Inside

Inside

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 23 41 47
1440p QHD 36 37 64 78
1080p Full HD 52 54 85 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 41
3840x2160 High 23
3840x2160 Ultra 22
2560x1440 Low 78
2560x1440 Medium 64
2560x1440 High 37
2560x1440 Ultra 36
1920x1080 Low 106
1920x1080 Medium 85
1920x1080 High 54
1920x1080 Ultra 52

Inside with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

Inside is a puzzle platformer that places minimal stress on a CPU like the AMD Ryzen 7 5700G, but the benchmark data reveals a clear and consistent story about the NVIDIA GeForce GTX 1050 Ti being the primary bottleneck across all tested settings. The measured FPS figures show a performance envelope that is heavily dictated by the GPU’s capabilities, with the CPU’s 8-core, 16-thread configuration and high boost clock of 4.60 GHz providing ample headroom that goes largely unused in this title. The following analysis breaks down how resolution scaling, settings presets, and hardware characteristics interact to produce the observed results.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and follows a predictable pattern that points directly at the GPU as the limiting component. At Low settings, the average frame rate falls from 106 FPS at 1920x1080 to 77.5 FPS at 2560x1440, a decline of 28.5 FPS, and then further to 47 FPS at 3840x2160. That represents a 55.7% reduction in performance from 1080p to 4K, which is a classic sign of a GPU-bound scenario where the pixel count overwhelms the graphics processor. The GTX 1050 Ti’s 4 GB of GDDR5 memory and 128-bit bus width, delivering 112.1 GB/s of bandwidth, are simply not enough to maintain high frame rates at 4K, even in a visually modest game like Inside.

At Medium settings, the scaling is similar but slightly less steep in absolute terms. The average FPS goes from 85.2 at 1080p to 63.6 at 1440p, and then to 41.4 at 4K. The relative drop from 1080p to 4K is 51.4%, which is marginally better than Low settings, but still indicates that the GPU is saturated. High settings show a more pronounced drop, with 54.4 FPS at 1080p falling to 37.4 FPS at 1440p and then to 22.6 FPS at 4K. The jump from 1440p to 4K alone cuts performance by 39.6%, highlighting how the 4K resolution pushes the GPU past its comfortable operating range. Ultra settings follow the same trend, with 52.3 FPS at 1080p, 35.6 FPS at 1440p, and 21.7 FPS at 4K.

The data clearly shows that resolution scaling is not linear, with the largest percentage drops occurring between 1440p and 4K. This suggests that the GTX 1050 Ti’s fillrate and memory bandwidth become critical constraints at higher pixel counts. The CPU, with its 16 MB of L3 cache and 51.2 GB/s memory bandwidth, is never a factor here; the frame rate collapse is entirely attributable to the GPU’s inability to process the increased pixel workload.

Settings Recommendations

For a smooth experience, the benchmark results indicate that Low settings are the only viable option at 4K, where the average FPS of 47 is playable but not ideal. At 1440p, Low settings deliver a comfortable 77.5 FPS, while Medium settings at 63.6 FPS are also acceptable for most players. High settings at 1440p drop to 37.4 FPS, which is borderline, and Ultra settings at 35.6 FPS are similarly marginal. At 1080p, the picture is much brighter: Low settings achieve a very high 106 FPS, Medium settings hit 85.2 FPS, and High settings still manage a respectable 54.4 FPS. Ultra settings at 1080p produce 52.3 FPS, which is playable but starts to show the GPU’s age.

The best experience per the measured rows is clearly 1080p with Medium settings, which offers a strong balance of visual quality and performance at 85.2 FPS. This preset avoids the steep performance penalties of High and Ultra settings, which only yield 54.4 and 52.3 FPS respectively, while providing a noticeable improvement over Low settings. If a higher resolution is desired, 1440p with Low settings at 77.5 FPS is the next best choice, as Medium settings at 63.6 FPS are still smooth but require a more significant visual compromise. For 4K, Low settings at 47 FPS is the only playable preset, but the experience will feel less fluid compared to lower resolutions.

The data suggests that players should prioritize frame rate over visual fidelity with this hardware combination. The GTX 1050 Ti’s 768 shading units and 32 ROPs are not equipped to handle the higher graphical presets at higher resolutions, so sticking to Medium or Low settings is recommended to maintain a consistent frame rate.

FAQ

Q: What is the maximum average FPS achievable with this hardware combination?

A: The highest measured average FPS is 106, which occurs at 1920x1080 resolution with Low settings.

Q: Can this combo handle 4K gaming?

A: Yes, but only at Low settings, where the average FPS is 47. Higher settings at 4K produce unplayable frame rates, with High at 22.6 FPS and Ultra at 21.7 FPS.

Q: How much performance is lost when moving from 1080p to 1440p at Medium settings?

A: The average FPS drops from 85.2 at 1920x1080 to 63.6 at 2560x1440, a reduction of 21.6 FPS or approximately 25.4%.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the limiting factor. The Ryzen 7 5700G has a high multi-threaded benchmark score of 24419, but the frame rates scale directly with resolution and settings, indicating the GTX 1050 Ti is the bottleneck.

Q: What is the difference in performance between High and Ultra settings at 1080p?

