Inside
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 97 | 155 | 179 |
| 1440p QHD | 144 | 152 | 195 | 209 |
| 1080p Full HD | 175 | 180 | 214 | 236 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-10400F + AMD Radeon RX 6800 XT, In-Depth Analysis
The Intel Core i5-10400F paired with the AMD Radeon RX 6800 XT delivers a performance profile in Inside that is heavily dictated by resolution, with the GPU scaling predictably as pixel count rises. At 1080p, the combination is clearly CPU-bound at low settings, where the average frame rate of 235.7 FPS represents the ceiling of this pairing. Moving to 1440p, that same Low preset drops to 209.3 FPS, a reduction of 26.4 FPS, while at 4K, the Low setting yields 179.1 FPS. The scaling from 1440p to 4K on Low is a 30.2 FPS decline, which is proportionally larger than the 1080p to 1440p step, indicating that the GPU begins to take on more responsibility as resolution increases. However, the most telling data point is the High preset across resolutions: 180.4 FPS at 1080p, 151.9 FPS at 1440p, and 96.5 FPS at 4K. The 4K High result is roughly 53% of the 1080p High score, demonstrating that the RX 6800 XT's compute resources are the limiting factor at the highest pixel density, while the 1080p and 1440p results are constrained by the i5-10400F's six physical cores.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals a clear shift in bottleneck behavior. At Low settings, the spread from 235.7 FPS down to 179.1 FPS is only 56.6 FPS, which is a relatively modest decline for a 4x increase in pixel count. This suggests that even at 4K Low, the CPU is still supplying enough draw calls to keep the GPU busy, but the GPU is no longer being fed as efficiently as at lower resolutions. In contrast, the Ultra preset shows a tighter absolute range: 175.3 FPS at 1080p, 143.5 FPS at 1440p, and 91.6 FPS at 4K. The 1080p to 1440p drop of 31.8 FPS is nearly identical to the 1440p to 4K drop of 51.9 FPS, but the latter is a larger percentage loss (36%). This pattern indicates that the game's visual effects at Ultra, likely including heavy post-processing and particle effects, scale non-linearly with resolution, putting increasing pressure on the GPU's 4608 shading units.
The data shows that the High preset is the sweet spot for understanding the system's balance. At 1080p High, the 180.4 FPS result is only 5.1 FPS higher than the 4K High result of 96.5 FPS would suggest if scaling were linear, but it is not. The 4K High figure is a 46.5% reduction from 1080p High, which is a more significant drop than the Low preset's 24% reduction. This is because Low settings minimize pixel shader work, allowing the CPU to become the primary limiter even at 4K, while High settings engage more of the GPU's texture and pixel pipelines. The Medium preset follows a similar trajectory: 214.2 FPS at 1080p, 194.8 FPS at 1440p, and 154.5 FPS at 4K. The 4K Medium result is 72% of the 1080p Medium score, showing that the RX 6800 XT can maintain high frame rates at 4K when the CPU overhead is not the bottleneck.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing for most of the tested configurations. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is ample for Inside's art style, as the game does not require massive texture streaming. The GPU's boost clock of 2250 MHz and base clock of 1825 MHz are relatively high, and the 20.74 TFLOPS of FP32 compute is the key driver for the 4K Ultra result of 91.6 FPS. This score is respectable for a puzzle platformer, but it is not the headline number. The GPU's 72 ray accelerators and RDNA 2.0 architecture are largely irrelevant for this title, as Inside does not utilize ray tracing, so the raw rasterization throughput of the 128 ROPs and 288 TMUs is what matters.
The benchmark results show that the GPU's performance ceiling is best expressed in the 4K Low setting, where it achieves 179.1 FPS. This is a strong indicator that the RX 6800 XT is not the limiting factor at lower settings, even at 4K. The GPU's percentile ranking of 87th among all tested GPUs, with an average benchmark score of 49982, places it slightly ahead of the Intel Arc A550M by 0.5% and behind the NVIDIA RTX A1000 by 1.7%. In the context of Inside, the GPU's high memory bandwidth and 16 GB capacity are sufficient to avoid any frame pacing issues, as evidenced by the smooth progression from 154.5 FPS at 4K Medium to 96.5 FPS at 4K High. The difference between these two settings is 58 FPS, which is a substantial gap that highlights how much the GPU's shading units are taxed by the game's lighting and shadow effects at higher quality presets.
