Inside

Inside

AVERAGE FPS
259
excellent

This combination delivers exceptional performance with an average of 259 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 125 200 250
1440p QHD 189 199 318 370
1080p Full HD 263 277 381 413

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 250
3840x2160 Medium 200
3840x2160 High 125
3840x2160 Ultra 119
2560x1440 Low 370
2560x1440 Medium 318
2560x1440 High 199
2560x1440 Ultra 189
1920x1080 Low 413
1920x1080 Medium 381
1920x1080 High 277
1920x1080 Ultra 263

Inside with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Inside is a puzzle platformer from 2016 that pushes a distinctive, moody art style rather than raw graphical complexity. On the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5070 Ti, the measured frame rates are exceptionally high, indicating that this combination is far beyond what the game requires for a smooth experience. The data reveals a system that maxes out the title at 4K with ease, leaving the user with the luxury of choosing between maximum visual fidelity and extreme refresh rates.

Settings Recommendations

The measured FPS data provides a clear hierarchy of performance across the four tested presets. At 1920x1080, the Ultra preset achieves an average of 263 FPS, while High reaches 277 FPS. The gap between these two is a mere 14 FPS, or about 5%, which is a negligible trade-off for the visual gains that Ultra typically provides. However, the story changes at higher resolutions. At 2560x1440, the Ultra preset averages 189 FPS, and at 3840x2160, it drops to 119 FPS. While these numbers are still well above the 60 FPS threshold, the incremental cost of Ultra over High becomes more pronounced.

For the best experience, the data points to the High preset as the optimal choice across all resolutions. At 4K, High delivers 125 FPS, which is 6 FPS faster than Ultra. At 1440p, High hits 199 FPS, a 10 FPS advantage over Ultra. The pattern is consistent: High offers a meaningful performance headroom over Ultra while likely providing near-identical visual quality in a game with this art style. The Medium preset is also worth considering, as it provides a substantial boost (200 FPS at 4K, 318 FPS at 1440p) for users with high-refresh-rate displays, but the visual compromise may not be worth it given how well High performs.

The Low preset, while delivering the highest frame rates (413 FPS at 1080p, 370 FPS at 1440p, 250 FPS at 4K), is largely unnecessary for this hardware. The data suggests that High is the sweet spot: it maintains a 125 FPS average at 4K, which is smooth and responsive, while preserving the game's atmospheric lighting and shadow detail that are crucial for its tense, cinematic feel. Since the minimum FPS is only recorded for Medium settings, the lack of min/max data for High and Ultra means we cannot assess frame time consistency, but the average scores are so high that stutter is unlikely to be an issue.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. In a game like Inside, which is a side-scrolling puzzle platformer, the CPU's role is primarily to handle game logic, physics interactions, and draw calls. The benchmark results indicate this CPU is exceptionally capable, scoring 14,769 in Cinebench R23 multi-core and 2,085 in single-core. Its average benchmark score of 46,062 places it in the 89th percentile of all CPUs, showing it is a high-end part.

The data suggests that the CPU is not a bottleneck at any resolution in this game. The FPS scaling from 1080p to 4K is primarily dictated by the GPU, but the CPU's strong single-threaded performance (4516 in Passmark single-thread) ensures that it can feed the GPU with enough data to maintain high frame rates. The processor's 14 cores and 24 MB of shared L3 cache are more than sufficient for a title of this era, which was designed for much less powerful hardware. The CPU's performance is within 0.1% of the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, indicating that it is competitive with top-tier mobile and desktop chips from a few generations ago.

Looking at the measured FPS, the jump from Medium to Ultra at 1080p is only from 381 to 263 FPS, which is a significant drop. This is likely due to increased GPU load from higher quality shadows and effects, not CPU limitations. The CPU's boost clock of 5.00 GHz provides the necessary responsiveness for the precise platforming and puzzle mechanics, ensuring that input lag is minimal. The data shows no evidence of a CPU bottleneck; even at 1080p with Low settings, the system achieves 413 FPS, which confirms the CPU's ability to process frames quickly, though this is also heavily dependent on the GPU's raw speed.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the dominant component in this configuration for Inside. With 16 GB of GDDR7 memory on a 256-bit bus, it offers a massive 896.0 GB/s of memory bandwidth. The GPU's architecture, Blackwell 2.0, features 8,960 shading units and a boost clock of 2452 MHz. In a visually simple game like Inside, the GPU's raw fill rate and pixel throughput are what matter most, and this card has plenty. Its pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are overkill for a 2D side-scroller.

The benchmark results show the GPU's immense power. It scores 49,957 in its average benchmark, placing it in the 86th percentile of all GPUs. However, its nearest rivals include the AMD Radeon RX Vega 64 and Intel Arc A550M, which are older or lower-tier cards. This suggests that the 5070 Ti's massive compute power (43.94 TFLOPS FP32) is not fully utilized by Inside, as the game's demands are minimal. The GPU's VRAM is also a non-issue; 16 GB is far more than the game needs, and the memory bandwidth ensures that even at 4K, texture streaming is instantaneous.

The measured FPS data highlights the GPU's scaling. At 4K with Ultra settings, the card averages 119 FPS. This drops from 263 FPS at 1080p Ultra, showing a 55% reduction in performance as resolution increases. This scaling is typical of a GPU-bound scenario. The RTX 5070 Ti's performance is so high that the game is likely limited by the CPU's frame generation rate at lower resolutions, but at 4K, the GPU takes over as the primary constraint. The data shows that the GPU is capable of delivering a flawless 4K60 experience with headroom to spare, as even the Ultra preset at 4K maintains an average of 119 FPS.

