Inside

Inside

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 22 35 43
1440p QHD 33 34 55 69
1080p Full HD 46 48 77 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 35
3840x2160 High 22
3840x2160 Ultra 21
2560x1440 Low 69
2560x1440 Medium 55
2560x1440 High 34
2560x1440 Ultra 33
1920x1080 Low 96
1920x1080 Medium 77
1920x1080 High 48
1920x1080 Ultra 46

Inside with Intel Core Ultra 5 125H + AMD Radeon 760M, In-Depth Analysis

Inside is a 2016 puzzle platformer that places minimal demands on modern hardware, yet the measured results for the Intel Core Ultra 5 125H paired with the AMD Radeon 760M reveal a configuration that is almost entirely GPU-bound at higher resolutions. The data shows a playable experience at 1080p and 1440p with medium settings, but the frame rate collapses at 4K, indicating that the integrated graphics solution is the primary constraint. This analysis walks through the measured FPS data, the roles of the CPU and GPU, and the practical settings recommendations derived from the benchmark rows.

FAQ

Q: What is the best resolution and settings combination for this hardware in Inside?

A: Based on the measured FPS rows, 1920x1080 with Medium settings provides an average of 77 FPS with a minimum of 65 FPS, making it the sweet spot for smooth gameplay. For a higher frame rate, 1920x1080 on Low delivers an average of 96 FPS, while 2560x1440 on Low offers 69 FPS.

Q: How does the combo rank compared to other tested configurations?

A: This specific combination of the Intel Core Ultra 5 125H and AMD Radeon 760M ranks 2876 out of 2887 tested combos for Inside. This places it in the bottom 0.4% of all tested configurations, indicating that most other hardware pairings deliver higher frame rates.

Q: Is the CPU or GPU the limiting factor for performance in Inside?

A: The benchmark data indicates the GPU is the limiting factor, especially at higher resolutions. The scaling from 1080p to 4K shows a drastic FPS drop (e.g., 48 to 22 on High settings), which is characteristic of GPU-bound scenarios, while the CPU's 14 cores and 18 threads are more than sufficient for this title.

Q: Can this hardware handle 4K resolution in Inside?

A: At 4K (3840x2160), the performance is marginal at best. The Low preset yields an average of 43 FPS, but the Medium preset drops to 35 FPS, and the High preset falls to 22 FPS. Only the Low preset approaches playability, while higher presets are not recommended.

Q: What is the difference in performance between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset achieves an average of 96 FPS, while the Ultra preset achieves an average of 46 FPS. This represents a 50% reduction in average frame rate when moving from the lowest to the highest quality preset, highlighting the significant cost of the Ultra settings.

Q: How does the GPU's average benchmark score compare to its closest rivals?

A: The AMD Radeon 760M has an average benchmark score of 6019. Its closest rival, the AMD Radeon RX 6400, has an average score of 6001, making the 760M 0.3% faster. Similarly, it is 0.3% faster than the NVIDIA GeForce GTX 770M, which scores 6000, and 0.5% faster than the NVIDIA Quadro P2000, which scores 6049.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, built on a 4 nm process. It features 512 shading units and a boost clock of 2599 MHz, with a base clock of 800 MHz. The memory configuration is "System Shared," meaning it draws from the system's main memory, and its bandwidth is listed as "System Dependent." This reliance on shared memory is a critical factor, as the GPU's performance is directly tied to the speed and capacity of the system RAM, which can bottleneck performance in memory-intensive scenarios.

The GPU's theoretical capabilities are modest, with a pixel rate of 41.58 GPixel/s and a texture rate of 83.17 GTexel/s. Its FP32 performance is 5.323 TFLOPS. In the context of Inside, these specifications translate to a 1080p Medium average of 77 FPS, which is a solid result for an integrated solution. However, the data shows a clear performance ceiling. At 1440p, the average FPS on Medium drops to 55, and at 4K, it plummets to 35 FPS. This consistent drop across all settings as resolution increases points directly to the GPU as the primary bottleneck.

The GPU's overall standing is reflected in its percentile ranking, which places it in the 35th percentile of all GPUs. Its average benchmark score of 6019 is nearly identical to its nearest rivals, including the AMD Radeon RX 6400 and the NVIDIA GeForce GTX 770M, with a delta of 0.3% in either direction. This indicates that the 760M is a mid-to-low-tier performer, and its in-game results for Inside are consistent with that positioning. The measured FPS data suggests that while the GPU can handle the game at lower resolutions and settings, it lacks the raw processing power to maintain high frame rates at 4K, even for a game as visually simple as Inside.

CPU Role

The Intel Core Ultra 5 125H is a mobile processor from the Meteor Lake architecture, built on a 7 nm process. It has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. The cache configuration includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. This is a high-core-count processor with a 28 W TDP, designed for performance in multi-threaded workloads. Its integrated graphics are the Arc Xe-LPG 96EU, though the benchmarks in question rely on the separate AMD Radeon 760M.

In terms of raw CPU performance, the data shows a strong processor. Its Cinebench R23 multi-core score is 12804.5, and its single-core score is 1647.5. It sits in the 79th percentile of all CPUs, with an average benchmark score of 27507. When compared to its nearest rivals, it is nearly identical in performance: it is 0.1% slower than the AMD Ryzen 7 5800 and 0.3% slower than the Intel Core i5-12600K, but 0.5% faster than the AMD Ryzen 3 PRO 5355G. This places the 125H firmly in the upper-mid range of CPU performance.

