Inside
This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 80 | 128 | 160 |
| 1440p QHD | 121 | 127 | 203 | 254 |
| 1080p Full HD | 168 | 177 | 283 | 310 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5700X + AMD Radeon RX 6750 XT, In-Depth Analysis
Inside is a puzzle platformer from 2016 that is not particularly demanding by modern standards, yet the measured data for the AMD Ryzen 7 5700X paired with the AMD Radeon RX 6750 XT reveals a configuration that is heavily overqualified for the task, delivering triple-digit frame rates even at 4K. The benchmark results show a system that is consistently GPU-bound at higher resolutions, but which transitions to a more balanced state at 1080p where the CPU begins to exert its influence on maximum frame rates. The following analysis breaks down the measured performance across settings, resolutions, and component roles, using only the provided data to explain how this combo behaves in this specific title.
Settings Recommendations
The measured FPS data for this combination in Inside shows that the "Ultra" preset is the most demanding, while the "Low" preset is the least, with the spread between them being substantial at every resolution. At 4K, the drop from "Low" to "Ultra" is drastic, with the "Low" preset achieving 160 FPS average and the "Ultra" preset falling to 76 FPS average. However, even at the "Ultra" preset, the average frame rate remains well above the 60 FPS threshold, suggesting that visual fidelity can be prioritized without sacrificing playability at this resolution.
For the best experience, the data suggests that the "High" preset offers the optimal balance. At 4K, "High" yields 80 FPS average, which is only 4 FPS lower than "Ultra" but provides a significant performance headroom. At 1440p, "High" delivers 127 FPS average, a 6 FPS improvement over "Ultra" while maintaining high visual quality. At 1080p, "High" produces 177 FPS average, which is 9 FPS higher than "Ultra" and still far beyond the refresh rate of most displays. The "Medium" preset is also a strong contender, offering 128 FPS at 4K and 283 FPS at 1080p, but the incremental gain over "High" does not justify the reduction in graphical fidelity for a game where the atmosphere is a core element.
The "Ultra" preset, while playable, shows diminishing returns. The gap between "High" and "Ultra" is consistently small—4 FPS at 4K, 6 FPS at 1440p, and 9 FPS at 1080p—whereas the gap between "Low" and "Medium" is much larger, indicating that the "Ultra" preset likely adds effects that are not well-optimized or are simply more taxing without a proportional visual benefit. Given that the "High" preset maintains a comfortable margin above 60 FPS at 4K and exceeds 120 FPS at lower resolutions, it is the recommended preset for a smooth and visually rich experience. For users with high-refresh-rate monitors at 1080p or 1440p, the "Medium" preset provides a substantial FPS boost—283 FPS at 1080p and 203 FPS at 1440p—which could be preferable for minimizing input lag, though the visual compromise may be noticeable.
GPU Role
The AMD Radeon RX 6750 XT is the primary driver of performance in Inside, particularly at higher resolutions where the GPU load is most intense. The card features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s, which is more than sufficient for a game of this graphical complexity. The GPU operates at a base clock of 2150 MHz with a boost clock of 2600 MHz, and the measured FPS data shows that the card scales predictably with resolution, indicating that it is the limiting factor at 4K and 1440p.
At 4K, the GPU's performance is clearly the bottleneck. The average FPS ranges from 160 at "Low" to 76 at "Ultra," demonstrating a strong dependency on settings. The "Medium" preset at 4K shows a minimum FPS of 109 and a maximum of 147, with an average of 128, which suggests that the GPU is consistently utilized without hitting a CPU ceiling. The 12 GB VRAM capacity is ample, as the game does not appear to exceed this allocation at any settings, and the memory bandwidth of 432.0 GB/s is likely not a limiting factor given the modest texture and geometry requirements.
The GPU's architectural capabilities, based on RDNA 2.0 with 2560 shading units and 40 ray accelerators, are far beyond what Inside requires. The benchmark scores reinforce this, with a Passmark G3D score of 20700 and a 3DMark Steel Nomad DX12 score of 2548, placing the GPU in the 71st percentile of all GPUs. The nearest rivals, such as the AMD Radeon R9 M395X and the NVIDIA GeForce RTX 3080 Ti Mobile, show delta percentages of 0.5% and 1.1% respectively, indicating that the RX 6750 XT is competitively positioned but not exceptionally ahead in synthetic benchmarks. However, in Inside, the GPU's raw power translates to frame rates that are far beyond playable, making it a non-issue for this title.
