Inside

Inside

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 45 72 90
1440p QHD 68 71 114 143
1080p Full HD 95 99 159 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 72
3840x2160 High 45
3840x2160 Ultra 43
2560x1440 Low 143
2560x1440 Medium 114
2560x1440 High 71
2560x1440 Ultra 68
1920x1080 Low 199
1920x1080 Medium 159
1920x1080 High 99
1920x1080 Ultra 95

Inside with Intel Core i7-14700K + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

# Inside — Intel Core i7-14700K + NVIDIA GeForce RTX 3050 4 GB

This combination produces a puzzle platformer experience that is heavily GPU-limited at higher settings, with a clear performance hierarchy across resolutions. The measured data reveals that the RTX 3050 4 GB is the primary constraint, though the i7-14700K's strong single-core and multi-core scores provide ample headroom in CPU-light scenes. The overall combo ranking of 3242 out of 3716 tested configurations places this pairing in the lower third of the database, reflecting the GPU's modest position (50th percentile among all GPUs) relative to the CPU's strong showing (94th percentile among all CPUs).

Settings Recommendations

The measured FPS rows indicate that Medium settings deliver the most balanced experience across all three resolutions. At 1920x1080 Medium, the combo achieves 159 FPS average with a minimum of 135 FPS and maximum of 183 FPS, which is 60% higher than High settings at the same resolution. The jump from Low to Medium costs 40 FPS at 1080p (199 to 159), but the visual quality improvement is substantial for a puzzle platformer where environmental readability matters.

At 2560x1440, Medium produces 114 FPS average with a tight 97-131 FPS range, comfortably above the 60 FPS threshold while maintaining smooth frame pacing. The 4K Medium result of 72 FPS average (61-83 FPS range) is playable but approaches the lower bound of what most users would consider fluid. For users prioritizing frame rate stability, Medium is the clear choice at every resolution.

High settings are viable only at 1080p (99 FPS) and 1440p (71 FPS), but the 4K High result of 45 FPS falls below the 60 FPS target. Ultra settings are not recommended for any resolution: 1080p Ultra yields 95 FPS, 1440p Ultra yields 68 FPS, and 4K Ultra drops to 43 FPS. The performance delta between Medium and Ultra is consistent—roughly 40% at each resolution—while the visual differences in a stylized puzzle game are often less pronounced than in photorealistic titles. Low settings are only advisable for competitive play or maximum refresh rate utilization, particularly at 1080p where 199 FPS approaches high-refresh display capabilities.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this pairing. Its specifications include a base clock of 1545 MHz and boost clock of 1740 MHz, which are modest for the Ampere architecture. The 4 GB GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, a figure that directly impacts texture streaming and buffer management in puzzle platformers.

The GPU's 2048 shading units, 64 TMUs, and 32 ROPs deliver a pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s. These characteristics explain the performance scaling pattern observed: the game is not texture-heavy in a way that would saturate the 4 GB frame buffer at lower resolutions, but the 4K Ultra setting likely approaches memory capacity limits, contributing to the 43 FPS result—the lowest recorded across all settings.

The RTX 3050's 7.127 TFLOPS FP32 performance and 16 RT cores are largely irrelevant for this genre, but the 64 tensor cores could theoretically assist with any DLSS implementation. The GPU's 90 W TDP and dual-slot design make it a power-efficient option, yet the benchmark data shows that raw throughput is the limiting factor. The 50th percentile ranking among all GPUs confirms its mid-pack positioning, which aligns with the observed performance: capable of 60+ FPS at Medium settings through 1440p, but struggling at 4K Ultra.

The 4 GB memory capacity is particularly noteworthy. Inside's dark, atmospheric environments require substantial depth buffer and post-processing memory, and the 4K Ultra result of 43 FPS suggests that memory pressure exacerbates the already limited compute resources. The 192.0 GB/s bandwidth becomes a bottleneck when the engine attempts to stream high-resolution textures, explaining why the scaling from Medium to Ultra at 4K (72 to 43 FPS, a 40% drop) is steeper than at 1080p (159 to 95 FPS, a 40% drop). The GPU is consistently the performance limiter across all tested configurations.

Resolution Scaling

The FPS degradation from 1080p to 4K follows a clear pattern that identifies the GPU as the bottleneck. At Medium settings, the transition from 1920x1080 to 2560x1440 reduces average FPS from 159 to 114, a 28% drop, while the jump to 3840x2160 further reduces it to 72, a 37% drop from 1440p and 55% from 1080p. This scaling is steeper than what would be expected if the CPU were the limiting factor, indicating that pixel throughput and memory bandwidth are the primary constraints.

