Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 21 29
1440p QHD 21 28 32 45
1080p Full HD 29 38 44 61

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 21
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 45
2560x1440 Medium 32
2560x1440 High 28
2560x1440 Ultra 21
1920x1080 Low 61
1920x1080 Medium 44
1920x1080 High 38
1920x1080 Ultra 29

Lockdown Protocol with AMD Ryzen 5 5500X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

# Lockdown Protocol with AMD Ryzen 5 5500X3D + NVIDIA GeForce GTX 1050 Ti

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce GTX 1050 Ti produces a heavily GPU-limited experience in Lockdown Protocol, with the combination ranking 2797th out of 2828 tested configurations. This places the combo in the bottom 1% of all tested systems, reflecting the GTX 1050 Ti's position at the 25th percentile among all GPUs, while the Ryzen 5 5500X3D sits at the 85th percentile among CPUs. The measured frame rates across all resolutions and settings confirm that the graphics card is the primary constraint, with even the lowest settings at 1080p only reaching an average of 61 FPS.

Resolution Scaling

The data shows a steep and consistent performance decline as resolution increases, which is characteristic of a GPU-bound scenario. At 1080p with Medium settings, the combination averages 44 FPS; moving to 1440p drops that to 32 FPS, a 27% reduction; and at 4K, the average falls to 21 FPS, another 34% reduction. This scaling pattern indicates that the GTX 1050 Ti's compute and memory bandwidth are saturated well before the CPU becomes a limiting factor.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the spread from Low (61 FPS) to Ultra (29 FPS) is 32 FPS, a 52% performance penalty for maximum quality. At 1440p, the same spread is 24 FPS (45 to 21 FPS), and at 4K it narrows to 15 FPS (29 to 14 FPS). The narrowing spread at higher resolutions suggests that pixel throughput becomes the dominant cost, reducing the relative impact of quality presets.

Looking at the 4K results specifically, the Ultra preset averages 14 FPS, which is effectively unplayable for a competitive FPS title. Even the Low preset at 4K only manages 29 FPS, which is marginal. The 1440p data tells a similar story: only the Low preset (45 FPS) approaches playable territory, while High (28 FPS) and Ultra (21 FPS) fall short. The 1080p results are the only ones where multiple presets cross the 30 FPS threshold, with Low at 61 FPS, Medium at 44 FPS, and High at 38 FPS.

The resolution scaling behavior reveals that the GTX 1050 Ti's 112.1 GB/s memory bandwidth and 2.138 TFLOPS of FP32 performance are insufficient for Lockdown Protocol's demands at higher resolutions. The frame rate drops are roughly proportional to the pixel count increase, with 1080p to 1440p representing a 1.78x pixel increase that results in approximately 27-30% fewer frames, and 1440p to 4K being another 2.25x pixel increase with similar proportional losses.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the dominant performance factor in this combination, and the benchmark data confirms that the GPU's specifications directly dictate the achievable frame rates. The card features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock is 1291 MHz with a boost clock of 1392 MHz, and it contains 768 shading units, 48 TMUs, and 32 ROPs.

The 4 GB VRAM capacity is a critical limitation for Lockdown Protocol at higher resolutions. While the measured data does not explicitly show VRAM exhaustion, the steep performance drops at 1440p and 4K are consistent with a card that is both bandwidth-limited and capacity-constrained. The GTX 1050 Ti's 25th percentile ranking among all GPUs places it well below average, and its nearest rivals in the benchmark database include the AMD Radeon R5 M330 (0.6% slower) and the NVIDIA Quadro K2100M (1% slower), while it trails the NVIDIA Quadro K3000M by 1.1% and the AMD Radeon Vega 3 by 1.8%.

The GPU's compute capabilities, measured at 2.138 TFLOPS FP32 and a Passmark G3D score of 6340, are modest by modern standards. The DirectX 12 benchmark score of 26 and DirectX 11 score of 45 indicate that the card struggles with modern API workloads, which is relevant for Lockdown Protocol as a 2024 release. The GPU's Vulkan score of 10001 from Geekbench suggests that Vulkan performance is relatively stronger, though still far below what competitive FPS gameplay requires.

The GTX 1050 Ti's 14 nm process node and 3,300 million transistors on a 132 mm² die represent an older architecture (Pascal) that lacks hardware ray tracing and tensor cores. The card's 75 W TDP and lack of power connectors indicate that it draws power solely from the PCIe slot, which limits its sustained performance under load. The 250 W suggested PSU rating reinforces that this is a low-power entry-level card.

