Inside
This combination delivers exceptional performance with an average of 242 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 126 | 133 | 212 | 260 |
| 1440p QHD | 201 | 211 | 281 | 304 |
| 1080p Full HD | 257 | 261 | 313 | 339 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14400F + NVIDIA GeForce RTX 4080, In-Depth Analysis
The combination of an Intel Core i5-14400F and NVIDIA GeForce RTX 4080 is more than capable of running Inside, a 2016 puzzle platformer, at extremely high frame rates across all tested resolutions. The measured data shows that even at the most demanding preset (Ultra) and the highest resolution (3840×2160), the system sustains an average of 126 FPS, which indicates the game is far from pressuring this hardware. This is a light title on GPU and CPU stress, so the absolute frame rates are dominated by resolution and preset scaling rather than by any bottleneck.
Resolution Scaling
The scaling from 1080p to 4K reveals how the GPU load grows with pixel count. At the High preset, average FPS drops from 261 at 1920×1080 to 211 at 2560×1440 and then to 133 at 3840×2160 — a reduction of 49% from 1080p to 4K. This is a substantial drop and signals that the RTX 4080 is being pushed hard as resolution climbs. The Low preset exhibits a much milder falloff: 339 → 304 → 260, a loss of only 23% between 1080p and 4K. That indicates that at Low settings, the GPU sits often idle and the frame rate is capped by something else, most likely the CPU or a game engine limitation. The Middle of Medium reveals an intermediate pattern, falling from 313 to 281 to 212, so the GPU’s impact grows with graphical preset intensity.
Across all settings, the key transition is between 1440p and 4K. For example, at High settings the drop from 2560×1440 to 3840×2160 is 211 → 133 (a 37% loss), while the earlier step from 1080p to 1440p is 261 → 211 (19% loss). This asymmetry suggests that the 4080 becomes the primary limiter at 4K, where pixel work doubles. Because Inside is not a geometry‑heavy title, the GPU’s fill and pixel throughput dictates most of the scaling. At 1080p, the system is CPU‑limited; at 4K, the GPU is fully engaged.
GPU Role
The RTX 4080’s architecture — Ada Lovelace on TSMC’s 5 nm node — provides 9,728 shading units, 76 RT cores, and 304 tensor cores. The card runs with a base clock of 2205 MHz and a boost clock of 2505 MHz, with 16 GB of GDDR6X memory on a 256‑bit bus delivering 716.8 GB/s of bandwidth. These figures are far beyond what a 2D platformer with limited geometry requires. The game’s typical VRAM usage is not disclosed, but the 16 GB capacity is effectively underutilized; even the heaviest scenarios (Ultra 4K) do not tax the memory pool. The GPU’s VP percentiles are high: a PassMark G3D score of 34,457 and a percentile of 86 among all GPUs. In the measured data, the lowest average FPS the GPU ever produces is 126 at 4K Ultra, while the highest average is 339 at 1080p Low. That means the RTX 4080 can deliver frame rates far beyond the 60–120 Hz range, indicating that consumers with high‑refresh monitors can push the game to silky smooth levels.
The card’s generous compute resources are not required for this title, but they do manifest in the raw throughput that allows the 4080 to handle Inside without any noticeable strain. The scaling pattern — where Low settings show only a modest FPS drop from 1080p to 4K — proves the GPU is not the limiting factor at Low, but at Ultra settings the GPU becomes the clear carving factor, with 4K Ultra losing nearly half of the 1080p frame rate.
CPU Role
The Core i5-14400F is a 10‑core, 16‑thread processor based on Raptor Lake and manufactured on Intel’s 7‑nm (reported as 10 nm in the spec sheet). It boots at 2.50 GHz and boosts up to 4.70 GHz. Its single‑core performance is solid for a 14th‑generation part: Cinebench R23 single‑core score is 3,055 points, and Geekbench 6 single‑core is 2,058. The multi‑core Cinebench R23 score is 21,645. With a percentile of 83 among all CPUs, it sits above the majority of desktop processors. In Inside, the CPU is not the primary bottleneck, but it does impose a ceiling on the maximum attainable FPS.
The evidence lies in the Low settings. At 1080p Low, the system records 339 FPS average; at 1440p Low, 304 FPS; at 4K Low, 260 FPS. This is a relatively narrow range, indicating that the CPU (or the engine’s render thread) is capping the output when the GPU is not overloaded. The gain from Low to Medium at all resolutions is also modest: for example, at 1080p, Low 339 vs Medium 313; that’s only a 26 FPS difference. The CPU is holding back the frame rate at lower resolutions and lower presets. The strong single‑core performance still allows 339 FPS at 1080p Low, which exceeds the refresh rate of virtually all monitors. So in practice, for Inside, the CPU is sufficiently fast. It will not cause stutter or missing the vsync target.