At Low settings, the scaling is even more pronounced: 199 FPS at 1080p drops to 143 FPS at 1440p (28% decrease) and then to 90 FPS at 4K (37% decrease from 1440p). The Low preset reduces shader complexity, making the resolution-dependent fill rate and memory bandwidth even more dominant. The fact that 4K Low (90 FPS) outperforms 1080p Ultra (95 FPS) by only 5 FPS despite the massive resolution difference underscores how settings complexity affects GPU load.

High and Ultra settings show similar relative scaling. High goes from 99 FPS at 1080p to 71 FPS at 1440p (28% drop) to 45 FPS at 4K (37% drop from 1440p). Ultra follows the same pattern: 95 to 68 to 43 FPS, with the 4K Ultra result (43 FPS) being the lowest in the entire dataset. The consistent 28% and 37% drops across all settings suggest that the game's engine scales predictably with pixel count, and the RTX 3050's 192.0 GB/s bandwidth is the limiting resource at higher resolutions.

The data indicates that the i7-14700K is not a limiting factor in this scaling. If the CPU were the bottleneck, we would expect diminishing FPS differences as resolution increases (since GPU frame time grows), but instead the percentage drops remain constant, confirming that the GPU is saturated at all tested resolutions and settings. The 20-core, 28-thread CPU with 5.60 GHz boost clock provides far more processing headroom than this puzzle platformer requires.

Measured FPS Breakdown

The complete dataset provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the RTX 3050 4 GB delivers 199 FPS average on Low, 159 FPS on Medium (135 min, 183 max), 99 FPS on High, and 95 FPS on Ultra. The 1080p Medium result is the sweet spot, offering nearly double the frame rate of Ultra while maintaining smooth minimums. The gap between Low and Medium (40 FPS) is larger than the gap between High and Ultra (4 FPS), indicating diminishing returns at the upper end of the settings spectrum.

At 2560x1440, performance scales proportionally: 143 FPS on Low, 114 FPS on Medium (97 min, 131 max), 71 FPS on High, and 68 FPS on Ultra. The 1440p Medium result maintains a 97 FPS minimum, which is sufficient for most displays, though the High and Ultra presets dip below 75 FPS. The 1440p Low setting at 143 FPS approaches the 1080p High result (99 FPS), demonstrating that resolution has a more significant impact on performance than the Low-to-Medium settings transition.

At 3840x2160, the GPU begins to show significant strain: 90 FPS on Low, 72 FPS on Medium (61 min, 83 max), 45 FPS on High, and 43 FPS on Ultra. The 4K Medium result is the only 4K preset that maintains a 60+ FPS average, and its 61 FPS minimum is borderline. The 4K High and Ultra results are within 2 FPS of each other (45 vs 43), suggesting that the game's Ultra preset adds minimal visual complexity beyond High while still incurring a measurable performance penalty. The 4K Low result of 90 FPS shows that even at the lowest settings, the GPU is delivering nearly half the frame rate it achieves at 1080p Low (199 FPS), reinforcing the fill-rate-bound nature of this workload.

How This Combo Ranks

The combo ranking of 3242 out of 3716 tested configurations places this pairing in the 13th percentile of all tested CPU-GPU combinations. This low ranking is primarily attributable to the GPU's 50th percentile position among all GPUs, while the CPU's 94th percentile ranking is effectively wasted in this pairing for gaming workloads. The RTX 3050 4 GB's end-of-life production status and 4 GB memory capacity make it a legacy GPU, and the benchmark data reflects this: the measured FPS results are consistent with a mid-range GPU struggling at higher resolutions.

The i7-14700K's benchmark scores demonstrate its capability: a Cinebench R23 multi-core score of 33440.5 and single-core score of 2160, a Geekbench multi-core score of 20767 and single-core score of 2569, and a Passmark multi-thread score of 52392. These scores place it within 1% of rivals like the AMD EPYC 9115 (0.1% delta), AMD Ryzen 9 7950X (-0.2% delta), AMD Ryzen 9 7940HX (-0.7% delta), and AMD Ryzen 7 9700F (-0.9% delta). However, none of this CPU headroom translates to gaming performance in this title, as the GPU is saturated at all settings.

The ranking disparity between the CPU and GPU components is stark: the i7-14700K sits in the 94th percentile of all CPUs, while the RTX 3050 4 GB sits in the 50th percentile of all GPUs. In a game like Inside, where CPU load is minimal, this means the combo's overall ranking is dragged down by the GPU's limitations. For users with this pairing, the data suggests that upgrading the GPU would yield substantial FPS gains, while the CPU would have no difficulty feeding a more powerful graphics card.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on Raptor Lake architecture, manufactured on Intel's 10 nm process with a 257 mm² die size. Its base clock of 3.40 GHz and boost clock of 5.60 GHz, combined with 33 MB of shared L3 cache, provide exceptional single-threaded performance that is more than adequate for this puzzle platformer. The CPU's benchmark results—a Cinebench R15 single-core score of 313.5, R20 single-core of 2617, and R23 single-core of 2160—indicate that it would not bottleneck even the most demanding game engines, let alone a title from 2016.