Resolution Scaling
The measured data shows a clear relationship between resolution and FPS, with the frame rate dropping as resolution increases. At the "High" preset, the average FPS goes from 177 at 1080p to 127 at 1440p and then to 80 at 4K, representing a 28% drop from 1080p to 1440p and a 37% drop from 1440p to 4K. This scaling pattern indicates that the GPU is the limiting component, as the performance degradation is consistent with the increase in pixel count.
At the "Low" preset, the scaling is even more pronounced: 310 FPS at 1080p drops to 254 FPS at 1440p (an 18% drop) and then to 160 FPS at 4K (a 37% drop). The fact that the 1080p "Low" preset achieves 310 FPS, while the 4K "Low" preset only reaches 160 FPS, suggests that the GPU is still the primary constraint even at lower settings, as the CPU is capable of feeding the GPU at these frame rates. However, at 1080p, the high frame rates (283-310 FPS) begin to approach the limits of what the CPU can handle, as evidenced by the "Medium" preset's minimum FPS of 240 at 1080p compared to 173 at 1440p.
The 4K to 1080p ratio is telling. At "Ultra," the 4K average is 76 FPS, while the 1080p average is 168 FPS, a difference of 92 FPS. This 2.2x improvement from 4K to 1080p is less than the theoretical 4x pixel count reduction, which further confirms that the CPU is starting to limit performance at lower resolutions. The data indicates that for this combo, 1440p is the sweet spot where the GPU is still heavily utilized but the CPU headroom is sufficient to maintain high frame rates without bottlenecking.
How This Combo Ranks
The AMD Ryzen 7 5700X and AMD Radeon RX 6750 XT combination holds a combo rank of 1675 out of 3716 tested combos in Inside, placing it in the 55th percentile of all combinations. This ranking is modest, which is unexpected given the high absolute frame rates, but it reflects the fact that many other combos in the database achieve similar or higher performance in this undemanding title. The rank suggests that while this combo is competent, it is not among the top performers, likely because the game is so easy to run that even mid-range hardware can reach high FPS.
The CPU's nearest rivals in synthetic benchmarks include the Intel Core i5-12600K with a delta of 0%, the AMD Ryzen 7 5800 with a delta of 0.2%, and the AMD Ryzen 5 7600X with a delta of -0.2%. These small deltas indicate that the 5700X is performantly equivalent to these CPUs in general benchmarks, which means that the combo's rank in Inside is not likely to be significantly different if paired with these alternatives. The GPU's nearest rivals, such as the AMD Radeon R9 M395X with a delta of 0.5%, are also close in synthetic scores, suggesting that the combo's performance is representative of its hardware class.
The 55th percentile rank in Inside is likely a reflection of the game's low requirements rather than a weakness of the combo. In a game where the "Low" preset at 1080p yields 310 FPS, the hardware is not the limiting factor; instead, the rank is determined by how other combos with faster CPUs or GPUs can push even higher frame rates. The data shows that this combo is more than adequate for the game, but it does not top the charts because the ceiling for performance is very high in such a lightweight title.
CPU Role
The AMD Ryzen 7 5700X is a Zen 3 architecture processor with 8 cores and 16 threads, running at a base clock of 3.40 GHz and a boost clock of 4.60 GHz. In Inside, the CPU's role is secondary to the GPU at most settings and resolutions, but it becomes more relevant at 1080p where frame rates are high enough to approach the CPU's limits. The CPU's 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth are sufficient for the game's logic and physics, which are not computationally intensive.
The benchmark data shows that the CPU is not a bottleneck at 4K or 1440p. At 4K "Ultra," the average FPS is 76, which is far below the CPU's capability to generate frames. Even at 1440p "Low," the average FPS of 254 is still within the CPU's ability to keep up, as evidenced by the fact that the frame rate scales smoothly with resolution. However, at 1080p "Low," the average FPS of 310 begins to strain the CPU, as the GPU is capable of rendering frames faster than the CPU can process game logic. This is reflected in the "Medium" preset at 1080p, where the minimum FPS is 240, indicating some frame pacing issues that are likely CPU-related.
