Inside

Inside

AVERAGE FPS
135
excellent

This combination delivers exceptional performance with an average of 135 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 64 95 124
1440p QHD 92 96 152 191
1080p Full HD 128 135 218 267

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 95
3840x2160 High 64
3840x2160 Ultra 59
2560x1440 Low 191
2560x1440 Medium 152
2560x1440 High 96
2560x1440 Ultra 92
1920x1080 Low 267
1920x1080 Medium 218
1920x1080 High 135
1920x1080 Ultra 128

Inside with AMD Ryzen 7 9800X3D + Intel Arc B580, In-Depth Analysis

FAQ

Q: What is the average FPS for this combo at 1920x1080 with Ultra settings in Inside?

A: The measured average FPS is 128.0 at 1080p Ultra, which is the lowest result among the four settings presets at this resolution.

Q: How does the CPU compare to its closest rival, the Intel Core i5-13600KF?

A: The AMD Ryzen 7 9800X3D has an average benchmark score of 37780, which is 0.7% lower than the Core i5-13600KF's score of 38028, making the two effectively tied in overall compute performance.

Q: What is the GPU's performance percentile relative to all GPUs?

A: The Intel Arc B580 sits in the 66th percentile among all GPUs, with an average benchmark score of 23021. Its nearest rival, the NVIDIA GeForce RTX 4060, scores 23181, a 0.7% difference.

Q: Does the CPU or GPU present a larger bottleneck at 4K resolution?

A: At 3840x2160 with Low settings, the combo achieves 123.8 FPS, while at 4K Ultra it drops to 58.6 FPS. The scaling pattern from Low to Ultra at 4K shows a frame rate reduction of over half, indicating the GPU becomes the limiting component as settings increase.

Q: What is the launch MSRP of the processor?

A: The AMD Ryzen 7 9800X3D had a launch MSRP of $479.

Q: How many threads does the CPU offer, and what is its boost clock?

A: The Ryzen 7 9800X3D provides 16 threads across 8 cores, with a boost clock of 5.20 GHz.

CPU Role

The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor built on the Zen 5 architecture, codenamed Granite Ridge, using a 4 nm process from TSMC. Its base clock of 4.70 GHz and boost clock of 5.20 GHz are substantial for a desktop part, and the 96 MB of shared L3 cache is particularly relevant for game workloads that benefit from large, fast on-die storage. The processor supports DDR5 memory across a dual-channel bus, providing 89.6 GB/s of memory bandwidth, which helps feed the GPU in frame-heavy scenarios.

Benchmark data shows the CPU's multi-threaded capacity with a 3DMark 16-thread score of 10081, while its single-thread score stands at 1212. In Cinebench R23, the multicore result reaches 34004, and the single-core score is 4800. These numbers place the processor in the 90th percentile among all CPUs, with an average benchmark score of 37780. Compared to its nearest rivals, the Intel Xeon 6353P scores 37811 (a 0.1% difference), the Intel Core Ultra 5 225 scores 37831 (0.1% difference), the Intel Core i9-13900HK scores 38020 (0.6% difference), and the Intel Core i5-13600KF scores 38028 (0.7% difference). The delta percentages are all under 1%, meaning the 9800X3D is statistically equivalent to these parts in aggregate compute benchmarks.

For Inside, a puzzle platformer, the CPU's role is to maintain consistent frame pacing and handle physics and game logic. The high single-thread performance, evidenced by the Geekbench single-core score of 3341, ensures that the game's primary thread does not become a bottleneck. The 16 threads provide ample headroom for background tasks and any multi-threaded game systems. The data indicates that at 1080p Low, the combo reaches 267.4 FPS, which is a very high frame rate that stresses CPU capability more than GPU. The 9800X3D's strong single-thread scores contribute to this ceiling, but the overall results suggest the CPU is rarely the limiting factor in this title.

GPU Role

The Intel Arc B580 is based on the Xe2-HPG architecture, codenamed Battlemage, and is manufactured on a 5 nm TSMC process. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of memory bandwidth. The GPU has 2560 shading units, 160 TMUs, and 80 ROPs, with 20 ray tracing cores. Its base and boost clocks are both 2670 MHz, with memory running at 2375 MHz, or 19 Gbps effective. The pixel rate is 213.6 GPixel/s, and the texture rate is 427.2 GTexel/s, with FP32 performance at 13.67 TFLOPS.

In benchmark tests, the Arc B580 achieves a 3DMark Steel Nomad DX12 score of 3068, a Geekbench OpenCL score of 92821, and a Geekbench Vulkan score of 109672. The PassMark G3D score is 15748, while the GPU compute score is 7729. The GPU ranks in the 66th percentile among all GPUs, with an average benchmark score of 23021. Its closest rivals include the AMD Radeon 760M (score 22999, 0.1% difference), the NVIDIA P106-100 (score 22950, 0.3% difference), and the NVIDIA GeForce RTX 4060 (score 23181, 0.7% difference). These narrow margins place the B580 in a competitive mid-range tier.

For Inside, the GPU's VRAM capacity is more than sufficient, as the game is not memory-intensive by modern standards. The 12 GB frame buffer ensures no texture swapping or stutter at any of the tested settings. The GPU's raw throughput, reflected in its 13.67 TFLOPS FP32 performance, becomes the primary factor in the measured frame rates. At 4K Ultra, the combo averages 58.6 FPS, which is the lowest result across all tested configurations. This indicates that the GPU is handling the full graphical load at the highest settings and resolution, and the B580's performance in this scenario is adequate but not overkill.

