Inside

Inside

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 54 68
1440p QHD 51 54 86 108
1080p Full HD 71 75 120 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 54
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 108
2560x1440 Medium 86
2560x1440 High 54
2560x1440 Ultra 51
1920x1080 Low 150
1920x1080 Medium 120
1920x1080 High 75
1920x1080 Ultra 71

Inside with Intel Core Ultra 5 245 + AMD Radeon RX 580, In-Depth Analysis

The Intel Core Ultra 5 245 paired with the AMD Radeon RX 580 presents a stark contrast in generational capability. The CPU is a modern 14-core Arrow Lake part, while the GPU is a Polaris 20 architecture veteran from 2017. Benchmark results for Inside show a system that is entirely constrained by its graphics card, with the processor’s substantial headroom never being challenged. The data indicates a playable experience at 1080p and 1440p, but 4K pushes the aging GPU to its limits.

Resolution Scaling

The measured FPS data for Inside reveals a predictable but steep decline as resolution increases, a classic sign of GPU-bound performance. At 1080p with Low settings, the system produces 150 FPS. Moving to 1440p Low drops this to 108 FPS, a 28% reduction. Scaling up to 4K Low yields 68 FPS, which is a 37% drop from 1440p and a substantial 55% drop from the 1080p baseline. This scaling behavior strongly indicates that the Radeon RX 580's rasterization throughput is the limiting factor; the Intel Core Ultra 5 245, with its high single-thread performance, is not the bottleneck at any resolution tested.

The pattern holds true across all quality presets. At High settings, the frame rate falls from 75 FPS at 1080p to 54 FPS at 1440p (a 28% drop) and further to 34 FPS at 4K (a 37% drop from 1440p). The consistency of these percentage drops across different presets is telling. It suggests that the performance penalty is driven primarily by the increase in pixel count, not by more complex shading or geometry. The GPU's pixel fill rate and memory bandwidth are being saturated, and the CPU is waiting idly for the next frame to be rendered.

The most revealing data point is the difference between Low and High settings at 4K. At Low, the system averages 68 FPS; at High, it drops to 34 FPS. This is a 50% performance hit, showing that even on this older architecture, the graphical complexity of Inside's scenes can heavily tax the GPU. The 4K Ultra setting, at 32 FPS, is marginally slower than High, indicating that the final quality tier adds little extra cost relative to the massive jump from Low to Medium. The scaling is not linear, and the data suggests that the RX 580's 256-bit memory bus and 8 GB of GDDR5 are sufficient for capacity but struggle with the sheer volume of pixel data at 4K.

FAQ

*Q: Can this system run Inside smoothly at 1080p?*

A: Yes. At 1080p, the combination of the Intel Core Ultra 5 245 and AMD Radeon RX 580 delivers 150 FPS on Low, 120 FPS on Medium, and 75 FPS on High. Even the Ultra preset achieves 71 FPS, which is above the standard 60 FPS threshold for smooth gameplay.

Q: How does the system perform at 1440p?

A: The experience remains fluid at 1440p. The Low preset averages 108 FPS, Medium averages 86 FPS, and High averages 54 FPS. The Ultra preset drops to 51 FPS, which is still playable but may not be ideal for those sensitive to frame pacing.

Q: Is 4K gaming viable with the Radeon RX 580 in this title?

A: The data shows 4K is not a viable target for high-quality settings. While the Low preset achieves 68 FPS, the Medium preset drops to 54 FPS, and both High and Ultra presets fall below 35 FPS. This places 4K performance in a range that is too inconsistent for a smooth experience.

*Q: What is the bottleneck for this configuration in Inside?*

A: The benchmark data strongly indicates the AMD Radeon RX 580 is the limiting component. The FPS drops significantly as resolution increases, which is characteristic of a GPU-bound scenario. The Intel Core Ultra 5 245, which scores in the 90th percentile among all CPUs, has ample performance headroom that is not being utilized.

Q: How does the Intel Core Ultra 5 245 compare to its nearest rivals?

A: The CPU's average benchmark score is 48995. It is effectively tied with the AMD Ryzen 7 PRO 5755G, which is 0.4% faster, and the AMD Ryzen 9 7900, which is 0.5% faster. It is slightly ahead of the Intel Xeon Gold 5318H and Intel Core i5-14600K by 0.6% and 0.8% respectively.

Q: What is the performance class of the AMD Radeon RX 580?

A: The GPU has an average benchmark score of 12928 and sits in the 53rd percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3050 Ti Mobile, is only 0.1% faster, while the NVIDIA GeForce GTX 1660 SUPER is 0.4% faster. This places it in the mid-range tier for its era.

GPU Role

The AMD Radeon RX 580 is the decisive component in this pairing for Inside. Its specifications, while dated, are sufficient for the game's demands at lower resolutions. The GPU features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. This memory configuration is ample for a 2016 puzzle platformer, and the data shows no signs of texture thrashing or asset loading stutters at 1080p or 1440p.

