Lockdown Protocol
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 38 | 53 |
| 1440p QHD | 38 | 51 | 59 | 82 |
| 1080p Full HD | 52 | 70 | 80 | 112 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
# Lockdown Protocol with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB
This pairing delivers playable but not exceptional performance in Lockdown Protocol, with the combination ranking 3269th out of 3714 tested combos. The data shows a system that can handle 1080p gaming comfortably at medium settings, but struggles to maintain fluid frame rates at 4K, particularly at higher quality presets. The RTX 3050 4 GB emerges as the primary constraint across most resolutions, while the Ryzen 5 2600 provides sufficient processing headroom to avoid becoming the bottleneck until frame rates climb past 100 FPS.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent across all settings, revealing a GPU-bound scenario throughout. At Low settings, average FPS falls from 112 at 1920x1080 to 82 at 2560x1440, a reduction of 30 FPS, and then further to 53 at 3840x2160, representing a 53% decline from the 1080p baseline. This pattern intensifies at High settings, where the average drops from 70 FPS at 1080p to 51 FPS at 1440p and finally to 33 FPS at 4K — a 37 FPS swing that leaves the game marginally playable at the highest resolution.
The scaling behavior indicates that Lockdown Protocol's rendering load scales heavily with pixel count, and the RTX 3050 4 GB's 192.0 GB/s memory bandwidth and 7.127 TFLOPS of FP32 compute are insufficient to maintain high frame rates as resolution increases. The gap between Low and Ultra settings widens at higher resolutions: at 1080p, the difference between Low (112 FPS) and Ultra (52 FPS) is 60 FPS, while at 4K it narrows to 28 FPS (53 vs 25). This compression of the settings range at 4K suggests that the GPU becomes so saturated that quality presets have diminishing impact on actual performance.
At 1440p, the Medium preset delivers 59 FPS, which is only 9 FPS below the High preset's 51 FPS at the same resolution, indicating that the step from Medium to High costs less than the step from Low to Medium (82 to 59 FPS, a 23 FPS drop). The 4K results show a similar pattern, with Medium at 38 FPS and High at 33 FPS, while Low jumps to 53 FPS. The data suggests that players targeting 60 FPS at 1440p would need to select Low settings, and even then the 82 FPS average provides limited headroom for demanding scenes.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB operates with a base clock of 1545 MHz and a boost clock of 1740 MHz, paired with 4 GB of GDDR6 memory on a 128-bit bus. The memory runs at 1500 MHz (12 Gbps effective), yielding a bandwidth of 192.0 GB/s. This memory configuration is a notable weakness for Lockdown Protocol, as the game's frame rate sensitivity to resolution suggests substantial texture and buffer demands that strain the limited 4 GB capacity.
The GPU's 2048 shading units, 64 texture mapping units, and 32 ROPs deliver a pixel rate of 55.68 GPixel/s and a texture rate of 111.4 GTexel/s. These specifications translate to the observed performance: at 1080p Medium, the card produces 80 FPS average with a 68 FPS minimum, which is respectable for a 90 W part. However, at 4K Ultra, the average collapses to 25 FPS, and the 4K Medium preset shows a minimum of 32 FPS against a 38 FPS average, indicating visible stutter potential in intense action sequences.
The RTX 3050 4 GB's position in the 50th percentile of all GPUs underscores its mid-range standing, and the benchmark results in Lockdown Protocol align with that assessment. The card's 16 RT cores and 64 Tensor cores provide ray tracing and DLSS capabilities, but the data does not include any resolution scaling features being enabled, so these features' impact on the measured frame rates cannot be quantified. The GPU's 8 nm process node and 8,700 million transistors hint at thermal efficiency, but the 90 W TDP and 250 W suggested PSU requirement remain the only power-related facts available.
