Inside
This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 75 | 120 | 147 |
| 1440p QHD | 117 | 118 | 194 | 238 |
| 1080p Full HD | 161 | 168 | 264 | 316 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 4060 delivers a wide performance envelope in Inside, a puzzle platformer where frame rates range from fluid at 4K to exceptionally high at 1080p. The measured data shows that this combination is heavily skewed toward high refresh rate gaming, with the GPU becoming the primary limiting factor only when resolution and settings are pushed to their maximum.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 and then to 3840x2160 reveals a predictable scaling pattern, though the magnitude of the drop varies significantly by settings preset. At High settings, the average frame rate falls from 168 FPS at 1080p to 118 FPS at 1440p, a reduction of 50 FPS. Moving to 4K at High settings yields 75.1 FPS, which is 92.9 FPS lower than the 1080p result. This steep decline indicates that the GPU is doing progressively heavier lifting as pixel count rises.
The Low preset shows the most dramatic scaling, with 316.2 FPS at 1080p dropping to 237.5 FPS at 1440p and then to 147.4 FPS at 4K. The 4K Low result is still more than double the 1080p High result, which suggests that at lower settings, the CPU has ample headroom and the GPU is nowhere near saturated. At Ultra settings, the pattern tightens: 160.8 FPS at 1080p, 116.7 FPS at 1440p, and 71 FPS at 4K. The relatively smaller gap between 1080p and 1440p at Ultra compared to Low indicates that the higher preset is already imposing a heavier per-pixel cost.
The Medium preset follows a similar trajectory to High, with 263.7 FPS at 1080p, 193.6 FPS at 1440p, and 120 FPS at 4K. Notably, the 4K Medium result matches the 1440p High result exactly at 120 FPS, which highlights how resolution and settings trade off against each other. The data suggests that at 1080p, even with Ultra settings, the system is likely CPU-bound or engine-limited, as the jump from Medium to Ultra only costs about 100 FPS, while the jump from Low to Medium costs only about 50 FPS. At 4K, the GPU is clearly the limiting component, as the spread between Low and Ultra is 76.4 FPS, a much narrower band than at 1080p where the spread is 155.4 FPS.
GPU Role
The RTX 4060, with its 8 GB of GDDR6 memory on a 128-bit bus delivering 272.0 GB/s of bandwidth, is the defining component for Inside's frame rates at higher resolutions. The GPU's boost clock of 2460 MHz and base clock of 1830 MHz provide the computational throughput, but the benchmark results indicate that memory bandwidth becomes a constraint at 4K. At 4K Ultra, the average FPS falls to 71, which is only 47% of the 4K Low result of 147.4 FPS. This suggests that the shading units and texture units are being pushed hard, but the 128-bit memory interface limits how efficiently the 4K frame buffer can be fed.
The GPU's 3072 shading units and 96 texture mapping units are sufficient for a game with Inside's visual complexity, as evidenced by the 120 FPS result at 4K Medium. However, the step from Medium to High at 4K costs 44.9 FPS, and the step from High to Ultra costs another 4.1 FPS. This non-linear scaling implies that the High preset introduces effects that are particularly demanding on the GPU's ROPs (48 total) and pixel fill rate of 118.1 GPixel/s.
The RTX 4060's position relative to its peers is modest, with an average benchmark score of 23181 placing it at the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6600M, scores 23321, a delta of -0.6%, meaning the RTX 4060 is effectively tied with that mobile part. The Intel Arc B580 trails by 0.7% with a score of 23021, while the AMD Radeon 760M is 0.8% behind at 22999. This tight clustering around the 23000 score mark suggests that the RTX 4060's performance in Inside is representative of its class, not exceptional.
FAQ
*Q: What is the highest average frame rate achievable with this CPU/GPU combo in Inside?*
A: The highest measured average is 316.2 FPS, achieved at 1920x1080 with Low settings.
Q: Can this system maintain 60 FPS at 4K?
A: Yes, all four settings presets at 3840x2160 exceed 60 FPS, with the lowest result being 71 FPS at Ultra settings.
Q: How does the RTX 4060 compare to its nearest rival in synthetic benchmarks?
A: The RTX 4060 scores 23181 on average, which is 0.6% lower than the AMD Radeon RX 6600M's 23321, but 0.7% higher than the Intel Arc B580's 23021.
