Lockdown Protocol
This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 69 | 92 | 105 | 148 |
| 1440p QHD | 107 | 142 | 163 | 199 |
| 1080p Full HD | 146 | 185 | 194 | 220 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
FAQ
Q: How does this CPU and GPU combo rank for Lockdown Protocol?
A: This combination ranks 435th out of 2,828 tested hardware combos for the game, placing it in the top 15% of all configurations. The CPU sits in the 85th percentile among all processors, while the GPU is in the 86th percentile among all graphics cards.
Q: What is the best frame rate this combo can achieve in Lockdown Protocol?
A: The highest average frame rate measured is 220 FPS at 1920x1080 resolution with Low settings. At the same resolution with Medium settings, it reaches 194 FPS, and with High settings, 185 FPS.
Q: Can this system handle 4K gaming in Lockdown Protocol?
A: Yes, at 3840x2160 resolution, the combo delivers playable frame rates across all settings: 148 FPS on Low, 105 FPS on Medium, 92 FPS on High, and 69 FPS on Ultra. The Medium preset shows a minimum of 90 FPS, which keeps the experience smooth.
Q: What is the most demanding settings preset for this game?
A: The Ultra preset produces the lowest frame rates at every resolution: 146 FPS at 1080p, 107 FPS at 1440p, and 69 FPS at 4K. This represents a significant drop from the High preset, which delivers 185 FPS, 142 FPS, and 92 FPS at the same resolutions.
Q: How much VRAM does the GPU have, and is it sufficient?
A: The RTX 5070 Ti comes with 16 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth. This is ample capacity for Lockdown Protocol's demands at any resolution and settings combination tested.
Q: What is the CPU's architecture and core configuration?
A: The AMD Ryzen 5 5600F is a Zen 3 (Vermeer) processor with 6 cores and 12 threads, base clock of 3.00 GHz and boost clock of 4.00 GHz. It has 32 MB of shared L3 cache and supports DDR4 memory in dual-channel configuration.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals how the GPU becomes increasingly dominant as pixel count rises. At Low settings, the progression runs 220 FPS at 1080p, 199 FPS at 1440p, and 148 FPS at 4K. That is a 32.7% drop from 1080p to 4K, indicating the GPU handles the added resolution load with relative ease. The CPU is not the limiting factor here, as the 5600F's six Zen 3 cores can feed frames well above what the RTX 5070 Ti can render at 4K Low.
Moving to Medium settings, the same pattern holds: 194 FPS at 1080p, 163 FPS at 1440p, and 105 FPS at 4K. The 4K figure represents a 45.9% reduction from 1080p, a steeper drop than Low settings. This suggests that as settings increase, the GPU's shading workload grows disproportionately with resolution, which is typical for a game that scales geometric and lighting complexity with quality presets.
High settings show a similar curve: 185 FPS at 1080p, 142 FPS at 1440p, and 92 FPS at 4K. The 4K to 1080p ratio here is 49.7% of the baseline, meaning the GPU is doing substantially more work per pixel. The gap between 1440p and 4K is 50 FPS, while the gap between 1080p and 1440p is 43 FPS, showing that the resolution scaling is not linear but increasingly expensive at higher pixel counts.
Ultra settings compress the entire range: 146 FPS at 1080p, 107 FPS at 1440p, and 69 FPS at 4K. The 4K result is just 47.3% of the 1080p number, and the 1440p result is 73.3% of the 1080p number. This indicates that Ultra settings push the GPU hard enough that resolution becomes the primary bottleneck, with the CPU having significant headroom at all three resolutions. The fact that even 1080p Ultra only reaches 146 FPS, versus 220 FPS at 1080p Low, demonstrates that the settings preset affects performance more than resolution does at these quality levels.
The data points to a GPU-bound scenario across most of the tested matrix. With a 16 GB frame buffer and 896.0 GB/s of bandwidth, the RTX 5070 Ti has the memory resources to avoid capacity-related stutters, and the measured average frame rates at 4K remain playable on every preset. The 5600F's 6 cores and 12 threads appear sufficient to keep up, as the frame rate drops align with what pure GPU workload scaling would predict rather than showing a CPU plateau at lower resolutions.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture with the GB203 chip fabricated on a 5 nm process at TSMC. It contains 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6 million per square millimeter. The GPU has 8,960 shading units, 280 texture mapping units, and 96 raster output units, along with 70 ray tracing cores and 280 tensor cores. These specifications translate to a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s, with FP32 performance of 43.94 TFLOPS.
The memory subsystem is notable: 16 GB of GDDR7 on a 256-bit bus delivers 896.0 GB/s of bandwidth, with memory clocked at 1750 MHz (28 Gbps effective). This is a substantial amount of bandwidth for a mid-to-high-range GPU, and it shows in Lockdown Protocol's 4K performance. The GPU's base clock is 2295 MHz with a boost clock of 2452 MHz. These clocks, combined with the massive shading unit count, allow the card to sustain high frame rates even at 3840x2160.
