Inside

Inside

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 25 39 49
1440p QHD 37 39 62 78
1080p Full HD 52 54 87 109

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 39
3840x2160 High 25
3840x2160 Ultra 23
2560x1440 Low 78
2560x1440 Medium 62
2560x1440 High 39
2560x1440 Ultra 37
1920x1080 Low 109
1920x1080 Medium 87
1920x1080 High 54
1920x1080 Ultra 52

Inside with AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 7 9850X3D and NVIDIA GeForce GTX 1050 Ti represent a stark pairing of a top-tier modern processor with an entry-level legacy graphics card. In Inside, a 2D puzzle platformer, benchmark results indicate that the GTX 1050 Ti is the overwhelming performance limiter, with the CPU’s substantial capabilities remaining largely untapped across all tested configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9850X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using a 4 nm process at TSMC. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The processor’s 96 MB of shared L3 cache and dual-channel DDR5 memory support (with 89.6 GB/s bandwidth) are high-end specifications designed for demanding workloads. Its Cinebench R23 multi-core score is 22807, and its single-core score is 2228, placing it in the 92nd percentile among all CPUs.

In Inside, the game’s rendering demands are modest, and the data shows the CPU is never the bottleneck. The measured FPS figures are entirely consistent with GPU-bound performance, regardless of resolution or settings. For instance, at 1080p Low, the combo achieves 109 FPS, while at 4K Ultra it drops to 23 FPS. This scaling pattern is characteristic of a graphics card reaching its limits, not a processor struggling to feed frames. The CPU’s Passmark single-thread score of 4704 and multi-thread score of 41318 are far beyond what a puzzle platformer requires, meaning the 9850X3D’s role here is to provide a ceiling that the GTX 1050 Ti never approaches.

The processor’s nearest rivals in average benchmark score include the Intel Xeon Platinum 8260M (0.1% higher), Intel Core i9-14900 (0.5% higher), and AMD Ryzen AI 9 HX 470 (0.7% lower). These deltas are negligible in real-world terms, but they underscore that the 9850X3D is a high-end part. When paired with a GTX 1050 Ti, however, the CPU’s performance advantages are irrelevant to the game’s outcome. The benchmark results indicate that even a significantly weaker processor would produce identical frame rates in this specific title, as the GPU’s 2.138 TFLOPS FP32 throughput and 112.1 GB/s memory bandwidth are the binding constraints.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: What is the maximum average FPS achievable with this CPU-GPU combo in Inside?*

A: The highest average FPS recorded is 109 at 1920x1080 with Low settings. At the same resolution with Medium settings, the average drops to 87 FPS, showing the GPU’s sensitivity to graphical load even in a light title.

Q: How does the Ryzen 7 9850X3D compare to its nearest rival, the Intel Core i9-14900?

A: The Ryzen 7 9850X3D has an average benchmark score of 58386, which is 0.5% higher than the Intel Core i9-14900’s score of 58115. This is a marginal difference, indicating near-identical synthetic compute performance between the two processors.

Q: Is the GTX 1050 Ti a bottleneck at 4K resolution in this game?

A: Yes. At 3840x2160, the average FPS ranges from 49 (Low) to 23 (Ultra). The 4 GB GDDR5 memory and 128-bit bus (112.1 GB/s bandwidth) are insufficient to maintain high frame rates at 4K, even for a 2D platformer, as evidenced by the sub-50 FPS averages across all settings.

*Q: What is the combo’s rank among all tested configurations in Inside?*

A: The combo ranks 2837 out of 2887 total combos tested, placing it in the bottom percentile of system configurations for this game. This ranking reflects the GPU’s low performance ceiling rather than any CPU deficiency.

Q: Does increasing resolution from 1080p to 1440p halve the frame rate?

