Inside
This combination delivers exceptional performance with an average of 218 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 103 | 165 | 206 |
| 1440p QHD | 156 | 164 | 263 | 321 |
| 1080p Full HD | 218 | 228 | 330 | 358 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 Ti pairing delivers exceptional performance in Inside, a game where the measured data reveals a fascinating dynamic between the CPU’s processing power and the GPU’s massive rendering capacity. The benchmark results show that this combination is not merely capable but overwhelmingly dominant, placing 750th out of 3,716 tested combos, which puts it in the top 20 percent of all systems evaluated. This analysis unpacks the core and clock specifications, examines how the components interact across different settings, and explains why this hardware pairing produces such remarkable frame rates.
CPU Role
The AMD Ryzen 5 7600 serves as the computational foundation of this system, and its specifications are directly relevant to how Inside performs. This processor features 6 cores and 12 threads, a configuration that allows it to handle the game’s logic, physics calculations, and entity management with considerable ease. The base clock of 3.80 GHz and boost clock of 5.10 GHz are significant figures, as Inside is a side-scrolling puzzle platformer that relies heavily on single-thread performance for its core simulation loop. The high boost clock ensures that the game’s primary thread has access to rapid processing cycles, minimizing any potential bottleneck.
The processor is built on the Zen 4 architecture, manufactured on a 5 nm process by TSMC, and it supports DDR5 memory with a dual-channel bus. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache. This substantial L3 cache is crucial for game performance, as it allows frequently accessed data to be stored close to the cores, reducing latency. In synthetic benchmarks, the CPU’s strengths are clear: it scores 1,852 in Cinebench R23 single-core and 12,735 in multi-core, with a Geekbench single-core score of 2,521 and multi-core score of 13,413. These figures indicate a balanced processor that excels in both lightly-threaded and heavily-threaded workloads.
The CPU’s average benchmark score of 26,324 places it in the 78th percentile of all CPUs, meaning it outperforms the majority of processors on the market. Its nearest rivals, based on average score, include the AMD Ryzen 9 6900HX (26,274, a 0.2% difference) and the Intel Core i9-11900KF (26,212, a 0.4% difference). In the context of Inside, the data suggests that the CPU is rarely the limiting factor. The frame rates observed at lower settings and resolutions—where the GPU is less stressed—are exceptionally high, indicating that the Ryzen 5 7600 can feed frames to the GPU faster than the display can likely refresh. The combination of 6 high-performance cores and a 5.10 GHz boost clock is more than sufficient for this game’s requirements, meaning the CPU’s role is to provide a stable, high-frequency base that never introduces stutter or frame pacing issues.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is the powerhouse of this configuration, and its specifications are directly tied to the high frame rates observed in Inside. This GPU is built on the Ampere architecture with the GA102 chip, manufactured on an 8 nm process by Samsung. It features 10,240 shading units, 320 TMUs, and 112 ROPs, providing immense raw compute power for pixel and texture processing. Critically for modern gaming, it includes 80 RT cores and 320 tensor cores, though these are less relevant for a 2D puzzle platformer that does not utilize ray tracing or DLSS.
The memory subsystem is particularly noteworthy: the RTX 3080 Ti comes with 12 GB of GDDR6X memory on a 384-bit bus, delivering a bandwidth of 912.4 GB/s. For Inside, which has a relatively simple art style with limited texture sizes, this memory capacity is far beyond what is necessary. The high bandwidth ensures that texture streaming and frame buffer operations are never constrained by memory speed. The GPU’s clocks are set at a base of 1365 MHz and a boost of 1665 MHz, with the memory running at 1188 MHz (19 Gbps effective). These clock speeds, combined with the sheer number of cores, result in a pixel rate of 186.5 GPixel/s and a texture rate of 532.8 GTexel/s, figures that explain why the card can render Inside’s scenes at hundreds of frames per second.
