Inside

Inside

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 93 143 180
1440p QHD 134 145 228 276
1080p Full HD 191 199 287 311

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 180
3840x2160 Medium 143
3840x2160 High 93
3840x2160 Ultra 85
2560x1440 Low 276
2560x1440 Medium 228
2560x1440 High 145
2560x1440 Ultra 134
1920x1080 Low 311
1920x1080 Medium 287
1920x1080 High 199
1920x1080 Ultra 191

Inside with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 3070 Ti delivers a masterclass in overkill for Inside, a 2016 puzzle platformer with a dark, atmospheric aesthetic. The benchmark data reveals a combination so potent that it effortlessly demolishes even the most demanding settings at 4K, making the concept of a playable frame rate a foregone conclusion. This analysis dissects the measured performance, exploring how resolution scaling, component roles, and settings choices paint a picture of a system that is fundamentally unburdened by this title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The transition from 1080p to 4K provides a clear view of where the bottleneck lies within this system. At 1080p with Ultra settings, the combo produces an average of 191.1 FPS. Moving to 1440p, this figure drops to 133.8 FPS, a reduction of 57.3 FPS (or roughly 30%). The jump to 2160p (4K) sees a further decline to 85.3 FPS, another 48.5 FPS drop (or about 36% from the 1440p result). This pattern of significant, consistent percentage declines as resolution increases is classic evidence of the GPU becoming the primary limiting factor.

The data strongly suggests that the CPU is not a constraint in this scenario. The Ryzen 7 5700X, with its 8 cores and 16 threads, has ample headroom to feed frames to the RTX 3070 Ti. The GPU, however, is being asked to render an increasing number of pixels. The scaling from 1080p to 1440p is a 78% increase in pixel count, while the drop in FPS is only about 30%. From 1440p to 4K, the pixel count increases by 125%, yet the FPS drops by only about 36%. This non-linear relationship is crucial; it indicates that while the GPU is working harder, it is not being overwhelmed. The RTX 3070 Ti's 8 GB of GDDR6X memory and 608.3 GB/s of bandwidth are sufficient to handle the data, and its 6144 shading units scale their workload predictably.

This is not a case of a component being "maxed out." Instead, the system gracefully scales with resolution. The relatively modest FPS drops per pixel increase suggest that the game's rendering pipeline is well-optimized for this hardware. The 4K High result of 93 FPS is still far above the 60 FPS threshold, proving that even the most demanding resolution is handled with ease. The limiting component is clearly the GPU, but it is a limit that is never truly stressed to the point of failure. The CPU's role is to provide the instructions, and it does so without breaking a sweat, allowing the GPU to dictate the final performance ceiling.

How This Combo Ranks — use comboRankInGame vs other tested combos

Within the vast database of tested hardware combinations, this specific pairing of the Ryzen 7 5700X and RTX 3070 Ti holds a remarkable position for Inside. The combo is ranked 627 out of a total of 1671 tested combinations. This places it in the top 37.5% of all systems tested. For a game with the visual simplicity of Inside, this ranking reflects the raw power of the components, though it also highlights that many other, potentially more modern, combos can achieve similar results.

The ranking is not about the game's graphical fidelity, but about the sheer processing power of the duo. The RTX 3070 Ti, with its 21.75 TFLOPS of FP32 performance, provides immense rasterization power. This is a GPU that sits in the 74th percentile of all GPUs, indicating it is more powerful than nearly three-quarters of the hardware tested. The CPU also performs admirably, sitting in the 83rd percentile of all CPUs, with an average benchmark score of 26214. The combination of a top-quartile CPU and a top-quartile GPU naturally results in a formidable gaming machine that ranks highly in any title.

The rank of 627 suggests that while this is a very strong setup, it is not the absolute best. The data implies that for a game like Inside, which is not heavily multi-threaded or graphically intense by modern standards, the performance is likely capped by the game's own engine or frame-rate limits rather than the hardware. The system is so far ahead of the game's requirements that it likely hits a performance ceiling imposed by the software. This means that the rank is more a reflection of the hardware's general capability than its specific suitability for this title. The fact that it ranks this high despite the game's age underscores the sheer performance headroom this combo possesses.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data allows for a straightforward assessment of which settings preset provides the optimal experience, balancing visual quality with performance. At 1080p, the Ultra preset yields an average of 191.1 FPS, which is exceptionally smooth. However, the step down to High yields 198.7 FPS, a marginal difference of only 7.6 FPS. The Low preset produces 310.8 FPS, but this is likely at a significant visual cost. For a game with a distinct art style like Inside, the visual enhancements from High to Ultra are often subtle, making the High preset a more efficient choice.

