Lockdown Protocol
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 21 | 29 |
| 1440p QHD | 21 | 28 | 32 | 45 |
| 1080p Full HD | 29 | 38 | 44 | 61 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
Settings Recommendations
The measured FPS data for Lockdown Protocol with the AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1050 Ti points to one clear conclusion: Low settings deliver the only consistently playable experience. At 1920x1080, the Low preset produces an average of 61 FPS, which is the only configuration across all resolutions and settings that clears the 60 FPS threshold. Medium at 1080p drops to 44 FPS average, High falls to 38 FPS, and Ultra bottoms out at 29 FPS. The gap between Low and Medium at 1080p is 17 FPS, a substantial margin that suggests the GPU is the primary constraint when settings are raised.
At 2560x1440, the situation worsens. Low settings yield 45 FPS average, which is still technically playable but below the smoothness most FPS titles demand. Medium drops to 32 FPS, High to 28 FPS, and Ultra to 21 FPS. The 1440p Low result is 26% lower than the 1080p Low result, indicating that resolution scaling heavily taxes this GPU. At 3840x2160, no setting is viable: Low averages 29 FPS, Medium 21 FPS, High 18 FPS, and Ultra 14 FPS. Even the best 4K result falls below 30 FPS, which is generally considered the minimum for playable frame rates in a fast-paced shooter.
The data shows that Low settings at 1080p is the only configuration that balances frame rate and visual fidelity adequately for this hardware combination. The GTX 1050 Ti's 4 GB VRAM and 112.1 GB/s memory bandwidth are simply insufficient for higher presets at playable frame rates in this title. Benchmark results indicate that Medium settings at 1080p, with its 44 FPS average and 37 FPS minimum, could be acceptable for players who prioritize visual quality over smoothness, but the 61 FPS Low preset is the recommendation for competitive play. The Ultra preset should be avoided entirely; its 29 FPS average at 1080p is only marginally better than the 4K Low result.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the decisive bottleneck in this pairing. Its 4 GB of GDDR5 memory on a 128-bit bus provides 112.1 GB/s of bandwidth, and the GPU operates at a base clock of 1291 MHz with a boost clock of 1392 MHz. The Pascal architecture chip, GP107, contains 768 shading units, 48 texture mapping units, and 32 raster output units. The GPU's compute capability is rated at 2.138 TFLOPS FP32, which places it in the 25th percentile of all GPUs according to the benchmark database. Its average benchmark score of 4193 sits just 0.6% above the AMD Radeon R5 M330 and 1% above the NVIDIA Quadro K2100M, while trailing the NVIDIA Quadro K3000M by 1.1% and the AMD Radeon Vega 3 by 1.8%.
The measured FPS data reveals how this GPU's limitations manifest in Lockdown Protocol. At 1080p Low, the 61 FPS average suggests the GPU can handle the game's basic rendering load. However, the progression from Low to Medium at 1080p (61 to 44 FPS, a 28% drop) and from Medium to High (44 to 38 FPS, a 14% drop) indicates that the GPU's fill rate and memory bandwidth become saturated quickly as texture quality and shading complexity increase. The 4K results are particularly telling: even Low settings only manage 29 FPS, which is less than half the 1080p Low result. This 52% performance collapse from 1080p to 4K at Low settings underscores that the GTX 1050 Ti's 4 GB frame buffer and 112.1 GB/s bandwidth cannot feed enough pixels at higher resolutions.
The GPU's DirectX 12 score of 26 in Passmark and its 3DMark Steel Nomad DX12 score of 305 reflect its age and architecture. The GTX 1050 Ti supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, but its Pascal architecture lacks the dedicated ray tracing and tensor cores found in later generations. For Lockdown Protocol, an FPS title likely optimized for modern hardware, this GPU's 14 nm process node and 3,300 million transistors represent an older design that struggles with contemporary rendering techniques. The data shows that the GPU is the limiting factor at every resolution and setting combination, as the CPU's performance headroom (discussed below) is never fully utilized.