Settings Recommendations

Given the measured frame rates, the only viable settings for acceptable performance in Lockdown Protocol are at 1080p with Low or Medium presets. The Low preset at 1080p delivers 61 FPS average, which is the only configuration in the entire dataset that exceeds 60 FPS. This should be the target for any competitive play, as it provides the smoothest experience and the highest headroom for frame time consistency.

The Medium preset at 1080p (44 FPS average) is a reasonable compromise for players who prioritize visual quality over raw frame rate. The measured minimum of 37 FPS and maximum of 50 FPS show that the frame rate is relatively stable, with only a 13 FPS variance. This preset is preferable to High (38 FPS) because the performance gap between Medium and High is only 6 FPS, but Medium provides better consistency as evidenced by the measured min/max range.

For players who must use 1440p, the Low preset (45 FPS) is the only option that approaches playability. The Medium preset at 1440p (32 FPS) is borderline, with a minimum of 27 FPS that could cause noticeable stutter in a fast-paced FPS. The High and Ultra presets at 1440p (28 and 21 FPS respectively) are not recommended for any gameplay scenario.

At 4K, no preset delivers acceptable performance. The Low preset at 29 FPS is the least bad option, but even this would result in a poor experience for an FPS title. The Medium preset at 4K shows a minimum of 18 FPS and maximum of 24 FPS, indicating significant frame time variance that would be distracting. The Ultra preset at 4K (14 FPS) is effectively a slideshow.

The data suggests that the best experience per the measured rows is 1080p Medium, as it offers a 44 FPS average with a tight 37-50 FPS range. This provides a balance between visual fidelity and playability, while the Low preset at 61 FPS is the only way to achieve smooth 60+ FPS gameplay. Players should avoid Ultra at all resolutions, as the visual quality gains do not justify the 52% performance penalty at 1080p and even larger relative losses at higher resolutions.

FAQ

Q: Is this combination capable of running Lockdown Protocol at 60 FPS?

A: The data shows that only one configuration achieves 60 FPS or higher: 1080p with Low settings, which averages 61 FPS. All other settings and resolutions fall below this threshold, with the next closest being 1080p Medium at 44 FPS.

Q: What is the best resolution to play at with this hardware?

A: Based on the measured results, 1080p is the only resolution where multiple presets exceed 30 FPS. The 1440p results are limited to a 45 FPS average on Low, while 4K fails to reach 30 FPS on any preset.

Q: How does the GTX 1050 Ti compare to its nearest GPU rivals?

A: The GTX 1050 Ti's average benchmark score of 4193 is 0.6% higher than the AMD Radeon R5 M330 and 1% higher than the NVIDIA Quadro K2100M. It is 1.1% slower than the NVIDIA Quadro K3000M and 1.8% slower than the AMD Radeon Vega 3.

Q: Does the Ryzen 5 5500X3D bottleneck the GTX 1050 Ti?

A: The data indicates the opposite. The CPU's 85th percentile ranking versus the GPU's 25th percentile suggests the GPU is the limiting factor. The steep FPS drops with increasing resolution and settings are consistent with GPU saturation, not CPU limitations.

Q: What is the expected frame rate at 1440p with High settings?

A: The measured average FPS for 1440p High is 28 FPS. This is below the 30 FPS threshold typically considered minimally playable, and the lack of min/max data for this configuration suggests it was not extensively tested.

Q: How does the Ryzen 5 5500X3D compare to its nearest CPU rivals?

A: The Ryzen 5 5500X3D's average benchmark score of 37018 is 0.2% higher than the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, while being 0.2% lower than the AMD Ryzen AI 7 PRO 450 and 0.3% lower than the Intel Core i9-12900T.

How This Combo Ranks

The combination of AMD Ryzen 5 5500X3D and NVIDIA GeForce GTX 1050 Ti ranks 2797th out of 2828 tested combos in Lockdown Protocol, placing it in the bottom 1.1% of all configurations. This ranking is heavily influenced by the GPU's performance, as the GTX 1050 Ti sits at the 25th percentile among all GPUs, while the CPU is at the 85th percentile among all CPUs.

The massive disparity between CPU and GPU performance means that the combo's ranking would likely improve significantly with a more powerful graphics card. The measured FPS data confirms this: even at 1080p Low, the system only achieves 61 FPS, which is far below what the Ryzen 5 5500X3D is capable of supporting. The CPU's Passmark multithread score of 20363 and single-thread score of 2941 indicate strong processing capability that is being wasted by the GPU bottleneck.

The combo ranking of 2797 out of 2828 means that only 31 tested configurations perform worse in this game. This places the system firmly in entry-level territory, suitable for low-resolution, low-settings gameplay. The GPU's nearest rivals in the benchmark database—all within 1.8% performance delta—are similarly low-end parts, confirming that the GTX 1050 Ti is the primary constraint on the system's rank.