At 1440p, the story is similar. Ultra produces 133.8 FPS, while High produces 145.3 FPS. The 11.5 FPS difference is again minimal, and both are far above the threshold for smooth gameplay. The Medium preset offers 228.2 FPS, which is a significant jump, but again, the visual compromise may not be worth it given the already high frame rates. At 4K, the High preset delivers 93 FPS, which is a solid, playable experience. The Ultra preset drops to 85.3 FPS. While still playable, the difference is more noticeable. The Medium preset at 143.2 FPS and Low at 179.5 FPS are technically superior for competitive play, but for a single-player puzzle game, the visual immersion of High is preferable.

The data points to the High preset as the optimal choice across all resolutions. It provides a consistent, significant performance boost over Ultra (from 4% at 1080p to 9% at 4K) while presumably maintaining nearly all of the visual fidelity that the game has to offer. The gains from dropping to Medium or Low are substantial in FPS but come at the cost of the atmospheric lighting and shadow quality that are central to Inside's mood. Therefore, the High preset represents the sweet spot, delivering a smooth and visually rich experience without the diminishing returns of the Ultra settings.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: Can this system run Inside smoothly at 4K with maximum settings?*

A: Yes. The benchmark data shows an average of 85.3 FPS at 3840x2160 with Ultra settings, which is well above the standard 60 FPS target for smooth gameplay.

Q: How much of a performance difference is there between 1080p and 1440p on High settings?

A: At 1920x1080 with High settings, the average frame rate is 198.7 FPS. Dropping to 2560x1440 reduces this to 145.3 FPS. This is a 53.4 FPS difference, indicating a significant but expected performance cost for the higher resolution.

Q: Is the CPU or GPU more likely to be the bottleneck in this configuration?

A: The performance scaling points to the GPU. As resolution increases from 1080p to 4K, the frame rate drops consistently, which is a classic sign of GPU limitation. The CPU's high core count and performance metrics suggest it has ample headroom.

Q: What is the best settings preset to use for this game with this hardware?

A: The High preset offers the best balance. It provides a significant frame rate increase over Ultra (e.g., 198.7 FPS vs. 191.1 FPS at 1080p) while likely retaining most of the visual quality. The difference is more pronounced at 4K, where High hits 93 FPS compared to Ultra's 85.3 FPS.

Q: How does the RTX 3070 Ti's performance compare to its closest rival, the AMD Radeon RX 590 GME?

A: The RTX 3070 Ti has an average benchmark score of 30849, while the Radeon RX 590 GME scores 30755. This makes the RTX 3070 Ti 0.3% faster in this comparison.

Q: Will the 8 GB of VRAM in the RTX 3070 Ti be a limiting factor at 4K?

A: The data shows that even at 4K with Ultra settings, the average frame rate is 85.3 FPS. The 8 GB of GDDR6X memory, with a 256-bit bus and 608.3 GB/s bandwidth, appears sufficient for this game, as no memory-related stuttering is indicated by the average FPS figures.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is the indisputable driving force behind this system's performance in Inside. Its specifications are far beyond what the game requires, but they directly explain the high frame rates observed. The GPU's 8 GB of GDDR6X memory is a key asset. For a game from 2016, texture sizes and memory demands are relatively modest, and 8 GB is more than sufficient to hold all assets in memory even at 4K resolution. This is reflected in the high average FPS at 2160p, with the High preset hitting 93 FPS and even the Ultra preset maintaining 85.3 FPS.

The GPU's clock speeds also play a role. With a base clock of 1575 MHz and a boost clock of 1770 MHz, the RTX 3070 Ti can sustain high processing throughput. This is supported by its 6144 shading units, which are the primary engines for processing pixel and vertex data. The sheer number of these units, combined with the high clocks, allows the GPU to brute-force its way through the rendering workload. The 192 texture mapping units and 96 ROPs ensure that texture filtering and pixel output are not bottlenecks, contributing to the consistent frame times implied by the average FPS data.