The GPU’s benchmark scores reinforce its high-end status. It achieves a Passmark G3D score of 26,896 and a Geekbench OpenCL score of 170,037, with a 3DMark Steel Nomad DX12 score of 5,077. Its average benchmark score is 41,187, placing it in the 83rd percentile of all GPUs. Its nearest rivals in the database include the AMD Radeon Pro 5300 (40,870, 0.8% difference) and the NVIDIA GeForce RTX 5070 (40,377, 2% difference). In the context of Inside, the GPU’s role is to render the game’s environments, characters, and lighting effects without breaking a sweat. At 4K Ultra settings, the card still manages 98 FPS, proof of its ability to handle high pixel counts. The data shows that the RTX 3080 Ti is the dominant component in this pairing, providing a level of graphical performance that far exceeds the demands of the game.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling as resolution increases, which provides insight into which component is the primary bottleneck at each setting. The most telling comparison is between 1080p and 4K at the same settings. At Low settings, the frame rate drops from 358 FPS at 1920x1080 to 206 FPS at 3840x2160, a reduction of 152 FPS (42.5%). Similarly, at High settings, the drop is from 228 FPS at 1080p to 103 FPS at 4K, a decrease of 125 FPS (54.8%). This significant drop indicates that the GPU is becoming more heavily utilized as resolution increases, as it must process a larger number of pixels.
However, the scaling behavior also shows that the CPU is not a limiting factor even at high resolutions. The fact that the RTX 3080 Ti can still produce 103 FPS at 4K High and 98 FPS at 4K Ultra suggests that the Ryzen 5 7600 is capable of supplying enough draw calls and physics updates to keep the GPU fed. If the CPU were the bottleneck, we would expect to see frame rates plateau regardless of resolution, which is not the case here. Instead, the data shows a proportional decrease in performance with resolution, which is the hallmark of a GPU-bound scenario.
The most extreme example of GPU scaling is between the Low and Ultra settings at 4K. At 4K Low, the system achieves 206 FPS, while at 4K Ultra, it drops to 98 FPS. This 108 FPS difference (52.4%) is entirely due to the increased graphical workload, as the Ultra preset likely enables more complex lighting, shadow, and post-processing effects. Interestingly, the scaling from 1080p to 1440p is less severe than from 1440p to 4K. For instance, at Medium settings, the frame rate drops from 330 FPS at 1080p to 263 FPS at 1440p (a 20.3% decrease), but then from 263 FPS at 1440p to 165 FPS at 4K (a 37.3% decrease). This suggests that the GPU’s memory bandwidth and pixel fill rate become more strained as the pixel count increases quadratically.
Overall, the resolution scaling data indicates that this combo is heavily GPU-limited at higher resolutions, while the CPU provides ample headroom. For a game like Inside, which is not graphically demanding, even the lowest performance figure (98 FPS at 4K Ultra) is far above the threshold for smooth gameplay, confirming that the limiting component is the GPU’s ability to fill pixels, not the CPU’s ability to process game logic.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s performance across three resolutions and four settings presets. At 1920x1080, the system delivers extraordinary frame rates. At Low settings, it achieves 358 FPS, which is the highest recorded figure in the entire dataset. Medium settings yield 330 FPS (with a minimum of 281 FPS and a maximum of 380 FPS), while High settings produce 228 FPS. At Ultra settings, the frame rate remains remarkably high at 218 FPS. These numbers indicate that at 1080p, the system is almost certainly CPU-bound, as the GPU has ample resources to render the scenes quickly, and the CPU’s single-thread performance is the limiting factor for such high frame rates.
