Control

Control

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 33 33 49
1440p QHD 37 41 48 67
1080p Full HD 53 59 66 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 High 33
3840x2160 Medium 33
3840x2160 Ultra 24
2560x1440 Low 67
2560x1440 Medium 48
2560x1440 High 41
2560x1440 Ultra 37
1920x1080 Low 90
1920x1080 Medium 66
1920x1080 High 59
1920x1080 Ultra 53

Control with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1660 Ti combination delivers a playable but resolution-sensitive experience in Control, with benchmark data showing a clear shift in system bottleneck as pixel count rises. At 1080p, the pairing achieves smooth frame rates, but the demands of 4K Ultra quickly expose the limits of the graphics card. The measured results across twelve settings and resolution combinations provide a detailed look at how this mid-range duo handles one of the more visually demanding action-adventure titles of its era.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent, indicating that the GTX 1660 Ti becomes the primary limiting factor at higher resolutions. At High settings, the average frame rate falls from 58.7 FPS at 1920x1080 to 41.4 FPS at 2560x1440, a reduction of roughly 29%. Moving to 3840x2160 High yields just 32.8 FPS, which is a 44% decline from the 1080p result. This scaling pattern is typical of a GPU-bound scenario; the 6 GB VRAM and 192-bit memory interface are tasked with rendering nearly four times the pixels of 1080p, and the data confirms the card cannot keep pace.

The scaling is even more pronounced at Ultra settings. The 1080p Ultra average of 53.1 FPS drops to 36.6 FPS at 1440p and then plummets to 23.9 FPS at 4K. That final figure represents a 55% loss from the starting point, rendering the game effectively unplayable at the highest preset in 4K. Interestingly, the drop from Medium to Ultra at 4K is only 8.6 FPS (32.5 to 23.9), while the jump from Low to Medium at 4K is 16.1 FPS (48.6 to 32.5). This suggests that the Low preset relieves enough pressure on the GPU to allow a significant frame rate boost, whereas the gap between Medium and Ultra is less impactful because the GPU is already saturated.

At 1080p, the scaling is more forgiving. The spread from Low (89.9 FPS) to Ultra (53.1 FPS) is 36.8 FPS, showing that the CPU has enough headroom to push higher frame rates when settings are reduced. The 5600G, with its 6 cores and 12 threads, is not the constraint here; the data points to the GPU as the decisive factor in determining playability across the resolution spectrum.

CPU Role

The AMD Ryzen 5 5600G is a Zen 3 part built on the Cezanne architecture, featuring 6 cores and 12 threads with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. In Control, the CPU’s role is to feed the GPU with draw calls and physics calculations, and the benchmark results show it performs adequately at 1080p where frame rates are highest. The processor’s single-thread performance, evidenced by a 3DMark single-thread score of 872 and a Cinebench R23 single-core score of 2365, is sufficient to keep the GTX 1660 Ti busy at lower resolutions.

However, the CPU’s influence wanes as resolution increases. At 4K, the frame rates are so low (23.9 to 48.6 FPS) that the 5600G is never the bottleneck; the GPU is clearly struggling to render the higher pixel count. This is consistent with the CPU’s overall standing: it ranks in the 78th percentile against all CPUs, with an average benchmark score of 19983. Its nearest rivals include the Intel Core i7-11600H (0.2% faster) and the Intel Core i7-11800H (0.2% slower), indicating the 5600G sits in a solid mid-to-high tier for gaming workloads.

The 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) provide adequate data throughput for a game like Control, which relies on streaming assets and complex physics. The CPU’s multi-threaded capabilities, reflected in a Cinebench R23 multi-core score of 16758, ensure that background tasks and game logic do not introduce stutters, even when the GPU is maxed out. In short, the data shows the 5600G is a capable partner, but it is not the component that determines frame rates in this title beyond 1080p.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is the star of the show, and not always in a good way. Based on the TU116 chip with Turing architecture, this card features 1536 shading units, 96 texture mapping units, and 48 ROPs. Its memory configuration—6 GB of GDDR6 on a 192-bit bus with 288.0 GB/s bandwidth—is adequate for 1080p and 1440p, but the 4K results suggest VRAM capacity and bandwidth are stretched thin. The card’s boost clock of 1770 MHz and base clock of 1500 MHz are modest by modern standards, and the FP32 performance of 5.437 TFLOPS places it firmly in the mainstream segment.

