Inside

Inside

AVERAGE FPS
141
excellent

This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 65 101 130
1440p QHD 97 101 162 202
1080p Full HD 132 142 225 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 101
3840x2160 High 65
3840x2160 Ultra 57
2560x1440 Low 202
2560x1440 Medium 162
2560x1440 High 101
2560x1440 Ultra 97
1920x1080 Low 283
1920x1080 Medium 225
1920x1080 High 142
1920x1080 Ultra 132

Inside with Intel Core i5-13400F + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core i5-13400F paired with the AMD Radeon RX 6600 XT delivers a remarkably consistent experience in Inside, a 2D puzzle platformer where the emphasis is on atmosphere rather than raw graphical fidelity. The measured frame rates across all resolutions and presets are exceptionally high, indicating that this hardware combination is far more potent than the game’s visual demands require. The data shows a system that will effortlessly maintain smooth, tear-free motion on virtually any display, with the primary differentiator being the chosen quality preset rather than any underlying hardware limitation.

Resolution Scaling

The performance drop from 1080p to 4K is significant, but the absolute numbers remain so high that the scaling is more academic than practical. At 1080p with Low settings, the system produces an average of 282.9 FPS. Moving to 1440p reduces this to 201.6 FPS, a 28.7% decrease, and then to 4K at 129.9 FPS, a further 35.6% decrease from the 1440p result. This pattern holds across all presets, with the frame rate roughly halving from 1080p to 4K; for instance, High settings drop from 141.7 FPS at 1080p to 101.0 FPS at 1440p and finally to 65.4 FPS at 4K.

This scaling curve is a classic indicator that the AMD Radeon RX 6600 XT is the limiting component at higher resolutions. The GPU’s fillrate and memory bandwidth are being taxed as the pixel count increases, causing the frame rate to drop proportionally. However, the Intel Core i5-13400F is clearly not a bottleneck at 1080p, where the frame rates are so high that the CPU’s processing speed becomes the ceiling. The difference between the 1080p and 1440p results at Low settings (282.9 vs 201.6 FPS) suggests that even at 1440p, the GPU is still the primary constraint, as a purely CPU-bound scenario would show a much smaller delta.

The most important observation is that even the most demanding configuration measured, 4K Ultra, still achieves an average of 57.3 FPS. This is above the threshold for smooth gameplay, indicating that the GPU is never fully overwhelmed. The scaling from 1440p to 4K at Ultra (96.7 to 57.3 FPS) shows a 40.7% performance hit, which is the steepest drop in the dataset. This confirms that the RX 6600 XT’s 8 GB of GDDR6 memory and 256.0 GB/s bandwidth are sufficient for this title, but the GPU’s compute units are working progressively harder as the resolution increases. For users with high-refresh-rate 1080p monitors, the data shows the system can easily exceed 240 FPS on lower presets, making the CPU’s single-thread performance the key to unlocking those extreme frame rates.

Settings Recommendations

For a game like Inside, which is a slow-paced, atmospheric experience, the data suggests that maximizing visual quality is the optimal strategy. The difference between High and Ultra presets is a mere 9.3 FPS at 1080p (141.7 vs 132.4 FPS) and 8.1 FPS at 1440p (101.0 vs 96.7 FPS). This is a negligible cost for the potential increase in shadow detail and post-processing effects. The High preset appears to be the sweet spot, offering a 40.7% performance headroom over Ultra at 4K (65.4 vs 57.3 FPS) while still providing a substantial visual upgrade over Medium.

Choosing Medium over High is not advisable. At 1080p, the difference is 83.6 FPS (225.3 vs 141.7), which is a massive performance gain that no display is likely to need. The visual compromise, however, would be significant in a game that relies heavily on lighting and silhouette to create its moody environments. The Medium preset is a better option for 4K, where it delivers 101.2 FPS compared to High’s 65.4 FPS, but even here, the High preset maintains a perfectly playable 65.4 FPS. The data indicates that the Low preset is entirely unnecessary for this hardware; even at 4K, it produces 129.9 FPS, which is more than double the refresh rate of most standard monitors. The benchmark results strongly suggest that users should prioritize the High preset for the best balance of visual fidelity and performance, with Ultra being a viable choice for those who insist on maximum quality and have a 60 Hz display.

CPU Role

The Intel Core i5-13400F’s role in Inside is to provide a robust foundation that never hinders the GPU. The processor’s 10 cores and 16 threads are far more than this game requires, as evidenced by the high frame rates even at Low settings. The 3DMark single-thread score of 960 and the Cinebench R23 single-core score of 3004 indicate strong per-core performance, which is crucial for the game’s physics and logic threads. The data shows that at 1080p Low, the system reaches 282.9 FPS, a number that is likely limited by the CPU’s ability to issue draw calls rather than the GPU’s rendering speed.

