Inside

Inside

AVERAGE FPS
165
excellent

This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 74 118 148
1440p QHD 112 118 189 236
1080p Full HD 156 164 262 328

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 118
3840x2160 High 74
3840x2160 Ultra 71
2560x1440 Low 236
2560x1440 Medium 189
2560x1440 High 118
2560x1440 Ultra 112
1920x1080 Low 328
1920x1080 Medium 262
1920x1080 High 164
1920x1080 Ultra 156

Inside with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis

Inside, a puzzle platformer released in 2016, presents a unique benchmark scenario where the workload is far lighter than modern AAA titles. The measured data for the Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5070 Mobile shows a system capable of delivering exceptionally high frame rates across all settings and resolutions, with the limiting factor shifting from the GPU to the CPU at lower resolutions. This analysis breaks down the measured FPS data to understand how this specific combination performs, what settings offer the optimal experience, and where the performance bottlenecks lie.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake-HX architecture, built on a 3 nm process. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, with a 30 MB shared L3 cache and a 55 W TDP. For a game like Inside, which is a side-scrolling puzzle platformer rather than a complex simulation or strategy title, the CPU's massive multi-core potential is largely underutilized. The data suggests that the game primarily relies on single-thread performance, where the 265HX excels. Its Cinebench R23 single-core score of 5737 and Passmark single-thread score of 4500 indicate strong per-core capability, which is crucial for maintaining high frame rates when the GPU is not the bottleneck.

The benchmark results at 1080p resolution provide the clearest view of CPU performance limits. At 1920x1080 with Low settings, the combo achieves an average of 328 FPS. This is the highest measured FPS in the entire dataset, suggesting that at this point, the game's frame rate is being capped by the CPU's ability to process the game's logic and draw calls, rather than the GPU's rendering capability. The RTX 5070 Mobile is capable of rendering the frames much faster, but it is waiting on the CPU. This is a classic CPU-bound scenario. The processor's high boost clock of 5.30 GHz is the key asset here, ensuring that the game's primary thread has the raw speed needed to push past 300 FPS.

As resolution increases, the CPU's relative importance diminishes. The data shows a clear trend: the FPS gap between Low and Ultra settings narrows as resolution scales. At 1080p, the drop from Low (328 FPS) to Ultra (156 FPS) is 172 FPS, a 52% reduction. At 4K, the drop from Low (148 FPS) to Ultra (71 FPS) is 77 FPS, a 52% reduction as well. However, the absolute FPS at 4K is much lower, indicating the GPU is now the primary constraint. While the CPU is powerful, its role in this game is to ensure a high ceiling for frame rates, which it successfully does at 1080p. The 20 cores are not directly beneficial for Inside, but the high single-core boost clock and efficient architecture ensure that the CPU never becomes a significant hindrance, even in the most demanding CPU-bound scenarios at lower resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides four settings presets at each resolution: Low, Medium, High, and Ultra. The optimal choice depends on the user's display refresh rate and preference for visual fidelity versus raw frame rate. Given that Inside is a game with a distinct, artistic visual style, the differences between presets are meaningful for the experience, but the performance headroom is substantial.

At 1920x1080, all settings are playable and smooth. Low offers 328 FPS, Medium 262 FPS, High 164 FPS, and Ultra 156 FPS. For a 144Hz or 240Hz monitor, Low or Medium would be the best choices to maximize smoothness and minimize input latency, as the 265HX can easily maintain these frame rates. However, for a standard 60Hz display, even Ultra at 156 FPS is far beyond what is needed, so users can enable the highest visual quality without any concern for performance. The data indicates that at 1080p, the system is so powerful that the choice of preset is purely a matter of user preference, not a technical necessity.

At 2560x1440, the story is similar. Low (236 FPS) and Medium (189 FPS) are the top-tier choices for high-refresh-rate gaming. High (118 FPS) and Ultra (112 FPS) still provide excellent performance, comfortably above 100 FPS, making them ideal for a 144Hz display if the user prioritizes visual detail. The 1440p results show a balanced system where the GPU is starting to do more work, but the CPU is still strong enough to keep frame rates high.

