Inside
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 56 | 69 |
| 1440p QHD | 52 | 52 | 88 | 110 |
| 1080p Full HD | 69 | 77 | 121 | 153 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 5700X + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 7 5700X paired with the AMD Radeon RX 580 ranks 1533rd out of 1671 tested combos in Inside. This places the system in the lower percentile of tested configurations, indicating that while it is functional, it sits well below the median performer for this title. The rank reflects a combination that is capable of running the game smoothly at lower settings, but it will struggle to deliver high-refresh-rate experiences at maximum quality presets. The data shows a system that is fundamentally balanced for 1080p gaming, with performance dropping off predictably as resolution and graphical demands increase.
How This Combo Ranks
The combo rank of 1533 out of 1671 represents the 91.7th percentile from the bottom, meaning roughly 92 percent of tested configurations outperform this pairing in Inside. This is a low ranking that underscores the age and entry-level positioning of the GPU relative to the CPU. The Ryzen 7 5700X is a strong processor—its average benchmark score of 26214 places it in the 83rd percentile among all CPUs—but the RX 580 holds the system back. The GPU's average benchmark score of 13559 places it in the 53rd percentile among all GPUs, and its nearest rivals include the NVIDIA GeForce GTX 570 (deltaPct 0) and the NVIDIA GeForce GTX 950 (deltaPct 0.1). These are all older or lower-tier cards, confirming that the RX 580 is the limiting factor in this combo.
The CPU itself is not the bottleneck. The Ryzen 7 5700X's nearest rivals include the Intel Core i9-11900KF (deltaPct 0.1) and the AMD Ryzen 5 7600X (deltaPct -0.2), showing that its processing power is competitive with much newer and more expensive parts. In Inside, a puzzle platformer that is not heavily threaded, the CPU's 8 cores and 16 threads are more than sufficient. The bottleneck is entirely on the GPU side, where the RX 580's GCN 4.0 architecture and 8 GB of GDDR5 memory simply cannot keep pace with modern rendering demands at higher presets. This ranking is a direct consequence of the GPU's age, not the CPU's capability.
GPU Role
The AMD Radeon RX 580 operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, paired with 8 GB of GDDR5 memory running at 2000 MHz (8 Gbps effective) across a 256-bit bus. This configuration yields a memory bandwidth of 256.0 GB/s, which is adequate for 1080p gaming but becomes strained at higher resolutions. The GPU's 2304 shading units and 32 ROPs deliver a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s, with FP32 performance of 6.175 TFLOPS. These specifications are modest by modern standards, and the GPU's percentile rank of 53 among all GPUs reflects its mid-pack positioning.
In Inside, the GPU's role is critical because the game's visual style relies on smooth, consistent frame pacing. The data shows that at 1080p Low, the combo achieves 152.7 FPS, but this drops to 68.8 FPS at Ultra, a reduction of over 50 percent. The GPU's 8 GB of VRAM is sufficient for the game's textures, but the raw compute power is insufficient to maintain high frame rates at higher presets. The nearest rival, the NVIDIA GeForce GTX 570, has a deltaPct of 0, meaning the RX 580 performs identically in synthetic benchmarks, which explains why it struggles with modern titles that have more complex shaders and post-processing effects. The GPU's DirectX 12 support (12_0) and Vulkan 1.3 are present, but the underlying hardware is simply too old to fully utilize these APIs' advanced features.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern across resolutions. At 1080p Low, the combo delivers 152.7 FPS, while at 1440p Low it drops to 109.5 FPS (a 28.3 percent reduction), and at 4K Low it falls to 68.5 FPS (a further 37.4 percent reduction from 1440p). This scaling indicates that the GPU is the limiting component, as the CPU has ample headroom to handle the increased pixel count without bottlenecking. The same pattern holds across all settings: at High, the combo goes from 77.2 FPS at 1080p to 51.7 FPS at 1440p (a 33 percent drop) and 36.6 FPS at 4K (a 29.2 percent drop from 1440p). At Ultra, the drop is even more pronounced, from 68.8 FPS at 1080p to 52.3 FPS at 1440p (a 24 percent drop) and 30.2 FPS at 4K (a 42.3 percent drop from 1440p).
The resolution scaling data suggests that the RX 580's memory bandwidth of 256.0 GB/s becomes a bottleneck at higher resolutions. At 4K, the pixel count quadruples compared to 1080p, and the GPU's fill rate and bandwidth are insufficient to maintain playable frame rates at higher settings. The fact that 4K Low (68.5 FPS) outperforms 4K High (36.6 FPS) by 87 percent indicates that the GPU is heavily constrained by shading and texturing workloads, not just memory bandwidth. For a puzzle platformer like Inside, which has a relatively static camera and simple geometry, the scaling is more favorable than in action games, but the data still shows that 4K is only viable at Low settings.
Measured FPS Breakdown
At 1920x1080, the data shows a wide range of performance across settings. Low settings deliver 152.7 FPS, which is more than enough for any display. Medium settings drop to 120.5 FPS, still very smooth. High settings reduce this to 77.2 FPS, which is playable but shows a significant cost for increased visual fidelity. Ultra settings bring the frame rate down to 68.8 FPS, a 55 percent reduction from Low. This progression indicates that the GPU's compute units (2304 shading units) are the limiting factor at higher settings, as the game's post-processing and lighting effects become more demanding.