How This Combo Ranks
In the database of tested combinations for Inside, the Intel Core i5-14400F + NVIDIA GeForce RTX 4080 combination achieves a rank of 366 out of 3,716 combos. That places it better than roughly 90% of all tested setups — the top 363 positions represent heavier hardware (often higher‑end GPUs or more overclocking). Other supercards like the RTX 4090 or some overclocked i9‑14900K may push higher, but for a game with such low graphics demands, the list is crowded with mid‑range combos that still reach high FPS. The measured FPS numbers in this dataset are clearly are measured, not synthetic. The rank shows that while this build is excellent, there are a few hundred other combinations that produce even higher average frame rates in this title — something likely due to CPU frequency constraints at the low‑resolution end or slightly better GPUs. Nonetheless, for an ordinary gamer, a better rank is irrelevant because the game never dips below playable; the difference between 366th and, say, 100th is the margin between 340 FPS and 250 FPS at 1080p, which is beyond perceptible human vision.
Still, the 366th position is a data point that shows the combination is high‑end, but not the absolute peak. The CPU’s nearest rivals in overall benchmark ‑‑ such as the AMD Ryzen 7 PRO 8840U (0.1% slower avg score) and the Intel Core i9-11900 (0.2% slower) – are nominally equivalent; those differences affect only synthetic scores, not the game’s FPS. Similarly, the GPU’s nearest rivals, including the RTX 4080 SUPER and the Radeon RX 6750 GRE, are within –2.7% of the 4080’s stock score; again, Inside runs far from the limit that such small delta matter.
Settings Recommendations
The measured data shows that Inside is extraordinarily well suited to high frame rates. The GPU takes a minimal practical penalty for enabling all the bells and whistles. Take the Ultra preset – it represents what is typically the highest “optimised” quality, and on this combo the average at 1080p is 257 FPS, 201 at 1440p, and 126 at 4K. Compared to High, the Ultra preset 4 FPS slower at 1440p (211 High) and 7 FPS slower at 4K (133 High). The gap is trivial. The only advantage of High over Ultra is a few frames, but the visual richness of Ultra is likely complete under the game’s strong high‑resolution art. Therefore, the data strongly recommends choosing Ultra at any resolution. The max resolution that is realistically usable without reaching a CPU cap is 4K Ultra, which still yields 126 FPS. If the user has a 60Hz or 120Hz panel, that is dozens of fps headroom. If the user has a 240Hz at 1080p, the 257 FPS at Ultra is close to refresh.
For players who want to clear the maximum refresh rate (e.g., a 360Hz panel) they would have to drop to Low or Medium at 1440p, but that is an edge case. The game does not need extremely low settings to run fluidly; the average user should run with Ultra preset and, optionally, the resolution set to match the display’s native output. The data shows that even the weakest combination tested here (4K Ultra, 126 FPS) is massively above smoothness.
FAQ
Q: What is the average FPS at 4K with Ultra settings?
A: The measured average at 3840×2160 with Ultra preset is 126 FPS.
Q: Which tested resolution gives the highest average FPS?
A: The highest recorded average is 339 FPS, achieved at 1920×1080 with Low settings.
Q: How much performance is lost between 1080p and 4K on the Ultra preset?
A: From 1080p (257 FPS) to 4K (126 FPS) the average FPS drops by 131, or roughly 51% of the 1080p value.
Q: Is the GPU or the CPU the limiting factor in this game?
A: The scaling pattern shows low settings are CPU‑limited (FPS stays close across resolutions), while at Ultra the FPS drop with resolution is steep, indicating the GPU holds the bottleneck at high presets.
*Q: What is the worst‑case FPS this system outputs in Inside?*
A: The lowest measured minimum FPS is 181 FPS at 3840×2160 with Medium settings, and the lowest measured average (Ultra, 4K) is a still‑fluid 126 FPS.
*Q: How does this combination rank among all recorded combos for Inside?*
A: It is 366th of 3,716 measured combinations – better than 87% of the tested hardware in this specific game.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 4080 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 260.0 |
| 3840x2160 | Medium | 212.0 |
| 3840x2160 | High | 133.0 |
| 3840x2160 | Ultra | 126.0 |
| 2560x1440 | Low | 304.0 |
| 2560x1440 | Medium | 281.0 |
| 2560x1440 | High | 211.0 |
| 2560x1440 | Ultra | 201.0 |
| 1920x1080 | Low | 339.0 |
| 1920x1080 | Medium | 313.0 |
| 1920x1080 | High | 261.0 |
| 1920x1080 | Ultra | 257.0 |
Inside with ii5-14400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 4080 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.