Lockdown Protocol
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 41 | 58 |
| 1440p QHD | 42 | 56 | 64 | 90 |
| 1080p Full HD | 57 | 76 | 87 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
# Lockdown Protocol with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 Ti
The AMD Ryzen 5 5600G paired with the NVIDIA GeForce GTX 1660 Ti delivers playable frame rates in Lockdown Protocol, an FPS title released on 2024-03-11. This combination ranks 3199th out of 3714 tested combos for this game, placing it in the lower third of the database. The data shows a system that can handle 1080p gaming comfortably at most settings, but struggles to maintain smooth performance at higher resolutions and ultra-quality presets.
FAQ
Q: What is the best resolution to play Lockdown Protocol with this combo?
A: 1920x1080 is the strongest choice. At 1080p, the average FPS ranges from 57 at Ultra to 122 at Low, with Medium and High hitting 87 and 76 respectively. At 2560x1440, averages drop to between 42 and 90, while 3840x2160 only manages 27 to 58 average FPS.
Q: How much performance is lost going from 1080p to 1440p?
A: At High settings, the average FPS drops from 76 at 1080p to 56 at 1440p, a reduction of approximately 26%. At Low settings, the drop is from 122 to 90 average FPS, about 26% lower. At Medium, the decline is from 87 to 64 average FPS.
Q: What is the frame time consistency like at Medium settings?
A: The measured data includes min and max FPS only for Medium settings. At 1920x1080, the range is 74 to 100 FPS with an average of 87. At 2560x1440, it spans 54 to 73 FPS around a 64 average. At 3840x2160, the range narrows to 35 to 47 FPS with a 41 average.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5600G has an average benchmark score of 21088. It sits 0.1% above the Intel Core i3-1220P (21066), 0.1% below the Intel Core Ultra 7 256V (21112), and 0.2% below the AMD Ryzen 5 7530U (21133). Its percentile rank is 74 among all CPUs.
Q: What is the GPU's standing relative to other graphics cards?
A: The GTX 1660 Ti has an average benchmark score of 7723 and sits in the 41st percentile among all GPUs. Its closest rival is the AMD Radeon 540 at 7673 (0.7% behind), followed by the AMD Radeon Pro WX 3100 at 7580 (1.9% behind) and the AMD Radeon R7 250 at 7557 (2.2% behind).
Q: Is the Ultra preset worth using at any resolution?
A: The data suggests not. At 1080p Ultra, the average FPS is 57, which is barely above the 1440p High result of 56. At 1440p Ultra, the average falls to 42, and at 4K Ultra it drops to 27. The performance cost of Ultra is substantial compared to High or Medium.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture with a TU116 chip manufactured on a 12 nm process. It features 6 GB of GDDR6 memory on a 192-bit bus, delivering 288.0 GB/s of bandwidth. The GPU operates at a base clock of 1500 MHz with a boost clock of 1770 MHz, and memory runs at 1500 MHz with 12 Gbps effective speed. These specifications place the card firmly in the mid-range segment, and the measured results in Lockdown Protocol reflect that positioning.
In this game, the GPU's 6 GB VRAM capacity appears sufficient for 1080p and 1440p gameplay across all tested settings. The frame rates at 1080p range from 57 at Ultra to 122 at Low, indicating that the card can handle the game's demands without memory-related stutters at these resolutions. At 4K, however, the average FPS drops to 27 at Ultra and only reaches 58 at Low, suggesting that the GPU's compute power, rather than VRAM capacity, becomes the limiting factor at higher pixel counts.
The GPU's shading units (1536), texture mapping units (96), and render output units (48) contribute to its pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s. The FP32 performance of 5.437 TFLOPS is modest by modern standards, and the benchmark results in Lockdown Protocol align with this — the card delivers playable but not exceptional frame rates. The data shows that the GTX 1660 Ti is best utilized at 1080p, where it maintains over 76 FPS at High settings, but users should temper expectations for 1440p and especially 4K.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent across settings, which indicates a GPU-bound scenario. At High settings, the average FPS moves from 76 at 1080p to 56 at 1440p to 36 at 4K — a reduction of about 26% from 1080p to 1440p, then another 36% from 1440p to 4K. At Low settings, the progression is 122 to 90 to 58, showing a 26% drop from 1080p to 1440p and a 36% drop from 1440p to 4K. The pattern is nearly identical at Medium settings: 87, 64, and 41 average FPS.
This scaling behavior suggests that the GTX 1660 Ti is the primary bottleneck as resolution increases. The CPU's performance, while not stellar by modern standards, is sufficient to feed the GPU at 1080p and 1440p, but the GPU simply cannot maintain frame rates at 4K. At 4K Ultra, the average FPS of 27 is barely playable, and the 4K Medium average of 41 with a minimum of 35 indicates that even mid-range settings cannot stabilize the experience at this resolution.
The percentage drops from 1080p to 1440p are remarkably uniform across all four settings (approximately 26%), which is a classic sign of a GPU-limited workload. If the CPU were the bottleneck, the relative drop would be smaller at lower settings where the CPU has to work harder relative to the GPU. Instead, the consistent scaling points squarely at the graphics card as the limiting component in this configuration.