The data suggests that the GPU is not being fully utilized. The performance scaling from 1080p to 4K is predictable and doesn't show signs of a hard limit being hit. The RTX 3070 Ti's 21.75 TFLOPS of FP32 performance is a theoretical maximum that is rarely reached in real-world gaming, but it provides a massive reservoir of compute power. The GPU's 74th percentile ranking against all other GPUs shows it is a high-end part, and in a game like Inside, it is akin to using a high-performance sports car to drive at city speeds. The limits of the game's engine, not the GPU, are the only thing preventing even higher frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

While the GPU handles the heavy lifting of rendering, the AMD Ryzen 7 5700X ensures the system is never starved for data. This 8-core, 16-thread processor, based on the Zen 3 architecture, is a formidable partner. In a game like Inside, which is a puzzle platformer and not a massively parallel simulation, the CPU's role is to handle game logic, physics, and draw calls. The Ryzen 7 5700X, with its base clock of 3.40 GHz and boost clock of 4.60 GHz, is more than capable of handling these tasks with immense speed.

The high thread count is a boon for modern operating systems and background tasks, but for Inside, the single-core performance is often more critical. The CPU's 3dmark_single_thread score of 921 and Cinebench R23 single-core score of 3193 indicate strong per-core performance. This ensures that the main game thread, which is often the bottleneck in older or less optimized games, can be processed quickly, feeding the GPU with a steady stream of instructions. The 32 MB of shared L3 cache is also beneficial, as it provides a large, fast pool of memory for frequently accessed data.

The benchmark results show that the CPU is not the limiting factor. The consistent frame rates across different settings at the same resolution suggest that the GPU is the one doing the heavy lifting. The CPU's job is to keep up, and with an average benchmark score of 26214 and a ranking in the 83rd percentile, it has plenty of headroom. The nearest rivals to the Ryzen 7 5700X in terms of benchmark scores, such as the Intel Core i9-11900KF, are within 0.1% performance, showing this CPU is in the top tier of processing power. For Inside, the CPU is a silent, efficient partner that provides a rock-solid foundation for the GPU to excel.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive look at performance across all combinations of resolution and settings.

At 1920x1080:

  • Low: The average FPS is 310.8, the highest recorded in the entire dataset.
  • Medium: The average FPS is 286.8, still an exceptional result.
  • High: The average FPS is 198.7, a massive drop from Medium but still incredibly high.
  • Ultra: The average FPS is 191.1, the lowest at this resolution, but still far beyond what is needed for a smooth experience.

At 2560x1440:

  • Low: The average FPS is 275.9, showing that even at a higher resolution, the Low preset is extremely fast.
  • Medium: The average FPS is 228.2, a strong result that maintains very high frame rates.
  • High: The average FPS is 145.3, a significant step down from Medium but still excellent.
  • Ultra: The average FPS is 133.8, showing a predictable decline from High.

At 3840x2160:

  • Low: The average FPS is 179.5, proving that even at 4K, the Low preset is highly playable.
  • Medium: The average FPS is 143.2, a very solid performance for 4K.
  • High: The average FPS is 93, which is a good, playable frame rate for a demanding resolution.
  • Ultra: The average FPS is 85.3, the lowest recorded figure, but it remains comfortably above the 60 FPS mark.

This data shows a clear hierarchy: performance decreases as resolution and settings increase, as expected. The performance deltas between settings are more pronounced at higher resolutions. For instance, the difference between Low and Ultra at 1080p is 119.7 FPS, while at 4K, it is 94.2 FPS. This indicates that the GPU's workload scales more steeply with resolution, making the choice of settings more impactful at 4K than at 1080p.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 179.5
3840x2160 Medium 143.2
3840x2160 High 93.0
3840x2160 Ultra 85.3
2560x1440 Low 275.9
2560x1440 Medium 228.2
2560x1440 High 145.3
2560x1440 Ultra 133.8
1920x1080 Low 310.8
1920x1080 Medium 286.8
1920x1080 High 198.7
1920x1080 Ultra 191.1

Inside with Ryzen 7 5700X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.