Inside
This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 66 | 106 | 132 |
| 1440p QHD | 100 | 108 | 169 | 209 |
| 1080p Full HD | 138 | 147 | 232 | 292 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i7-14700KF + AMD Radeon RX 6650 XT, In-Depth Analysis
# Inside: Intel Core i7-14700KF + AMD Radeon RX 6650 XT
This combination of Intel's Core i7-14700KF and AMD's Radeon RX 6650 XT lands at rank 1063 out of 1671 tested combos for Inside, placing it in the lower-middle tier of the database. That ranking might seem surprising for a CPU that sits in the 96th percentile of all processors, but it underscores how this 2016 puzzle platformer behaves differently from typical AAA titles. The data reveals a system where the GPU is the clear limiting factor at higher settings, while the CPU's massive headroom only becomes visible at lower presets and resolutions.
How This Combo Ranks
The combo's rank of 1063 out of 1671 places it in the 36th percentile of tested systems for Inside. Given that the CPU alone outperforms 96% of all processors in general benchmarks, this ranking suggests the GPU is dragging the overall result down significantly. The RX 6650 XT sits in the 72nd percentile among GPUs, which is respectable but not elite. In a game as visually simple as Inside, the frame rate is almost entirely dictated by how quickly the GPU can render each frame, not by CPU compute power. The measured FPS numbers confirm this: at 1080p Ultra, the system produces 138.3 FPS, which is well above playable but far from the 292.3 FPS achievable at Low settings. The gap between CPU potential and GPU delivery is stark, and the ranking reflects that bottleneck. Compared to other combos in the database, this pairing is positioned for solid 1080p gaming but will not compete with high-end configurations that pair top-tier CPUs with flagship GPUs.
GPU Role
The Radeon RX 6650 XT features 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth. Its clocks are notably high for the RDNA 2 architecture: a base of 2055 MHz, a game clock of 2410 MHz, and a boost of 2635 MHz. This translates to 10.79 TFLOPS of FP32 performance, which is substantial for a GPU in its class. In Inside, the GPU's role is to handle the game's distinctive silhouette-based visuals and lighting effects. The data shows that the GPU's performance ceiling is the primary constraint at higher settings. At 4K Ultra, the combo drops to 63 FPS, nearly identical to the 65.9 FPS at High. This clustering suggests the GPU is saturated regardless of whether High or Ultra is selected, with the extra visual fidelity of Ultra costing only a few frames. The GPU's 64 ROPs and 128 TMUs are adequate for a 2D-ish platformer, but the 8 GB VRAM and 128-bit memory bus become limiting factors when pushing 4K resolutions, even in a game with relatively simple textures.
Resolution Scaling
The FPS scaling across resolutions reveals a classic GPU-bound pattern. At 1080p Low, the system achieves 292.3 FPS, but this drops to 209.2 FPS at 1440p Low and 131.5 FPS at 4K Low. That is a 55% reduction from 1080p to 4K at Low settings. At Ultra settings, the drop is less severe proportionally: 138.3 FPS at 1080p, 99.8 FPS at 1440p, and 63 FPS at 4K — a 54% reduction. This consistency indicates that the GPU is the bottleneck across all settings, and the CPU has negligible impact on frame rates. The interesting nuance is that the gap between Low and Ultra narrows as resolution increases. At 1080p, Ultra is 52.7% slower than Low (138.3 vs 292.3 FPS). At 4K, Ultra is 52.1% slower than Low (63 vs 131.5 FPS). This suggests that even at 4K, the GPU is not completely overwhelmed by pixel count; rather, the settings' additional effects (likely shadow quality and ambient occlusion) tax the GPU uniformly. The data implies that for Inside, resolution scaling is smooth and predictable, with no sudden cliff or memory-related stutter at 4K despite the 8 GB VRAM.
FAQ
*Q: Is this combo capable of running Inside at 4K?*
A: Yes. The measured data shows 63 FPS at 4K Ultra and 65.9 FPS at 4K High, both above the 60 FPS threshold. Even at the most demanding settings, the game remains playable.
*Q: What is the best resolution for this system in Inside?*
A: At 1440p, the combo delivers 107.9 FPS at High and 99.8 FPS at Ultra, which is a sweet spot for high refresh rates without the massive frame rate drop seen at 4K. 1080p offers even higher numbers, but the visual fidelity of 1440p is worth the modest FPS loss.
Q: How does the CPU compare to its nearest rivals?
A: The Core i7-14700KF has an average benchmark score of 70104, which is essentially tied with the Core i7-14700K (70074, 0% delta) and the AMD EPYC 9115 (69887, 0.3% delta). It is slightly behind the Ryzen 9 9950X (70420, -0.4% delta) and Xeon Platinum 8270 (71056, -1.3% delta).
Q: Is the GPU a bottleneck for this CPU?