The most telling GPU observation comes from the 4K Low result of 53 FPS versus the 1080p Ultra result of 52 FPS — these nearly identical averages at vastly different resolutions and settings suggest that the GPU is operating near its practical ceiling in both scenarios. The card's 32 ROPs appear to be a limiting factor at high resolutions, as the pixel fill rate of 55.68 GPixel/s becomes increasingly inadequate as pixel count grows.
CPU Role
The AMD Ryzen 5 2600 provides 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This Zen+ architecture processor, built on a 12 nm process by GlobalFoundries, features 16 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU's memory bandwidth is 46.9 GB/s over a dual-channel DDR4 interface, which is adequate for feeding the GPU but not exceptional by modern standards.
The processor's benchmark results place it in the 75th percentile of all CPUs, with an average benchmark score of 21484. Its nearest rival, the Intel Core Ultra 5 228V, scores 21440 (0.2% higher), while the Intel Xeon D-1746TER scores 21635 (0.7% higher) and the AMD EPYC 9454 scores 21223 (1.2% lower). The Ryzen 5 2600's multi-threaded performance, as measured by Cinebench R15 multicore at 1248 and Passmark multithread at 13160, indicates a capable 6-core processor, though its single-core results (Cinebench R15 singlecore at 157.3, Geekbench singlecore at 1154, Passmark singlethread at 2239) show that per-core performance is modest by current standards.
In Lockdown Protocol, the CPU's role becomes evident when comparing the 1080p Low result of 112 FPS against the 1440p Low result of 82 FPS. At 1080p Low, the GPU is less stressed, allowing the CPU to push frame rates higher, but the 112 FPS ceiling suggests the Ryzen 5 2600's single-thread performance begins to limit the frame rate at this point. The fact that 1080p Ultra still achieves 52 FPS — identical to 4K Low's 53 FPS — indicates that the CPU is not the primary bottleneck at higher quality settings, as the GPU's workload dominates.
The CPU's 65 W TDP and 12 nm process node are dated but functional, and the processor's 4,800 million transistors across a 213 mm² die show the generation's efficiency characteristics. The Ryzen 5 2600's Passmark physics score of 673 and floating-point math score of 22942 provide context for its gaming performance, though these synthetic benchmarks do not directly translate to Lockdown Protocol's specific engine demands. The CPU's 16 PCIe Gen 3 lanes are sufficient for the RTX 3050's PCIe 4.0 x8 interface, though the bandwidth reduction from Gen 3 may slightly impact data transfer in texture-heavy scenes.
Measured FPS Breakdown
At 1920x1080, the RTX 3050 4 GB and Ryzen 5 2600 combination delivers its best results. Low settings produce an average of 112 FPS, which is above the 100 FPS threshold many competitive FPS players target. Medium settings reduce the average to 80 FPS, with a minimum of 68 FPS and maximum of 92 FPS, providing a consistent experience for most gaming scenarios. High settings yield 70 FPS average, while Ultra drops to 52 FPS — the latter still playable but noticeably less smooth than the lower presets.
Moving to 2560x1440, the performance loss is substantial. Low settings average 82 FPS, which remains usable but is 30 FPS below the 1080p Low result. Medium settings average 59 FPS with a 50 FPS minimum and 67 FPS maximum, putting the system right at the edge of 60 FPS gameplay. High settings average 51 FPS, and Ultra drops to 38 FPS, which is below the smooth gameplay threshold for a fast-paced FPS title.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 53 FPS, which is technically playable but inconsistent. Medium settings average 38 FPS with a 32 FPS minimum, indicating significant dips during demanding scenes. High settings average 33 FPS, and Ultra drops to 25 FPS, making these presets effectively unplayable for competitive play. The 4K results demonstrate that this combo is not suited for 4K gaming in Lockdown Protocol, even at the lowest quality settings.
The medium preset data across all three resolutions shows the most complete picture, with min/max values available: 80/68/92 at 1080p, 59/50/67 at 1440p, and 38/32/43 at 4K. The consistent gap between minimum and maximum frames (approximately 24 FPS at 1080p, 17 FPS at 1440p, and 11 FPS at 4K) suggests that frame pacing becomes more consistent as resolution increases, but only because the average frame rate is so low that variance is compressed.