In the benchmark database, the RTX 5070 Ti scores 32,974 in Passmark G3D and 20,203 in Passmark GPU Compute. Its overall benchmark average is 49,957, placing it in the 86th percentile of all GPUs. The nearest rivals in the database include the AMD Radeon RX 6900 XT with an average score of 50,951 (2% higher), the AMD Radeon RX Vega 64 at 50,001 (0.1% higher), the Intel Arc A550M at 49,737 (0.4% lower), and the AMD Radeon RX 6800 XT at 48,477 (3.1% lower). This puts the 5070 Ti in a competitive position, slightly behind the RX 6900 XT but ahead of the RX 6800 XT.
For Lockdown Protocol specifically, the GPU's role is clear from the measured frame rates. At 4K Ultra, the card produces 69 FPS average, which is the lowest result in the entire dataset. At 4K Medium, it jumps to 105 FPS with a minimum of 90 FPS and maximum of 121 FPS. The gap between Low and Ultra at 4K is 79 FPS (148 vs 69), showing that the settings preset has a massive impact on GPU workload. The 16 GB VRAM capacity is never stressed at these settings, as the game's texture and geometry demands at 4K Ultra are well within the frame buffer's limits.
The GPU's 300 W TDP and dual-slot design with a single 16-pin power connector suggest it draws significant power, and the suggested PSU is 700 W. The card measures 304 mm in length, 137 mm in height, and 48 mm in width, making it a substantial physical presence in a build. The PCIe 5.0 x16 interface ensures no bandwidth bottleneck from the CPU side. The display outputs include one HDMI 2.1b and three DisplayPort 2.1b connectors, supporting high refresh rate monitors at 4K.
Measured FPS Breakdown
At 1920x1080, the RTX 5070 Ti paired with the Ryzen 5 5600F delivers its highest frame rates. Low settings produce an average of 220 FPS. Medium settings yield 194 FPS with a minimum of 165 FPS and maximum of 223 FPS. High settings reach 185 FPS average. Ultra settings drop to 146 FPS average. The spread from Low to Ultra at 1080p is 74 FPS, which means the preset choice can nearly halve the performance headroom for high refresh rate displays.
Moving to 2560x1440, the frame rates remain strong but show the expected resolution penalty. Low settings average 199 FPS. Medium settings average 163 FPS with a minimum of 139 FPS and maximum of 188 FPS. High settings average 142 FPS. Ultra settings average 107 FPS. The delta between Low and Ultra at 1440p is 92 FPS, a wider gap than at 1080p, indicating that the Ultra preset's additional effects become more expensive as pixel count rises.
At 3840x2160, the GPU is clearly the dominant factor. Low settings still manage 148 FPS average. Medium settings produce 105 FPS average with a minimum of 90 FPS and maximum of 121 FPS. High settings drop to 92 FPS average. Ultra settings fall to 69 FPS average. The range from Low to Ultra at 4K is 79 FPS, similar to the 1080p spread but at a much lower absolute level. The 4K Medium result with a 90 FPS minimum is particularly relevant for gamers who want a smooth experience without dropping to Low settings.
The only rows with min/max data are the Medium settings at each resolution. At 1080p Medium, the minimum of 165 FPS and maximum of 223 FPS indicate a 58 FPS variance, which is a wide swing but still well above any threshold for smooth gameplay. At 1440p Medium, the minimum is 139 FPS and maximum is 188 FPS, a 49 FPS variance. At 4K Medium, the minimum is 90 FPS and maximum is 121 FPS, a 31 FPS variance. The narrowing variance at higher resolutions suggests that the GPU workload becomes more consistent as the pixel count increases, reducing the impact of scene complexity spikes.
The overall pattern shows that this combo is capable of high refresh rate gaming at 1080p and 1440p across all settings, and at 4K it remains playable even on Ultra. The 4K Ultra result of 69 FPS is just below the 70 FPS threshold that many gamers consider ideal for smooth motion, but the 4K High result of 92 FPS is comfortably above it. For users with 144 Hz or 165 Hz monitors at 1440p, the High preset at 142 FPS is the closest match to the display's refresh rate.
Settings Recommendations
For users targeting 1920x1080 with a high refresh rate display, the Low preset at 220 FPS is the clear choice if maximum frame rate is the goal. However, the Medium preset at 194 FPS with a minimum of 165 FPS offers a better balance of visual quality and performance, and it still exceeds the refresh rate of most 144 Hz monitors. The High preset at 185 FPS is also viable, and the Ultra preset at 146 FPS remains above 144 Hz, so even the most demanding settings are playable at 1080p.
At 2560x1440, the decision becomes more nuanced. The Low preset at 199 FPS is overkill for most displays, as few 1440p monitors exceed 165 Hz. The Medium preset at 163 FPS with a minimum of 139 FPS is the sweet spot for 144 Hz displays, as it stays above the refresh rate in almost all scenarios. The High preset at 142 FPS is also suitable for 144 Hz monitors but with less headroom. The Ultra preset at 107 FPS is best reserved for gamers who prioritize visual fidelity over frame rate, as it is still smooth but not competitive for high refresh rate play.