The CPU's synthetic benchmarks, such as a Cinebench R23 multicore score of 13184 and a single-core score of 1499, place it in the 79th percentile of all CPUs. Its nearest rivals include the Intel Core i5-12600K (0% delta) and the AMD Ryzen 7 5800 (0.2% delta), which are similarly capable. In Inside, the CPU's 8 cores are more than enough, as the game is likely not optimized for heavy multi-threading, and the single-thread performance is adequate to avoid bottlenecks at lower resolutions. The data suggests that the CPU would not be the limiting factor even at 1080p with a faster GPU, but it does cap the maximum achievable frame rate in this title.
FAQ
Q: What is the average FPS at 1080p with the "High" preset?
A: The average FPS at 1920x1080 with the "High" preset is 177 FPS, as measured in the data.
Q: How does the "Medium" preset at 4K compare to the "Ultra" preset at 4K?
A: At 3840x2160, the "Medium" preset achieves an average of 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS, while the "Ultra" preset averages 76 FPS. This represents a 52 FPS advantage for "Medium" over "Ultra."
Q: Is the CPU or GPU the limiting factor at 1440p?
A: At 2560x1440, the GPU is the limiting factor, as the average FPS ranges from 254 at "Low" to 121 at "Ultra," and the scaling with settings is consistent with GPU-bound performance. The CPU is capable of supporting these frame rates without bottlenecking.
*Q: What is the combo's rank among all tested combinations in Inside?*
A: The AMD Ryzen 7 5700X with the AMD Radeon RX 6750 XT holds a combo rank of 1675 out of 3716 tested combos, placing it in the 55th percentile.
Q: What is the maximum FPS recorded at any resolution and settings?
A: The maximum FPS recorded is 325 FPS, which occurs at 1920x1080 with the "Medium" preset. The "Low" preset at the same resolution averages 310 FPS but does not have a listed maximum.
Q: How much faster is the "Low" preset compared to the "Ultra" preset at 1080p?
A: At 1920x1080, the "Low" preset averages 310 FPS, while the "Ultra" preset averages 168 FPS. This means the "Low" preset is 142 FPS faster, or approximately 84.5% higher than "Ultra."
Measured FPS Breakdown
The measured FPS data for the AMD Ryzen 7 5700X and AMD Radeon RX 6750 XT in Inside is provided below, organized by resolution and settings. All values are averages unless otherwise noted, with minimum and maximum FPS listed for the "Medium" preset only.
1920x1080:
- High: 177 FPS average
- Low: 310 FPS average
- Medium: 283 FPS average, with a minimum of 240 FPS and a maximum of 325 FPS
- Ultra: 168 FPS average
2560x1440:
- High: 127 FPS average
- Low: 254 FPS average
- Medium: 203 FPS average, with a minimum of 173 FPS and a maximum of 234 FPS
- Ultra: 121 FPS average
3840x2160:
- High: 80 FPS average
- Low: 160 FPS average
- Medium: 128 FPS average, with a minimum of 109 FPS and a maximum of 147 FPS
- Ultra: 76 FPS average
The data shows a consistent pattern where the "Low" preset provides the highest frame rates, followed by "Medium," "High," and "Ultra" in descending order. The "Medium" preset is the only one with min/max FPS data, indicating that it was likely the focus of more detailed testing. The performance gap between "High" and "Ultra" is consistently small across all resolutions, suggesting that the "Ultra" preset adds minimal visual improvements for a measurable performance cost. The "Low" preset at 1080p achieves a 310 FPS average, which is the highest average recorded, while the "Ultra" preset at 4K has the lowest average at 76 FPS, still comfortably above 60 FPS.
Hardware Specifications
AMD Ryzen 7 5700X
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 6750 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 160.0 |
| 3840x2160 | Medium | 128.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 76.0 |
| 2560x1440 | Low | 254.0 |
| 2560x1440 | Medium | 203.0 |
| 2560x1440 | High | 127.0 |
| 2560x1440 | Ultra | 121.0 |
| 1920x1080 | Low | 310.0 |
| 1920x1080 | Medium | 283.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 168.0 |
Inside with Ryzen 7 5700X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6750 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.