A: At High settings, the average FPS drops from 54 at 1080p to 39 at 1440p, a reduction of roughly 28%. At Low settings, the drop is from 109 to 78 FPS, a decrease of about 28% as well, indicating a proportional scaling that is consistent with GPU-bound rendering.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The GTX 1050 Ti sits in the 25th percentile of all GPUs, with an average benchmark score of 4193. Its nearest rival, the AMD Radeon R5 M330, scores 4170, which is 0.6% lower, confirming the 1050 Ti is positioned at the entry level of discrete graphics performance.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a consistent pattern of performance degradation as resolution increases, which is a classic indicator of a GPU-bound scenario. Starting at 1920x1080 with Low settings, the combo averages 109 FPS. Moving to 2560x1440, the average drops to 78 FPS, a reduction of 28.4%. At 3840x2160, the average falls to 49 FPS, a further 37.2% drop from the 1440p figure. This steep decline is directly proportional to the pixel count increase, which for a fixed GPU workload means the rendering pipeline is saturated.

At High settings, the scaling is similar but with lower absolute numbers: 54 FPS at 1080p, 39 FPS at 1440p (a 27.8% drop), and 25 FPS at 4K (a 35.9% drop from 1440p). The consistency of these percentage drops across different settings strengthens the conclusion that the GTX 1050 Ti’s pixel fill rate (44.54 GPixel/s) and texture rate (66.82 GTexel/s) are the limiting factors. The CPU’s role is passive; it delivers frames to the GPU without introducing stutter or latency, as evidenced by the smooth relative scaling.

The data also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (109 FPS) and Ultra (52 FPS) is 57 FPS. At 4K, the difference between Low (49 FPS) and Ultra (23 FPS) is 26 FPS. This narrowing absolute gap at higher resolutions indicates that the GPU is so constrained by pixel throughput that setting changes have a smaller absolute impact, further confirming the GPU as the sole performance arbiter. The CPU’s 5.60 GHz boost clock and 8 cores are never stressed, as the game’s logic and draw calls are trivial relative to the GPU’s rendering workload.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers an average of 109 FPS on Low settings. Medium settings produce an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High settings yield 54 FPS average, and Ultra settings produce 52 FPS average. The minimal difference between High and Ultra (2 FPS) suggests that Ultra’s additional effects are not heavily taxing the GPU at this resolution, but the overall performance is still limited by the 1050 Ti.

At 2560x1440, Low settings average 78 FPS. Medium settings average 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High settings average 39 FPS, and Ultra settings average 37 FPS. The drop from 1080p to 1440p is significant, with the Low preset losing 31 FPS. This indicates that the GPU’s 128-bit memory interface and 4 GB VRAM are becoming stressed, as the increased pixel count demands more bandwidth.

At 3840x2160, Low settings average 49 FPS. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. High settings average 25 FPS, and Ultra settings average 23 FPS. At this resolution, even Low settings cannot maintain a 60 FPS average, and Ultra dips to near-unplayable levels. The 4K results highlight the GPU’s absolute limits; the 2.138 TFLOPS FP32 performance is insufficient for 4K rendering in this title, regardless of the CPU’s capabilities.

The data shows a clear trend: the GTX 1050 Ti’s performance degrades predictably with pixel count, and the CPU has no mitigating effect. The maximum FPS recorded across all tests is 109 (1080p Low), and the minimum is 23 (4K Ultra), with no outliers that would suggest CPU-induced frame pacing issues.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranks 2837 out of 2887 tested configurations in Inside, placing it in the bottom 1.7% of all systems benchmarked for this game. This ranking is unequivocally driven by the GPU, as the CPU is a high-end part with a 92nd percentile standing among all CPUs. The stark contrast between the CPU’s percentile (92) and the GPU’s percentile (25) illustrates the imbalance; the system’s overall performance is dragged down by the graphics card.

This rank means that the vast majority of tested combos outperform this pairing in Inside. The data suggests that even a modestly better GPU, such as one with twice the FP32 throughput, would dramatically improve the frame rates and the combo’s ranking. The CPU’s high average benchmark score (58386) does not translate into game performance here, as the title is not CPU-intensive. The combo’s low rank is a direct consequence of the GTX 1050 Ti’s age and entry-level positioning, as evidenced by its proximity to rivals like the AMD Radeon R5 M330 (0.6% higher score) and AMD Radeon Vega 3 (1.8% higher score).