How This Combo Ranks
The AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB combination ranks 3269th out of 3714 tested combos in Lockdown Protocol, placing it in the bottom 12% of all configurations. This low ranking reflects the GPU's limited 4 GB memory and the CPU's aging architecture, which together constrain the system's ability to deliver high frame rates in this modern FPS title. The ranking is particularly poor because Lockdown Protocol's performance scaling shows that the game benefits from both strong single-thread CPU performance and substantial GPU memory bandwidth.
The combo's position in the 50th percentile for GPU and 75th percentile for CPU creates an interesting dynamic: the processor is above average relative to all CPUs, but the graphics card is exactly average. This imbalance suggests that the RTX 3050 4 GB is the limiting factor in most scenarios, as the Ryzen 5 2600's 6-core/12-thread configuration provides enough processing power to feed the GPU in all but the lowest settings at 1080p. The 112 FPS result at 1080p Low represents the system's practical ceiling, beyond which the CPU's single-thread performance becomes the constraint.
The ranking also reflects the GPU's 4 GB memory capacity, which is increasingly insufficient for modern games at higher resolutions. The 4K results, particularly the 25 FPS average at Ultra settings, show that the memory bandwidth of 192.0 GB/s cannot sustain the data throughput required for high-resolution textures and effects. The 128-bit memory bus compounds this issue, limiting the amount of data that can be transferred between the GPU and its memory in a given clock cycle.
FAQ
Q: Can this combo run Lockdown Protocol at 60 FPS in 1080p?
A: Yes, at Low and Medium settings. The data shows 112 FPS average at Low and 80 FPS average at Medium, both comfortably above 60 FPS. High settings achieve 70 FPS average, while Ultra drops to 52 FPS, which falls below the 60 FPS threshold.
Q: What is the best resolution for this hardware in Lockdown Protocol?
A: The 1920x1080 resolution provides the most consistent experience, with all settings except Ultra maintaining at least 70 FPS average. At 2560x1440, only Low settings (82 FPS) and Medium settings (59 FPS) approach playable frame rates, while 3840x2160 struggles to reach 53 FPS even at Low settings.
Q: Is the 4 GB VRAM on the RTX 3050 sufficient for this game?
A: The benchmark results suggest that 4 GB is limiting at higher settings and resolutions. The 4K Ultra result of 25 FPS and 4K High result of 33 FPS indicate that the GPU cannot maintain adequate performance when the game requires more memory bandwidth than the 192.0 GB/s available.
Q: How does the Ryzen 5 2600 compare to its nearest rivals in CPU benchmarks?
A: The Ryzen 5 2600 has an average benchmark score of 21484, placing it 0.2% above the Intel Core Ultra 5 228V (21440), 0.5% above the Intel Core i9-11900H (21367), 0.7% below the Intel Xeon D-1746TER (21635), and 1.2% above the AMD EPYC 9454 (21223). It sits in the 75th percentile of all CPUs.
Q: What frame rates can be expected at 1440p Medium settings?
A: The measured data shows an average of 59 FPS at 2560x1440 Medium settings, with a minimum of 50 FPS and maximum of 67 FPS. This provides a playable but not consistently smooth experience, as the minimum frame rate dips below 60 FPS.
Q: Does the CPU or GPU bottleneck this system in Lockdown Protocol?
A: The GPU is the primary bottleneck in most scenarios. The 1080p Low result of 112 FPS shows the CPU's ceiling, but the sharp frame rate drops at higher resolutions and settings indicate that the RTX 3050 4 GB's limited memory bandwidth and compute capacity are the main constraints. The CPU only becomes limiting at very low settings where the GPU can achieve high frame rates.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 59.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 112.0 |
| 1920x1080 | Medium | 80.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 52.0 |
Lockdown Protocol with RTX 3050 4 GB + Other CPUs
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