Inside
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 47 | 75 | 90 |
| 1440p QHD | 70 | 72 | 115 | 142 |
| 1080p Full HD | 95 | 97 | 160 | 199 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Inside is a Puzzle Platformer, and the measured database places the AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3050 4 GB at rank 1496 out of 1671 tested combos. The CPU sits in the 96th percentile of all CPUs with an average benchmark score of 71660, while the GPU sits at the 50th percentile of all GPUs with an average benchmark score of 0. The measured FPS rows therefore carry the gameplay verdict. This is a pairing of a high-end Zen 5 desktop processor with an Ampere graphics card, and the composite rank reflects the GPU side of the equation more than the CPU side.
How This Combo Ranks
The headline result is rank 1496 out of 1671 combos for Inside. The CPU’s nearest-rival table provides context for how strong the processor would be on its own. The Ryzen 9 9950X3D averages 71660, which is 0.9% ahead of Intel Xeon Platinum 8270’s 71056, 1.8% ahead of AMD Ryzen 9 9950X’s 70420, and 2.2% ahead of Intel Core i7-14700KF’s 70104. The only nearby competitor with a higher average score is Intel Xeon 6517P at 73050, 1.9% above the Ryzen. By itself, this is a processor near the top of the CPU hierarchy. The dataIsMeasured flag confirms that the game results are measured rather than estimated, so the low combo rank comes from actual runs.
The CPU’s core configuration supports its high synthetic standing: 16 cores, 32 threads, a 5.70 GHz boost clock, and 128 MB of shared L3 cache. It is a 4 nm TSMC part with a 170W TDP. On the GPU side, the RTX 3050 4 GB is an 8 nm Samsung part with 8,700 million transistors on a 200 mm² die. The GPU’s 50th percentile standing places it in the middle of the GPU database, and the CPU’s nearest rivals show no comparable GPU-linked competition in the provided data. The overall rank therefore has less to do with CPU headroom and more to do with how the graphics card handles Inside’s measured presets. With a 96th-percentile CPU and a 50th-percentile GPU, the combined system ends up at 1496th of 1671 combos.
Settings Recommendations
Across the measured settings, 1440p Medium is the most balanced recommendation. The data shows 1440p Medium at 115.2 FPS, which is above 1440p High’s 71.7 FPS and 1440p Ultra’s 69.5 FPS while using a heavier preset than 1440p Low’s 141.6 FPS. At 1080p, Medium reaches 159.9 FPS, Low reaches 199.2 FPS, High reaches 96.7 FPS, and Ultra reaches 94.8 FPS. The High and Ultra numbers are close, while Low and Medium sit far above them. For maximum measured frame rate at 1080p, Low is the peak at 199.2 FPS, but Medium gives a large FPS cushion over High and Ultra without dropping to the lowest preset.
At 1440p, the same pattern holds: Low 141.6, Medium 115.2, High 71.7, Ultra 69.5. Medium is the best place to sit if the goal is to stay close to the lower-preset frame rates while gaining a preset level. At 4K, the data shows Low at 89.9 FPS and Medium at 74.9 FPS, while High drops to 47.3 FPS and Ultra to 42.4 FPS. The 4K recommendation is therefore either Low or Medium; High and Ultra only make sense if visual quality is prioritized over the frame-rate drop. Since Inside is a Puzzle Platformer, 4K Medium’s 74.9 FPS and 4K Low’s 89.9 FPS provide the two strongest measured experiences at that resolution.
Resolution Scaling
Starting from 1080p Low’s 199.2 FPS, the Low preset falls to 141.6 FPS at 1440p and then to 89.9 FPS at 4K. Medium scales from 159.9 FPS at 1080p to 115.2 FPS at 1440p and 74.9 FPS at 4K. High falls from 96.7 to 71.7 to 47.3 FPS. Ultra falls from 94.8 to 69.5 to 42.4 FPS. Every preset loses frame rate as resolution rises, and the ordering never changes.
