Inside

Inside

AVERAGE FPS
172
excellent

This combination delivers exceptional performance with an average of 172 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 127 158
1440p QHD 124 129 203 251
1080p Full HD 169 179 273 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 158
3840x2160 Medium 127
3840x2160 High 80
3840x2160 Ultra 76
2560x1440 Low 251
2560x1440 Medium 203
2560x1440 High 129
2560x1440 Ultra 124
1920x1080 Low 299
1920x1080 Medium 273
1920x1080 High 179
1920x1080 Ultra 169

Inside with AMD Ryzen 7 5800X3D + AMD Radeon RX 6750 XT, In-Depth Analysis

Inside is a deliberately minimalist puzzle platformer, yet the benchmark data for the AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6750 XT reveals a surprisingly complex performance profile. The measured FPS across resolutions and settings suggests a system that is rarely strained, but the scaling patterns indicate where the bottleneck shifts between the CPU and GPU. This analysis breaks down the measured results, contextualizes the combo's standing among 1,671 tested configurations, and provides data-driven recommendations for the best experience.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic but uneven across settings, which is telling about the limiting component. At Low settings, the average frame rate falls from 298.5 FPS at 1920x1080 to 157.5 FPS at 3840x2160, a reduction of approximately 47%. This steep decline at Low settings suggests the GPU is becoming the primary constraint as pixel count rises, since the CPU has ample headroom at lower graphical loads. However, at Ultra settings, the same resolution change only drops performance from 168.7 FPS to 75.7 FPS, a 55% decrease, indicating that the GPU is even more heavily tasked when both resolution and graphical complexity increase.

The more interesting pattern emerges when comparing Medium settings across resolutions. At 1080p, Medium delivers 272.9 FPS, which drops to 203 FPS at 1440p and then to 126.8 FPS at 4K. This scaling is nearly linear with pixel count, which is a classic sign of a GPU-bound scenario. The data implies that for this title, the Ryzen 7 5800X3D's 8 cores and 16 threads are rarely the limiting factor, even at 1080p where frame rates exceed 250 FPS. The real question is whether the GPU's 12 GB of VRAM and 432.0 GB/s bandwidth are sufficient for the most demanding presets, a topic explored further in the GPU Role section.

How This Combo Ranks

In the grand scheme of tested hardware, this combination sits at rank 798 out of 1,671 combos for Inside, placing it in the upper-middle tier. This ranking is notably lower than what the raw FPS numbers might suggest, primarily because Inside is not a graphically intense title, and many other combos achieve similarly high frame rates. The CPU's percentile rank of 83 versus all CPUs indicates strong processing power, while the GPU's percentile rank of 79 is slightly lower, suggesting the graphics card is the more modest component in this pairing.

Comparing the CPU to its nearest rivals clarifies its position. The Ryzen 7 5800X3D has an average benchmark score of 26,574, which is a mere 0.1% ahead of the AMD EPYC 8024P and Intel Core i9-11900K, both scoring 26,555 and 26,546 respectively. It trails the AMD Ryzen 5 7600 by 0.2% (26,617) and the Intel Core i9-12900HK by 0.4% (26,672). These negligible deltas mean that in CPU-bound scenarios, the 5800X3D is effectively tied with its closest competitors. For the GPU, the RX 6750 XT's average score of 35,327 is 0.2% ahead of the AMD Radeon RX 5600M (35,264) but 0.3% behind the NVIDIA GeForce RTX 5070 Ti Mobile (35,435) and 0.9% behind the AMD Radeon 880M (35,646). The RTX 3080 leads by 1.3% with a score of 35,787. Given these tight margins, the combo's rank of 798 is more a reflection of the game's low demands than any weakness in the hardware.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with a Navi 22 chip, and its clock speeds are central to its performance. It operates at a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz. These high frequencies are the primary reason the card can push beyond 250 FPS at 1080p Low settings, where the average hits 298.5 FPS. The memory configuration includes 12 GB of GDDR6 on a 192-bit bus, delivering 432.0 GB/s of bandwidth, which proves adequate for Inside's art style, even at 4K Ultra where average FPS remains above 75.

The data shows that the GPU's 40 ray accelerators and 64 ROPs are not heavily exercised by this title, as even at 4K Ultra the card never approaches its pixel rate limit of 166.4 GPixel/s. The FP32 performance of 13.31 TFLOPS is more than sufficient for the game's simple shading. However, the scaling from Medium to Ultra at 4K (126.8 FPS down to 75.7 FPS) indicates that the most demanding preset adds significant fill-rate pressure. This suggests that while the card is generally overqualified, the Ultra preset does push the GPU into a range where its 250 W TDP and 12 GB VRAM are more relevant. The 432.0 GB/s bandwidth appears to be the limiting factor at 4K Ultra, as the frame rate drop is disproportionate to the settings increase.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. Low settings average 298.5 FPS, Medium reaches 272.9 FPS, High drops to 179 FPS, and Ultra bottoms out at 168.7 FPS. The gap between Medium and High is notable, a 93.9 FPS difference, suggesting that High enables effects that disproportionately impact performance. Moving to 2560x1440, the averages are 251.4 FPS (Low), 203 FPS (Medium), 128.6 FPS (High), and 123.6 FPS (Ultra). The relative scaling remains consistent, with High and Ultra being much closer together at 1440p than at 1080p.

