Inside
This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 76 | 122 | 153 |
| 1440p QHD | 114 | 119 | 197 | 245 |
| 1080p Full HD | 158 | 167 | 268 | 323 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800XT + AMD Radeon RX 6700 XT, In-Depth Analysis
Inside is a 2016 puzzle platformer that behaves surprisingly well on modern hardware, and the measured data for the AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6700 XT shows a combination that is never truly constrained at standard refresh rates. The benchmark results place this specific combo at rank 861 out of 1671 tested configurations, which puts it in the upper-middle tier of systems, though the raw frame rates suggest it punches well above that positional weight in actual gameplay.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a clear shift in where the bottleneck lies. At 1920x1080 with Low settings, the combo produces 323.2 FPS, but dropping to 2560x1440 Low cuts that to 244.6 FPS, a 24.3% reduction. Pushing further to 3840x2160 Low yields 153.1 FPS, which is another 37.4% drop from the 1440p figure. This steep decline as resolution climbs indicates the GPU is becoming the limiting factor at higher pixel counts, while the CPU has ample headroom to feed frames at lower resolutions.
The pattern holds across all settings presets. At High settings, the system delivers 167.1 FPS at 1080p, 118.7 FPS at 1440p, and 76 FPS at 4K. The percentage drops between steps are 29% and 36% respectively. At Ultra settings, the numbers are 157.9 FPS at 1080p, 114 FPS at 1440p, and 71.1 FPS at 4K, showing a similar 28% and 38% reduction pattern. The consistency of these scaling ratios across presets suggests that the rendering workload scales predictably with pixel count, and the RX 6700 XT is the component that determines the ceiling as resolution increases.
Interestingly, the gap between 1080p and 1440p is narrower at higher settings. At Low, the difference is 78.6 FPS, while at Ultra it is 43.9 FPS. This compression at higher settings indicates that as the preset becomes more demanding, the GPU work per pixel increases, which partially masks the resolution scaling effect. The 4K to 1440p gap remains relatively constant across presets, hovering around 45-50 FPS, which reinforces that the GPU's raw throughput is the primary constraint once pixel counts get high.
FAQ
Q: Can this system maintain 60 FPS at 4K in Inside?
A: Yes, the data shows the RX 6700 XT paired with the Ryzen 7 5800XT achieves 76 FPS at 3840x2160 on High settings and 71.1 FPS on Ultra, both comfortably above the 60 FPS threshold.
Q: How much performance is lost when moving from 1080p to 1440p?
A: The drop varies by preset. At Low settings, the reduction is 78.6 FPS (from 323.2 to 244.6), while at Ultra the reduction is 43.9 FPS (from 157.9 to 114). The percentage loss ranges from 24% to 28%.
Q: What is the best preset at 1440p for high refresh rate gaming?
A: At 2560x1440, Medium settings deliver 196.9 FPS, which is nearly double the 114 FPS seen at Ultra. High settings sit at 118.7 FPS, making Medium the clear choice for displays above 144Hz.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1920x1080, the data suggests the GPU is still the bottleneck, as the frame rates scale down significantly when resolution increases. The Ryzen 7 5800XT's multi-threaded score of 23794 in Cinebench R23 indicates it has plenty of processing power for this title.
Q: How does the RX 6700 XT compare to its nearest rivals in this system?
A: The RX 6700 XT has an average benchmark score of 33721, which puts it 0.7% above the RX 6800, 1.3% above the RTX A5000, and 1% above both the HD 7950 and RX 480. The performance differences are minimal in synthetic tests.
Q: What frame rate can be expected at 4K with Medium settings?
A: The measured data shows 122.3 FPS at 3840x2160 with Medium settings, which is significantly higher than High (76 FPS) and Ultra (71.1 FPS), making Medium the most balanced preset for 4K.
CPU Role
The AMD Ryzen 7 5800XT is built on the Zen 3 architecture with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This processor scores 959 in 3DMark single-thread tests and 7683 in 16-thread tests, placing it in the 86th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 PRO 5755GE, scores 29740 on average, which is a negligible 0.1% difference from the 5800XT's average of 29774.
In the context of Inside, the CPU's role is relatively modest because the game is not heavily threaded. The 3DMark 2-thread score of 1879 and 4-thread score of 3603 indicate that the processor's strength in lightly threaded workloads comes from its high boost clock. The single-thread Cinebench R23 score of 3359 demonstrates solid per-core performance, which matters for a game that likely relies on a few primary threads for game logic and physics.