For context, the CPU alone ranks competitively among its peers, with the nearest rivals (Ryzen 5 5600F, Ryzen AI 7 PRO 450, Core Ultra 5 225, Core i9-12900T) all within 0.3% of its average score. This suggests that the combo's poor ranking is almost entirely attributable to the GPU, and that upgrading the graphics card would yield substantial improvements in both FPS and overall combo rank.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename) built on TSMC's 7 nm process. It features a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a large 96 MB shared L3 cache that is characteristic of the X3D lineup. The CPU supports DDR4 memory on a dual-channel bus with 51.2 GB/s bandwidth and uses the AMD Socket AM4 platform.

In Lockdown Protocol, the CPU's role is largely secondary due to the GPU bottleneck. The Passmark physics score of 2282 and multithread score of 20363 suggest that the CPU can handle the game's simulation and logic threads without issue, but the measured FPS data shows that the GPU is always the limiting factor. The CPU's 85th percentile ranking and average benchmark score of 37018 place it well above the GPU's capability level.

The CPU's single-thread performance, measured at 2941 in Passmark, is also strong enough for gaming workloads. The large L3 cache (96 MB) is particularly beneficial for gaming, as it reduces memory latency and improves cache hit rates for game data. However, these advantages are not reflected in the measured FPS because the GTX 1050 Ti cannot render frames fast enough to utilize the CPU's full potential.

The nearest CPU rivals, including the AMD Ryzen 5 5600F (0.2% faster), AMD Ryzen AI 7 PRO 450 (0.2% slower), Intel Core Ultra 5 225 (0.2% faster), and Intel Core i9-12900T (0.3% slower), all show that the 5500X3D is competitively positioned in its performance class. The CPU's 7 nm process node and 74 mm² die size contribute to its efficiency, though the 105 W TDP and locked multiplier indicate it is not designed for overclocking.

In this specific game, the CPU's role is to feed the GPU with draw calls and game logic, but the GTX 1050 Ti's 2.138 TFLOPS of FP32 performance and 112.1 GB/s bandwidth cannot keep up with even the CPU's moderate demands. The result is a system where CPU headroom is abundant, but the GPU constrains the entire experience.

Measured FPS Breakdown

The complete measured FPS dataset for Lockdown Protocol with this combination is as follows:

At 1920x1080, the Low preset achieves an average of 61 FPS. The Medium preset averages 44 FPS with a minimum of 37 FPS and maximum of 50 FPS. The High preset averages 38 FPS, and the Ultra preset averages 29 FPS. The progression from Low to Ultra represents a 52% performance decrease, from 61 to 29 FPS.

At 2560x1440, the Low preset averages 45 FPS. The Medium preset averages 32 FPS with a minimum of 27 FPS and maximum of 37 FPS. The High preset averages 28 FPS, and the Ultra preset averages 21 FPS. The spread from Low to Ultra is 24 FPS, representing a 53% decrease.

At 3840x2160, the Low preset averages 29 FPS. The Medium preset averages 21 FPS with a minimum of 18 FPS and maximum of 24 FPS. The High preset averages 18 FPS, and the Ultra preset averages 14 FPS. The spread from Low to Ultra is 15 FPS, representing a 52% decrease.

The data shows consistent scaling behavior across resolutions: the percentage decrease from Low to Ultra remains remarkably stable at 52-53% regardless of resolution. This suggests that the quality presets affect the same rendering features proportionally, independent of pixel count. However, the absolute FPS values at 4K are so low that even the proportional improvements from lowering settings cannot achieve playable frame rates.

The Medium preset is the only configuration with complete min/max data across all three resolutions. At 1080p, the frame time variance is 13 FPS (37-50); at 1440p, it is 10 FPS (27-37); and at 4K, it is 6 FPS (18-24). The decreasing variance at higher resolutions is interesting, as it suggests that the GPU becomes more consistently saturated at higher pixel counts, reducing the impact of scene complexity on frame time.

The 1080p Low preset's 61 FPS average is the standout result, representing the only configuration that meets standard 60 FPS display refresh rates. The 1440p Low preset at 45 FPS is the next best result, but falls short of the 60 FPS target. All 4K configurations remain below 30 FPS, making them unsuitable for even casual play.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce GTX 1050 Ti in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 21.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 45.0
2560x1440 Medium 32.0
2560x1440 High 28.0
2560x1440 Ultra 21.0
1920x1080 Low 61.0
1920x1080 Medium 44.0
1920x1080 High 38.0
1920x1080 Ultra 29.0

Lockdown Protocol with Ryzen 5 5500X3D + Other GPUs

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Lockdown Protocol with GTX 1050 Ti + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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