The CPU’s boost clock of 4.60 GHz is the key metric here. The benchmark results show that the processor can maintain high frequencies under load, ensuring that the game’s primary thread is never starved. The 20 MB of shared L3 cache also helps by keeping frequently accessed game data close to the cores. In contrast, the GPU’s performance becomes the bottleneck as resolution increases, which is why the frame rates at 4K are significantly lower across all presets. The CPU’s average benchmark score of 25236 places it in the 82nd percentile of all CPUs, and its nearest rival, the Intel Core i7-13620H, is only 0.1% faster. This puts the i5-13400F in a performance tier that is overqualified for Inside.

The lack of a significant CPU bottleneck is further confirmed by the scaling pattern. If the CPU were the limiting factor, we would expect to see the frame rates at 1080p and 1440p to be much closer together. The data shows a 28.7% drop from 1080p to 1440p at Low settings, which is a clear sign that the GPU is taking over as the primary constraint. The processor’s 65 W TDP and efficient 10 nm process also mean it can sustain its boost clocks without thermal throttling, ensuring consistent performance over long gaming sessions. For this title, the CPU is a silent partner, providing all the necessary compute headroom without ever becoming the subject of a performance discussion.

FAQ

*Q: Can this system run Inside at 4K with maximum settings?*

A: Yes. The measured average frame rate at 4K Ultra is 57.3 FPS, which is just below the 60 FPS target but still smooth. For a more comfortable margin, the High preset at 4K yields 65.4 FPS.

Q: Is the CPU or GPU more important for achieving high frame rates in this game?

A: The GPU is the limiting factor at higher resolutions. The data shows frame rates drop significantly from 1080p to 4K. At 1080p Low, the CPU is the primary constraint, but this is only relevant for chasing frame rates above 280 FPS.

Q: What is the best preset to use for a 1440p monitor?

A: The High preset is recommended, as it delivers 101.0 FPS. The Ultra preset offers only a small visual gain for a 4.3 FPS loss, while Medium provides a 61.2 FPS boost but with a noticeable reduction in visual quality.

Q: How does the RX 6600 XT compare to its closest rival in terms of raw performance?

A: The RX 6600 XT has an average benchmark score of 27985, which is 0.1% higher than the NVIDIA GeForce GTX 980 Ti and 0.9% lower than the NVIDIA GeForce RTX 3070. This places it in a competitive performance tier.

Q: Will the CPU bottleneck the GPU at any resolution?

A: No. The CPU only becomes the limiting factor at 1080p Low, where the frame rate exceeds 280 FPS. At all standard resolutions and presets, the GPU is the primary performance constraint.

Q: Is 8 GB of VRAM sufficient for this game?

A: Yes. The GPU’s 8 GB of GDDR6 memory is more than adequate for Inside. The game’s 2D art style and moderate texture requirements do not stress the memory capacity or the 256.0 GB/s bandwidth, even at 4K.

GPU Role

The AMD Radeon RX 6600 XT is the decisive component in this configuration, determining the performance ceiling at higher resolutions. Its RDNA 2.0 architecture, built on a 7 nm process, provides a strong foundation for this game. The GPU’s boost clock of 2589 MHz and 2048 shading units are more than sufficient for the game’s rendering workload. The benchmark results show that the GPU is the primary reason for the frame rate drops when moving from 1080p to 4K. For example, the 40.7% performance drop from 1440p Ultra to 4K Ultra (96.7 to 57.3 FPS) is a direct consequence of the GPU’s fillrate limits.

The 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth, proves to be ample for Inside. The game’s textures and frame buffers do not appear to exceed this capacity, as there are no unusual performance cliffs that would indicate memory swapping. The GPU’s 64 ROPs deliver a pixel rate of 165.7 GPixel/s, which is the metric that defines how quickly it can fill the screen. This is why the 4K resolution, with its 8.3 million pixels, creates a significant workload. The GPU’s average benchmark score of 27985 places it in the 71st percentile of all GPUs, and its closest rival, the GTX 980 Ti, is a near-perfect match with a 0.1% delta.

The data indicates that the RX 6600 XT is not a bottleneck at 1080p, where the CPU is the limiting factor. However, as the resolution increases, the GPU’s compute power and memory bandwidth become the deciding factors. The card’s 10.60 TFLOPS of FP32 performance is more than adequate for a game of this visual complexity, but the pixel fillrate requirement of 4K is what causes the frame rate to drop below the 60 FPS mark on Ultra. In practical terms, the GPU offers a wide operating window: it can deliver over 280 FPS at 1080p Low, but it is also capable of maintaining a stable 65.4 FPS at 4K High. This flexibility makes it a well-balanced partner for the i5-13400F, ensuring that users can prioritize either frame rate or visual fidelity depending on their display and preferences. The GPU’s end-of-life production status does not diminish its capability in this title, as the benchmark data confirms it can handle even the most demanding settings at playable frame rates.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 6600 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 129.9
3840x2160 Medium 101.2
3840x2160 High 65.4
3840x2160 Ultra 57.3
2560x1440 Low 201.6
2560x1440 Medium 162.2
2560x1440 High 101.0
2560x1440 Ultra 96.7
1920x1080 Low 282.9
1920x1080 Medium 225.3
1920x1080 High 141.7
1920x1080 Ultra 132.4

Inside with ii5-13400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6600 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.