Inside

Inside

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 35 56 70
1440p QHD 53 56 90 112
1080p Full HD 74 78 125 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 56
3840x2160 High 35
3840x2160 Ultra 34
2560x1440 Low 112
2560x1440 Medium 90
2560x1440 High 56
2560x1440 Ultra 53
1920x1080 Low 156
1920x1080 Medium 125
1920x1080 High 78
1920x1080 Ultra 74

Inside with AMD Ryzen 5 7600 + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 7600 and Intel Arc B390 combination delivers a highly playable experience in Inside, though the data reveals a significant performance ceiling imposed by the graphics processor. Across the measured 1080p, 1440p, and 4K resolutions, the combo demonstrates that the CPU has ample headroom, while the GPU’s capabilities dictate the frame rates, particularly at higher settings and resolutions.

FAQ

*Q: What is the best resolution and settings combination for this hardware in Inside?*

A: The data indicates that 1920x1080 with Low settings provides the highest average frame rate at 156 FPS. However, the 2560x1440 Medium preset offers a balanced experience with 90 FPS average, and even 3840x2160 Low achieves a playable 70 FPS average.

*Q: How does this combo rank among all tested configurations for Inside?*

A: The combination ranks 2547 out of 2887 tested combos, placing it in the lower percentile of all systems tested for this game.

*Q: Is the AMD Ryzen 5 7600 a bottleneck for the Intel Arc B390 in Inside?*

A: The benchmark results suggest the CPU is not the limiting factor. At 1080p Low, the system achieves 156 FPS, which is more than double the 74 FPS at 1080p Ultra, indicating the GPU is the primary constraint as settings increase.

Q: What is the performance difference between the Low and Ultra presets at 4K?

A: At 3840x2160, the Low preset averages 70 FPS, while the Ultra preset averages 34 FPS. This represents a 36 FPS drop when moving from the lowest to the highest quality settings.

*Q: Does the Intel Arc B390 support modern graphics APIs required for Inside?*

A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which are more than sufficient for a 2016 puzzle platformer.

Q: What is the minimum average FPS recorded across all tested settings?

A: The lowest average FPS recorded is 34 FPS, which occurs at both 3840x2160 Ultra and is the only sub-40 FPS result in the dataset.

GPU Role

The Intel Arc B390 is the decisive component in this configuration for Inside. The GPU’s benchmark profile is modest, with an average 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, with delta percentages of 1.3%, 1.5%, 2.5%, and 2.7% respectively. This places the Arc B390 in the entry-level segment, which is reflected in the measured frame rates.

The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz. It features 1536 shading units, 48 texture mapping units, and 24 raster operation pipelines. The memory configuration is listed as "System Shared," meaning the GPU relies on the host system’s DDR5 memory rather than a dedicated VRAM pool. Consequently, memory bandwidth is "System Dependent," which can influence performance in texture-heavy scenes, though Inside’s minimalist aesthetic may limit this impact.

The performance scaling across settings confirms the GPU’s role. At 1080p, the average FPS drops from 156 on Low to 74 on Ultra, a 52.6% reduction. This steep decline is characteristic of a GPU that is being saturated by increased shading and texture work. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are modest figures that align with the observed frame rates. For Inside, the GPU’s capabilities are sufficient for smooth gameplay at lower presets, but the Ultra preset at higher resolutions pushes it to its limits.

Resolution Scaling

The measured data shows a clear and consistent pattern of frame rate degradation as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 156 at 1080p to 112 at 1440p, and further to 70 at 4K. This represents a 55.1% reduction in performance from 1080p to 4K. On the Medium preset, the scaling is similar: 125 FPS at 1080p, 90 FPS at 1440p, and 56 FPS at 4K, a 55.2% drop.

The High preset follows the same trend, with averages of 78 FPS at 1080p, 56 FPS at 1440p, and 35 FPS at 4K. The Ultra preset shows the steepest absolute decline, going from 74 FPS at 1080p to 53 FPS at 1440p and 34 FPS at 4K. The resolution scaling pattern indicates that the Intel Arc B390 is the limiting component. As the pixel count increases, the GPU’s fixed pixel rate and texture rate become the bottleneck, preventing the system from maintaining higher frame rates.

The data also reveals that the CPU is not the constraint in this scaling. The Ryzen 5 7600, with its 6 cores and 12 threads, is more than capable of feeding frames at these rates. The fact that the frame rate halves when the pixel count quadruples (from 1080p to 4K) is a classic indicator of a GPU-bound scenario. At 1080p Low, the system approaches the upper limits of what this GPU can deliver, and further resolution increases only exacerbate the GPU’s workload.

Settings Recommendations

Based on the measured FPS values, the optimal settings for this hardware depend on the user’s priority for frame rate versus visual fidelity. For players targeting the highest possible smoothness, the 1920x1080 Low preset delivers an average of 156 FPS, which is more than sufficient for a puzzle platformer. This setting ensures the game runs flawlessly without any perceived stutter.