CPU Role
The AMD Ryzen 7 3700X provides substantial processing headroom that the GTX 1050 Ti cannot exploit in Lockdown Protocol. This 8-core, 16-thread processor from the 3000 series operates at a base clock of 3.60 GHz and a boost clock of 4.40 GHz, built on the Zen 2 (Matisse) architecture using TSMC's 7 nm process node. It features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. The CPU supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s and connects via PCIe Gen 4 with 24 lanes. Its 65 W TDP and unlocked multiplier make it a versatile desktop part.
The CPU's benchmark scores demonstrate its capability. It achieves 2092 in Cinebench R15 multi-core and 204 in single-core, 8899 in Geekbench multi-core and 1593 in single-core, and a Passmark multi-thread score of 22458. Its percentile ranking of 84th among all CPUs indicates it is well above average, and its average benchmark score of 34260 places it within 0.1% of the AMD Ryzen AI 7 350 and AMD EPYC 4244P, 0.2% above the Intel Core i5-13450HX in the rival comparison (deltaPct -0.2 means the 3700X is 0.2% behind), and 0.5% above the Intel Core Ultra 7 165H. This level of CPU performance is far beyond what the GTX 1050 Ti requires for Lockdown Protocol.
The measured FPS data confirms the CPU is not the bottleneck. At 1080p Low, the 61 FPS average is likely limited by the GPU's pixel throughput, not the CPU's ability to feed draw calls or physics calculations. If the CPU were the constraint, we would expect to see frame rates plateau across different resolutions at the same settings. Instead, the data shows a clear resolution-dependent scaling: 1080p Low at 61 FPS, 1440p Low at 45 FPS, and 4K Low at 29 FPS. This pattern is characteristic of GPU-bound scenarios where the CPU has spare capacity. The Ryzen 7 3700X's 8 cores and 16 threads are more than adequate for an FPS title, and its 84th percentile ranking suggests it can handle the game's CPU demands without issue. The CPU's Passmark physics score of 1181 and floating point math score of 39005 further indicate strong computational performance that exceeds the demands of this game at the settings measured.
FAQ
Q: What is the best resolution and settings combination for this hardware in Lockdown Protocol?
A: The data shows that 1920x1080 with Low settings is the only configuration achieving 60+ FPS, with an average of 61 FPS. This is the recommended setup for playable performance.
Q: How does the GTX 1050 Ti compare to its nearest rivals in benchmark scores?
A: The GTX 1050 Ti's average benchmark score of 4193 is 0.6% above the AMD Radeon R5 M330 (4170) and 1% above the NVIDIA Quadro K2100M (4151), but 1.1% below the NVIDIA Quadro K3000M (4241) and 1.8% below the AMD Radeon Vega 3 (4268).
Q: Is the Ryzen 7 3700X a strong performer relative to other CPUs?
A: Yes, the Ryzen 7 3700X ranks in the 84th percentile of all CPUs, with an average benchmark score of 34260. It is within 0.1% of the AMD Ryzen AI 7 350 and AMD EPYC 4244P, and 0.2% behind the Intel Core i5-13450HX.
Q: What is the FPS difference between Low and High settings at 1080p?
A: At 1920x1080, Low settings produce an average of 61 FPS, while High settings produce 38 FPS. This represents a 23 FPS drop, or approximately a 38% reduction in frame rate when moving from Low to High.
Q: Can this hardware handle 4K gaming in Lockdown Protocol?
A: No. At 3840x2160, the best result is Low settings at 29 FPS average, with Medium at 21 FPS, High at 18 FPS, and Ultra at 14 FPS. None of these are playable for an FPS title.
Q: How does the CPU's multi-core performance compare to its single-core performance?
A: The Ryzen 7 3700X achieves 2092 in Cinebench R15 multi-core versus 204 in single-core, and 8899 in Geekbench multi-core versus 1593 in single-core)SkipThis, indicating strong scaling across its 8 cores and 16 threads.
