rate well above the 60 FPS threshold and significantly higher than the 84 FPS average of Ultra settings. The 27 FPS difference between High and Ultra is substantial, and the visual fidelity gain from Ultra may not justify the performance cost for competitive play. For users with 144 Hz displays, Medium settings at 128 FPS average offer the best chance of staying near the refresh rate ceiling, though High settings at 111 FPS are also viable.

At 1440p, Medium settings at 94 FPS average provide the best experience, offering smooth gameplay on both 60 Hz and 144 Hz displays. The minimum FPS of 80 ensures minimal stuttering, and the 108 FPS maximum shows the system can burst well above the average. High settings at 82 FPS are also playable, but the 12 FPS drop from Medium may be noticeable in fast-paced scenes. Ultra settings at 61 FPS are sufficient for 60 Hz displays but leave no headroom for demanding scenes, making them a risky choice for competitive play.

For 4K displays, Low settings at 85 FPS average are the only configuration that provides a comfortable margin above 60 FPS. Medium settings at 60 FPS average are exactly at the threshold, meaning any demanding scene could cause drops below 60 FPS, as evidenced by the 51 FPS minimum. High settings at 53 FPS average are below the 60 FPS threshold and may result in visible stuttering. Ultra settings at 40 FPS are not recommended for this game. The best 4K experience is Low settings, which still provide a playable frame rate while allowing the game's core mechanics to function smoothly.

How This Combo Ranks

This AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1080 Ti combination ranks 2,099th out of 3,714 tested combos in Lockdown Protocol, placing it in the lower-middle portion of the database. The CPU's percentile rank of 78 versus all CPUs indicates strong processing capability, while the GPU's percentile rank of 58 versus all GPUs shows more moderate graphics performance. This disparity suggests the pairing is CPU-heavy relative to GPU, meaning the system's gaming performance is limited by the graphics card rather than the processor.

The combo's ranking reflects the GPU's age and position in the performance hierarchy. The GTX 1080 Ti's nearest rivals include the NVIDIA GeForce RTX 2060 with a 1.7% higher average score and the AMD Radeon Pro W5500 with a 0.8% lower score, placing it in a competitive tier with newer mid-range cards. The CPU's nearest rivals, including the Intel Xeon D-2752TER and AMD Ryzen 5 6600H with deltas of -0.1%, show that the 5700 is well-matched with other processors in its class.

The measured FPS data confirms the ranking's implications. At 1080p, the system performs admirably, exceeding 100 FPS on High settings and reaching 180 FPS on Low. However, as resolution increases, the GPU's limitations become apparent. The 4K Ultra result of 40 FPS average places the system in the lower quartile of gaming performance for that demanding configuration. The 2,099th ranking out of 3,714 combos means this system outperforms roughly 44% of tested configurations, which is consistent with a mid-range pairing that excels at lower resolutions but struggles at 4K with high settings.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1080 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 60.0
3840x2160 High 53.0
3840x2160 Ultra 40.0
2560x1440 Low 132.0
2560x1440 Medium 94.0
2560x1440 High 82.0
2560x1440 Ultra 61.0
1920x1080 Low 180.0
1920x1080 Medium 128.0
1920x1080 High 111.0
1920x1080 Ultra 84.0

Lockdown Protocol with Ryzen 7 5700 + Other GPUs

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Lockdown Protocol with GTX 1080 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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