CPU Role
The Intel Core i5-10400F is a six-core, twelve-thread processor with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. In Inside, its role is to feed the GPU with game state updates and draw calls, and the data shows that it is the primary bottleneck at 1080p Low. The 235.7 FPS result at that setting is the highest score in the entire dataset, but it is only 26.4 FPS higher than the 1440p Low result, which suggests that the CPU is reaching its instruction throughput limit. The processor's single-thread performance, as measured by the 3dmark single-thread score of 688 and the Cinebench R23 single-core score of 1453, is adequate for this game's physics and logic, but the boost clock of 4.30 GHz is not enough to push frame rates beyond the 235 FPS cap.
The CPU's multi-threaded capabilities are less relevant for Inside, which is not heavily threaded. The 3dmark 16-thread score of 4748 and the Cinebench R23 multi-core score of 10297 indicate that the processor can handle background tasks, but the game's frame rate is dictated by its two primary threads. The data confirms this: at 4K Ultra, the CPU is not the limiter, as the GPU's 91.6 FPS result is well below the CPU's capable range. However, at 1080p High, the 180.4 FPS result is 55.3 FPS lower than the 1080p Low result, which indicates that the GPU is now doing more work, but the CPU is still able to keep up. The processor's 12 MB of shared L3 cache and 42.7 GB/s of memory bandwidth are sufficient for this title, as the game's asset load is not memory-intensive. The CPU's percentile ranking of 73rd among all CPUs, with an average benchmark score of 14168, puts it in the middle of the pack, but its performance in Inside is more than adequate for a smooth experience at 1440p High, where it achieves 151.9 FPS.
Measured FPS Breakdown
The measured FPS data provides a comprehensive picture of the system's capabilities across three resolutions and four quality presets. At 1920x1080, the scores range from 235.7 FPS on Low to 175.3 FPS on Ultra. The Medium preset at 214.2 FPS is 21.5 FPS lower than Low, while High at 180.4 FPS is 33.8 FPS lower than Medium. This progression shows that each quality tier adds a significant GPU load, but the 1080p results are all well above the 144 Hz refresh rate that most gamers target. At 2560x1440, the scores are more tightly grouped: Low at 209.3 FPS, Medium at 194.8 FPS, High at 151.9 FPS, and Ultra at 143.5 FPS. The gap between High and Ultra at 1440p is only 8.4 FPS, which suggests that the Ultra preset's additional effects are not as demanding at this resolution. The 4K results show the most variation: Low at 179.1 FPS, Medium at 154.5 FPS, High at 96.5 FPS, and Ultra at 91.6 FPS. The drop from Medium to High at 4K is a substantial 58 FPS, indicating that the High preset enables a specific rendering feature that heavily taxes the GPU. The Ultra preset is only 4.9 FPS lower than High, which is a minimal difference, suggesting that the Ultra preset adds subtle effects that have limited performance impact.
How This Combo Ranks
In the database of tested combinations, this specific pairing of the Intel Core i5-10400F and AMD Radeon RX 6800 XT ranks 838th out of 1671 total combos for Inside. This places it in the 50th percentile of all tested systems, which is a surprising result given the GPU's high-end nature. The rank is likely dragged down by the CPU's mid-range positioning, as the i5-10400F's six cores are not sufficient to fully utilize the RX 6800 XT's potential at lower resolutions. The data supports this interpretation: at 1080p Low, the system achieves 235.7 FPS, but a higher-end CPU would likely push that number closer to the GPU's theoretical limit. The combo's rank of 838 indicates that there are 833 other combinations that perform better in this game, many of which likely pair the RX 6800 XT with a more powerful processor. However, the GPU's 87th percentile ranking among all GPUs suggests that it is not the weak link; rather, the CPU's 73rd percentile ranking is the cause of the mid-pack position. For a puzzle platformer like Inside, this rank is acceptable, but it shows that the system is not optimized for maximum frame rates at 1080p. The 4K Ultra result of 91.6 FPS is competitive, and the 1440p High result of 151.9 FPS is excellent, making this combo a capable 1440p and 4K performer despite its modest CPU.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6800 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 179.1 |
| 3840x2160 | Medium | 154.5 |
| 3840x2160 | High | 96.5 |
| 3840x2160 | Ultra | 91.6 |
| 2560x1440 | Low | 209.3 |
| 2560x1440 | Medium | 194.8 |
| 2560x1440 | High | 151.9 |
| 2560x1440 | Ultra | 143.5 |
| 1920x1080 | Low | 235.7 |
| 1920x1080 | Medium | 214.2 |
| 1920x1080 | High | 180.4 |
| 1920x1080 | Ultra | 175.3 |
Inside with ii5-10400F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6800 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.