Resolution Scaling
The measured FPS data reveals a steep performance decline as resolution increases, confirming that the GTX 1050 Ti is the dominant bottleneck. At Low settings, the progression is 61 FPS at 1080p, 45 FPS at 1440p, and 29 FPS at 4K. This represents a 26% drop from 1080p to 1440p and a further 36% drop from 1440p to 4K, resulting in an overall 52% reduction from 1080p to 4K. The scaling is consistent with a GPU that is limited by pixel fill rate and memory bandwidth rather than geometry or shading complexity.
At Medium settings, the pattern is similar but with lower absolute values: 44 FPS at 1080p, 32 FPS at 1440p, and 21 FPS at 4K. The percentage drops are 27% from 1080p to 1440p and 34% from 1440p to 4K. High settings show 38 FPS at 1080p, 28 FPS at 1440p, and 18 FPS at 4K, with drops of 26% and 36% respectively. Ultra settings start at 29 FPS at 1080p and fall to 21 FPS at 1440p (28% drop) and 14 FPS at 4K (33% drop). The consistency of these percentage drops across all settings suggests that resolution scaling is independent of the preset chosen, which is characteristic of a GPU-bound scenario.
The data also reveals that the resolution penalty is roughly linear in terms of pixel count. Moving from 1080p (2.07 million pixels) to 1440p (3.69 million pixels) increases pixel count by 78%, yet the FPS drops by only 26-28%. This suggests some efficiency in the GPU's rendering pipeline or that the game is not purely pixel-bound. However, moving from 1440p to 4K (8.29 million pixels) increases pixel count by 125%, and the FPS drops by 33-36%, which is closer to pixel-bound behavior. The CPU's role in this scaling is minimal; the Ryzen 7 3700X has ample headroom as evidenced by its 84th percentile ranking. If the CPU were limiting, we would expect the FPS to remain relatively flat across resolutions, which is not the case.
Measured FPS Breakdown
The complete measured FPS data for Lockdown Protocol with the AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1050 Ti is as follows:
1920x1080:
- Low: 61 FPS average
- Medium: 44 FPS average, 37 FPS minimum, 50 FPS maximum
- High: 38 FPS average
- Ultra: 29 FPS average
2560x1440:
- Low: 45 FPS average
- Medium: 32 FPS average, 27 FPS minimum, 37 FPS maximum
- High: 28 FPS average
- Ultra: 21 FPS average
3840x2160:
- Low: 29 FPS average
- Medium: 21 FPS average, 18 FPS minimum, 24 FPS maximum
- High: 18 FPS average
- Ultra: 14 FPS average
The Medium preset at each resolution includes minimum and maximum FPS data, providing insight into frame time consistency. At 1080p Medium, the 37 FPS minimum and 50 FPS maximum indicate a 13 FPS spread, which is relatively tight. At 1440p Medium, the spread is 10 FPS (27 to 37), and at 4K Medium, the spread is 6 FPS (18 to 24). This narrowing spread at higher resolutions suggests that the GPU becomes more consistently saturated, reducing frame time variance. The minimum FPS values are particularly important for an FPS title; the 37 FPS minimum at 1080p Medium is above the 30 FPS threshold, but the 27 FPS minimum at 1440p Medium and 18 FPS at 4K Medium would result in noticeable stuttering during intense gameplay.
The overall combo rank for this hardware in Lockdown Protocol is 3661 out of 3714 combinations, placing it in the bottom 1.4% of all tested configurations. This ranking reflects the GTX 1050 Ti's 25th percentile GPU performance and the demanding nature of the game. The data shows that Low settings at 1080p is the only viable configuration, and even that is borderline for competitive play. The 61 FPS average at 1080p Low is adequate, but the lack of minimum FPS data for that preset leaves some uncertainty about frame consistency. For players who prioritize smoothness, the 1080p Low preset is the clear choice, while those who prefer visual fidelity might accept the 44 FPS average at 1080p Medium, provided they can tolerate the 37 FPS minimum.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 45.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 61.0 |
| 1920x1080 | Medium | 44.0 |
| 1920x1080 | High | 38.0 |
| 1920x1080 | Ultra | 29.0 |
Lockdown Protocol with Ryzen 7 3700X + Other GPUs
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Lockdown Protocol with GTX 1050 Ti + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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