The 32 MB of L3 cache and 16 threads provide ample headroom for background tasks and system overhead while gaming. The fact that frame rates at 1080p Low reach 323.2 FPS suggests the CPU is not the limiting factor even at very high frame rates. The Ryzen 7 5800XT's PassMark multithread score of 27988 and data compression score of 350154 further confirm it has substantial computational resources beyond what Inside requires, meaning the game's performance ceiling is determined almost entirely by the GPU.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 323.2 FPS, Medium settings reach 268.2 FPS, High settings hit 167.1 FPS, and Ultra settings yield 157.9 FPS. The gap between Low and Ultra is 165.3 FPS, showing that the preset choice has a massive impact at this resolution.
Moving to 2560x1440, the frame rates remain highly playable. Low settings produce 244.6 FPS, Medium reaches 196.9 FPS, High sits at 118.7 FPS, and Ultra drops to 114 FPS. The scaling from 1080p shows a 24-28% reduction across presets, with the absolute difference being smallest at Ultra (43.9 FPS) and largest at Low (78.6 FPS).
At 3840x2160, the system still delivers respectable performance. Low settings achieve 153.1 FPS, Medium reaches 122.3 FPS, High produces 76 FPS, and Ultra drops to 71.1 FPS. The 4K results show that even at the highest resolution, the combo stays above 70 FPS on every preset tested. The step from Medium to High at 4K is particularly steep, with a 46.3 FPS drop, indicating that High and Ultra presets introduce a significant rendering cost at this resolution.
GPU Role
The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with 2560 shading units, 160 texture mapping units, and 64 raster operation units. It operates at a base clock of 2321 MHz and a boost clock of 2581 MHz, with a game clock of 2424 MHz. The GPU's 12 GB of GDDR6 memory runs at 2000 MHz with a 192-bit bus, providing 384.0 GB/s of bandwidth. Its FP32 performance is rated at 13.21 TFLOPS, and the pixel rate is 165.2 GPixel/s.
The GPU's benchmark scores show it performs best in DirectX 11 with a PassMark score of 173, compared to 77 in DirectX 12 and 124 in DirectX 10. Its Geekbench scores are 129041 in Metal, 108032 in Vulkan, and 100730 in OpenCL. The PassMark G3D score of 19786 places the GPU in the 77th percentile of all graphics cards. Its nearest rival, the RX 6800, has an average score of 33493, which is only 0.7% higher than the 6700 XT's 33721 average.
In Inside, the GPU's role becomes dominant as resolution and settings increase. The fact that 4K Ultra produces 71.1 FPS while 1080p Ultra produces 157.9 FPS shows that the RX 6700 XT's raw fill rate and texture throughput are the primary factors determining performance at higher pixel counts. The 384.0 GB/s memory bandwidth is sufficient for the game's art style, and the 12 GB VRAM capacity is more than enough for a 2016 title, even at 4K with Ultra settings.
Settings Recommendations
For players targeting 60 FPS as a minimum, every preset at every resolution in the measured data exceeds this threshold. At 3840x2160, even Ultra settings produce 71.1 FPS, so there is no scenario where the system fails to deliver smooth gameplay. The only reason to drop below Ultra at 4K would be to achieve higher refresh rates, as Medium settings provide 122.3 FPS compared to Ultra's 71.1 FPS.
At 2560x1440, the choice depends on the display's refresh rate. For 144Hz displays, Medium settings at 196.9 FPS provide the best balance, as High (118.7 FPS) and Ultra (114 FPS) fall just below the 144Hz threshold. For 165Hz or higher displays, Low settings at 244.6 FPS would be necessary to fully utilize the refresh rate, but the visual compromise may not be worth the gain.
At 1920x1080, all presets exceed 157 FPS, meaning even Ultra settings support refresh rates up to 144Hz. For 240Hz displays, Low (323.2 FPS) and Medium (268.2 FPS) are the only presets that can keep up. The data indicates that Medium settings offer the most efficient balance across all resolutions, providing frame rates that are 1.6 to 1.7 times higher than Ultra while maintaining a reasonable visual quality level.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6700 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 153.1 |
| 3840x2160 | Medium | 122.3 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 71.1 |
| 2560x1440 | Low | 244.6 |
| 2560x1440 | Medium | 196.9 |
| 2560x1440 | High | 118.7 |
| 2560x1440 | Ultra | 114.0 |
| 1920x1080 | Low | 323.2 |
| 1920x1080 | Medium | 268.2 |
| 1920x1080 | High | 167.1 |
| 1920x1080 | Ultra | 157.9 |
Inside with Ryzen 7 5800XT + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6700 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.