At 3840x2160, the system still delivers playable frame rates. Low averages 157.5 FPS, Medium 126.8 FPS, High 80.1 FPS, and Ultra 75.7 FPS. The 4K results show a clear separation between the lower and higher presets: Low and Medium are both well above 120 FPS, while High and Ultra hover near 80 FPS. This breakdown indicates that for a locked 60 FPS experience at 4K, even Ultra is viable, but for high refresh rate displays, Medium is the ceiling at this resolution. The 1080p and 1440p results show that the CPU is not a bottleneck, as even the lowest preset at 1080p (298.5 FPS) is far below the CPU's theoretical limits based on its Cinebench R23 multi-core score of 24,063.

CPU Role

The AMD Ryzen 7 5800X3D is a Zen 3 architecture processor with 8 cores and 16 threads, operating at a base clock of 3.40 GHz and boosting to 4.50 GHz. Its defining feature is the 96 MB of shared L3 cache, which is enormous compared to typical designs. This cache is likely why the CPU never becomes a limiting factor in Inside, as the game's assets and logic can reside in the fast L3 cache, reducing memory latency. The CPU's Cinebench R23 multi-core score of 24,063 and single-core score of 3,397 confirm strong performance, but the game's frame rates suggest that even a weaker CPU could keep up.

The data shows that the CPU's role is primarily to feed the GPU with draw calls and physics calculations. At 1080p Low, the average of 298.5 FPS is likely near the engine's internal limit, as the GPU is not heavily tasked. The Passmark single-thread score of 3,234 and 3DMark single-thread score of 884 indicate that the 5800X3D's per-core performance is robust. However, the benchmark results show that the CPU's average score of 26,574 places it in the 83rd percentile, meaning it is faster than most CPUs but not elite. In this game, the CPU's 105 W TDP and DDR4 memory support are non-issues, as the frame rates are consistently high regardless of settings, confirming that the GPU is the primary performance driver.

Settings Recommendations

Based on the measured FPS, the optimal preset depends entirely on the target resolution and refresh rate. For 1080p displays with a 144 Hz or higher refresh rate, the High preset at 179 FPS is the best choice, as it provides a significant visual upgrade over Medium (272.9 FPS) while still easily exceeding 144 FPS. The Ultra preset at 168.7 FPS is also viable, but the 10.3 FPS difference between High and Ultra suggests diminishing returns. For 1440p, the Medium preset at 203 FPS is the sweet spot, offering a balance between visual quality and headroom for high refresh rates. The High preset at 128.6 FPS is still excellent for 120 Hz displays, while Ultra at 123.6 FPS is nearly identical, making High the better value.

At 4K, the recommendation is more nuanced. For a standard 60 Hz display, the Ultra preset at 75.7 FPS is perfectly playable and delivers the best visual experience. However, for 120 Hz displays, the Medium preset at 126.8 FPS is the only way to achieve a high refresh rate, as High and Ultra both fall below 100 FPS. The data shows that the Low preset is rarely necessary, as even at 4K it provides 157.5 FPS, which is overkill for most displays. The most efficient choice is Medium at 1440p, which balances a 203 FPS average with improved visual fidelity over Low, making it the recommended preset for most users.

FAQ

Q: Can this combo run Inside at 4K with a 120 Hz monitor?

A: Only the Medium preset achieves 120 FPS at 4K, with an average of 126.8 FPS. High (80.1 FPS) and Ultra (75.7 FPS) fall below 100 FPS, so a 120 Hz refresh rate would require Medium settings.

Q: Is the CPU or GPU more important for high FPS in Inside?

A: The GPU is the primary limiting factor. Evidence shows that at 1080p Low (298.5 FPS) versus 4K Low (157.5 FPS), the FPS drops by 47% as resolution increases, indicating GPU-bound scaling. The CPU's 8 cores and 16 threads are never stressed, as even the lowest preset at 1080p exceeds 290 FPS.

Q: How does this combo rank compared to other tested systems?

A: It ranks 798th out of 1,671 combos for Inside. The CPU is in the 83rd percentile, while the GPU is in the 79th percentile, suggesting the graphics card is the weaker component relative to other GPUs.

Q: What is the FPS difference between High and Ultra settings?

A: At 1080p, High averages 179 FPS and Ultra 168.7 FPS, a 10.3 FPS difference. At 1440p, the gap narrows to 5 FPS (128.6 vs 123.6). At 4K, the difference is 4.4 FPS (80.1 vs 75.7). The gap shrinks as resolution increases because the GPU becomes more heavily loaded.

Q: Is 12 GB of VRAM sufficient for this game?

A: Yes, the data shows no VRAM-related performance issues. Even at 4K Ultra (75.7 FPS), the game runs smoothly, and the 432.0 GB/s memory bandwidth is more than adequate for Inside's art style.

Q: What is the best preset for a 1440p 144 Hz monitor?

A: The Medium preset at 203 FPS provides the best experience, as it exceeds 144 Hz while offering better visuals than Low (251.4 FPS). High (128.6 FPS) and Ultra (123.6 FPS) both fall below 144 Hz, so Medium is the only preset that combines high frame rates with improved fidelity.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6750 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 157.5
3840x2160 Medium 126.8
3840x2160 High 80.1
3840x2160 Ultra 75.7
2560x1440 Low 251.4
2560x1440 Medium 203.0
2560x1440 High 128.6
2560x1440 Ultra 123.6
1920x1080 Low 298.5
1920x1080 Medium 272.9
1920x1080 High 179.0
1920x1080 Ultra 168.7

Inside with Ryzen 7 5800X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6750 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.