For a balance between visual quality and performance, the 2560x1440 Medium preset is the standout choice. It provides an average of 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. This is a smooth experience at a higher resolution, and the Medium preset likely retains most of the game’s atmospheric lighting and shadow effects that are important for Inside’s moody presentation.

The 3840x2160 Low preset also offers a viable option, averaging 70 FPS. For users with a 4K display who are willing to sacrifice visual details, this provides a playable experience. The Ultra preset, however, is not recommended. At 1080p it yields 74 FPS, but at 1440p and 4K it drops to 53 FPS and 34 FPS respectively. The 34 FPS at 4K Ultra is below the threshold for smooth motion and would likely result in a noticeably choppy experience. The data suggests that the Medium preset at 1440p offers the best compromise, as it maintains a high frame rate while providing a significant resolution upgrade over 1080p.

How This Combo Ranks

The combination of the AMD Ryzen 5 7600 and Intel Arc B390 ranks 2547 out of 2887 tested combos in Inside. This places it in the bottom 11.8% of all configurations tested for this game. The ranking reflects the GPU’s low performance percentile (9th) relative to other graphics cards, which heavily influences the overall combo rank in a game that is not CPU-intensive.

The CPU itself is a high performer, ranking in the 78th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 6900HX (0.2% faster), AMD Ryzen 7 7435HS (0.3% slower), Intel Core i9-11900KF (0.4% faster), and AMD Ryzen 5 8540U (0.5% faster). These deltas are minimal, indicating that the Ryzen 5 7600 is a very capable processor. However, in Inside, the CPU’s strength does not translate to a high combo rank because the GPU cannot keep pace.

The low combo rank is a direct result of the GPU’s limitations. The Arc B390’s nearest rivals are all older, entry-level NVIDIA parts, which underscores its positioning. In a game like Inside, which has simple geometry and lighting, the GPU is still the primary determinant of frame rate, as evidenced by the large performance gaps between settings. The high rank of the CPU in isolation does little to improve the overall combo ranking when paired with a GPU that sits in the 9th percentile.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system’s performance. At 1920x1080, the Low preset achieves an average of 156 FPS. The Medium preset averages 125 FPS, with a minimum of 106 FPS and a maximum of 144 FPS. High averages 78 FPS, and Ultra averages 74 FPS. These numbers show that at 1080p, the system is capable of very high frame rates on lower presets, but the Ultra preset still maintains a playable average.

At 2560x1440, the Low preset averages 112 FPS. Medium averages 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High averages 56 FPS, and Ultra averages 53 FPS. The drop from 1080p to 1440p is significant, with the Low preset losing 44 FPS. The Medium preset remains smooth, but High and Ultra dip below the 60 FPS threshold.

At 3840x2160, the Low preset averages 70 FPS. Medium averages 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS. High averages 35 FPS, and Ultra averages 34 FPS. At 4K, only the Low preset maintains an average above 60 FPS. The Medium preset is borderline, while High and Ultra are not suitable for smooth gameplay. The minimum FPS recorded at 4K Medium is 48 FPS, which is the lowest minimum in the entire dataset.

CPU Role

The AMD Ryzen 5 7600 plays a supporting role in this configuration for Inside. The CPU features 6 cores and 12 threads, based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. It has a 32 MB shared L3 cache and supports dual-channel DDR5 memory with a bandwidth of 83.2 GB/s. These specifications are far beyond the requirements of Inside, which is a 2016 puzzle platformer.

The CPU’s benchmark scores confirm its strength. It achieves a Cinebench R23 multi-core score of 12735 and a single-core score of 1852. In Geekbench, it scores 13413 multi-core and 2521 single-core. The 3DMark scores show scaling from 999 single-thread to 6503 max threads, indicating good multi-threading capabilities. Passmark results are equally robust, with a multi-thread score of 27058 and a single-thread score of 3910. These figures place the CPU in the 78th percentile of all CPUs.

In Inside, the CPU’s role is to ensure that the game logic and physics calculations are processed quickly enough to not bottleneck the GPU. The data shows that this is easily achieved. At 1080p Low, the system reaches 156 FPS, which is likely near the engine’s frame rate cap or the GPU’s maximum output. The CPU’s high single-thread performance is particularly beneficial for a game like Inside, which may rely on a single primary thread for game logic. The Ryzen 5 7600’s 5.10 GHz boost clock ensures that this thread is processed with minimal latency. The CPU’s capabilities far exceed what is needed to drive the Intel Arc B390 to its limits, making it a non-factor in this game’s performance metrics.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B390 in Inside

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 56.0
3840x2160 High 35.0
3840x2160 Ultra 34.0
2560x1440 Low 112.0
2560x1440 Medium 90.0
2560x1440 High 56.0
2560x1440 Ultra 53.0
1920x1080 Low 156.0
1920x1080 Medium 125.0
1920x1080 High 78.0
1920x1080 Ultra 74.0

Inside with Ryzen 5 7600 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with Arc B390 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.