How This Combo Ranks
This specific combination of the AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1660 Ti ranks 3199th out of 3714 tested combos in Lockdown Protocol. This places the system in the bottom 14% of all tested combinations, which is a low ranking but not surprising given the age and tier of both components. The CPU, with a percentile rank of 74 among all CPUs, is actually a decent performer in synthetic tests, but the GPU's 41st percentile ranking drags the overall gaming performance down.
The combo rank of 3199 suggests that most other CPU-GPU pairs tested in this game deliver higher frame rates. The nearest rivals for the CPU alone — Intel Core i3-1220P, Intel Core Ultra 7 256V, AMD Ryzen 5 7530U, and Intel Core Ultra 7 155U — all have average benchmark scores within 0.4% of the Ryzen 5 5600G, so the processor is competitive with its peers. The GPU's nearest rivals (AMD Radeon 540, AMD Radeon Pro WX 3100, AMD Radeon R7 250, Intel Arc A310) are similarly matched in synthetic scores, but none of these are high-end parts.
In practical terms, this ranking means the combo is better suited for older or less demanding games, but in Lockdown Protocol it can still produce acceptable results at 1080p. The 1080p Medium preset with an average of 87 FPS is the sweet spot, while the 1080p High preset at 76 FPS is also viable. The ranking reflects that while the system is not competitive with higher-tier combinations, it is far from unusable.
Settings Recommendations
Based on the measured FPS data, the Medium preset at 1920x1080 offers the best balance of visual quality and performance. The average FPS of 87 with a range of 74 to 100 ensures smooth gameplay in most scenarios, and the frame time consistency (as indicated by the min/max spread) is solid. The High preset at the same resolution delivers 76 average FPS, which is still playable but leaves less headroom for demanding scenes.
For users prioritizing frame rate over visuals, the Low preset at 1080p provides 122 average FPS, which is excellent for competitive play in an FPS title. This setting eliminates most graphical effects but ensures the highest possible responsiveness. The Ultra preset at 1080p drops to 57 average FPS, which is borderline for a fast-paced shooter and not recommended given the minimal visual gains over High.
At 2560x1440, the Medium preset is the only reasonable option, delivering 64 average FPS with a range of 54 to 73. The High preset at 1440p drops to 56 average FPS, which may be acceptable for slower-paced gameplay but risky for competitive FPS. At 3840x2160, none of the settings are truly recommended, as even the Low preset only reaches 58 average FPS, and the Ultra preset falls to 27. Users with 4K monitors should either lower the resolution or accept significant compromises.
Measured FPS Breakdown
At 1920x1080, the measured data shows the following average FPS values across settings: Low reaches 122, Medium averages 87 (with a range of 74 to 100), High averages 76, and Ultra averages 57. This represents a clear progression where each step up in quality costs roughly 10 to 20 FPS, with the largest gap being between Medium and High (11 FPS) and between High and Ultra (19 FPS).
At 2560x1440, the averages are: Low at 90, Medium at 64 (range 54 to 73), High at 56, and Ultra at 42. The relative ordering is the same as 1080p, but the gaps between settings are smaller in absolute terms — from Low to Medium is a 26 FPS drop, from Medium to High is 8 FPS, and from High to Ultra is 14 FPS. The frame time range at Medium (54 to 73) shows that even the average is not always achieved, with dips below 60 FPS being possible.
At 3840x2160, the averages are: Low at 58, Medium at 41 (range 35 to 47), High at 36, and Ultra at 27. The drop from Low to Medium is 17 FPS, from Medium to High is 5 FPS, and from High to Ultra is 9 FPS. The Medium preset's minimum of 35 FPS indicates that gameplay can become choppy, and the Ultra preset's 27 average is well below any playable threshold for an FPS. The data shows that 4K is only viable at Low settings, and even then with a modest 58 FPS average.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Cezanne codename) built on a 7 nm TSMC process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its 65 W TDP makes it a relatively efficient part.
In synthetic benchmarks, the Ryzen 5 5600G achieves a Cinebench R23 multicore score of 10551 and a single-core score of 1409, along with a Geekbench multicore score of 8428 and single-core score of 1801. The PassMark multithread score is 19717, and the single-thread score is 3177. These figures place the CPU in the 74th percentile among all CPUs, with an average benchmark score of 21088.
In Lockdown Protocol, the CPU's role appears secondary to the GPU, as evidenced by the consistent frame rate scaling across resolutions. The 6-core, 12-thread configuration is sufficient to avoid bottlenecking the GTX 1660 Ti at 1080p, where the GPU is clearly the limiting factor. The CPU's single-thread performance, reflected in the Cinebench R23 single-core score of 1409, is adequate for the game's likely single-threaded or lightly-threaded workloads. The processor's 16 MB L3 cache and 12 threads provide enough headroom for background tasks, but the measured FPS data suggests that upgrading the GPU would yield far greater gains than upgrading the CPU in this configuration.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 Ti in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 90.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 122.0 |
| 1920x1080 | Medium | 87.0 |
| 1920x1080 | High | 76.0 |
| 1920x1080 | Ultra | 57.0 |
Lockdown Protocol with Ryzen 5 5600G + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with GTX 1660 Ti + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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