Moving to 2560x1440, the frame rates remain exceptionally high, but the GPU begins to show its influence. Low settings deliver 321 FPS, while Medium settings produce 263 FPS (with a minimum of 223 FPS and a maximum of 302 FPS). High settings yield 164 FPS, and Ultra settings drop to 156 FPS. The difference between Low and Ultra at 1440p is 165 FPS, indicating that the graphical settings have a substantial impact on performance, but even the lowest figure (156 FPS) is well above the standard 60 FPS refresh rate. The data suggests that at 1440p, the system is balanced, with the CPU still providing enough throughput to maintain high frame rates while the GPU handles the increased pixel count.
At 3840x2160, the GPU becomes the clear bottleneck. Low settings produce 206 FPS, Medium settings yield 165 FPS (with a minimum of 140 FPS and a maximum of 190 FPS), and High settings drop to 103 FPS. At Ultra settings, the system manages 98 FPS. The scaling from Low to Ultra at 4K is a 108 FPS drop, which is the largest absolute difference in the dataset. This indicates that the RTX 3080 Ti is working much harder to fill the 8.3 million pixels on screen, and the graphical complexity of the Ultra preset (likely including higher resolution shadows, ambient occlusion, and anti-aliasing) takes a significant toll. However, even at 4K Ultra, the system maintains nearly 100 FPS, which confirms the GPU’s raw power.
The data shows that the system is capable of delivering playable frame rates at any combination of resolution and settings, with the lowest recorded average being 98 FPS at 4K Ultra. The Medium settings at all resolutions show the most complete data, with minimum and maximum FPS values provided, indicating a stable frame time distribution. For instance, at 4K Medium, the minimum FPS is 140, which is still above the 120 FPS threshold for high-refresh-rate gaming, and the maximum is 190 FPS. This consistency is a sign of a well-balanced system with no thermal or power throttling issues.
How This Combo Ranks
The combo of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 Ti ranks 750th out of 3,716 tested combos in Inside. This rank places it in the top 20.2 percent of all systems tested, which is a strong showing for a pairing of a mid-range CPU from 2023 and a high-end GPU from 2021. The rank is likely influenced by the fact that Inside is not a demanding game, so many systems with less powerful components can still achieve high frame rates, which compresses the performance envelope. However, the 750th position indicates that this combo outperforms the vast majority of systems, with only 749 combos achieving higher average FPS across all tested settings.
The CPU itself is ranked in the 78th percentile of all CPUs, with an average benchmark score of 26,324. Its nearest rivals are the AMD Ryzen 9 6900HX (0.2% higher score) and the AMD Ryzen 7 7435HS (0.3% lower score), showing that the Ryzen 5 7600 is a competitive mid-range processor. The GPU is ranked in the 83rd percentile of all GPUs, with an average benchmark score of 41,187. Its nearest rivals include the AMD Radeon Pro 5300 (0.8% higher score) and the NVIDIA GeForce RTX 5070 (2% higher score), indicating that the RTX 3080 Ti remains a relevant high-end card despite being end-of-life.
The combo rank of 750th suggests that while the individual components are strong, they are not the absolute best for this specific game. Systems with newer, more powerful CPUs and GPUs (likely the top 20 percent) would achieve even higher frame rates, particularly at 1080p where the CPU’s single-thread performance is more critical. However, the data shows that this combo is more than sufficient for Inside, as even the lowest measured FPS (98 at 4K Ultra) is far above the point of diminishing returns. The high rank also reflects the fact that the RTX 3080 Ti’s 12 GB of VRAM and 912.4 GB/s bandwidth ensure that there is no memory-related bottleneck, allowing the GPU to consistently deliver its maximum performance.
FAQ
*Q: What is the highest average FPS this combo achieves in Inside, and at what settings?*
A: The highest average FPS is 358, achieved at 1920x1080 resolution with Low settings. This is the only setting that exceeds 350 FPS, indicating the system’s peak performance is at 1080p with reduced graphical complexity.
Q: How does the system perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the system achieves an average of 98 FPS. This is the lowest average FPS recorded for this combo, but it remains well above the 60 FPS threshold for smooth gameplay, showing that the RTX 3080 Ti can handle 4K even in a demanding preset.