A: Yes. The GPU's percentile rank is 72, far below the CPU's 96. In Inside, the FPS numbers at 1080p Low (292.3) versus 4K Ultra (63) demonstrate that the GPU is fully saturated while the CPU likely has significant headroom.
Q: What is the difference between High and Ultra settings?
A: The difference is small. At 1080p, High delivers 146.9 FPS while Ultra delivers 138.3 FPS — a 5.9% reduction. At 4K, the gap is 65.9 to 63 FPS, a 4.4% reduction. Ultra appears to add minor effects that cost few frames.
*Q: Can this system hit 240 FPS in Inside?*
A: Only at 1080p Low (292.3 FPS) and 1440p Low (209.2 FPS). At 1080p Medium, it hits 231.5 FPS. For 240 Hz monitors, the user must stick to Low settings at 1080p or accept frame rates near 200 FPS at 1440p Low.
Settings Recommendations
The measured data shows that High settings provide the best balance of visual quality and performance. At 1080p, High yields 146.9 FPS, which is only 5.9% slower than Low (292.3 FPS) but offers dramatically better visuals. At 1440p, High delivers 107.9 FPS, comfortably above 60 and suitable for 100 Hz+ displays. The step from High to Ultra costs 5.9% at 1080p and 7.5% at 1440p, which is not worth the marginal visual improvement in a game with Inside's minimalist art style. For 4K, High is the recommended choice: 65.9 FPS versus 63 FPS on Ultra, a 4.4% gain that keeps the frame rate above 60. Low settings are only advisable for esports-style high refresh rate play, where 292.3 FPS at 1080p might appeal to competitive players, though Inside is not a competitive title. Medium settings offer a middle ground but are rarely the optimal choice given how close High is to Ultra in FPS. The data suggests that High is the default recommendation, with Ultra reserved for players who prioritize every last visual detail over a few frames.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor based on Raptor Lake architecture, with base and boost clocks of 3.40 GHz and 5.60 GHz respectively. It has 33 MB of shared L3 cache and supports both DDR4 and DDR5 memory. In general benchmarks, it scores 44557 in Cinebench R23 multi-core and 6290 in single-core, placing it in the 96th percentile of all CPUs. However, in Inside, this CPU's role is minimal. The game is a 2D puzzle platformer with simple physics and no complex AI, so even a fraction of the i7-14700KF's compute power would suffice. The measured FPS numbers show no evidence of CPU limitations: at 1080p Low, the system hits 292.3 FPS, which is likely near the game's engine cap. The CPU's 125 W TDP and 20 cores are overkill for this title, but they ensure that frame rates are never limited by processor performance, even at 4K where the GPU is clearly the bottleneck. The single-core performance (6290 in Cinebench R23) is more relevant for gaming, and it is excellent, but Inside simply does not demand it. The CPU's role here is to stay out of the way, which it does admirably.
Measured FPS Breakdown
At 1920x1080, the system delivers 292.3 FPS on Low, 231.5 FPS on Medium, 146.9 FPS on High, and 138.3 FPS on Ultra. The jump from Low to Medium costs 20.8% of performance, while Medium to High costs another 36.5%, and High to Ultra only 5.9%. At 2560x1440, the numbers are 209.2 FPS on Low, 169.4 FPS on Medium, 107.9 FPS on High, and 99.8 FPS on Ultra. The relative drop from Low to Medium is 19.0%, similar to 1080p, but Medium to High costs 36.3%, again consistent. At 3840x2160, the system produces 131.5 FPS on Low, 106.3 FPS on Medium, 65.9 FPS on High, and 63 FPS on Ultra. The drop from Low to Medium is 19.2%, and Medium to High is a steep 38.0%, while High to Ultra is only 4.4%. Across all resolutions, the pattern is identical: Medium is roughly 19-21% slower than Low, High is roughly 36-38% slower than Medium, and Ultra is only 4-8% slower than High. This consistency indicates that each settings tier adds a fixed overhead, likely related to shadow resolution and post-processing effects. The overall range spans from 292.3 FPS (1080p Low) to 63 FPS (4K Ultra), giving players a wide spectrum of choices depending on their display and preference for visual fidelity.
Hardware Specifications
Intel Core i7-14700KF
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + AMD Radeon RX 6650 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 131.5 |
| 3840x2160 | Medium | 106.3 |
| 3840x2160 | High | 65.9 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 209.2 |
| 2560x1440 | Medium | 169.4 |
| 2560x1440 | High | 107.9 |
| 2560x1440 | Ultra | 99.8 |
| 1920x1080 | Low | 292.3 |
| 1920x1080 | Medium | 231.5 |
| 1920x1080 | High | 146.9 |
| 1920x1080 | Ultra | 138.3 |
Inside with ii7-14700KF + Other GPUs
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Inside with RX 6650 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
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