At 3840x2160, the GPU becomes the primary bottleneck. Low (148 FPS) and Medium (118 FPS) are still excellent, but High (74 FPS) and Ultra (71 FPS) drop to levels that are more typical for 60Hz displays. The recommendation here is to use Medium settings for a great balance of visual quality and performance, or High if a stable 60 FPS is the target and the user wants the best image quality. Ultra is technically playable at 71 FPS but offers marginal visual gains over High for a significant performance cost. The data strongly suggests that the "sweet spot" for a 4K experience is Medium, which provides a 47 FPS advantage over High (118 vs 74 FPS), a substantial margin that ensures smoothness.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The scaling of frame rates from 1080p to 4K clearly illustrates the shift in system bottleneck from CPU to GPU. Looking at the High preset, the average FPS drops from 164 at 1920x1080 to 118 at 2560x1440, and further to 74 at 3840x2160. This represents a 55% reduction in FPS from 1080p to 4K. The performance drop is not linear, indicating that the GPU is becoming increasingly saturated as pixel count rises.

The Low preset shows a similar pattern, going from 328 FPS at 1080p to 236 FPS at 1440p and then 148 FPS at 4K, a 55% reduction as well. This consistent percentage drop across presets suggests that the relative load scaling is proportional, but the absolute numbers tell a different story about the bottleneck. At 1080p Low, the CPU is limiting performance, as evidenced by the very high 328 FPS. If the GPU were the limit, we would expect a more significant drop when moving to 1440p, which increases pixel count by 78%. The 1440p Low result of 236 FPS is still very high, suggesting the CPU might still be a factor here, though the GPU load is increasing.

At 4K, the bottleneck is definitively the GPU. The Ultra preset, which is the most demanding, yields 71 FPS at 4K. This is less than half of the 156 FPS seen at 1080p Ultra, showing that the 4K pixel workload is overwhelming the RTX 5070 Mobile. The RTX 5070 Mobile's 8 GB of GDDR7 memory on a 128-bit bus with 384.0 GB/s bandwidth is sufficient for this game, but the raw compute power (13.13 TFLOPS FP32) is what limits performance at this high resolution. The data confirms that while the CPU is a strong partner, the GPU is the definitive limiting component at 4K, and the system's performance scales predictably with resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested hardware combinations for Inside, this specific pairing of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5070 Mobile achieves a rank of 1943 out of 3716 combos. This places it in the 52nd percentile of all tested systems, meaning it performs better than a slight majority of configurations but is far from the top. This ranking is somewhat surprising given the high absolute frame rates measured, but it reflects the fact that Inside is a light game that can run well on a wide range of hardware, including much older and less powerful components.

The combo's rank is more indicative of the relative performance of the CPU and GPU compared to other high-end parts than its ability to run the game smoothly. The data shows that the CPU is a top-tier mobile processor, with an average benchmark score of 63173, placing it in the 93rd percentile among all CPUs. Its nearest rivals include the Intel Core i7-13790F (0.1% faster) and AMD Ryzen AI 7 450G (0.2% slower). Similarly, the GPU is a strong performer, with an average benchmark score of 29928, placing it in the 75th percentile. Its performance is nearly identical to the NVIDIA GeForce RTX 3070 Ti, which is only 0.1% slower.

Given that the components are in the 93rd and 75th percentiles, one might expect a higher combo rank. However, the rank of 1943 suggests that many other combos, perhaps with less balanced pairings or with CPUs that have higher single-core performance, achieve better results in this specific game. Since Inside relies heavily on single-thread performance, a combo with a slightly faster single-core CPU but a slower GPU might rank higher, as the GPU is not the bottleneck until 4K. The data indicates that while this combo is powerful, its rank is held back by the fact that the game is not demanding enough to fully utilize the strengths of both components, and other systems with more specialized CPUs can edge it out.

FAQ

Q: Can this system run Inside at 4K with maximum settings?

A: Yes, the measured data shows an average of 71 FPS at 3840x2160 with Ultra settings. This is above the 60 FPS threshold, providing a smooth experience on a 60Hz display.

Q: What is the best settings preset for 1440p gaming?

A: For a high-refresh-rate 1440p monitor, the Medium preset is recommended, as it achieves an average of 189 FPS. If visual fidelity is more important, High offers 118 FPS, which is still suitable for a 144Hz display.

Q: Is the CPU or GPU the main bottleneck at 1080p?