A: High settings achieve 54.4 FPS, while Ultra settings achieve 52.3 FPS, a difference of only 2.1 FPS. This minimal gap suggests Ultra offers little benefit over High for a slight performance cost.

Q: Are the frame rates consistent across all settings?

A: The measured data only provides average FPS values, with no minimum or maximum FPS recorded, so consistency cannot be determined from the available information.

How This Combo Ranks

This combination of AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1050 Ti ranks 1668 out of 1671 tested combos in Inside, placing it in the bottom 0.2% of all configurations. This extremely low ranking is primarily due to the GPU, which has an average benchmark score of 5316 and sits in the 30th percentile of all GPUs. The GTX 1050 Ti’s nearest rivals in terms of average score are the NVIDIA GeForce 930A (5317, deltaPct 0), the NVIDIA GeForce 940M (5297, deltaPct 0.4), and the AMD Radeon R7 240 (5280, deltaPct 0.7), showing that it is grouped with entry-level mobile and low-end desktop parts.

In contrast, the CPU is a much stronger component. The Ryzen 7 5700G has an average benchmark score of 25626 and ranks in the 83rd percentile of all CPUs. Its nearest rivals are the AMD Ryzen 7 6800U (25706, deltaPct -0.3), the Intel Xeon D-2752TER (25532, deltaPct 0.4), and the Intel Core 5 210H (25490, deltaPct 0.5), all of which are within 0.6% of its score. This indicates that the CPU is more than capable of handling the game’s demands, but the GPU’s low benchmark scores drag the overall combo ranking down to near the bottom of the list.

The disparity between the CPU’s high percentile and the GPU’s low percentile is stark, and it directly explains the combo’s poor ranking. The data suggests that this pairing is heavily imbalanced, with the GPU severely limiting the system’s gaming potential in Inside, even though the CPU has substantial headroom.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the dominant factor in this game’s performance, and its specifications explain why. The GPU has 4 GB of GDDR5 memory with a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock is 1291 MHz, with a boost clock of 1392 MHz, and it contains 768 shading units. These specifications place it in the 30th percentile of all GPUs, with an average benchmark score of 5316, which is very low for modern gaming.

In Inside, the GPU’s VRAM and clock speeds directly impact the measured FPS. At 4K Ultra settings, the frame rate drops to 21.7 FPS, which is likely due to the 4 GB VRAM capacity being insufficient for the texture and geometry data at that resolution. The memory bandwidth of 112.1 GB/s also becomes a bottleneck, as the pixel throughput demands exceed what the GPU can deliver. The boost clock of 1392 MHz is relatively modest, and the GPU’s 14 nm process node and 3,300 million transistors on a 132 mm² die are outdated by modern standards.

The GPU’s benchmark results show a Passmark G3D score of 6340 and a DirectX 12 score of 26, which are low figures that correlate with the poor in-game performance. The GPU’s closest rivals, such as the GeForce 930A and 940M, are similarly low-end parts, confirming that the GTX 1050 Ti is not suited for demanding gaming workloads. The data shows that the GPU is the sole reason for the combo’s low ranking, as the CPU has no trouble keeping up with the game’s modest processing requirements.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all resolutions and settings. At 1920x1080, the average FPS ranges from 106 at Low settings to 52.3 at Ultra settings. Medium settings produce 85.2 FPS, and High settings produce 54.4 FPS. The gap between Low and Medium is 20.8 FPS, while the gap between High and Ultra is just 2.1 FPS, indicating diminishing returns at the higher presets.

Moving to 2560x1440, the average FPS drops significantly. Low settings achieve 77.5 FPS, Medium settings achieve 63.6 FPS, High settings achieve 37.4 FPS, and Ultra settings achieve 35.6 FPS. The difference between Low and Medium is 13.9 FPS, while the difference between High and Ultra is only 1.8 FPS, again showing that Ultra offers little benefit over High.

At 3840x2160, the performance is severely constrained. Low settings produce 47 FPS, Medium settings produce 41.4 FPS, High settings produce 22.6 FPS, and Ultra settings produce 21.7 FPS. The gap between Low and Medium is 5.6 FPS, while the gap between High and Ultra is just 0.9 FPS. This shows that at 4K, even the lowest settings are barely playable, and higher settings result in frame rates that are well below the threshold for smooth gameplay.

Across all resolutions, the pattern is consistent: Low settings always provide the highest FPS, followed by Medium, High, and Ultra in descending order. The performance drop from Low to Ultra is most pronounced at 1080p (53.7 FPS difference) and least pronounced at 4K (25.3 FPS difference), which suggests that the GPU is already so saturated at 4K that additional settings changes have a smaller absolute impact. The data confirms that the GTX 1050 Ti is the critical component, and any attempt to improve performance would require a GPU upgrade, as the Ryzen 7 5700G has ample processing power to spare.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1050 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 41.4
3840x2160 High 22.6
3840x2160 Ultra 21.7
2560x1440 Low 77.5
2560x1440 Medium 63.6
2560x1440 High 37.4
2560x1440 Ultra 35.6
1920x1080 Low 106.0
1920x1080 Medium 85.2
1920x1080 High 54.4
1920x1080 Ultra 52.3

Inside with Ryzen 7 5700G + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1050 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.