Inside

Inside

AVERAGE FPS
254
excellent

This combination delivers exceptional performance with an average of 254 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 131 138 220 275
1440p QHD 209 219 297 321
1080p Full HD 271 276 331 359

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 275
3840x2160 Medium 220
3840x2160 High 138
3840x2160 Ultra 131
2560x1440 Low 321
2560x1440 Medium 297
2560x1440 High 219
2560x1440 Ultra 209
1920x1080 Low 359
1920x1080 Medium 331
1920x1080 High 276
1920x1080 Ultra 271

Inside with Intel Core i5-12600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

Inside is a puzzle-platformer that visually looks modest, but its rendering demands scale aggressively with resolution. The measured results for the Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5080 reveal a configuration that is heavily GPU-bound at 4K, yet transitions into a more balanced state at 1080p. The data indicates a system capable of delivering extremely high frame rates across all tested settings, but the performance deltas between presets and resolutions tell a clear story about where the bottleneck lies.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and consistent with a GPU-limited workload. At High settings, the average frame rate falls from 276 FPS at 1920x1080 to 219 FPS at 2560x1440, and finally to 138 FPS at 3840x2160. That represents a 50% reduction in average FPS from 1080p to 4K, which is a typical scaling curve for a game that becomes increasingly pixel-bound at higher resolutions. The RTX 5080’s raw pixel throughput is being taxed here, and the data shows that 4K High yields less than half the performance of 1080p Low.

The scaling pattern is more pronounced at lower settings, where the CPU has less work to hide behind. At Low settings, the average FPS drops from 359 at 1080p to 321 at 1440p, then plummets to 275 at 4K. The jump from 1440p to 4K at Low settings (a 14% drop) is steeper than the same transition at High settings (a 37% drop), indicating that the GPU becomes the limiting factor much earlier when the CPU is not the primary constraint. At 4K Low, the system produces 275 FPS, which is still exceptionally high, but the relative loss from 1080p is 23%.

Ultra settings show the smallest absolute range across resolutions, with averages of 271 FPS at 1080p, 209 FPS at 1440p, and 131 FPS at 4K. The 1080p to 4K delta at Ultra is 52%, nearly identical to High settings. This suggests that the game’s Ultra preset adds enough GPU load that the resolution scaling remains consistent, regardless of the quality tier. The limiting component at 4K is unambiguously the GPU, as the 1080p results at all presets are high enough to suggest the CPU is capable of feeding the RTX 5080 without becoming a bottleneck.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this configuration, and its specifications explain the measured behavior. It features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. For a puzzle-platformer like Inside, this memory capacity is far beyond what the game requires, but the bandwidth is critical for sustaining high frame rates at 4K. The GPU’s boost clock of 2617 MHz and base clock of 2295 MHz, paired with 10752 shading units, deliver a 56.28 TFLOPS FP32 compute rate. These numbers translate directly to the high averages seen at 4K, where the GPU’s pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s are leveraged.

The RTX 5080’s benchmark scores reinforce its position. With an average benchmark score of 56083, it sits at the 87th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 9070 GRE, which scores 57367 (2.2% higher), and the AMD Radeon 8060S, which scores 55757 (0.6% lower). The performance delta between these cards is small, but the RTX 5080’s advantage in this specific game is evident from the measured FPS, which never drops below 131 FPS at any tested setting. The GPU’s DirectX 12 score of 151 in PassMark indicates strong API utilization, and its Vulkan score of 255450 in Geekbench suggests excellent low-level performance.

The GPU’s role becomes more apparent when examining the Medium preset data, which includes minimum and maximum FPS values. At 4K Medium, the average is 220 FPS with a minimum of 187 FPS and a maximum of 253 FPS. The 66 FPS spread between min and max indicates that the GPU is handling scene complexity variations well, without any severe stutters. At 1440p Medium, the average rises to 297 FPS, with a min of 252 and max of 341 FPS, showing a similar 89 FPS range. This consistency suggests that the RTX 5080’s large memory pool and high bandwidth prevent any memory-related bottlenecks, even when the framerate is well above refresh rate thresholds.

CPU Role

The Intel Core i5-12600KF plays a supporting role in this configuration, but its specifications ensure it does not become a limiting factor. With 10 cores and 16 threads, based on a base clock of 3.70 GHz and a boost clock of 4.90 GHz, the CPU provides ample compute for a game that is not CPU-intensive. Its Alder Lake architecture, built on Intel’s 10 nm process, offers a L3 cache of 20 MB shared, which is sufficient for the modest data working set of Inside. The CPU’s 125 W TDP is reasonable for a desktop part, and its memory support for both DDR4 and DDR5 allows flexibility, though the game’s performance is unlikely to be sensitive to memory bandwidth.

Benchmark results for the i5-12600KF show a strong single-threaded and multi-threaded profile. Its 3DMark single-thread score of 1016 and multi-thread score of 7956 indicate that it can handle both lightly threaded and heavily threaded workloads. The Cinebench R23 scores of 3302 single-core and 23391 multi-core further confirm its capability. The CPU’s average benchmark score of 27799 places it at the 79th percentile among all CPUs, and its nearest rivals include the AMD Ryzen 7 5800X3D, which scores 27896 (0.3% higher), and the Intel Core i9-10900K, which scores 27872 (0.3% higher). The deltas are negligible, meaning the i5-12600KF performs on par with these alternatives.

