Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 47 56 78
1440p QHD 54 75 82 118
1080p Full HD 75 97 116 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 56
3840x2160 High 47
3840x2160 Ultra 32
2560x1440 Low 118
2560x1440 Medium 82
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 161
1920x1080 Medium 116
1920x1080 High 97
1920x1080 Ultra 75

Lockdown Protocol with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 5 9600X pairs six Zen 5 cores with twelve threads, a base clock of 3.90 GHz, and a boost clock of 5.40 GHz, backed by 32 MB of shared L3 cache. Its benchmark profile shows a multi-threaded Cinebench R23 score of 25525 and a single-core score of 3603, placing it in the 85th percentile among all CPUs. Against its nearest rivals, the 9600X is effectively tied with the Intel Core i5-13490F (0.3% higher average score) and the AMD Ryzen 5 230 (0.3% higher), while trailing the AMD Ryzen 7 8845HS and Intel Core i5-14500T by 0.4% and 0.5%, respectively. For a fast-paced FPS like Lockdown Protocol, the strong single-thread performance (Geekbench single-core 3363, 3DMark single-thread 1253) suggests the CPU can feed frames efficiently, but the measured results show the GPU becomes the bottleneck at higher settings. The 12-thread count is sufficient for modern game logic, yet the near-identical scores against rivals indicate that swapping the 9600X for any of these four alternatives would yield no meaningful frame-rate difference in this title.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 9600X's six cores and twelve threads are ample for Lockdown Protocol's threading model, which relies on a mix of background physics and AI tasks alongside the main render thread. The 5.40 GHz boost clock is the key attribute here, as the game's frame pacing at lower resolutions (1080p Low at 160.5 FPS) demonstrates that the CPU can keep up with a high-rate render loop. The 3DMark 2-thread score of 2456 and 4-thread score of 4649 show strong scaling in lightly-threaded workloads, which matches an FPS title that typically uses 2-4 primary threads for game logic. The 85th percentile ranking confirms the 9600X sits above most installed CPUs, but the deltaPct values against its rivals (all within ±0.5%) mean that users upgrading from an Intel Core i5-13490F or AMD Ryzen 5 230 would see no measurable change in Lockdown Protocol performance — the bottleneck lies elsewhere.

At 1080p Ultra (74.8 FPS), the CPU's single-core strength (Cinebench R23 single-core 3603) still allows high frame rates, but the drop from 1080p Low (160.5 FPS) to 1080p Ultra (74.8 FPS) is a 53.4% reduction, which is far larger than any CPU-side variance. This indicates that the GPU is the limiting factor even at 1080p when settings are maxed out. The 9600X's 65W TDP and 4nm process node contribute to stable boost behavior, preventing thermal throttling that could otherwise cap frame rates during extended sessions. The data shows the CPU's role is to stay out of the way: its 3DMark max-thread score of 7590 and PassMark multithread score of 30027 provide headroom that the RTX 3060 Ti cannot fully utilize at higher settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti brings 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth, with a boost clock of 1665 MHz. Its 3DMark Steel Nomad DX12 score of 2626 and PassMark G3D score of 20349 place it in the 69th percentile among all GPUs. The nearest rivals are all within 0.7% in average score: the AMD Radeon RX 6700M (-0.2%), AMD Radeon RX 6600 (-0.5%), AMD Radeon 890M (-0.5%), and AMD Radeon RX 580 2048SP (-0.7%). This tight grouping means the RTX 3060 Ti's performance class is well established, but its 8 GB VRAM capacity is the critical constraint in Lockdown Protocol.

The measured FPS data shows a clear pattern: at 4K Ultra, the game drops to 32.4 FPS, which is unplayable for a competitive FPS, while 4K Low reaches 78.2 FPS. The VRAM pressure becomes evident when comparing 4K Medium (56.4 FPS) to 4K High (47.1 FPS) — a 9.3 FPS drop for one settings tier, suggesting texture memory is spilling over. The 448.0 GB/s bandwidth is sufficient for 1080p and 1440p, but at 4K, the 8 GB frame buffer fills quickly, causing the GPU to fall back on slower memory access patterns. The 38 RT cores and 152 tensor cores are present but the game's rasterization workload is what drives these numbers; the FP32 throughput of 16.20 TFLOPS sets the raw compute ceiling that the measured FPS reflects.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions reveals a consistent scaling factor that points squarely at the GPU as the limiter. At Low settings, the progression is 160.5 FPS (1080p) → 118.2 FPS (1440p) → 78.2 FPS (4K), which is a 26.3% drop from 1080p to 1440p and a 33.8% drop from 1440p to 4K. This is a classic GPU-bound scaling curve, where pixel count increases (2.25x from 1080p to 1440p, 4x from 1080p to 4K) but frame rates do not drop proportionally because the RTX 3060 Ti has enough bandwidth headroom at lower settings. At Ultra settings, the curve is 74.8 FPS (1080p) → 54.2 FPS (1440p) → 32.4 FPS (4K), showing a 27.6% drop from 1080p to 1440p and a 40.2% drop from 1440p to 4K. The steeper decline at Ultra settings indicates that both the shading load and VRAM capacity are being stressed simultaneously.