At 2560x1440, the performance drops are more pronounced. Low settings yield 109.5 FPS, which is still smooth. Medium settings deliver 88.3 FPS, maintaining playability. High settings drop to 51.7 FPS, which is below the 60 FPS threshold that many players consider minimum for smooth gameplay. Ultra settings fall to 52.3 FPS, which is nearly identical to High, suggesting that the GPU is hitting a hard performance ceiling at this resolution. The similarity between High (51.7 FPS) and Ultra (52.3 FPS) at 1440p is notable—it implies that the game's Ultra preset adds minimal additional load beyond High, or that the GPU is already maxed out and cannot differentiate between the two.
At 3840x2160, the combo struggles to maintain playable frame rates. Low settings deliver 68.5 FPS, which is acceptable. Medium settings drop to 55.5 FPS, which is borderline. High settings fall to 36.6 FPS, which is stuttery and unpleasant. Ultra settings bottom out at 30.2 FPS, which is barely playable for a slow-paced puzzle platformer but far from ideal. The data shows that 4K is only viable at Low settings for this combo, and even then, the frame rate is not high enough for a 60 Hz display. The 36.6 FPS at 4K High versus 68.5 FPS at 4K Low represents an 87 percent performance penalty, highlighting the GPU's inability to handle the increased shading and texture work at higher presets.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and refresh rate. At 1080p, the best experience is achieved at Medium settings, which delivers 120.5 FPS. This provides a significant visual improvement over Low (152.7 FPS) while maintaining a frame rate that exceeds most 60 Hz displays and approaches 120 Hz refresh rates. High settings at 1080p (77.2 FPS) still offer a smooth experience, but the 36 percent drop from Medium suggests that the visual gains may not justify the performance cost. Ultra settings at 1080p (68.8 FPS) are playable but provide diminishing returns over High.
At 1440p, the data recommends Low settings (109.5 FPS) for the smoothest experience, as Medium (88.3 FPS) is also viable but drops below 90 FPS. High (51.7 FPS) and Ultra (52.3 FPS) are not recommended for 1440p because they fall below the 60 FPS threshold, which can cause noticeable judder in a game that relies on precise timing and smooth camera movement. For 4K, only Low settings (68.5 FPS) are recommended, as Medium (55.5 FPS) is borderline and High (36.6 FPS) and Ultra (30.2 FPS) are too slow for comfortable gameplay.
The best overall experience, balancing visual quality and performance, is 1080p Medium at 120.5 FPS. This provides a 56 percent improvement over 1080p Ultra (68.8 FPS) while still offering enhanced textures and effects compared to Low. For players with 1440p monitors, 1440p Low at 109.5 FPS is the recommended choice, as it maintains a high frame rate without sacrificing playability. The data strongly suggests that this combo is best suited for 1080p gaming, and attempting higher resolutions requires accepting significant reductions in graphical fidelity.
FAQ
*Q: What is the best resolution and settings combo for this system in Inside?*
A: The data shows that 1080p Medium delivers 120.5 FPS, which is the best balance of visual quality and performance. For 1440p, Low settings at 109.5 FPS are recommended, while 4K is only viable at Low settings (68.5 FPS).
*Q: Can this system handle 4K gaming in Inside?*
A: At 4K, the combo achieves 68.5 FPS at Low settings, but this drops to 36.6 FPS at High and 30.2 FPS at Ultra. Only Low settings are recommended for 4K, as the higher presets fall below playable frame rates.
Q: How does the RX 580 compare to its nearest rivals in synthetic benchmarks?
A: The RX 580 has an average benchmark score of 13559, which is identical to the NVIDIA GeForce GTX 570 (deltaPct 0) and 0.1 percent higher than the NVIDIA GeForce GTX 950. This indicates it performs similarly to these older cards.
*Q: Is the CPU or GPU the bottleneck in this combo for Inside?*
A: The GPU is the bottleneck. The Ryzen 7 5700X has an average benchmark score of 26214 (83rd percentile), while the RX 580 scores 13559 (53rd percentile). The resolution scaling data confirms the GPU limits performance, as frame rates drop significantly with increased resolution.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1080p, Low settings deliver 152.7 FPS, while Ultra settings deliver 68.8 FPS. This represents a 55 percent reduction in frame rate when moving from the lowest to the highest preset.
*Q: How does the combo's rank in Inside compare to other tested systems?*
A: The combo ranks 1533rd out of 1671 tested combinations, placing it in the bottom 9.3 percent of systems. This low rank is primarily due to the GPU's age, as the CPU is a high-performing part.
Hardware Specifications
AMD Ryzen 7 5700X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 580 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.5 |
| 3840x2160 | Medium | 55.5 |
| 3840x2160 | High | 36.6 |
| 3840x2160 | Ultra | 30.2 |
| 2560x1440 | Low | 109.5 |
| 2560x1440 | Medium | 88.3 |
| 2560x1440 | Ultra | 52.3 |
| 2560x1440 | High | 51.7 |
| 1920x1080 | Low | 152.7 |
| 1920x1080 | Medium | 120.5 |
| 1920x1080 | High | 77.2 |
| 1920x1080 | Ultra | 68.8 |
Inside with Ryzen 7 5700X + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 580 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.