For context, the CPU’s nearest rival, the Intel Xeon w5-2545, has an average score 0.2% higher, but this does not matter in Inside because the GPU is the bottleneck. The ranking should be interpreted as a GPU limitation metric, not a reflection of the CPU’s compute power. The data shows that the CPU is capable of far more, but the measured FPS are capped by the GPU’s 4 GB VRAM and 112.1 GB/s bandwidth.

Settings Recommendations — which preset gives the best experience per the measured rows

For a target of 60 FPS or higher, the only viable preset is 1080p Low, which averages 109 FPS. At 1080p Medium, the average drops to 87 FPS, still above 60, but the 74 FPS minimum indicates occasional dips below the target. For a smoother experience, 1080p Low is the safest choice, as it provides a substantial margin above the 60 FPS threshold.

At 1440p, Low settings average 78 FPS, which is playable, but Medium settings drop to 62 FPS with a 53 FPS minimum. This minimum is below the 60 FPS target, so players seeking consistent performance should stick to 1440p Low. At 4K, no preset achieves 60 FPS; even Low averages only 49 FPS, so 4K is not recommended for a playable experience with this combo.

The data indicates that the Medium preset at 1080p (87 FPS average) offers a good balance of visual quality and performance, but the Low preset provides the most headroom. Given that Inside is a puzzle platformer with a dark, atmospheric art style, the visual difference between Low and Medium may be less critical than maintaining a stable frame rate. The Ultra preset at 1080p (52 FPS) is not recommended, as it drops below the 60 FPS target and offers no tangible benefit over High (54 FPS) in terms of average FPS. For the best experience, 1080p Low is the recommended preset, with 1080p Medium as an alternative if the user prioritizes visual fidelity over a small margin of performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1050 Ti is a Pascal architecture GPU (GP107 chip) built on a 14 nm process at Samsung. It has 768 shading units, 48 TMUs, and 32 ROPs, with a base clock of 1291 MHz and a boost clock of 1392 MHz. The 4 GB of GDDR5 memory operates at 1752 MHz (7 Gbps effective) across a 128-bit bus, yielding a bandwidth of 112.1 GB/s. These specifications place the GPU in the 25th percentile of all GPUs, with an average benchmark score of 4193.

In Inside, the GPU’s limitations are evident in the measured FPS. The 4 GB VRAM is sufficient for the game’s textures, but the 128-bit bus and 112.1 GB/s bandwidth are the primary constraints, particularly at higher resolutions. The GPU’s pixel rate of 44.54 GPixel/s and texture rate of 66.82 GTexel/s are modest, and the benchmark results show that these rates are the bottleneck. For example, at 4K Ultra, the average FPS is 23, which is near the theoretical limit of the GPU’s pixel throughput given the game’s rendering complexity.

The GTX 1050 Ti’s FP32 performance of 2.138 TFLOPS is low by modern standards, and this is reflected in the game’s performance. The GPU’s DirectX 12 benchmark score is 26 (Passmark), which is poor, but Inside likely uses a less demanding API path, given the 2D nature of the game. The GPU’s nearest rivals, such as the AMD Radeon R5 M330 (0.6% higher score) and NVIDIA Quadro K2100M (1% higher score), are similarly low-end parts, confirming the 1050 Ti’s entry-level status. The data unequivocally shows that the GPU is the limiting component in this combo, and the CPU’s advanced features (96 MB L3 cache, DDR5 support) are irrelevant to the game’s outcome. The GPU’s 75 W TDP and lack of power connectors are consistent with its low performance ceiling, which is the dominant factor in the combo’s 2837th place ranking.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 39.0
3840x2160 High 25.0
3840x2160 Ultra 23.0
2560x1440 Low 78.0
2560x1440 Medium 62.0
2560x1440 High 39.0
2560x1440 Ultra 37.0
1920x1080 Low 109.0
1920x1080 Medium 87.0
1920x1080 High 54.0
1920x1080 Ultra 52.0

Inside with Ryzen 7 9850X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.