Q: Is the CPU or GPU the main bottleneck for this game?
A: The data indicates that the GPU is the primary bottleneck at higher resolutions. This is evidenced by the significant FPS drop from 1080p to 4K (e.g., from 228 FPS to 103 FPS at High settings), which is a 54.8% decrease. At 1080p, the CPU’s performance limit is more apparent, as frame rates plateau around 218-358 FPS regardless of settings.
Q: What are the minimum FPS values recorded for this combo?
A: Minimum FPS values were only recorded for Medium settings. The lowest minimum is 140 FPS at 3840x2160, followed by 223 FPS at 2560x1440, and 281 FPS at 1920x1080. These figures indicate that the system maintains stable frame times without significant drops.
Q: How does the RTX 3080 Ti compare to its nearest rivals in terms of average benchmark score?
A: The RTX 3080 Ti has an average benchmark score of 41,187. Its nearest rivals are the AMD Radeon Pro 5300 with a score of 40,870 (0.8% higher) and the NVIDIA GeForce RTX 5070 with a score of 40,377 (2% higher). This shows the RTX 3080 Ti is slightly below the Radeon Pro 5300 but above the RTX 5070 in this metric.
Q: Is this combo ranked highly among all tested systems?
A: Yes, the combo ranks 750th out of 3,716 tested combos, placing it in the top 20.2 percent of all systems. This is a strong ranking, especially considering that the CPU is a mid-range part from 2023 and the GPU is an end-of-life product from 2021.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user’s display resolution and refresh rate. For 1080p displays, the Medium preset offers the best balance of visual quality and performance. At 1920x1080 Medium, the system achieves 330 FPS with a minimum of 281 FPS and a maximum of 380 FPS. This is significantly higher than the High preset’s 228 FPS, and the visual difference between Medium and High in a game like Inside is likely negligible given its art style. The Ultra preset at 1080p yields 218 FPS, which is still excellent, but the 112 FPS improvement from Ultra to Medium suggests that the lower setting is preferable for maximizing frame rate without sacrificing much visual fidelity.
For 1440p displays, the Low preset is the recommended choice for competitive or high-refresh-rate gaming, as it produces 321 FPS. However, for a puzzle platformer, the Medium preset at 263 FPS is more appropriate, as it provides a better visual experience while still delivering frame rates far above any monitor’s refresh rate. The High preset at 164 FPS is also viable, but the data shows that Medium is the sweet spot, offering a 99 FPS improvement over High while maintaining a minimum FPS of 223, which ensures no stuttering.
For 4K displays, the Medium preset is the clear winner. At 3840x2160 Medium, the system achieves 165 FPS with a minimum of 140 FPS, which is the highest minimum FPS among all 4K settings. The High and Ultra presets drop to 103 FPS and 98 FPS, respectively, which are still playable but do not utilize the full potential of a high-refresh-rate 4K monitor. The Low preset at 206 FPS is also impressive, but the Medium preset offers a better balance of visual quality and performance, as the 41 FPS difference between Low and Medium is a reasonable trade-off for improved graphics. Therefore, the Medium preset is recommended for all resolutions, as it consistently provides the highest minimum FPS and a substantial average FPS, ensuring a smooth and visually pleasing experience in Inside.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 206.0 |
| 3840x2160 | Medium | 165.0 |
| 3840x2160 | High | 103.0 |
| 3840x2160 | Ultra | 98.0 |
| 2560x1440 | Low | 321.0 |
| 2560x1440 | Medium | 263.0 |
| 2560x1440 | High | 164.0 |
| 2560x1440 | Ultra | 156.0 |
| 1920x1080 | Low | 358.0 |
| 1920x1080 | Medium | 330.0 |
| 1920x1080 | High | 228.0 |
| 1920x1080 | Ultra | 218.0 |
Inside with Ryzen 5 7600 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 3080 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.