Measured FPS Breakdown

At 1920x1080, the measured average FPS ranges from 128.0 at Ultra to 267.4 at Low. The Medium preset yields 218.2 FPS, and High produces 135.1 FPS. The gap between High and Ultra is only 7.1 FPS (135.1 to 128.0), while the jump from Medium to High is substantial, dropping from 218.2 to 135.1, a reduction of 83.1 FPS. This suggests that the High preset introduces a significant increase in graphical complexity relative to Medium.

At 2560x1440, the results follow a similar pattern. Low settings achieve 190.6 FPS, Medium drops to 152.4 FPS, High produces 96.0 FPS, and Ultra lands at 91.7 FPS. The difference between High and Ultra at this resolution is only 4.3 FPS, indicating diminishing returns from the highest preset. The transition from Medium to High is again the largest step, with a drop of 56.4 FPS.

At 3840x2160, the frame rates compress further. Low settings yield 123.8 FPS, Medium reaches 95.0 FPS, High produces 63.8 FPS, and Ultra drops to 58.6 FPS. The scaling from Low to Ultra at 4K shows a reduction of 65.2 FPS, which is proportionally similar to the 1080p and 1440p results. The consistency of the High-to-Ultra gap, which remains narrow across all resolutions, suggests that the Ultra preset adds effects that are not disproportionately demanding.

The combination's overall rank in this game is 1298 out of 1671 tested combos, placing it in the lower-middle portion of all configurations. This rank reflects the GPU's mid-tier standing rather than the CPU's high-tier performance.

Resolution Scaling

As resolution increases from 1920x1080 to 3840x2160, the average FPS at each settings preset declines. At Low settings, the drop from 267.4 FPS at 1080p to 190.6 FPS at 1440p is a 28.7% reduction, and further to 123.8 FPS at 4K is a 53.7% reduction from the 1080p baseline. At High settings, the sequence is 135.1 FPS at 1080p, 96.0 FPS at 1440p, and 63.8 FPS at 4K, representing a 52.8% decrease from 1080p to 4K. For Ultra settings, the numbers are 128.0, 91.7, and 58.6 FPS, a 54.2% drop from 1080p to 4K.

The proportional decline in frame rates across resolutions is consistent, hovering around 53-54% when moving from 1080p to 4K, regardless of the settings preset. This uniform scaling indicates that the GPU is the primary limiting component at all settings levels. If the CPU were the bottleneck, the frame rate would not decrease as sharply with resolution, because the CPU's workload remains largely constant while the GPU's pixel-processing load increases. The data shows that even at Low settings, where the GPU workload is minimized, the 4K result of 123.8 FPS is still substantially lower than the 1080p result of 267.4 FPS, confirming that the GPU's rendering throughput is the constraining factor.

The memory bandwidth of 456.0 GB/s on the B580 becomes more relevant at higher resolutions, as the GPU must feed more pixels to the frame buffer. The consistent scaling pattern suggests that the 12 GB VRAM capacity is not being exceeded, as there are no anomalous drops that would indicate memory swapping. The game's art style, which features dark, atmospheric environments, does not appear to introduce unusual memory pressure.

Settings Recommendations

The measured data indicates that the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium delivers 218.2 FPS, which is more than double the 128.0 FPS of Ultra, while still providing a noticeable visual upgrade over Low's 267.4 FPS. At 1440p, Medium achieves 152.4 FPS, which remains well above the 60 FPS threshold and offers a significant improvement over Low's 190.6 FPS in visual quality. At 4K, Medium produces 95.0 FPS, which is a smooth experience, whereas High drops to 63.8 FPS and Ultra falls to 58.6 FPS.

The High preset does not provide a proportional benefit over Medium. At 1080p, the drop from Medium to High is 83.1 FPS, yet the visual difference between these presets is typically less pronounced than the frame rate cost. Similarly, at 1440p, the drop is 56.4 FPS, and at 4K, the drop is 31.2 FPS. The Ultra preset, while offering the highest visual fidelity, results in 128.0 FPS at 1080p, 91.7 FPS at 1440p, and 58.6 FPS at 4K. The 1440p Ultra result is still playable, but the 4K Ultra result falls below the 60 FPS mark.

For players targeting high refresh rate displays, the Low preset at 1080p provides the highest measured frame rate at 267.4 FPS, which is suitable for 240 Hz monitors. At 1440p, Low delivers 190.6 FPS, also sufficient for high refresh rate panels. For those prioritizing visual quality with a 60 FPS target, Medium at 4K is the recommended choice, as it delivers 95.0 FPS with a comfortable margin above the target. The Ultra preset is only advisable for 1080p or 1440p displays where the frame rate remains above 90 FPS, and it should be avoided at 4K based on the measured 58.6 FPS result.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + Intel Arc B580 in Inside

Resolution Settings Avg FPS
3840x2160 Low 123.8
3840x2160 Medium 95.0
3840x2160 High 63.8
3840x2160 Ultra 58.6
2560x1440 Low 190.6
2560x1440 Medium 152.4
2560x1440 High 96.0
2560x1440 Ultra 91.7
1920x1080 Low 267.4
1920x1080 Medium 218.2
1920x1080 High 135.1
1920x1080 Ultra 128.0

Inside with Ryzen 7 9800X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B580 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.