At 3840x2160, the Medium preset at 105 FPS with a minimum of 90 FPS is the recommended choice for a balance of quality and performance. It keeps the frame rate above 90 FPS at all times, which is the threshold for a smooth experience on most 4K displays. The High preset at 92 FPS is also playable, but it does not have the same minimum frame rate guarantee. The Low preset at 148 FPS is surprisingly strong and could be used for competitive play, while the Ultra preset at 69 FPS is marginal and may result in noticeable frame pacing issues in fast-paced scenes.
The data suggests that Medium settings deliver the most consistent experience across all resolutions. It is the only preset with recorded minimum and maximum frame rates, and those values show it maintains a tight band around the average. At 4K Medium, the 90 FPS minimum is the key metric, as it ensures the game never drops below the smoothness threshold. At 1440p Medium, the 139 FPS minimum is comfortably above 120 FPS, and at 1080p Medium, the 165 FPS minimum is well above any refresh rate commonly found in gaming monitors.
For competitive players, the Low preset at any resolution provides the highest frame rates and the lowest input latency, with 220 FPS at 1080p, 199 FPS at 1440p, and 148 FPS at 4K. For visual quality, the Ultra preset delivers the best image but at a significant performance cost, particularly at 4K where it drops to 69 FPS. The High preset sits in between, offering a reasonable compromise for users who want better visuals without sacrificing too much frame rate.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture with the Vermeer codename, fabricated on TSMC's 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 65 W. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. It supports DDR4 memory in dual-channel configuration with a memory bandwidth of 51.2 GB/s, and it uses the AMD Socket AM4 with PCIe Gen 4 and 20 lanes from the CPU.
In the benchmark database, the 5600F scores 19,236 in Passmark Multithread and 2,872 in Passmark Single Thread. Its average benchmark score is 36,945, placing it in the 85th percentile of all CPUs. The nearest rivals include the Intel Core Ultra 5 225 with an average score of 36,938 (0% difference), the AMD Ryzen 5 5500X3D at 37,018 (0.2% higher), the AMD Ryzen AI 7 PRO 450 at 37,093 (0.4% higher), and the Intel Core i9-12900T at 37,112 (0.5% higher). These are all extremely close scores, indicating that the 5600F is competitively positioned within its performance class.
For Lockdown Protocol, the CPU's role is to feed the GPU with draw calls and game logic updates. The measured frame rates suggest that the 5600F is not a bottleneck at any resolution or settings combination. At 1080p Low, the combo achieves 220 FPS, which is a high frame rate that would stress many CPUs, yet the 5600F keeps up. The fact that frame rates scale smoothly with resolution changes indicates that the GPU is the limiting factor, not the CPU.
The 6-core, 12-thread configuration is well-suited for modern FPS games, which typically benefit from having multiple threads available for physics, AI, and rendering tasks. The Zen 3 architecture's strong single-thread performance, as evidenced by the 2,872 Passmark Single Thread score, helps ensure that the game's main thread does not become a bottleneck. The 32 MB of L3 cache is generous for a mid-range processor and helps with data locality in game workloads.
The 5600F's 65 W TDP and 7 nm process node mean it runs cool and efficient, which is an advantage in a gaming build where the GPU may be drawing 300 W. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is sufficient for this game, as memory bandwidth is not typically a limiting factor in FPS titles. The PCIe Gen 4 support with 20 lanes ensures the RTX 5070 Ti can communicate with the CPU at full bandwidth, though the GPU's PCIe 5.0 x16 interface is backward compatible.
The CPU's benchmark results show a balanced profile: 23,2836 in data compression, 13,839 in data encryption, 16,266 in extended instructions, and 59,339 in integer math. These scores indicate solid all-around processing capability. The floating point math score of 34,548 and physics score of 1,043 are relevant for game physics calculations. The random string sorting score of 23,422 suggests good memory subsystem performance, which benefits game logic.
Given that the 5600F's nearest rivals are all within 0.5% of its average score, the CPU choice is unlikely to be the deciding factor in Lockdown Protocol performance. The GPU is the dominant component in this pairing, and the measured frame rates confirm that the system is well-balanced for 1080p and 1440p gaming, with the CPU providing ample headroom even at 4K where the GPU is clearly the limiting factor.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 Ti in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.0 |
| 3840x2160 | Medium | 105.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Ultra | 69.0 |
| 2560x1440 | Low | 199.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 142.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 220.0 |
| 1920x1080 | Medium | 194.0 |
| 1920x1080 | High | 185.0 |
| 1920x1080 | Ultra | 146.0 |
Lockdown Protocol with Ryzen 5 5600F + Other GPUs
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Lockdown Protocol with RTX 5070 Ti + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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