The data shows the CPU is not the limiting component at any resolution above 1080p Low. At 1080p Low, the 160.5 FPS figure is still below what the 9600X's single-core score (3603 in Cinebench R23) could theoretically push, but the gap narrows as resolution increases. At 4K, even Low settings (78.2 FPS) are 51.3% lower than 1080p Low, which is purely a GPU rasterization limit. The conclusion from the scaling is that users targeting 1440p should expect a playable experience at Medium or High, but 4K requires Low settings to stay above 60 FPS, and Ultra at 4K (32.4 FPS) is not viable for competitive play.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Lockdown Protocol?

A: The data shows 1440p Medium (81.7 FPS) and 1440p High (74.8 FPS) both deliver smooth gameplay, while 1080p offers higher frame rates (up to 160.5 FPS at Low). For a balance of visual quality and performance, 1440p Medium is the sweet spot.

Q: Can this system handle 4K in Lockdown Protocol?

A: Yes, but only at Low settings (78.2 FPS) or Medium (56.4 FPS). 4K High (47.1 FPS) drops below 60 FPS, and 4K Ultra (32.4 FPS) is not playable for a competitive FPS.

Q: Is the Ryzen 5 9600X holding back the RTX 3060 Ti?

A: No. The CPU's nearest rivals (Intel Core i5-13490F, AMD Ryzen 5 230) score within 0.3% of it, and the FPS drops from 1080p to 4K are consistent with a GPU bottleneck. The 9600X's single-core score of 3603 in Cinebench R23 is sufficient for this game's frame rates.

Q: How does the RTX 3060 Ti compare to its closest GPU rivals in this game?

A: The average benchmark scores of the AMD Radeon RX 6700M, RX 6600, and Radeon 890M are all within 0.5% of the RTX 3060 Ti, meaning users would see virtually identical FPS in Lockdown Protocol with any of these GPUs.

Q: What settings should be avoided at 1440p?

A: Ultra settings at 1440p (54.2 FPS) fall below the 60 FPS threshold. The measured data shows High (74.8 FPS) is the highest preset that maintains smooth frame rates at this resolution.

Q: Does the 8 GB VRAM cause issues at any resolution?

A: At 4K, the VRAM appears to be a limiting factor, as evidenced by the large FPS drop from Medium (56.4 FPS) to High (47.1 FPS) — a 9.3 FPS penalty for one tier. At 1080p and 1440p, the 8 GB capacity is sufficient.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a complete matrix of 12 configurations. At 1920x1080, the frame rates are: Low 160.5 FPS, Medium 115.8 FPS, High 96.5 FPS, and Ultra 74.8 FPS. The spread from Low to Ultra is 85.7 FPS, showing a 53.4% reduction when maxing out settings. The step from Medium to High costs 19.3 FPS, while High to Ultra costs 21.7 FPS, indicating a relatively linear penalty per preset tier.

At 2560x1440, the results are: Low 118.2 FPS, Medium 81.7 FPS, High 74.8 FPS, and Ultra 54.2 FPS. The drop from Low to Medium is steep at 36.5 FPS, but Medium to High is only 6.9 FPS, suggesting a diminishing visual return for that tier. High to Ultra costs 20.6 FPS, making Ultra the least efficient preset. Notably, 1440p High (74.8 FPS) matches 1080p Ultra (74.8 FPS) exactly, indicating identical GPU load at those two points.

At 3840x2160, the results are: Low 78.2 FPS, Medium 56.4 FPS, High 47.1 FPS, and Ultra 32.4 FPS. The gap between Low and Medium is 21.8 FPS, while Medium to High is 9.3 FPS, and High to Ultra is 14.7 FPS. The 4K Ultra figure (32.4 FPS) is less than half of the 1080p Medium result (115.8 FPS), demonstrating the extreme GPU strain at this resolution. The combo ranks 1153 out of 1637 total configurations in the game's database, placing it in the lower-middle tier of measured systems.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured rows show a clear hierarchy for optimal experience. For competitive play at 1080p, Low (160.5 FPS) provides the highest frame rate, but Medium (115.8 FPS) offers a better visual quality-to-performance ratio while still exceeding 100 FPS. High (96.5 FPS) is acceptable, but Ultra (74.8 FPS) sacrifices too much speed for marginal visual gains in a fast-paced FPS.

At 1440p, Medium (81.7 FPS) is the recommended preset, as it stays above 80 FPS while providing decent visual fidelity. High (74.8 FPS) is a viable alternative for users who prefer sharper textures, but it drops below the 80 FPS threshold. Ultra (54.2 FPS) and Low (118.2 FPS) should be avoided — the former for being too slow, the latter for unnecessary visual compromise when Medium is available.

At 4K, Low (78.2 FPS) is the only preset that maintains smooth gameplay, with Medium (56.4 FPS) being borderline. High (47.1 FPS) and Ultra (32.4 FPS) are not recommended for any scenario, as the frame rates fall below the minimum threshold for a responsive FPS experience. The overall best experience per the measured data is 1440p Medium, which balances the 81.7 FPS average with the visual quality that the RTX 3060 Ti can deliver without VRAM pressure. Users prioritizing maximum frame rates should select 1080p Low (160.5 FPS), while those with 4K displays should accept 4K Low (78.2 FPS) as the playable limit.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 3060 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 78.2
3840x2160 Medium 56.4
3840x2160 High 47.1
3840x2160 Ultra 32.4
2560x1440 Low 118.2
2560x1440 Medium 81.7
2560x1440 High 74.8
2560x1440 Ultra 54.2
1920x1080 Low 160.5
1920x1080 Medium 115.8
1920x1080 High 96.5
1920x1080 Ultra 74.8

Lockdown Protocol with Ryzen 5 9600X + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RTX 3060 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.