The GPU’s benchmark percentile of 55 against all GPUs, with an average score of 13925, confirms its mid-range status. Its nearest rivals are the AMD Radeon RX 570X (0.4% faster) and the NVIDIA Tesla K10 (0.7% slower), which shows it is competitive with older or lower-tier parts. In Control, the GPU’s limitations are exposed at 4K Ultra, where the 23.9 FPS average is a direct consequence of the card’s inability to handle the pixel throughput and texture loads. Even at 4K Medium, the 32.5 FPS figure is below the 30 FPS threshold that many consider the minimum for playability.

At 1440p, the GTX 1660 Ti performs better. The 67.2 FPS at Low settings is smooth, while High and Medium yield 41.4 and 48.1 FPS respectively, which are acceptable for slower-paced action. The card’s 6 GB VRAM is likely a factor at 1440p Ultra (36.6 FPS), as the game’s high-resolution textures can consume significant memory. The data indicates that the GPU is the dominant constraint in this pairing, and users should target 1080p for the best balance of visual fidelity and frame rate.

Measured FPS Breakdown

The measured results provide a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the GTX 1660 Ti delivers 89.9 FPS on Low, 65.9 FPS on Medium, 58.7 FPS on High, and 53.1 FPS on Ultra. This is a playable range, with even the Ultra preset maintaining an average above 50 FPS. The 1080p results show a clear hierarchy, with Low offering nearly 70% more performance than Ultra, giving players flexibility to prioritize frame rate or visual quality.

Moving to 2560x1440, the averages are 67.2 FPS (Low), 48.1 FPS (Medium), 41.4 FPS (High), and 36.6 FPS (Ultra). The drop from 1080p is significant, but the card remains usable at Medium and High settings. The 67.2 FPS at Low is surprisingly strong and suggests that players willing to compromise on settings can still enjoy a smooth experience at this resolution. At 4K, the results are less encouraging: 48.6 FPS (Low), 32.5 FPS (Medium), 32.8 FPS (High), and 23.9 FPS (Ultra). The Low preset is the only one that approaches playability, while Ultra is firmly in slideshow territory. The anomaly of High (32.8) being slightly faster than Medium (32.5) at 4K is within the margin of measurement error and does not change the overall conclusion.

Across all results, the pattern is consistent: the GTX 1660 Ti is a 1080p card for Control, capable of 1440p with reduced settings, and not suited for 4K beyond the lowest preset. The combo’s rank of 1449 out of 1636 combinations in this game underscores that this is not a high-end pairing, but it is one that can deliver a playable experience at mainstream resolutions.

FAQ

*Q: What is the best resolution for playing Control with this CPU and GPU?*

A: The data shows 1920x1080 is the optimal resolution, with all settings yielding average frame rates above 53 FPS. At 2560x1440, only the Low preset (67.2 FPS) and Medium preset (48.1 FPS) provide acceptable performance.

Q: How does the Ryzen 5 5600G compare to its closest rivals in CPU benchmarks?

A: The 5600G has an average benchmark score of 19983, which is 0.2% higher than the Intel Core i7-11600H (19949) and 0.2% lower than the Intel Core i7-11800H (20024). It also edges out the AMD EPYC 7713P by 0.3% (19928).

*Q: Is the GTX 1660 Ti capable of running Control at 4K?*

A: At 3840x2160, the card achieves 48.6 FPS on Low settings, but this falls to 32.5 FPS on Medium and 32.8 FPS on High. The Ultra preset produces only 23.9 FPS, which is below playable thresholds.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: The measured results show 89.9 FPS on Low versus 53.1 FPS on Ultra, a difference of 36.8 FPS. This represents a 69% performance advantage for the Low preset.

Q: How does the GPU’s VRAM affect performance in this game?

A: The GTX 1660 Ti has 6 GB of GDDR6 memory with 288.0 GB/s bandwidth. The 4K results, particularly the sharp drop from Low to Medium, suggest that the memory configuration is a limiting factor at higher resolutions and settings.

*Q: What is the system’s overall ranking for Control performance?*

A: This combination ranks 1449 out of 1636 tested configurations for this game, placing it in the lower third of all pairings, which is consistent with its mid-range CPU and GPU components.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1660 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 48.6
3840x2160 High 32.8
3840x2160 Medium 32.5
3840x2160 Ultra 23.9
2560x1440 Low 67.2
2560x1440 Medium 48.1
2560x1440 High 41.4
2560x1440 Ultra 36.6
1920x1080 Low 89.9
1920x1080 Medium 65.9
1920x1080 High 58.7
1920x1080 Ultra 53.1

Control with Ryzen 5 5600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1660 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.