For Inside, a puzzle platformer, the CPU's role is largely secondary to the GPU. The game's logic and physics are not particularly demanding, and the 125H's 14 cores and 18 threads provide an enormous surplus of processing power. The benchmark results confirm this, as the frame rates are not limited by CPU performance at any resolution. The FPS drops from 1080p to 4K are solely attributable to the GPU's inability to render frames quickly enough. The CPU's high single-thread performance, as evidenced by its 1647.5 Cinebench R23 score, ensures that even in scenes with complex interactions, it is unlikely to cause a bottleneck. The data indicates that the CPU is overqualified for this game, and its performance is a non-factor in the final results.

Settings Recommendations

The measured FPS data provides clear guidance for the best experience with this hardware. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, with an average of 77 FPS and a minimum of 65 FPS. This ensures a smooth, consistent experience. The High preset at 1080p drops to an average of 48 FPS, which is still playable but noticeably less fluid. The Low preset at 1080p achieves an average of 96 FPS, which is excellent for competitive play or if a higher refresh rate is desired, but it sacrifices visual fidelity.

At 2560x1440, the Low preset is the only one that provides a consistently smooth experience, with an average of 69 FPS. The Medium preset at 1440p averages 55 FPS with a minimum of 47 FPS, which is borderline for a platformer where precise timing is key. The High and Ultra presets at 1440p average 34 and 33 FPS respectively, which are too low for a responsive experience. At 3840x2160, all presets are suboptimal. The Low preset at 43 FPS is the only playable option, and even it may feel inconsistent.

The data strongly suggests that the optimal experience is achieved at 1080p with the Medium preset. This setting provides an average FPS that is 60% higher than the High preset at the same resolution, ensuring that the game runs smoothly without major frame drops. For users with a 1440p monitor, the Low preset is the recommended choice, as it maintains an average above 60 FPS. Pushing to 4K is not advisable, as even the lowest preset struggles to maintain a consistent 43 FPS, and the visual upgrade from 1440p is unlikely to be worth the significant performance hit.

How This Combo Ranks

The combination of the Intel Core Ultra 5 125H and the AMD Radeon 760M ranks 2876 out of 2887 tested combos for Inside. This places it in the bottom 0.4% of all tested configurations, which is a remarkably low ranking. This is not a reflection of the CPU, which is a solid performer in the 79th percentile, but rather the GPU, which is in the 35th percentile. The integrated graphics solution, while adequate for basic tasks, is clearly a limiting factor when paired with a high-end CPU for gaming.

This ranking indicates that the vast majority of other tested hardware combinations, including those with dedicated entry-level GPUs, will outperform this setup in Inside. For example, the GPU's nearest rivals, such as the AMD Radeon RX 6400, are discrete cards that offer similar benchmark scores but are likely paired with different CPUs in the test database. The fact that this combo sits so low in the rankings suggests that the system is not optimized for gaming performance, and users should expect results that are below average for the broader ecosystem. This is a niche configuration where the CPU's power is largely wasted on a game that cannot utilize it, and the GPU's limitations are the dominant factor in the final ranking.

Measured FPS Breakdown

The measured FPS data for Inside is organized by resolution and settings, providing a comprehensive view of the hardware's capabilities.

At 3840x2160 (4K), the results are as follows:

  • Low: 43 FPS average
  • Medium: 35 FPS average, with a minimum of 29 and a maximum of 40
  • High: 22 FPS average
  • Ultra: 21 FPS average

At 2560x1440 (1440p), the results are:

  • Low: 69 FPS average
  • Medium: 55 FPS average, with a minimum of 47 and a maximum of 63
  • High: 34 FPS average
  • Ultra: 33 FPS average

At 1920x1080 (1080p), the results are:

  • Low: 96 FPS average
  • Medium: 77 FPS average, with a minimum of 65 and a maximum of 88
  • High: 48 FPS average
  • Ultra: 46 FPS average

This data reveals a consistent pattern: the frame rate scales almost linearly with resolution and settings. The jump from 1080p to 1440p reduces the average FPS by roughly 28-30% across all settings. The jump from 1440p to 4K is even more severe, reducing the average FPS by an additional 37-40%. For example, on Low settings, the average FPS goes from 96 at 1080p to 69 at 1440p to 43 at 4K. This steep decline is a hallmark of a GPU that is running out of fill rate and memory bandwidth at higher resolutions.

Resolution Scaling

The resolution scaling data offers a clear picture of where the bottleneck lies. Moving from 1920x1080 to 2560x1440 on Low settings, the average FPS drops from 96 to 69, a decrease of 28%. Moving from 1440p to 4K on the same settings, the average FPS drops from 69 to 43, a decrease of 38%. This accelerating rate of decline as resolution increases is a classic sign of a GPU-limited scenario.

If the CPU were the limiting factor, the frame rate would remain relatively flat across resolutions, as the CPU's workload does not change significantly with resolution. However, the data shows a significant drop, indicating that the GPU's fill rate and memory bandwidth are being saturated. The AMD Radeon 760M, with its "System Shared" memory and limited 16 ROPs, struggles to handle the increased pixel count at higher resolutions.

This analysis is further supported by the performance at different settings. At 1080p, the difference between Low and Ultra is 50 FPS (96 to 46), which is a significant drop. However, at 4K, the difference between Low and Ultra is only 22 FPS (43 to 21), a smaller absolute gap. This suggests that at 4K, the GPU is so heavily constrained by pixel throughput that the additional work from higher quality settings has a proportionally smaller impact than at lower resolutions. The data conclusively shows that the AMD Radeon 760M is the limiting component, and its performance in Inside is bound by resolution more than by the game's graphical complexity.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + AMD Radeon 760M in Inside

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 35.0
3840x2160 High 22.0
3840x2160 Ultra 21.0
2560x1440 Low 69.0
2560x1440 Medium 55.0
2560x1440 High 34.0
2560x1440 Ultra 33.0
1920x1080 Low 96.0
1920x1080 Medium 77.0
1920x1080 High 48.0
1920x1080 Ultra 46.0

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