Q: Is the CPU or GPU more likely to be the bottleneck at 1440p?
A: At 1440p, the data shows a 119 FPS difference between Low (237.5 FPS) and Ultra (116.7 FPS), indicating the GPU is the primary limiter, as the CPU's 8 cores and 16 threads provide ample headroom.
Q: What is the frame rate drop from 1080p to 4K at High settings?
A: The average FPS falls from 168 at 1920x1080 to 75.1 at 3840x2160, a reduction of 92.9 FPS or approximately 55%.
Q: Does the RTX 4060's 8 GB VRAM cause any issues at 4K?
A: The measured data shows no catastrophic frame drops, as the lowest 4K result is 71 FPS, suggesting the 8 GB capacity is adequate for Inside at these settings, though the 128-bit bus limits bandwidth.
Measured FPS Breakdown
At 1920x1080, the results are exceptional across all presets. Low settings produce 316.2 FPS, Medium yields 263.7 FPS, High delivers 168 FPS, and Ultra achieves 160.8 FPS. The gap between Low and Medium is 52.5 FPS, while the gap between High and Ultra is only 7.2 FPS, indicating diminishing returns at the top end. The 1080p results are high enough to suggest that the system is not GPU-bound at this resolution, as even the most demanding preset clears 160 FPS.
At 2560x1440, the frame rates remain very playable. Low settings hit 237.5 FPS, Medium reaches 193.6 FPS, High settles at 118 FPS, and Ultra drops to 116.7 FPS. The most significant drop occurs between Medium and High, a 75.6 FPS reduction, which indicates that High enables effects that are substantially more taxing. The difference between High and Ultra is a negligible 1.3 FPS, suggesting that the Ultra preset adds little visual benefit for the performance cost at this resolution.
At 3840x2160, the GPU begins to show its limits. Low settings still produce 147.4 FPS, Medium maintains 120 FPS, High falls to 75.1 FPS, and Ultra bottoms out at 71 FPS. The step from Medium to High is a 44.9 FPS loss, while High to Ultra is only a 4.1 FPS loss. The 4K results show a clear inflection point: the GPU can handle Low and Medium with ease, but High and Ultra push the rendering pipeline past its comfort zone, dropping below 100 FPS.
Settings Recommendations
For players prioritizing maximum smoothness at any resolution, the Low preset is the clear choice, delivering 147.4 FPS at 4K, 237.5 FPS at 1440p, and 316.2 FPS at 1080p. These numbers are high enough to saturate any mainstream high-refresh display, and the visual compromise in a puzzle platformer like Inside is likely minimal given the game's art style.
The Medium preset offers a balanced experience, providing a 120 FPS average at 4K and 193.6 FPS at 1440p. This preset appears to be the sweet spot for this hardware, as it retains a large performance cushion over the 60 FPS threshold while offering improved visual quality over Low. At 1080p, Medium's 263.7 FPS is still far beyond what any current display can show, making it a safe recommendation for most users.
The High preset is only advisable for those with 1080p displays, where it achieves 168 FPS. At 1440p, High's 118 FPS is adequate for 120 Hz monitors, but at 4K, the 75.1 FPS result hovers near the edge of 60-75 Hz displays. Given that Ultra provides only marginal gains over High at 1440p (116.7 FPS vs 118 FPS) and 1080p (160.8 FPS vs 168 FPS), while costing additional performance at 4K (71 FPS vs 75.1 FPS), the Ultra preset is not recommended for this configuration. The data shows that High and Ultra are nearly identical in performance at lower resolutions, making High the more efficient choice for those who want the best visuals without paying the Ultra tax.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4060 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 147.4 |
| 3840x2160 | Medium | 120.0 |
| 3840x2160 | High | 75.1 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 237.5 |
| 2560x1440 | Medium | 193.6 |
| 2560x1440 | High | 118.0 |
| 2560x1440 | Ultra | 116.7 |
| 1920x1080 | Low | 316.2 |
| 1920x1080 | Medium | 263.7 |
| 1920x1080 | High | 168.0 |
| 1920x1080 | Ultra | 160.8 |
Inside with Ryzen 7 5800X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 4060 + Other CPUs
See how Inside performs with the same GPU but different processors.
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