The CPU's multi-threaded capabilities are equally impressive: Cinebench R23 multi-core of 33440.5, Geekbench multi-core of 20767, and Passmark multi-thread of 52392. The Passmark physics score of 2964 and data compression score of 695234 further demonstrate the CPU's computational strength. However, in Inside, these resources are largely idle. The game's puzzle platformer genre relies on simple physics and limited AI, meaning the CPU is unlikely to become a bottleneck even at 1080p Low where the GPU is producing 199 FPS.

The i7-14700K's memory support for DDR4 and DDR5, dual-channel configuration, and PCIe Gen 5 with 16 lanes provide ample bandwidth for the RTX 3050's PCIe 4.0 x8 interface. The CPU's integrated UHD Graphics 770 is irrelevant for this discrete GPU setup. The 125 W TDP and 10 nm process node are standard for high-end desktop CPUs, and the unlocked multiplier allows for overclocking, though the data shows no CPU-related performance limitations to overcome.

The 94th percentile ranking among all CPUs, with an average benchmark score of 69355, places the i7-14700K within 1% of the top-tier rivals listed. This CPU is over-provisioned for this game, and the measured FPS results confirm that the GPU is the sole determinant of performance across all resolutions and settings. For users seeking to optimize this pairing, the data suggests that the CPU is a long-term investment that will remain relevant through future GPU upgrades.

FAQ

Q: What is the best settings preset for this CPU-GPU combo in Inside?

A: Medium settings provide the best balance across all resolutions. At 1080p, Medium achieves 159 FPS average (135 min, 183 max); at 1440p, it delivers 114 FPS (97 min, 131 max); and at 4K, it maintains 72 FPS (61 min, 83 max). These results are 60% higher than High settings at 1080p and offer a smoother experience than Ultra, which only reaches 43 FPS at 4K.

Q: Can this combo run Inside at 4K?

A: Yes, but only at Medium settings or lower. The 4K Medium result is 72 FPS average with a 61 FPS minimum, which is playable. 4K High drops to 45 FPS, and 4K Ultra falls to 43 FPS, both below the 60 FPS threshold. The 4K Low preset achieves 90 FPS, but the visual quality reduction may not be worth the performance gain over Medium.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The GPU is the clear bottleneck. The RTX 3050 4 GB sits in the 50th percentile among all GPUs, while the i7-14700K sits in the 94th percentile. The FPS scaling from 1080p to 4K follows a consistent pattern at every settings preset, indicating that pixel throughput and memory bandwidth are the limiting factors. The CPU's Cinebench R23 single-core score of 2160 is far more than this game requires.

Q: How does the FPS drop from 1080p to 4K compare at different settings?

A: The percentage drop is remarkably consistent across settings. From 1080p to 1440p, FPS drops by 28% at all presets (199 to 143 for Low, 159 to 114 for Medium, 99 to 71 for High, 95 to 68 for Ultra). From 1440p to 4K, the drop is 37% at all presets (143 to 90, 114 to 72, 71 to 45, 68 to 43). This uniformity confirms the GPU is the limiting component.

Q: What is the overall ranking of this combo among tested configurations?

A: This pairing ranks 3242 out of 3716 tested combos, placing it in the lower 13% of the database. The ranking reflects the GPU's 50th percentile position, which severely limits the CPU's 94th percentile potential in gaming workloads. The combo's performance in Inside is consistent with this ranking, as the game is GPU-bound at all tested settings.

Q: Does the RTX 3050 4 GB's memory capacity affect performance in Inside?

A: The 4 GB GDDR6 memory with 192.0 GB/s bandwidth appears to impact 4K performance. At 4K Ultra, the GPU delivers 43 FPS, which is only 2 FPS lower than 4K High (45 FPS), suggesting that memory pressure at Ultra settings may cause additional stuttering or frame drops. The 4K Medium result (72 FPS) shows that the GPU can handle 4K when memory usage is more conservative.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 3050 4 GB in Inside

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 72.0
3840x2160 High 45.0
3840x2160 Ultra 43.0
2560x1440 Low 143.0
2560x1440 Medium 114.0
2560x1440 High 71.0
2560x1440 Ultra 68.0
1920x1080 Low 199.0
1920x1080 Medium 159.0
1920x1080 High 99.0
1920x1080 Ultra 95.0

Inside with RTX 3050 4 GB + Other CPUs

See how Inside performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.