How This Combo Ranks

In terms of overall system performance for Inside, this combination of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 5070 Ti ranks 142nd out of 2,887 tested combos. This places it in the top 5% of all systems, which is an impressive result for a mid-range CPU paired with a high-end GPU. The ranking suggests that while the GPU is powerful, the CPU is not the absolute fastest, so some other combinations with more expensive processors may achieve higher frame rates in CPU-limited scenarios.

The rank of 142 indicates that there are 141 other combos that perform better, likely featuring top-tier CPUs like the Core i9 or Ryzen 9 series. However, the delta in performance is likely small, given that the game is not CPU-intensive. The data shows that this combo is well-balanced for gaming, as the CPU's 89th percentile standing and the GPU's 86th percentile standing are closely matched. This equilibrium ensures that neither component is massively overqualified or underqualified relative to the other, which is ideal for a smooth experience across different titles.

The high rank also reflects the GPU's dominance in this specific game. Since Inside is not demanding, the GPU's performance is the primary driver of the high FPS numbers. The combo's ranking against 2,887 others suggests that most users with this GPU will see excellent results, and the CPU choice has a minimal impact on the final score. This is a scenario where the GPU is the star, and the CPU merely needs to keep up, which the Ultra 5 235 does effortlessly.

FAQ

Q: Is the Intel Core Ultra 5 235 a bottleneck for the RTX 5070 Ti in Inside?

A: No. The CPU's benchmark scores, including a 14,769 Cinebench R23 multi-core result, are high enough to keep pace with the GPU. The measured frame rates indicate that the CPU is not limiting performance, especially since the game is not heavily threaded.

Q: What is the best settings preset to use for a 144Hz monitor?

A: The High preset at 2560x1440 provides an average of 199 FPS, which is well above 144 FPS. Even the Ultra preset at 1440p achieves 189 FPS, so either works, but High offers a small performance buffer for consistent frame times.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: The Low preset at 1920x1080 averages 413 FPS, while the Ultra preset averages 263 FPS. This represents a 57% increase in frame rate, but the visual quality difference is substantial, making High a better balance.

Q: Can this system handle 4K gaming in Inside?

A: Yes, easily. At 3840x2160 with Ultra settings, the system averages 119 FPS. With High settings, it averages 125 FPS. This means the system can deliver a smooth 4K experience with room to spare for a high refresh rate display.

Q: Does the 16 GB of VRAM on the RTX 5070 Ti matter for this game?

A: Not really. Inside is a 2016 puzzle platformer with simple textures, so it likely uses less than 4 GB of VRAM. The 16 GB and 896.0 GB/s bandwidth are massive overkill but ensure no memory-related stutters occur.

Q: How does this combo compare to others in the database?

A: It ranks 142nd out of 2,887 combos, placing it in the top 5%. This is a strong showing, driven primarily by the GPU's high performance, while the CPU is sufficient to avoid holding the system back.

Measured FPS Breakdown

At 1920x1080, the system delivers incredible performance across all settings. The Low preset produces an average of 413 FPS. Medium settings yield an average of 381 FPS, with a minimum of 324 and a maximum of 439 FPS. High settings average 277 FPS, and Ultra settings average 263 FPS. The difference between Low and Ultra is 150 FPS, which is significant, but the absolute numbers are so high that any preset is playable.

Moving to 2560x1440, the frame rates remain exceptionally high. Low settings average 370 FPS. Medium settings average 318 FPS, with a minimum of 271 and a maximum of 366 FPS. High settings average 199 FPS, and Ultra settings average 189 FPS. The drop from 1080p to 1440p is noticeable, with High settings losing 78 FPS, but the experience is still buttery smooth.

At 3840x2160, the system still delivers excellent performance. Low settings average 250 FPS. Medium settings average 200 FPS, with a minimum of 170 and a maximum of 230 FPS. High settings average 125 FPS, and Ultra settings average 119 FPS. The 4K Ultra result is just below 120 FPS, which is a common high-refresh-rate target, but the High preset comfortably exceeds it.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear pattern of GPU-bound performance. At High settings, the average FPS drops from 277 at 1080p, to 199 at 1440p, to 125 at 4K. This represents a 55% reduction in performance from 1080p to 4K. This scaling is consistent with the GPU being the primary limiting factor, as the number of pixels rendered quadruples from 1080p to 4K, but the FPS does not drop by four times, indicating that other factors like CPU overhead are also at play.

The data shows that between 1080p and 1440p, the FPS drops by 28% (from 277 to 199). Between 1440p and 4K, the FPS drops by 37% (from 199 to 125). This steeper drop at higher resolutions confirms that the GPU is being pushed harder as the pixel count increases. The RTX 5070 Ti's 896.0 GB/s memory bandwidth is sufficient to handle the increased data, but the GPU's compute units are fully utilized at 4K.

Looking at the Low preset, the scaling is similar: 413 FPS at 1080p, 370 FPS at 1440p, and 250 FPS at 4K. The drop from 1080p to 4K is 39%, which is less severe than the High preset's 55% drop. This suggests that at Low settings, the CPU or game logic becomes a more significant bottleneck, as the GPU is less stressed. The data implies that the CPU is capable of generating frames faster than the GPU can render them at low resolutions, but at 4K, the GPU's workload becomes the dominant constraint. This analysis indicates that for the best balance, the High preset at 1440p or 4K is the recommended way to play, as it utilizes the GPU effectively without overburdening it.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 250.0
3840x2160 Medium 200.0
3840x2160 High 125.0
3840x2160 Ultra 119.0
2560x1440 Low 370.0
2560x1440 Medium 318.0
2560x1440 High 199.0
2560x1440 Ultra 189.0
1920x1080 Low 413.0
1920x1080 Medium 381.0
1920x1080 High 277.0
1920x1080 Ultra 263.0

Inside with iUltra 5 235 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.