In the context of Inside’s measured FPS, the CPU’s role is to maintain a high enough frame rate ceiling. At 1080p Low, the average FPS of 359 approaches what the CPU can feed to the GPU, but it does not plateau, indicating headroom remains. The 1080p Ultra average of 271 FPS is still high, and the fact that 4K Ultra drops to 131 FPS confirms that the GPU is the primary constraint. The CPU’s 16 threads are more than adequate for a game that likely uses only a few cores, and its high boost clock ensures that any single-threaded tasks are handled quickly. The data shows no scenario where the CPU limits performance, as the FPS scales consistently with resolution and settings.

FAQ

Q: What is the maximum average FPS achievable with this configuration?

A: The highest average FPS measured is 359 at 1920x1080 with Low settings. The lowest average is 131 at 3840x2160 with Ultra settings.

Q: How does the RTX 5080 compare to its nearest rival in terms of benchmark scores?

A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% lower than the AMD Radeon 8060S (55757) and 2.2% lower than the AMD Radeon RX 9070 GRE (57367). It performs 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55698).

Q: Is the i5-12600KF a bottleneck for the RTX 5080 in Inside?

A: No. The FPS scales consistently with resolution, dropping from 359 FPS at 1080p Low to 275 FPS at 4K Low, which indicates the GPU is the limiting factor. The CPU’s 16 threads and 4.90 GHz boost clock provide sufficient headroom.

Q: What is the performance difference between 1080p and 4K at High settings?

A: At High settings, the average FPS drops from 276 at 1080p to 138 at 4K, a 50% reduction. This shows the GPU is heavily taxed at higher resolutions.

Q: Does the Medium preset provide consistent frame times?

A: Yes. At 4K Medium, the minimum FPS is 187 and the maximum is 253, a spread of 66 FPS. At 1440p Medium, the range is 89 FPS (252 to 341), indicating stable performance.

Q: How does the RTX 5080’s memory configuration affect gameplay?

A: The 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth. This is more than sufficient for Inside, ensuring no memory-related stutters even at 4K.

Settings Recommendations

The measured FPS data suggests that the optimal experience depends heavily on the target resolution and refresh rate. For 4K displays, the High preset at 138 FPS is the best balance, as it delivers a smooth frame rate that exceeds standard 120 Hz refresh rates. The Ultra preset at 4K drops to 131 FPS, which is still playable but offers diminishing returns for the performance cost. The Medium preset at 4K provides 220 FPS, which is overkill for most displays but useful for high-refresh-rate 4K panels, though the visual fidelity is lower.

At 1440p, the Ultra preset at 209 FPS is the recommended choice, as it provides the highest visual quality while maintaining a frame rate well above 144 Hz. The High preset at 219 FPS is nearly identical in performance, so users with 144 Hz or 165 Hz monitors can choose either. The Medium preset at 297 FPS is excessive for most displays, but it could benefit users with 240 Hz monitors who prioritize frame rate over visual detail. The Low preset at 321 FPS is only useful for competitive play, which is not the primary use case for a puzzle-platformer.

At 1080p, the Ultra preset at 271 FPS is the best option, as it offers the highest visual quality with a frame rate that exceeds any consumer display’s refresh rate. The High preset at 276 FPS is virtually identical, so either is acceptable. The Medium preset at 331 FPS and Low preset at 359 FPS provide no practical benefit for most users, as the visual downgrade is not worth the marginal FPS increase. The data shows that the RTX 5080 is powerful enough to run Inside at maximum settings with excellent performance at all resolutions, so the recommendation is to prioritize visual quality.

Measured FPS Breakdown

At 1920x1080, the configuration produces its highest frame rates. The Low preset delivers an average of 359 FPS, which is the peak performance measured. The Medium preset averages 331 FPS, with a minimum of 281 FPS and a maximum of 381 FPS, showing a 100 FPS spread. The High preset averages 276 FPS, while the Ultra preset averages 271 FPS. The difference between High and Ultra at 1080p is only 5 FPS, indicating that the Ultra preset’s additional effects have a minimal impact at this resolution.

At 2560x1440, the frame rates remain high but begin to show GPU scaling. The Low preset averages 321 FPS, a 11% drop from 1080p. The Medium preset averages 297 FPS, with a minimum of 252 FPS and a maximum of 341 FPS. The High preset averages 219 FPS, and the Ultra preset averages 209 FPS. The performance gap between Low and Ultra at 1440p is 112 FPS, which is larger than the 88 FPS gap at 1080p, indicating that the GPU is becoming more of a limiting factor.

At 3840x2160, the GPU is clearly the bottleneck. The Low preset averages 275 FPS, which is still very high but represents a 23% drop from 1080p. The Medium preset averages 220 FPS, with a minimum of 187 FPS and a maximum of 253 FPS. The High preset averages 138 FPS, and the Ultra preset averages 131 FPS. The difference between High and Ultra at 4K is only 7 FPS, suggesting that the Ultra preset’s marginal visual improvements come at a negligible cost. The Minimum FPS at 4K Medium (187 FPS) is higher than the average FPS at 4K High (138 FPS), showing that the Medium preset provides a smoother experience with more headroom. Overall, the data shows a configuration that excels at 1440p and below, with 4K performance that is still excellent by any standard.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 275.0
3840x2160 Medium 220.0
3840x2160 High 138.0
3840x2160 Ultra 131.0
2560x1440 Low 321.0
2560x1440 Medium 297.0
2560x1440 High 219.0
2560x1440 Ultra 209.0
1920x1080 Low 359.0
1920x1080 Medium 331.0
1920x1080 High 276.0
1920x1080 Ultra 271.0

Inside with ii5-12600KF + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.