The GPU's clock speeds are modest by modern standards, with a base of 1257 MHz and a boost of 1340 MHz. This limits its raw compute throughput, which is reflected in its 6.175 TFLOPS of FP32 performance. The benchmark results show that this compute capability is the primary constraint at higher resolutions. The scaling from 1080p to 4K is nearly linear with pixel count, confirming that the GPU's shading units and ROPs are working at full capacity.

The RX 580's 2304 shading units and 32 ROPs are tasked with rendering Inside's distinctive monochromatic art style. The game's use of volumetric lighting and shadow effects still requires substantial pixel processing. The difference between 1080p Ultra (71 FPS) and 4K Ultra (32 FPS) is a 55% reduction in performance, which mirrors the increase in total pixels. This indicates that the GPU's pixel rate of 42.88 GPixel/s is the limiting factor at 4K, rather than any CPU-side bottleneck or memory capacity issue.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the system is decisively fast. The Low preset averages 150 FPS, creating a massive headroom for high refresh rate monitors. The Medium preset averages 120 FPS, with a minimum of 102 FPS and a maximum of 138 FPS, showing excellent frame consistency. The High preset produces 75 FPS, and the Ultra preset is nearly identical at 71 FPS. This suggests that the visual difference between High and Ultra is minimal in terms of GPU cost for this title.

At 2560x1440, performance remains strong but begins to show the GPU's age. The Low preset averages 108 FPS, which is still very smooth. The Medium preset averages 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS. This is a solid 60+ FPS experience. The High preset drops to 54 FPS, and the Ultra preset is at 51 FPS. This places the high-quality 1440p experience just below the 60 FPS threshold, meaning users may need to tweak settings to maintain a locked 60.

At 3840x2160, the RX 580 clearly struggles with higher quality settings. The Low preset averages 68 FPS, which is playable. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS, showing significant frame dips that could cause noticeable stutter. The High preset averages 34 FPS, and the Ultra preset averages 32 FPS. These latter two are not suitable for a smooth gameplay experience, as they fall well below the standard 60 FPS target and even dip below 30 FPS in demanding scenes.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Intel Core Ultra 5 245 and AMD Radeon RX 580 ranks 2631 out of 2887 total combos for Inside. This places it in the bottom 9% of all tested configurations. This low ranking is almost entirely attributable to the graphics card, as the CPU itself is a top-tier performer, sitting in the 90th percentile of all CPUs.

The GPU, by contrast, is in the 53rd percentile of all GPUs. Its average benchmark score of 12928 is nearly identical to its closest rivals, including the NVIDIA GeForce RTX 3050 Ti Mobile and the NVIDIA GeForce GTX 1660 SUPER. This indicates that the RX 580 is a mid-pack performer in the overall GPU landscape. When paired with a much more powerful CPU, the combination's rank is dragged down by the GPU's inability to keep up with the processor's potential.

The data shows that the combo rank is not a reflection of the CPU's capability but rather a signal of the GPU's age. The Intel Core Ultra 5 245, with its 14 cores and 5.10 GHz boost clock, is capable of far more than this game demands. The ranking of 2631 out of 2887 suggests that most other tested systems feature more modern or higher-tier graphics cards, allowing them to achieve higher frame rates. This system's performance profile is defined by the RX 580's 2017-era architecture, which is now a bottleneck for high-resolution gaming.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the user's target resolution and refresh rate. For 1080p, the High preset at 75 FPS offers the best balance of visual fidelity and smoothness. The Ultra preset at 71 FPS is nearly identical in performance, so users can choose either based on personal preference for the minimal visual differences. The Medium preset at 120 FPS is ideal for users with 120Hz or 144Hz monitors who prioritize frame rate over maximum graphical detail.

For 1440p, the Medium preset at 86 FPS is the recommended starting point. It provides a smooth, high-refresh experience with a minimum frame rate of 73 FPS, ensuring no major dips below 60. The Low preset at 108 FPS is available for competitive play, but the visual downgrade may be significant. The High and Ultra presets, at 54 and 51 FPS respectively, are playable but will require users to accept frame rates below 60. A compromise could be to use Medium settings and adjust any remaining graphical options that are not measured here.

For 4K, the data suggests that only the Low preset at 68 FPS is suitable for a reasonable experience. The Medium preset's minimum frame rate of 46 FPS introduces noticeable stutter, and the High and Ultra presets are too slow. Users targeting 4K should either accept Low settings or consider lowering the resolution to 1440p and using the Medium preset for a far superior experience. The 68 FPS at 4K Low is playable, but the game's atmospheric art style benefits from higher quality settings, which are simply not achievable at this resolution with this GPU.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 54.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 108.0
2560x1440 Medium 86.0
2560x1440 High 54.0
2560x1440 Ultra 51.0
1920x1080 Low 150.0
1920x1080 Medium 120.0
1920x1080 High 75.0
1920x1080 Ultra 71.0

Inside with iUltra 5 245 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.