This is a GPU-bound pattern. The CPU is a 16-core/32-thread part with a 5.70 GHz boost clock and a 128 MB shared L3 cache; if Inside were CPU-bound at these settings, raising resolution would not produce such a consistent slide. Instead, the data shows the RTX 3050 4 GB carrying progressively more shading and memory load. At 1080p Low, the combo produces 199.2 FPS. At 4K Ultra, the same combo produces 42.4 FPS. The resolution scaling indicates that the GPU is the limiting component, particularly as the 4 GB frame buffer and 192.0 GB/s memory bandwidth are taxed by higher resolutions.
Measured FPS Breakdown
| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1920x1080 | 199.2 | 159.9 | 96.7 | 94.8 |
| 2560x1440 | 141.6 | 115.2 | 71.7 | 69.5 |
| 3840x2160 | 89.9 | 74.9 | 47.3 | 42.4 |
At 1080p, Low and Medium produce 199.2 and 159.9 FPS; High and Ultra produce 96.7 and 94.8 FPS. At 1440p, Low and Medium produce 141.6 and 115.2 FPS; High and Ultra produce 71.7 and 69.5 FPS. At 4K, Low and Medium produce 89.9 and 74.9 FPS; High and Ultra produce 47.3 and 42.4 FPS. The High-to-Ultra gap is small at every resolution compared with the Medium-to-High step. The min and max FPS fields are null in all rows, so average FPS is the sole measured value. The consistent preset ordering means there are no anomalies where Ultra outperforms High or Medium outperforms Low.
GPU Role
The GPU’s specifications explain the shape of the measured curves. The NVIDIA GeForce RTX 3050 4 GB uses the GA107 chip with a 4 GB GDDR6 frame buffer on a 128-bit bus and 192.0 GB/s of memory bandwidth. Its base clock is 1545 MHz and its boost clock is 1740 MHz; memory runs at 1500 MHz / 12 Gbps effective. The GPU has 2048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores. It is an 8 nm part with 8,700 million transistors on a 200 mm² die, and its 90W TDP fits a dual-slot card with a 1x 6-pin power connector. Its release date is 2022-01-26, and production status is End-of-life.
In Inside’s measured data, the GPU is the active constraint. At 1080p Low, the card’s 7.127 TFLOPS of FP32 throughput produces 199.2 FPS. At 4K Ultra, it produces 42.4 FPS. The 4 GB VRAM and 192.0 GB/s bandwidth are the memory-side limits in the data; as resolution rises from 1080p to 4K, frame rate drops across every preset. The boost clock of 1740 MHz is the highest clock in the GPU’s spec table, but it cannot offset the added shading work of higher resolutions. The GPU’s 32 ROPs and 64 TMUs are fixed resources that must fill every measured frame at every setting.
The CPU side reinforces this conclusion. The Ryzen 9 9950X3D has 16 cores, 32 threads, a 5.70 GHz boost clock, and 128 MB shared L3 cache, and it sits in the 96th CPU percentile. The fact that Inside’s FPS still falls as settings rise shows that the game is not waiting on the CPU. The GPU’s 50th percentile standing and 4 GB memory class align with the measured 4K High result of 47.3 FPS and 4K Ultra result of 42.4 FPS. The card is capable at 1080p and 1440p, but the data does not show enough resource headroom for high-fidelity 4K in Inside. The 7.127 TFLOPS FP32 number sets an upper bound on shading throughput, and the measured rows suggest the GPU is the first component to saturate.
Hardware Specifications
AMD Ryzen 9 9950X3D
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3050 4 GB in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.9 |
| 3840x2160 | Medium | 74.9 |
| 3840x2160 | High | 47.3 |
| 3840x2160 | Ultra | 42.4 |
| 2560x1440 | Low | 141.6 |
| 2560x1440 | Medium | 115.2 |
| 2560x1440 | High | 71.7 |
| 2560x1440 | Ultra | 69.5 |
| 1920x1080 | Low | 199.2 |
| 1920x1080 | Medium | 159.9 |
| 1920x1080 | High | 96.7 |
| 1920x1080 | Ultra | 94.8 |
Inside with RTX 3050 4 GB + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.