A: The data indicates the CPU is the primary limiting factor at 1080p. The Low preset reaches 328 FPS, which is higher than the GPU can render if fully utilized, suggesting the frame rate is capped by the CPU's single-thread performance.

Q: How does the RTX 5070 Mobile compare to other GPUs in the database?

A: The GPU's average benchmark score of 29928 places it in the 75th percentile. It performs nearly identically to the NVIDIA GeForce RTX 3070 Ti, which has an average score of 29945 and is only 0.1% faster.

Q: What is the performance difference between High and Ultra settings at 4K?

A: At 3840x2160, the High preset averages 74 FPS, while Ultra averages 71 FPS. The difference is only 3 FPS, making Ultra a viable option if the user wants the best visual quality without a significant performance penalty.

Q: How does this combo rank among all tested systems for this game?

A: This specific combo of Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5070 Mobile ranks 1943 out of 3716 total combinations for Inside, placing it in the middle of the pack.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table details the exact average frame rates measured for this combo across all tested configurations. The data shows a consistent pattern of performance scaling.

| Resolution | Settings | Average FPS |

| :--------- | :------- | :---------- |

| 1920x1080 | Low | 328 |

| 1920x1080 | Medium | 262 |

| 1920x1080 | High | 164 |

| 1920x1080 | Ultra | 156 |

| 2560x1440 | Low | 236 |

| 2560x1440 | Medium | 189 |

| 2560x1440 | High | 118 |

| 2560x1440 | Ultra | 112 |

| 3840x2160 | Low | 148 |

| 3840x2160 | Medium | 118 |

| 3840x2160 | High | 74 |

| 3840x2160 | Ultra | 71 |

At 1080p, the Medium preset shows a minimum FPS of 223 and a maximum of 302, indicating a stable frame time. The 1440p Medium preset records a minimum of 160 FPS and a maximum of 217. While min and max data is not available for other presets, the average FPS figures are consistently high, indicating that the game runs smoothly with no severe dips. The 4K Medium preset is the only configuration at that resolution with min/max data, showing 101 FPS and 136 FPS respectively. This data point suggests that even at 4K, frame times are consistent and well above the 60 FPS threshold for the Medium preset.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 Mobile is a Blackwell 2.0 architecture GPU built on a 5 nm process, featuring 4608 shading units and 36 RT cores. It has a base clock of 907 MHz and a boost clock of 1425 MHz, which is relatively low for a high-end mobile GPU. The card is equipped with 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. For a game like Inside, which is visually simple by modern standards, these specifications are more than adequate. The GPU's role is to handle the rendering, and the data shows it excels at this, even at 4K resolution.

The GPU's performance is best highlighted by the 4K results. At 3840x2160 with Ultra settings, the system achieves 71 FPS. This indicates that the RTX 5070 Mobile has enough raw power (13.13 TFLOPS FP32) and memory bandwidth to handle the increased pixel count of 4K in this game. The 8 GB of VRAM is not a limiting factor, as Inside is not a texture-heavy title that would exceed this capacity. The GPU's near-parity in benchmark scores with the NVIDIA GeForce RTX 3070 Ti, which is only 0.1% slower in average score, suggests it is a capable performer for its class.

The low boost clock of 1425 MHz is interesting, as it suggests the GPU is not running at maximum frequency in these tests, potentially due to power constraints or thermal management in a mobile chassis. However, the frame rates indicate that this clock speed is sufficient. The role of the GPU becomes more critical as resolution increases. At 1080p, the CPU is the bottleneck, but at 4K, the GPU is clearly the limiting component, as evidenced by the drop from 328 FPS at 1080p Low to 148 FPS at 4K Low. The data shows that the RTX 5070 Mobile is a well-balanced partner for the Core Ultra 7 265HX, providing strong performance that scales predictably with resolution and settings, ensuring a smooth experience across all tested configurations.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5070 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1425 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5070 Mobile in Inside

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 118.0
3840x2160 High 74.0
3840x2160 Ultra 71.0
2560x1440 Low 236.0
2560x1440 Medium 189.0
2560x1440 High 118.0
2560x1440 Ultra 112.0
1920x1080 Low 328.0
1920x1080 Medium 262.0
1920x1080 High 164.0
1920x1080 Ultra 156.0

Inside with iUltra 7 265HX + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5070 Mobile + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.